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@ -960,8 +960,9 @@ private:
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/// min required stat level and required stat
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/// min required stat level and required stat
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CHARACTERISTICS::TCharacteristics _RequiredCharac;
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CHARACTERISTICS::TCharacteristics _RequiredCharac;
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uint16 _RequiredCharacLevel;
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uint16 _RequiredCharacLevel;
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/// whether the item has any skill requirements
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bool _HasPrerequisit;
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bool _HasPrerequisit;
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// skill modifiers against given ennemy types
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/// skill modifiers against given ennemy types
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std::vector<CTypeSkillMod> _TypeSkillMods;
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std::vector<CTypeSkillMod> _TypeSkillMods;
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ucstring _CustomText;
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ucstring _CustomText;
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