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@ -21,7 +21,8 @@ static WNDPROC colorSwatchOriginalWndProc;
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static HIMAGELIST hButtonImages = NULL;
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static void LoadImages() {
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static void LoadImages()
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{
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if (hButtonImages) return;
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HBITMAP hBitmap, hMask;
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hButtonImages = ImageList_Create(15, 14, ILC_MASK, 2, 0); // 17 is kluge to center square. -SA
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@ -35,7 +36,8 @@ static void LoadImages() {
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ClassDesc* GetVertexPaintDesc();
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class VertexPaintClassDesc:public ClassDesc {
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class VertexPaintClassDesc :public ClassDesc
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{
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public:
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int IsPublic() { return 1; }
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void * Create(BOOL loading = FALSE) { return new VertexPaint(); }
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@ -49,8 +51,7 @@ class VertexPaintClassDesc:public ClassDesc {
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static VertexPaintClassDesc VertexPaintDesc;
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ClassDesc* GetVertexPaintDesc() { return &VertexPaintDesc; }
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static INT_PTR CALLBACK VertexPaintDlgProc(
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HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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static INT_PTR CALLBACK VertexPaintDlgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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int numPoints;
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VertexPaint *mod = (VertexPaint*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
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@ -82,7 +83,8 @@ static INT_PTR CALLBACK VertexPaintDlgProc(
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}
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}
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switch (msg) {
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switch (msg)
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{
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case WM_INITDIALOG:
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LoadImages();
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mod = (VertexPaint*)lParam;
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@ -159,7 +161,8 @@ static INT_PTR CALLBACK VertexPaintDlgProc(
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break;
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case WM_COMMAND:
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switch(LOWORD(wParam)) {
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switch (LOWORD(wParam))
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{
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case IDC_PAINT:
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mod->ActivatePaint(mod->iPaintButton->IsChecked());
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break;
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@ -206,19 +209,18 @@ static INT_PTR CALLBACK VertexPaintDlgProc(
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}
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// Subclass procedure
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LRESULT APIENTRY colorSwatchSubclassWndProc(
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HWND hwnd,
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UINT uMsg,
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WPARAM wParam,
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LPARAM lParam)
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LRESULT APIENTRY colorSwatchSubclassWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch (uMsg)
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{
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switch (uMsg) {
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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case WM_LBUTTONDBLCLK: {
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case WM_LBUTTONDBLCLK:
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{
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HWND hPanel = GetParent(hwnd);
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LONG_PTR mod = GetWindowLongPtr(hPanel, GWLP_USERDATA);
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if (mod) {
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if (mod)
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{
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((VertexPaint*)mod)->PaletteButton(hwnd);
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}
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}
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@ -242,7 +244,8 @@ ICustButton* VertexPaint::iPickButton = NULL;
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IColorSwatch* VertexPaint::iColor = NULL;
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COLORREF VertexPaint::lastWeightColor = RGB(85, 85, 85);
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COLORREF VertexPaint::lastPhaseColor = RGB(0, 0, 0);
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COLORREF VertexPaint::palColors[] = {
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COLORREF VertexPaint::palColors[] =
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{
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//RGB(32, 32, 32), RGB( 96,96,96), RGB( 160,160,160), RGB(224,224,224) };
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RGB(0, 0, 0), RGB(85,85,85), RGB(170,170,170), RGB(255,255,255),
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RGB(42, 42, 42), RGB(127, 127, 127), RGB(212, 212, 212) };
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@ -400,13 +403,9 @@ void VertexPaint::BeginEditParams( IObjParam *ip, ULONG flags,Animatable *prev )
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this->ip = ip;
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editMod = this;
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if (!hParams) {
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hParams = ip->AddRollupPage(
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hInstance,
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MAKEINTRESOURCE(IDD_PANEL),
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VertexPaintDlgProc,
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GetString(IDS_PARAMS),
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(LPARAM)this);
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if (!hParams)
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{
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hParams = ip->AddRollupPage(hInstance, MAKEINTRESOURCE(IDD_PANEL), VertexPaintDlgProc, GetString(IDS_PARAMS), (LPARAM)this);
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// Subclass the palette controls
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hPaletteWnd[0] = GetDlgItem(hParams, IDC_PALETTE_1);
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@ -418,7 +417,8 @@ void VertexPaint::BeginEditParams( IObjParam *ip, ULONG flags,Animatable *prev )
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hPaletteWnd[6] = GetDlgItem(hParams, IDC_PALETTE_7);
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int i;
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for (i=0; i<NUMPALETTES; i++) {
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for (i = 0; i < NUMPALETTES; i++)
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{
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colorSwatchOriginalWndProc = (WNDPROC)SetWindowLongPtr(hPaletteWnd[i], GWLP_WNDPROC, (LONG_PTR)colorSwatchSubclassWndProc);
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}
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@ -457,7 +457,8 @@ void VertexPaint::EndEditParams( IObjParam *ip, ULONG flags,Animatable *next)
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ModContextList list;
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INodeTab nodes;
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ip->GetModContexts(list, nodes);
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for (int i=0; i<list.Count(); i++) {
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for (int i = 0; i < list.Count(); i++)
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{
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VertexPaintData *vd = (VertexPaintData*)list[i]->localData;
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if (vd) vd->FreeCache();
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}
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@ -482,9 +483,7 @@ void VertexPaint::EndEditParams( IObjParam *ip, ULONG flags,Animatable *next)
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//From ReferenceMaker
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RefResult VertexPaint::NotifyRefChanged(
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Interval changeInt, RefTargetHandle hTarget,
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PartID& partID, RefMessage message)
