Merge with develop

--HG--
branch : compatibility-develop
hg/compatibility-develop
Nimetu 6 years ago
commit 3515d41789

@ -134,6 +134,12 @@ namespace NLGUI
void getStyleParams(const std::string &styleString, CStyleParams &style, const CStyleParams &current) const; void getStyleParams(const std::string &styleString, CStyleParams &style, const CStyleParams &current) const;
void getStyleParams(const TStyle &styleRules, CStyleParams &style, const CStyleParams &current) const; void getStyleParams(const TStyle &styleRules, CStyleParams &style, const CStyleParams &current) const;
// extract from styleRules into style.StyleRules (expand shorthand, normalize, calculate current font-size)
void normalize(const TStyle &styleRules, CStyleParams &style, const CStyleParams &current) const;
// apply style.StyleRyles
void apply(CStyleParams &style, const CStyleParams &current) const;
// merge src into dest by overwriting key in dest // merge src into dest by overwriting key in dest
void merge(TStyle &dst, const TStyle &src) const; void merge(TStyle &dst, const TStyle &src) const;

@ -332,10 +332,18 @@ namespace NLGUI
return; return;
} }
// first pass: normalize(styleRules, style, current);
// - get font-size for 'em' sizes apply(style, current);
// - split shorthand to its parts }
// - get TextColor value that could be used for 'currentcolor'
// first pass
// - get font-size for 'em' sizes
// - split shorthand to its parts
// - get TextColor value that could be used for 'currentcolor'
// - normalize values
void CCssStyle::normalize(const TStyle &styleRules, CStyleParams &style, const CStyleParams &current) const
{
TStyle::const_iterator it;
for (it=styleRules.begin(); it != styleRules.end(); ++it) for (it=styleRules.begin(); it != styleRules.end(); ++it)
{ {
// update local copy of applied style // update local copy of applied style
@ -407,6 +415,7 @@ namespace NLGUI
} }
else else
{ {
float tmpf;
std::string unit; std::string unit;
if (getCssLength(tmpf, unit, it->second.c_str())) if (getCssLength(tmpf, unit, it->second.c_str()))
{ {
@ -428,10 +437,39 @@ namespace NLGUI
{ {
parseBackgroundShorthand(it->second, style); parseBackgroundShorthand(it->second, style);
} }
else
if (it->first == "background-repeat")
{
// old ryzom specific value
if (it->second == "1")
style.StyleRules[it->first] = "repeat";
}
else
if (it->first == "background-scale")
{
// replace old ryzom specific rule with background-size
if (it->second != "1")
{
style.StyleRules["background-size"] = "auto";
}
else
{
style.StyleRules["background-size"] = "100%";
}
TStyle::iterator pos = style.StyleRules.find(it->first);
if (pos != style.StyleRules.end())
style.StyleRules.erase(pos);
}
} }
}
// second pass: rest of style // apply style rules
for (it=styleRules.begin(); it != styleRules.end(); ++it) void CCssStyle::apply(CStyleParams &style, const CStyleParams &current) const
{
float tmpf;
TStyle::const_iterator it;
for (it=style.StyleRules.begin(); it != style.StyleRules.end(); ++it)
{ {
if (it->first == "border" || it->first == "border-width") if (it->first == "border" || it->first == "border-width")
{ {
@ -458,6 +496,7 @@ namespace NLGUI
} }
else else
{ {
float tmpf;
std::string unit; std::string unit;
if (getCssLength(tmpf, unit, it->second.c_str())) if (getCssLength(tmpf, unit, it->second.c_str()))
{ {
@ -767,6 +806,42 @@ namespace NLGUI
else else
scanHTMLColor(it->second.c_str(), style.BackgroundColorOver); scanHTMLColor(it->second.c_str(), style.BackgroundColorOver);
} }
else
if (it->first == "background-image")
{
// normalize
std::string image = trim(it->second);
if (toLower(image.substr(0, 4)) == "url(")
{
image = image.substr(4, image.size()-5);
}
style.StyleRules[it->first] = trimQuotes(image);
}
else
if (it->first == "background-repeat")
{
// normalize
std::string val = toLower(trim(it->second));
std::vector<std::string> parts;
NLMISC::splitString(val, " ", parts);
// check for "repeat repeat"
