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@ -437,7 +437,6 @@ public:
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virtual bool renderLines(CMaterial& mat, uint32 firstIndex, uint32 nlines);
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virtual bool renderLines(CMaterial& mat, uint32 firstIndex, uint32 nlines);
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virtual bool renderTriangles(CMaterial& Mat, uint32 firstIndex, uint32 ntris);
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virtual bool renderTriangles(CMaterial& Mat, uint32 firstIndex, uint32 ntris);
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bool renderTriangles2(CMaterial& Mat, uint32 firstIndex, uint32 ntris );
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virtual bool renderSimpleTriangles(uint32 firstTri, uint32 ntris);
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virtual bool renderSimpleTriangles(uint32 firstTri, uint32 ntris);
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virtual bool renderRawPoints(CMaterial& Mat, uint32 startIndex, uint32 numPoints);
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virtual bool renderRawPoints(CMaterial& Mat, uint32 startIndex, uint32 numPoints);
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virtual bool renderRawLines(CMaterial& Mat, uint32 startIndex, uint32 numLines);
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virtual bool renderRawLines(CMaterial& Mat, uint32 startIndex, uint32 numLines);
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