Added: #1469 Parsing of camera animation shake modifier
--HG-- branch : gsoc2012-fabienhg/feature/gsoc2012-fabien
parent
d89477ff21
commit
3bf06cb247
@ -0,0 +1,53 @@
|
||||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#include "camera_animation_manager/camera_animation_modifier_factory.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
/// This animation modifier shakes the camera. The parameter is
|
||||
/// - strength
|
||||
class CCameraAnimationModifierShake : public ICameraAnimationModifier
|
||||
{
|
||||
protected:
|
||||
float Strength;
|
||||
|
||||
public:
|
||||
CCameraAnimationModifierShake()
|
||||
{
|
||||
Strength = 0.f;
|
||||
}
|
||||
|
||||
virtual bool parseModifier(const NLLIGO::IPrimitive* prim, const std::string& filename)
|
||||
{
|
||||
std::string value;
|
||||
|
||||
// We get the strength
|
||||
if (!prim->getPropertyByName("duration", value))
|
||||
{
|
||||
nlwarning("<CCameraAnimationModifierShake parseModifier> impossible to get the strength property of the basic modifier in primitive : %s", filename.c_str());
|
||||
return false;
|
||||
}
|
||||
if (!NLMISC::fromString(value, Strength))
|
||||
{
|
||||
nlwarning("<CCameraAnimationModifierShake parseModifier> impossible to convert the string : %s, in float in the basic modifier in primitive : %s", value.c_str(), filename.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
CAMERA_ANIMATION_REGISTR_MODIFIER(CCameraAnimationModifierShake, "camera_modifier_shake");
|
Loading…
Reference in New Issue