Changed: Improved User Agent management

--HG--
branch : hotfix
hg/compatibility
kervala 10 years ago
parent cdd35f58a1
commit 4b397f3e5b

@ -467,8 +467,8 @@ CInterfaceManager::CInterfaceManager()
CGroupHTML::options.trustedDomains = ClientCfg.WebIgTrustedDomains;
CGroupHTML::options.languageCode = ClientCfg.getHtmlLanguageCode();
CGroupHTML::options.appName = "Ryzom";
CGroupHTML::options.appVersion = getUserAgent();
CGroupHTML::options.appName = getUserAgentName();
CGroupHTML::options.appVersion = getUserAgentVersion();
NLGUI::CDBManager::getInstance()->resizeBanks( NB_CDB_BANKS );
interfaceLinkUpdater = new CInterfaceLink::CInterfaceLinkUpdater();

@ -21,7 +21,7 @@
#include "game_share/ryzom_version.h"
#ifdef HAVE_REVISION_H
#if defined(RYZOM_COMPATIBILITY_VERSION) && defined(HAVE_REVISION_H)
#include "revision.h"
#endif
@ -45,6 +45,16 @@
#endif
std::string getUserAgent()
{
return getUserAgentName() + "/" + getUserAgentVersion();
}
std::string getUserAgentName()
{
return "Ryzom";
}
std::string getUserAgentVersion()
{
static std::string s_userAgent;
@ -52,8 +62,9 @@ std::string getUserAgent()
{
char buffer[256];
#ifdef REVISION
sprintf(buffer, "%s.%s-%s-%s", RYZOM_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH);
#if defined(REVISION) && defined(RYZOM_COMPATIBILITY_VERSION)
// we don't need RYZOM_VERSION if we already have a numeric form a.b.c, we just need to append revision to it
sprintf(buffer, "%s.%s-%s-%s", RYZOM_COMPATIBILITY_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH);
#else
sprintf(buffer, "%s-%s-%s", RYZOM_VERSION, RYZOM_SYSTEM, RYZOM_ARCH);
#endif

@ -18,6 +18,8 @@
#define CL_USER_AGENT_H
std::string getUserAgent();
std::string getUserAgentName();
std::string getUserAgentVersion();
#endif // CL_USER_AGENT_H

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