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@ -595,6 +595,7 @@ COutpostSquadManager::COutpostSquadManager(COutpost* parent, uint32 alias, std::
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eventAction = NULL;
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// Register event handler
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// FIXME: 0 == CAIAliasDescriptionNode instance
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event = new CAIEventReaction(getStateMachine(), 0, eventDescription.EventType);
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event->processEventDescription(&eventDescription, getStateMachine());
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getStateMachine()->eventReactions().addChild(event);
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@ -618,6 +619,7 @@ COutpostSquadManager::COutpostSquadManager(COutpost* parent, uint32 alias, std::
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eventAction = NULL;
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// Register event handler
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// FIXME: 0 == CAIAliasDescriptionNode instance
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event = new CAIEventReaction(getStateMachine(), 0, eventDescription.EventType);
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event->processEventDescription(&eventDescription, getStateMachine());
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getStateMachine()->eventReactions().addChild(event);
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@ -641,6 +643,7 @@ COutpostSquadManager::COutpostSquadManager(COutpost* parent, uint32 alias, std::
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eventAction = NULL;
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// Register event handler
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// FIXME: 0 == CAIAliasDescriptionNode instance
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event = new CAIEventReaction(getStateMachine(), 0, eventDescription.EventType);
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event->processEventDescription(&eventDescription, getStateMachine());
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getStateMachine()->eventReactions().addChild(event);
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@ -675,6 +678,7 @@ COutpostSquadManager::COutpostSquadManager(COutpost* parent, uint32 alias, std::
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eventAction = NULL;
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// Register event handler
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// FIXME: 0 == CAIAliasDescriptionNode instance
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event = new CAIEventReaction(getStateMachine(), 0, eventDescription.EventType);
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event->processEventDescription(&eventDescription, getStateMachine());
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getStateMachine()->eventReactions().addChild(event);
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