CVariable<uint32>SpawnedDeadMektoubDelay("egs","SpawnedDeadMektoubDelay","nb tick before a dead mektoub despawn)",2592000,0,true);
CVariable<uint32>SpawnedDeadMektoubDelay("egs","SpawnedDeadMektoubDelay","nb tick before a dead mektoub despawn)",2592000,0,true);
CVariable<bool>ForceQuarteringRight("egs","ForceQuarteringRight","Allow anyone to quarter a dead creature",false,0,true);
CVariable<bool>ForceQuarteringRight("egs","ForceQuarteringRight","Allow anyone to quarter a dead creature",false,0,true);
CVariable<bool>AllowAnimalInventoryAccessFromAnyStable("egs","AllowAnimalInventoryAccessFromAnyStable","If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world",true,0,true);
CVariable<bool>AllowAnimalInventoryAccessFromAnyStable("egs","AllowAnimalInventoryAccessFromAnyStable","If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world",true,0,true);
CVariable<uint32>FreeTrialSkillLimit("egs","FreeTrialSkillLimit","Level limit for characters belonging to free trial accounts",19,0,true);
CVariable<uint32>FreeTrialSkillLimit("egs","FreeTrialSkillLimit","Level limit for characters belonging to free trial accounts",125,0,true);
CVariable<uint32>CraftFailureProbaMpLost("egs","CraftFailureProbaMpLost","Probabilité de destruction de chaque MP en cas d'echec du craft",50,0,true);
CVariable<uint32>CraftFailureProbaMpLost("egs","CraftFailureProbaMpLost","Probabilité de destruction de chaque MP en cas d'echec du craft",50,0,true);