if (parts.size() == 2 && parts[0] == parts[1])
val = parts[0];
style.StyleRules[it->first] = val;
}
else
if (it->first == "background-size")
{
// normalize
std::string val = toLower(trim(it->second));
std::vector<std::string> parts;
NLMISC::splitString(val, " ", parts);
if (parts.size() == 2 && parts[0] == parts[1])
val = parts[0];
style.StyleRules[it->first] = val;
}
} }
// if outer element has underline set, then inner element cannot remove it // if outer element has underline set, then inner element cannot remove it
@ -795,47 +870,169 @@ namespace NLGUI
"background-attachment", "background-origin", "background-clip", "background-color"}; "background-attachment", "background-origin", "background-clip", "background-color"};
std::string values[nbProps]; std::string values[nbProps];
bool found[nbProps] = {false}; bool found[nbProps] = {false};
bool bgClipFound = false;
std::string bgClipValue;
std::string bgPositionX;
std::string bgPositionY;
uint partIndex = 0; uint partIndex = 0;
std::vector<std::string> parts; std::vector<std::string> parts;
std::vector<std::string>::iterator it; std::vector<std::string>::iterator it;
// FIXME: this will fail if url() contains ' ' chars // FIXME: this will fail if url() contains ' ' chars
// FIXME: this will also fail on 'background: rgb(255, 0, 0)'
NLMISC::splitString(value, " ", parts); NLMISC::splitString(value, " ", parts);
bool failed = false; bool failed = false;
for(uint index = 0; index < parts.size(); index++) bool allowSize = false;
uint index = 0;
while(!failed && index < parts.size())
{ {
const std::string val = toLower(trim(parts[index])); std::string val = toLower(parts[index]);
bool matches = false;
for(uint i = 0; i < nbProps; i++) for(uint i = 0; i < nbProps; i++)
{ {
if (found[i]) if (found[i]) continue;
{
continue;
}
if (props[i] == "background-image") if (props[i] == "background-image")
{ {
if (val.substr(0, 4) == "url(") if (val.substr(0, 4) == "url(")
{ {
matches = true;
found[i] = true;
// use original value as 'val' is lowercase // use original value as 'val' is lowercase
values[i] = parts[index]; values[i] = parts[index];
found[i] = true;
} }
} }
else if (props[i] == "background-position") else if (props[i] == "background-position")
{ {
// TODO: uint next = index;
bool loop = false;
do
{
float fval;
std::string unit;
// first loop -> true
// second loop -> false && break
loop = !loop;
val = toLower(parts[next]);
if (val == "center")
{
if (bgPositionX.empty()) bgPositionX = "center";
if (bgPositionY.empty()) bgPositionY = "center";
// consume 'center'
next++;
}
else if (val == "left" || val == "right")
{
bgPositionX = val;
// consume 'left|right'
next++;
if(next < parts.size() && getCssLength(fval, unit, parts[next]))
{
bgPositionX += " " + toString("%.0f%s", fval, unit.c_str());
// consume css length
next++;
}
}
else if (val == "top" || val == "bottom")
{
bgPositionY = val;
// consume top|bottom
next++;
if (next < parts.size() && getCssLength(fval, unit, parts[next]))
{
bgPositionY += " " + toString("%.0f%s", fval, unit.c_str());
// consume css length
next++;
}
}
} while (loop);
//
if (!bgPositionX.empty() && !bgPositionY.empty())
{
matches = true;
found[i] = true;
// consume position values if there were any
index = next-1;
// look ahead to see if size is next
if (next < parts.size() && parts[next] == "/")
allowSize = true;
}
} }
else if (props[i] == "background-size") else if (props[i] == "background-size")
{ {
// TODO: [<length-percentage> | auto ]{1,2} cover | contain if (allowSize && val == "/")
{
uint next = index + 1;
if (next < parts.size())
{
val = toLower(parts[next]);
if (val == "cover" || val == "contain")
{
matches = true;
found[i] = true;
values[i] = val;
index = next;
}
else
{
float fval;
std::string unit;
std::string h, v;
if (val == "auto" || getCssLength(fval, unit, val))
{
if (val == "auto")
h = v = "auto";
else
h = v = toString("%.0f%s", fval, unit.c_str());
next++;
if (next < parts.size())
