Changed: #1469 Backslashes to slashes in include paths

--HG--
branch : gsoc2012-fabien
hg/feature/gsoc2012-fabien
Fabien_HENON 12 years ago
parent d638e71f79
commit 46a64b06b5

@ -19,8 +19,8 @@
#include <string>
#include <vector>
#include "nel\misc\bit_mem_stream.h"
#include "camera_animation_manager\camera_animation_info.h"
#include "nel/misc/bit_mem_stream.h"
#include "camera_animation_manager/camera_animation_info.h"
/************************************************************************/
/* Interface for camera animation modifiers.

@ -17,7 +17,7 @@
#include "camera_animation_manager/camera_animation_modifier_player_factory.h"
#include "game_share/position_or_entity_type.h"
#include "camera_animation_manager\camera_animation_info.h"
#include "camera_animation_manager/camera_animation_info.h"
/////////////////////////////////////////////////////////////////////////////
/// This animation modifier shakes the camera. The parameter is

@ -19,11 +19,11 @@
#include <string>
#include "nel\misc\bit_mem_stream.h"
#include "nel/misc/bit_mem_stream.h"
#include "camera_animation_manager/camera_animation_step_player_factory.h"
#include "nel/misc/vector.h"
#include "camera_animation_manager\camera_animation_info.h"
#include "motion\user_controls.h"
#include "camera_animation_manager/camera_animation_info.h"
#include "motion/user_controls.h"
/************************************************************************/

@ -19,9 +19,9 @@
#include <string>
#include <vector>
#include "nel\misc\bit_mem_stream.h"
#include "camera_animation_manager\camera_animation_modifier_player_factory.h"
#include "camera_animation_manager\camera_animation_info.h"
#include "nel/misc/bit_mem_stream.h"
#include "camera_animation_manager/camera_animation_modifier_player_factory.h"
#include "camera_animation_manager/camera_animation_info.h"
/************************************************************************/
/* Interface for camera animation steps.

@ -17,7 +17,7 @@
#include "camera_animation_manager/camera_animation_step_player_factory.h"
#include "game_share/position_or_entity_type.h"
#include "camera_animation_manager\camera_animation_info.h"
#include "camera_animation_manager/camera_animation_info.h"
/// Basic camera animation step that has generic values

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