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@ -71,7 +71,7 @@ using namespace NLNET;
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return true; \
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return true; \
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} \
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} \
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#define GET_INVITATION_MODULE( _id_ ) \
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#define GET_INVITATION_MODULE( _id_ ) \
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GET_CHAR( _id_ ) \
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GET_CHAR( _id_ ) \
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CGuildMember *gmModule = NULL; \
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CGuildMember *gmModule = NULL; \
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@ -279,6 +279,64 @@ NLMISC_COMMAND(guildSetLeader, "set the leader of a guild", "<guildName|<shardId
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return true;
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return true;
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}
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}
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//----------------------------------------------------------------------------
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NLMISC_COMMAND(guildMoney, "get money of guild (if quantity, give/take/set the money)", "<guildName|<shardId>:<guildId> [+-]<quantity>")
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{
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if (args.size() != 2)
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return false;
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GET_GUILD(true);
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if (guild)
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{
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uint64 money = guild->getMoney();
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if (args.size() == 2)
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{
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string quant = args[1];
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uint64 quantity;
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if (quant[0] == '+')
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{
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if (quant.size() > 1)
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{
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fromString(quant.substr(1), quantity);
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money += quantity;
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}
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}
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else if (quant[0] == '-')
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{
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if (quant.size() > 1)
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{
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fromString(quant.substr(1), quantity);
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if (money >= quantity)
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{
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money -= quantity;
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}
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else
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{
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log.displayNL("-1"); // No enough money
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return true;
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}
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}
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}
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else
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{
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fromString(quant, money);
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}
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guild->setMoney(money);
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}
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log.displayNL("%" NL_I64 "u", money);
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} else {
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log.displayNL("ERR: no guild");
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}
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return true;
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// TEST COMMANDS
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// TEST COMMANDS
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@ -292,7 +350,7 @@ NLMISC_COMMAND(guildMOTD,"Set the guild message of the day","<userId><message of
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CEntityId eId;
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CEntityId eId;
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eId.fromString(args[0].c_str());
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eId.fromString(args[0].c_str());
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GET_CHAR(eId);
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GET_CHAR(eId);
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CGuild * guild = CGuildManager::getInstance()->getGuildFromId( user->getGuildId() );
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CGuild * guild = CGuildManager::getInstance()->getGuildFromId( user->getGuildId() );
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if( guild )
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if( guild )
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@ -315,7 +373,7 @@ NLMISC_COMMAND(guildCreate,"create a new guild","<userId><name><description><ico
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ucstring name = args[1];
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ucstring name = args[1];
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ucstring description = args[2];
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ucstring description = args[2];
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uint64 icon = NLMISC::atoiInt64( args[3].c_str() );
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uint64 icon = NLMISC::atoiInt64( args[3].c_str() );
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// get the character and build a proxy from it
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// get the character and build a proxy from it
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GET_CHAR(eId);
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GET_CHAR(eId);
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CGuildCharProxy proxy(user);
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CGuildCharProxy proxy(user);
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@ -343,9 +401,9 @@ NLMISC_COMMAND(guildJoinInvitation,"guild Join Invitation","<user><target>")
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eId2.fromString(args[1].c_str());
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eId2.fromString(args[1].c_str());
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CCharacter * firstChar = PlayerManager.getChar( eId1 );
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CCharacter * firstChar = PlayerManager.getChar( eId1 );
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if ( !firstChar )
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if ( !firstChar )
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{
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{
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log.displayNL("<GUILD>'%s' is not a valid char. Cant process command",eId1.toString().c_str());
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log.displayNL("<GUILD>'%s' is not a valid char. Cant process command",eId1.toString().c_str());
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return true;
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return true;
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}
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}
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firstChar->setTarget( eId2 );
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firstChar->setTarget( eId2 );
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GET_GUILD_MODULE(eId1);
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GET_GUILD_MODULE(eId1);
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@ -491,7 +549,7 @@ NLMISC_COMMAND( importGuildFile, "Import a guild file into the server", "<filena
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static CPersistentDataRecord pdr;
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static CPersistentDataRecord pdr;
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pdr.clear();
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pdr.clear();
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// check if we have a guild file
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// check if we have a guild file
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if ( file.size() == len &&
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if ( file.size() == len &&
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file.find( "guild_" ) == 0 &&
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file.find( "guild_" ) == 0 &&
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