Changed: #927 Move OS specific code from client or server to NeL when it's possible

hg/feature/sound
kervala 15 years ago
parent 05b6447aad
commit 39f2624a69

@ -77,6 +77,9 @@ public:
/// Get desktop current color depth without using UDriver.
static uint getCurrentColorDepth();
/// Check if mouse cursor is in client area.
static bool isSystemCursorInClientArea();
};
} // NLMISC

@ -339,14 +339,69 @@ uint CSystemUtils::getCurrentColorDepth()
}
}
#else
depth = 24; // temporary fix for compilation under Linux
/*
Display *display = XOpenDisplay(NULL);
if (display)
{
depth = (uint) DefaultDepth(display, DefaultScreen(display));
XCloseDisplay(display);
}
*/
#endif
return depth;
}
bool CSystemUtils::isSystemCursorInClientArea()
{
#ifdef NL_OS_WINDOWS
if (s_window == NULL)
{
nlwarning("No window has be set with CSystemUtils::setWindow()");
return false;
}
POINT cursPos;
// the mouse should be in the client area of the window
if (!GetCursorPos(&cursPos))
{
return false;
}
HWND wnd = WindowFromPoint(cursPos);
if (wnd != (HWND)s_window)
{
return false; // not the same window
}
// want that the mouse be in the client area
RECT clientRect;
if (!GetClientRect((HWND)s_window, &clientRect))
{
return false;
}
POINT tl, br;
tl.x = clientRect.left;
tl.y = clientRect.top;
br.x = clientRect.right;
br.y = clientRect.bottom;
if (!ClientToScreen((HWND)s_window, &tl))
{
return false;
}
if (!ClientToScreen((HWND)s_window, &br))
{
return false;
}
if (cursPos.x < tl.x ||
cursPos.x >= br.x ||
cursPos.y < tl.y ||
cursPos.y >= br.y)
{
return false;
}
#else
// TODO for Linux and Mac OS
#endif
return true;
}
} // NLMISC

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