Fixed: Clear song info when all songs are done playing.

develop
Nimetu 5 years ago committed by kaetemi
parent 3cbfa82a6e
commit 3aa0493570

@ -174,28 +174,30 @@ void CMusicPlayer::playSongs (const std::vector<std::string> &filenames)
// If pause, stop, else play will resume
if (_State == Paused || _Songs.empty())
_State = Stopped;
stop();
// get song title/duration using worker thread
MusicPlayerWorker.getSongsInfo(filenames);
}
// ***************************************************************************
void CMusicPlayer::updatePlaylist(sint prevIndex)
void CMusicPlayer::updatePlaylist(uint index, bool state)
{
CInterfaceElement *pIE;
std::string rowId;
if (index >= _Songs.size()) return;
std::string rowId = toString("%s:s%d:bg", MP3_PLAYER_PLAYLIST_LIST, index);
CInterfaceElement *pIE = dynamic_cast<CInterfaceElement*>(CWidgetManager::getInstance()->getElementFromId(rowId));
if (pIE) pIE->setActive(state);
}
void CMusicPlayer::updatePlaylist(sint prevIndex)
{
if (prevIndex >= 0 && prevIndex < _Songs.size())
{
rowId = toString("%s:s%d:bg", MP3_PLAYER_PLAYLIST_LIST, prevIndex);
pIE = dynamic_cast<CInterfaceElement*>(CWidgetManager::getInstance()->getElementFromId(rowId));
if (pIE) pIE->setActive(false);
updatePlaylist(prevIndex, false);
}
rowId = toString("%s:s%d:bg", MP3_PLAYER_PLAYLIST_LIST, _CurrentSongIndex);
pIE = dynamic_cast<CInterfaceElement*>(CWidgetManager::getInstance()->getElementFromId(rowId));
if (pIE) pIE->setActive(true);
updatePlaylist(_CurrentSongIndex, true);
}
// ***************************************************************************
@ -361,7 +363,7 @@ void CMusicPlayer::play (sint index)
if (_Songs.empty())
{
_State = Stopped;
stop();
return;
}
@ -437,6 +439,8 @@ void CMusicPlayer::stop ()
_PlayStart = 0;
_PauseTime = 0;
clearPlayingInfo();
NLGUI::CDBManager::getInstance()->getDbProp("UI:TEMP:MP3_PLAYING")->setValueBool(false);
}
@ -472,12 +476,31 @@ void CMusicPlayer::next ()
}
// ***************************************************************************
void CMusicPlayer::updatePlayingInfo(const std::string info)
{
CViewText *pVT = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:mp3_player:screen:text"));
if (pVT)
{
pVT->setText(ucstring::makeFromUtf8(info));
}
}
// ***************************************************************************
void CMusicPlayer::clearPlayingInfo()
{
updatePlayingInfo("");
}
// ***************************************************************************
void CMusicPlayer::update ()
{
if(!SoundMngr)
{
_State = Stopped;
if (_State != Stopped)
{
_State = Stopped;
clearPlayingInfo();
}
return;
}
@ -488,8 +511,6 @@ void CMusicPlayer::update ()
if (_State == Playing)
{
CViewText *pVT = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:mp3_player:screen:text"));
if (pVT)
{
TTime dur = (CTime::getLocalTime() - _PlayStart) / 1000;
uint min = (dur / 60) % 60;
@ -499,7 +520,7 @@ void CMusicPlayer::update ()
std::string title(toString("%02d:%02d", min, sec));
if (hour > 0) title = toString("%02d:", hour) + title;
title += " " + _CurrentSong.Title;
pVT->setText(ucstring::makeFromUtf8(title));
updatePlayingInfo(title);
}
if (SoundMngr->isMusicEnded ())
@ -520,8 +541,13 @@ void CMusicPlayer::update ()
}
else
{
SoundMngr->stopMusic(0);
_State = Stopped;
// remove active highlight from playlist
updatePlaylist(_CurrentSongIndex, false);
stop();
// restart from top on next 'play'
_CurrentSongIndex = 0;
}
}
}

@ -62,6 +62,10 @@ public:
void update ();
// update currently playing song info/duration on main gui
void updatePlayingInfo(const std::string info);
void clearPlayingInfo();
bool isRepeatEnabled() const;
bool isShuffleEnabled() const;
@ -71,6 +75,8 @@ public:
void shuffleAndRebuildPlaylist();
// Update playlist active row
void updatePlaylist(sint prevIndex = -1);
// set/remove playlist highlight
void updatePlaylist(uint index, bool state);
// Update single song title/duration on _Songs and on playlist
void updateSong(const CSongs &song);

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