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@ -466,16 +466,22 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
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if (rpTags)
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if (rpTags)
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{
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{
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CPlayerCL * pPlayer = dynamic_cast<CPlayerCL*>(entity);
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CPlayerCL * pPlayer = dynamic_cast<CPlayerCL*>(entity);
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CViewBitmap *rp1 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_1"));
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CViewBitmap *rp1 = dynamic_cast<CViewBitmap*>(info->getView ("rp_logo_1"));
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CViewBitmap *rp2 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_2"));
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CViewBitmap *rp2 = dynamic_cast<CViewBitmap*>(info->getView ("rp_logo_2"));
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CViewBitmap *rp3 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_3"));
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CViewBitmap *rp3 = dynamic_cast<CViewBitmap*>(info->getView ("rp_logo_3"));
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CViewBitmap *rp4 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_4"));
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CViewBitmap *rp4 = dynamic_cast<CViewBitmap*>(info->getView ("rp_logo_4"));
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if (entityTag1.toString() == "_") entityTag1.clear();
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if (entityTag1.toString() == "_") entityTag1.clear();
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if (entityTag2.toString() == "_") entityTag2.clear();
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if (entityTag2.toString() == "_") entityTag2.clear();
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if (entityTag3.toString() == "_") entityTag3.clear();
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if (entityTag3.toString() == "_") entityTag3.clear();
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if (entityTag4.toString() == "_") entityTag4.clear();
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if (entityTag4.toString() == "_") entityTag4.clear();
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if (pPlayer && !(pPlayer->getPvpMode() & PVP_MODE::PvpFaction))
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{
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entityTag3.clear();
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entityTag4.clear();
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}
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if (rp1) rp1->setTexture(entityTag1.toString());
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if (rp1) rp1->setTexture(entityTag1.toString());
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if (rp2) rp2->setTexture(entityTag2.toString());
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if (rp2) rp2->setTexture(entityTag2.toString());
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if (rp3) rp3->setTexture(entityTag3.toString());
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if (rp3) rp3->setTexture(entityTag3.toString());
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