Add script to orient zone patches automatically
--HG-- branch : develophg/feature/light_cycle
parent
ff283f5070
commit
39c776ec30
@ -0,0 +1,108 @@
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gc()
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nodes = getCurrentSelection()
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max select none
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clearselection()
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undo off
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(
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for cnode in nodes do
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(
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if (classof cnode) == Editable_Patch or (classof cnode) == RklPatch then
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(
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print cnode.name
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selectmore cnode
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if (classof cnode) == Editable_Patch and (classof cnode) != RklPatch then
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(
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modPanel.addModToSelection (NeL_Convert ()) ui:on
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)
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modPanel.addModToSelection (NeL_Edit ()) ui:on
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setCommandPanelTaskMode #modify
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cmod = modpanel.getCurrentObject()
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pcount = (GetRykolPatchCount cnode)
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print pcount
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for p = 1 to pcount do
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(
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--print p
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vbegin = (NeLGetPatchVertex cnode p 1)
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vend = (NeLGetPatchVertex cnode p 2)
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vref = (NeLGetPatchVertex cnode p 3)
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begin = (GetRykolVertexPos cnode vbegin)
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end = (GetRykolVertexPos cnode vend)
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ref = (GetRykolVertexPos cnode vref)
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normal = (cross (end - begin) (ref - begin))
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normal = (normalize normal)
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rotnormal = (normal * (rotateZMatrix -90))
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if (normal.z > 0.9) then
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(
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-- print "x normal"
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rotnormal = (normal * (rotateXMatrix -90))
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)
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-- print rotnormal
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-- print normal
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-- print rotnormal
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-- print begin
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-- print end
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dir = (normalize (end - begin))
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-- print dir
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score1 = (dot dir rotnormal)
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RykolTurnPatch cnode cmod (p)
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vbegin = (NeLGetPatchVertex cnode p 1)
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vend = (NeLGetPatchVertex cnode p 2)
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begin = (GetRykolVertexPos cnode vbegin)
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end = (GetRykolVertexPos cnode vend)
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dir = (normalize (end - begin))
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score2 = (dot dir rotnormal)
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RykolTurnPatch cnode cmod (p)
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vbegin = (NeLGetPatchVertex cnode p 1)
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vend = (NeLGetPatchVertex cnode p 2)
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begin = (GetRykolVertexPos cnode vbegin)
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end = (GetRykolVertexPos cnode vend)
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dir = (normalize (end - begin))
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score3 = (dot dir rotnormal)
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RykolTurnPatch cnode cmod (p)
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vbegin = (NeLGetPatchVertex cnode p 1)
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vend = (NeLGetPatchVertex cnode p 2)
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begin = (GetRykolVertexPos cnode vbegin)
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end = (GetRykolVertexPos cnode vend)
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dir = (normalize (end - begin))
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score4 = (dot dir rotnormal)
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-- print score1
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-- print score2
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-- print score3
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-- print score4
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if (score1 > score2 and score1 > score3 and score1 > score4) then
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(
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-- print "score 1"
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RykolTurnPatch cnode cmod (p)
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)
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else if (score2 > score3 and score2 > score4) then
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(
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-- print "score 2"
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RykolTurnPatch cnode cmod (p)
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RykolTurnPatch cnode cmod (p)
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)
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else if (score3 > score4) then
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(
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-- print "score 3"
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RykolTurnPatch cnode cmod (p)
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RykolTurnPatch cnode cmod (p)
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RykolTurnPatch cnode cmod (p)
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)
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else
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(
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-- print "score 4"
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)
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)
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maxOps.CollapseNode cnode off
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max select none
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)
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)
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)
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