{
val = toLower(parts[next]);
if (val == "auto")
v = "auto";
else if (getCssLength(fval, unit, val))
v = toString("%.0f%s", fval, unit.c_str());
else
next--; // not size token
}
else
{
// not size token
next--;
}
}
if (!h.empty() && !v.empty())
{
matches = true;
found[i] = true;
values[i] = h + " " + v;
index = next;
}
}
}
else
{
// no size, just '/'
failed = true;
break;
}
}
} }
else if (props[i] == "background-repeat") else if (props[i] == "background-repeat")
{ {
if (val == "repeat-x" || val == "repeat-y" || val == "repeat" || val == "space" || val == "round" || val == "no-repeat") if (val == "repeat-x" || val == "repeat-y" || val == "repeat" || val == "space" || val == "round" || val == "no-repeat")
{ {
matches = true;
found[i] = true;
if (val == "repeat-x") if (val == "repeat-x")
{ {
values[i] = "repeat no-repeat"; values[i] = "repeat no-repeat";
@ -848,62 +1045,103 @@ namespace NLGUI
{ {
std::string horiz = val; std::string horiz = val;
std::string vert = val; std::string vert = val;
if (index+1 < parts.size()) uint next = index + 1;
if (next < parts.size())
{ {
std::string next = toLower(trim(parts[index+1])); val = toLower(parts[next]);
if (next == "repeat" || next == "space" || next == "round" || next == "no-repeat") if (val == "repeat" || val == "space" || val == "round" || val == "no-repeat")
{ {
vert = next; vert = val;
index++; index = next;
} }
} }
if (vert == horiz)
values[i] = horiz + " " + vert; values[i] = vert;
else
values[i] = horiz + " " + vert;
} }
found[i] = true;
} }
} }
else if (props[i] == "background-attachment") else if (props[i] == "background-attachment")
{ {
// TODO: scroll | fixed | local if (val == "scroll" || val == "fixed" || val == "local")
{
matches = true;
found[i] = true;
values[i] = val;
}
} }
else if (props[i] == "background-origin" || props[i] == "background-clip") else if (props[i] == "background-origin")
{ {
// same values for both
if (val == "padding-box" || val == "border-box" || val == "content-box") if (val == "padding-box" || val == "border-box" || val == "content-box")
{ {
matches = true;
found[i] = true;
values[i] = val; values[i] = val;
// first time background-origin is set, also set background-clip
if (!bgClipFound)
bgClipValue = val;
}
}
else if (props[i] == "background-clip")
{
if (val == "text" || val == "padding-box" || val == "border-box" || val == "content-box")
{
matches = true;
found[i] = true; found[i] = true;
bgClipFound = true;
bgClipValue = val;
} }
} }
else if (props[i] == "background-color") else if (props[i] == "background-color")
{ {
CRGBA color; CRGBA color;
if (!scanHTMLColor(val.c_str(), color)) if (val == "transparent" || val == "currentcolor" || scanHTMLColor(val.c_str(), color))
{ {
failed = true; matches = true;
break; found[i] = true;
values[i] = val;
} }
values[i] = val;
// color should come as last item
break;
} }
// prop was found and parsed
if (found[i])
break;
} }
failed = !matches;
index++;
} }
// invalidate whole rule // invalidate whole rule
if (failed) if (failed)
{ {
return; bgClipFound = false;
for(uint i = 0; i < nbProps; i++)
{
found[i] = false;
}
} }
// apply found styles // apply found styles or use default
for(uint i = 0; i < nbProps; i++) for(uint i = 0; i < nbProps; i++)
{ {
if (found[i]) if (found[i])
{ {
style.StyleRules[props[i]] = values[i]; if (props[i] == "background-position")
{
style.StyleRules["background-position-x"] = bgPositionX;
style.StyleRules["background-position-y"] = bgPositionY;
}
else if (props[i] == "background-clip")
{
style.StyleRules["background-clip"] = bgClipValue;
}
else
{
style.StyleRules[props[i]] = values[i];
}
} }
else else
{ {
@ -914,27 +1152,32 @@ namespace NLGUI
} }
else if (props[i] == "background-position") else if (props[i] == "background-position")
{ {
//style.StyleRules[props[i]] = "0% 0%"; style.StyleRules[props[i]] = "0% 0%";
style.StyleRules["background-position-x"] = "left 0%";
style.StyleRules["background-position-y"] = "top 0%";
