@ -1427,10 +1427,10 @@ void CCharacterCL::updateVisualPropertyName(const NLMISC::TGameCycle &/* gameCyc
// STRING_MANAGER::CStringManagerClient::instance()->waitString(nameId, this, &_Name);
// STRING_MANAGER::CStringManagerClient::instance()->waitString(nameId, this, &_Name);
STRING_MANAGER : : CStringManagerClient : : instance ( ) - > waitString ( nameId , this ) ;
STRING_MANAGER : : CStringManagerClient : : instance ( ) - > waitString ( nameId , this ) ;
if ( ! getEntityName ( ) . empty ( ) )
//if(!getEntityName().empty())
nlwarning ( " CH::updateVPName:%d: name Id '%d' received but no name allocated. " , _Slot , nameId ) ;
// nlwarning("CH::updateVPName:%d: name Id '%d' received but no name allocated.", _Slot, nameId);
else if ( verboseVP ( this ) )
//else if(verboseVP(this))
nlinfo ( " (%05d,%03d) CH::updateVPName:%d: name '%s(%d)' received. " , sint32 ( T1 % 100000 ) , NetMngr . getCurrentServerTick ( ) , _Slot , getEntityName ( ) . toString ( ) . c_str ( ) , nameId ) ;
// nlinfo("(%05d,%03d) CH::updateVPName:%d: name '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, getEntityName().toString().c_str(), nameId);
updateMissionTarget ( ) ;
updateMissionTarget ( ) ;
} // updateVisualPropertyName //
} // updateVisualPropertyName //
@ -5429,8 +5429,8 @@ ADD_METHOD(void CCharacterCL::playToEndAnim(const double &startTimeOffset, doubl
}
}
return ;
return ;
}
}
else
//else
nlwarning ( " playToEndAnim:%d: animWalkSpeed > animRunSpeed " , _Slot ) ;
//nlwarning("playToEndAnim:%d: animWalkSpeed > animRunSpeed", _Slot);
}
}
// No Mix between Walk and Run.
// No Mix between Walk and Run.
runFactor ( 0.0 ) ;
runFactor ( 0.0 ) ;