Regenerate server cdb

ryzomclassic-develop
kaetemi 5 years ago committed by Jan Boon
parent 85e7b594c6
commit 2d1d9c1b0b

@ -151,8 +151,6 @@ void CBankAccessor_<xsl:value-of select="@name"/>::init()
<!-- ######################################################### --> <!-- ######################################################### -->
<xsl:template match="database_description" mode="header-server"> <xsl:template match="database_description" mode="header-server">
#ifndef INCLUDED_<xsl:value-of select="concat($filename, '_', $bank)"/>_H
#define INCLUDED_<xsl:value-of select="concat($filename, '_', $bank)"/>_H
// Ryzom - MMORPG Framework &lt;http://dev.ryzom.com/projects/ryzom/&gt; // Ryzom - MMORPG Framework &lt;http://dev.ryzom.com/projects/ryzom/&gt;
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Winch Gate Property Limited
// //
@ -184,6 +182,9 @@ void CBankAccessor_<xsl:value-of select="@name"/>::init()
// //
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
#ifndef INCLUDED_DATABASE_<xsl:value-of select="concat($filename, '_', $bank)"/>_H
#define INCLUDED_DATABASE_<xsl:value-of select="concat($filename, '_', $bank)"/>_H
#include "nel/misc/string_common.h" #include "nel/misc/string_common.h"
#include "cdb_group.h" #include "cdb_group.h"
#include "player_manager/cdb.h" #include "player_manager/cdb.h"
@ -343,7 +344,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
</xsl:for-each> </xsl:for-each>
<xsl:call-template name="myApplyTemplate"/> <xsl:call-template name="myApplyTemplate"/>
#endif // INCLUDED_<xsl:value-of select="concat($filename, '_', $bank)"/><xsl:text>_H #endif // INCLUDED_DATABASE_<xsl:value-of select="concat($filename, '_', $bank)"/><xsl:text>_H
</xsl:text> </xsl:text>
</xsl:template> </xsl:template>

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