} }
else if (props[i] == "background-size") else if (props[i] == "background-size")
{ {
//style.StyleRules[props[i]] = "auto auto"; style.StyleRules[props[i]] = "auto auto";
} }
else if (props[i] == "background-repeat") else if (props[i] == "background-repeat")
{ {
style.StyleRules[props[i]] = "repeat repeat"; style.StyleRules[props[i]] = "repeat";
} }
else if(props[i] == "background-attachment") else if(props[i] == "background-attachment")
{ {
//style.StyleRules[props[i]] = "scroll"; style.StyleRules[props[i]] = "scroll";
} }
else if(props[i] == "background-origin") else if(props[i] == "background-origin")
{ {
//style.StyleRules[props[i]] = "padding-box"; style.StyleRules[props[i]] = "padding-box";
} }
else if (props[i] == "background-clip") else if (props[i] == "background-clip")
{ {
//style.StyleRules[props[i]] = "border-box"; if (bgClipFound)
style.StyleRules[props[i]] = bgClipValue;
else
style.StyleRules[props[i]] = "border-box";
} }
else if (props[i] == "background-color") else if (props[i] == "background-color")
{ {

@ -3547,7 +3547,7 @@ namespace NLGUI
// todo handle unicode POST here // todo handle unicode POST here
if (form.Entries[i].Checkbox->getPushed ()) if (form.Entries[i].Checkbox->getPushed ())
{ {
entryData = form.Entries[i].Value; entryData = form.Entries[i].Value;
addEntry = true; addEntry = true;
} }
} }
@ -5059,15 +5059,9 @@ namespace NLGUI
// non-empty image // non-empty image
if (_Style.hasStyle("background-image")) if (_Style.hasStyle("background-image"))
{ {
// value '1' and 'background-scale' are ryzom only bool repeat = _Style.checkStyle("background-repeat", "repeat");
bool repeat = _Style.checkStyle("background-repeat", "1") || _Style.checkStyle("background-repeat", "repeat"); bool scale = _Style.checkStyle("background-size", "100%");
bool scale = _Style.checkStyle("background-scale", "1") || _Style.checkStyle("background-size", "100% 100%"); std::string image = _Style.getStyle("background-image");
std::string image = trim(_Style.getStyle("background-image"));
string::size_type texExt = toLower(image).find("url(");
if (texExt != string::npos)
{
image = image.substr(texExt+4, image.size()-texExt-5);
}
if (!image.empty()) if (!image.empty())
{ {
if (root) if (root)
@ -5077,7 +5071,7 @@ namespace NLGUI
// TODO: else // TODO: else
// default background color is transparent, so image does not show // default background color is transparent, so image does not show
if (!_Style.hasStyle("background-color")) if (!_Style.hasStyle("background-color") || _Style.checkStyle("background-color", "transparent"))
{ {
_Style.applyStyle("background-color: #fff;"); _Style.applyStyle("background-color: #fff;");
} }
@ -6325,29 +6319,16 @@ namespace NLGUI
_Cells.back() = new CGroupCell(CViewBase::TCtorParam()); _Cells.back() = new CGroupCell(CViewBase::TCtorParam());
if (_Style.checkStyle("background-repeat", "1") || _Style.checkStyle("background-repeat", "repeat")) if (_Style.checkStyle("background-repeat", "repeat"))
_Cells.back()->setTextureTile(true); _Cells.back()->setTextureTile(true);
if (_Style.checkStyle("background-scale", "1") || _Style.checkStyle("background-size", "100% 100%")) if (_Style.checkStyle("background-size", "100%"))
_Cells.back()->setTextureScale(true); _Cells.back()->setTextureScale(true);
if (_Style.hasStyle("background-image")) if (_Style.hasStyle("background-image"))
{ {
string image = _Style.getStyle("background-image"); string image = _Style.getStyle("background-image");
addImageDownload(image, _Cells.back());
string::size_type texExt = toLower(image).find("url(");
// Url image
if (texExt != string::npos)
{
// Remove url()
image = image.substr(4, image.size()-5);
addImageDownload(image, _Cells.back());
// Image in BNP
}
else
{
_Cells.back()->setTexture(image);
}
} }
if (elm.hasNonEmptyAttribute("colspan")) if (elm.hasNonEmptyAttribute("colspan"))

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