@ -960,8 +960,9 @@ private:
/// min required stat level and required stat
CHARACTERISTICS::TCharacteristics _RequiredCharac;
uint16 _RequiredCharacLevel;
/// whether the item has any skill requirements
bool _HasPrerequisit;
// skill modifiers against given ennemy types
/// skill modifiers against given ennemy types
std::vector<CTypeSkillMod> _TypeSkillMods;
ucstring _CustomText;