@ -325,7 +325,6 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
_MouseButtonsState = ( TMouseButton ) ( _MouseButtonsState | pEvent - > Button ) ;
rIP . setButtonState ( _MouseButtonsState ) ;
updateMousePos ( ( CEventMouse & ) event , eventDesc ) ;
// handle Event
if ( pEvent - > Button & leftButton )
@ -350,7 +349,6 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
_MouseButtonsState = ( TMouseButton ) ( _MouseButtonsState & ~ ( pEvent - > Button ) ) ;
rIP . setButtonState ( _MouseButtonsState ) ;
updateMousePos ( ( CEventMouse & ) event , eventDesc ) ;
// handle Event
if ( pEvent - > Button & leftButton )
@ -370,7 +368,6 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
// TODO: yoyo make it work if needed (for now, seems preferable to manage in each ActionHandler)
CEventMouseDblClk * pEvent = ( CEventMouseDblClk * ) & event ;
updateMousePos ( ( CEventMouse & ) event , eventDesc ) ;
// handle Event
if ( pEvent - > Button & leftButton )
@ -398,8 +395,6 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
else
_MouseWheel - = 1 ;
updateMousePos ( ( CEventMouse & ) event , eventDesc ) ;
// handle Event now.
if ( _MouseWheel ! = 0 )
{