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RefResult VertexPaint::NotifyRefChanged(const Interval& changeInt, RefTargetHandle hTarget, PartID& partID, RefMessage message, BOOL propagate)
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{
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return REF_SUCCEED;
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}
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@ -531,8 +530,10 @@ IOResult VertexPaint::Load(ILoad *iload)
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int version = 1;
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Modifier::Load(iload);
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while (IO_OK==(res=iload->OpenChunk())) {
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switch(iload->CurChunkID()) {
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while (IO_OK == (res = iload->OpenChunk()))
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{
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switch (iload->CurChunkID())
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{
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case VERSION_CHUNKID:
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iload->Read(&version, sizeof(version), &nb);
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break;
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@ -573,7 +574,8 @@ IOResult VertexPaint::SaveLocalData(ISave *isave, LocalModData *ld)
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isave->BeginChunk(COLORLIST_CHUNKID);
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numColors = d->GetNumColors();
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res = isave->Write(&numColors, sizeof(int), &nb);
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for (int i=0; i<numColors ; i++) {
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for (int i = 0; i < numColors; i++)
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{
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col = d->GetColorData(i);
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isave->Write(&col.color, sizeof(col.color), &nb);
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}
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@ -582,7 +584,8 @@ IOResult VertexPaint::SaveLocalData(ISave *isave, LocalModData *ld)
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return IO_OK;
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}
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IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
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IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld)
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{
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VertexPaintData *d = new VertexPaintData;
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IOResult res;
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ULONG nb;
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@ -592,8 +595,10 @@ IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
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*pld = d;
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while (IO_OK==(res=iload->OpenChunk())) {
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switch(iload->CurChunkID()) {
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while (IO_OK == (res = iload->OpenChunk()))
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{
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switch (iload->CurChunkID())
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{
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case VERSION_CHUNKID:
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iload->Read(&version, sizeof(version), &nb);
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break;
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@ -601,7 +606,8 @@ IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
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{
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iload->Read(&numColors, sizeof(int), &nb);
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d->AllocColorData(numColors);
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for (int i=0; i<numColors; i++) {
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for (int i = 0; i < numColors; i++)
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{
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iload->Read(&col.color, sizeof(col.color), &nb);
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d->SetColor(i, col);
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}
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@ -617,7 +623,8 @@ IOResult VertexPaint::LoadLocalData(ILoad *iload, LocalModData **pld) {
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void VertexPaint::PaletteButton(HWND hWnd)
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{
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IColorSwatch* iPal = GetIColorSwatch(hWnd);
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if (iPal && iColor) {
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if (iPal && iColor)
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{
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iColor->SetColor(iPal->GetColor(), TRUE);
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}
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}
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@ -625,7 +632,8 @@ void VertexPaint::PaletteButton(HWND hWnd)
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void VertexPaint::InitPalettes()
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{
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IColorSwatch* c;
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for (int i=0; i<NUMPALETTES; i++) {
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for (int i = 0; i < NUMPALETTES; i++)
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{
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c = GetIColorSwatch(hPaletteWnd[i]);
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c->SetColor(palColors[i]);
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ReleaseIColorSwatch(c);
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@ -635,7 +643,8 @@ void VertexPaint::InitPalettes()
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void VertexPaint::SavePalettes()
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{
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IColorSwatch* c;
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for (int i=0; i<NUMPALETTES; i++) {
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for (int i = 0; i < NUMPALETTES; i++)
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{
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c = GetIColorSwatch(hPaletteWnd[i]);
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palColors[i] = c->GetColor();
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ReleaseIColorSwatch(c);
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@ -1141,17 +1150,20 @@ LocalModData* VertexPaintData::Clone()
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{
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VertexPaintData* d = new VertexPaintData();
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if (colordata) {
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if (colordata)
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{
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d->colordata = new ColorData[numColors];
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d->numColors = numColors;
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for (int i=0; i<numColors; i++) {
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for (int i = 0; i < numColors; i++)
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{
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d->colordata[i] = colordata[i];
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}
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}
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if (nverts)
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{
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d->nverts = new NVert[numnverts];
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for(int i = 0 ; i < numnverts ; i++ ) {
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for (int i = 0; i < numnverts; i++)
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{
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d->nverts[i] = nverts[i];
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}
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@ -1159,7 +1171,8 @@ LocalModData* VertexPaintData::Clone()
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if (nvcverts)
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{
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d->nvcverts = new NVert[numnvcverts];
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for(int i = 0 ; i < numnvcverts ; i++ ) {
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for (int i = 0; i < numnvcverts; i++)
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{
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d->nvcverts[i] = nvcverts[i];
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}
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@ -1168,7 +1181,6 @@ LocalModData* VertexPaintData::Clone()
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return d;
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}
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void VertexPaintData::SynchVerts(Mesh &m)
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{
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if (mesh == NULL)
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