Rotation can now be set.

--HG--
branch : gsoc2014-dfighter
hg/feature/cdb-packed
dfighter1985 10 years ago
parent 49deedad7d
commit 299629860b

@ -58,6 +58,23 @@ TileEditorMainWindow::TileEditorMainWindow(QWidget *parent)
rotateActions.push_back(m_ui->actionRotateTile270); rotateActions.push_back(m_ui->actionRotateTile270);
m_rotationMenu->addActions(rotateActions); m_rotationMenu->addActions(rotateActions);
m_ui->toolBar->addAction(m_rotationMenu->menuAction()); m_ui->toolBar->addAction(m_rotationMenu->menuAction());
m_rotateSM = new QSignalMapper();
m_rotateAG = new QActionGroup(this);
m_rotateAG->addAction(m_ui->actionRotateTile0);
m_rotateAG->addAction(m_ui->actionRotateTile90);
m_rotateAG->addAction(m_ui->actionRotateTile180);
m_rotateAG->addAction(m_ui->actionRotateTile270);
m_ui->actionRotateTile0->setChecked( true );
connect( m_ui->actionRotateTile0, SIGNAL( triggered() ), m_rotateSM, SLOT( map() ) );
connect( m_ui->actionRotateTile90, SIGNAL( triggered() ), m_rotateSM, SLOT( map() ) );
connect( m_ui->actionRotateTile180, SIGNAL( triggered() ), m_rotateSM, SLOT( map() ) );
connect( m_ui->actionRotateTile270, SIGNAL( triggered() ), m_rotateSM, SLOT( map() ) );
m_rotateSM->setMapping( m_ui->actionRotateTile0, 0 );
m_rotateSM->setMapping( m_ui->actionRotateTile90, 1 );
m_rotateSM->setMapping( m_ui->actionRotateTile180, 2 );
m_rotateSM->setMapping( m_ui->actionRotateTile270, 3 );
connect( m_rotateSM, SIGNAL( mapped( int ) ), this, SLOT( onRotate( int ) ) );
// Create the tile zoom menu. // Create the tile zoom menu.
m_zoomMenu = new QMenu(tr("Zoom"), m_ui->toolBar); m_zoomMenu = new QMenu(tr("Zoom"), m_ui->toolBar);
@ -186,6 +203,8 @@ TileEditorMainWindow::~TileEditorMainWindow()
delete m_ui; delete m_ui;
delete m_undoStack; delete m_undoStack;
delete m_rotationMenu; delete m_rotationMenu;
delete m_rotateSM;
delete m_rotateAG;
delete m_tileDisplayMenu; delete m_tileDisplayMenu;
delete m_tileEditorMenu; delete m_tileEditorMenu;
@ -315,6 +334,11 @@ void TileEditorMainWindow::onZoomFactor(int level)
m_ui->listViewTransition->repaint(); m_ui->listViewTransition->repaint();
} }
void TileEditorMainWindow::onRotate( int id )
{
TileItemNode::setAlphaRot( id * 90 );
}
void TileEditorMainWindow::onActionAddTile(bool triggered) void TileEditorMainWindow::onActionAddTile(bool triggered)
{ {
onActionAddTile(m_ui->tileViewTabWidget->currentIndex()); onActionAddTile(m_ui->tileViewTabWidget->currentIndex());

@ -81,6 +81,7 @@ private Q_SLOTS:
void changeActiveTileSet(const QModelIndex &newIndex, const QModelIndex &oldIndex); void changeActiveTileSet(const QModelIndex &newIndex, const QModelIndex &oldIndex);
void onZoomFactor(int level); void onZoomFactor(int level);
void onRotate(int id);
private: private:
void onActionAddTile(int tabId); void onActionAddTile(int tabId);
@ -107,6 +108,8 @@ private:
QMenu *m_zoomMenu; QMenu *m_zoomMenu;
QActionGroup *m_zoomActionGroup; QActionGroup *m_zoomActionGroup;
QSignalMapper *m_zoomSignalMapper; QSignalMapper *m_zoomSignalMapper;
QActionGroup *m_rotateAG;
QSignalMapper *m_rotateSM;
TileItemDelegate *m_tileItemDelegate; TileItemDelegate *m_tileItemDelegate;

@ -581,6 +581,9 @@
</property> </property>
</action> </action>
<action name="actionRotateTile0"> <action name="actionRotateTile0">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon"> <property name="icon">
<iconset resource="tile_editor.qrc"> <iconset resource="tile_editor.qrc">
<normaloff>:/tileRotation/images/rotation0.png</normaloff>:/tileRotation/images/rotation0.png</iconset> <normaloff>:/tileRotation/images/rotation0.png</normaloff>:/tileRotation/images/rotation0.png</iconset>
@ -617,6 +620,9 @@
</property> </property>
</action> </action>
<action name="actionRotateTile90"> <action name="actionRotateTile90">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon"> <property name="icon">
<iconset resource="tile_editor.qrc"> <iconset resource="tile_editor.qrc">
<normaloff>:/tileRotation/images/rotation90.png</normaloff>:/tileRotation/images/rotation90.png</iconset> <normaloff>:/tileRotation/images/rotation90.png</normaloff>:/tileRotation/images/rotation90.png</iconset>
@ -629,6 +635,9 @@
</property> </property>
</action> </action>
<action name="actionRotateTile180"> <action name="actionRotateTile180">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon"> <property name="icon">
<iconset resource="tile_editor.qrc"> <iconset resource="tile_editor.qrc">
<normaloff>:/tileRotation/images/rotation180.png</normaloff>:/tileRotation/images/rotation180.png</iconset> <normaloff>:/tileRotation/images/rotation180.png</normaloff>:/tileRotation/images/rotation180.png</iconset>
@ -641,6 +650,9 @@
</property> </property>
</action> </action>
<action name="actionRotateTile270"> <action name="actionRotateTile270">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon"> <property name="icon">
<iconset resource="tile_editor.qrc"> <iconset resource="tile_editor.qrc">
<normaloff>:/tileRotation/images/rotation270.png</normaloff>:/tileRotation/images/rotation270.png</iconset> <normaloff>:/tileRotation/images/rotation270.png</normaloff>:/tileRotation/images/rotation270.png</iconset>

@ -290,6 +290,7 @@ public:
m_borderFirst[ i ] = false; m_borderFirst[ i ] = false;
m_id = -1; m_id = -1;
m_alphaRot = 0;
} }
bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels ) bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels )
@ -511,6 +512,9 @@ public:
const NL3D::CTileBorder &border( TileModel::TTileChannel channel ){ return m_border[ channel ]; } const NL3D::CTileBorder &border( TileModel::TTileChannel channel ){ return m_border[ channel ]; }
int alphaRot() const{ return m_alphaRot; }
void setAlphaRot( int rot ){ m_alphaRot = rot; }
private: private:
QPixmap pixmaps[ TileModel::TileChannelCount ]; QPixmap pixmaps[ TileModel::TileChannelCount ];
TileModel::TNodeTileType m_type; TileModel::TNodeTileType m_type;
@ -518,9 +522,11 @@ private:
int m_id; int m_id;
QString m_lastError; QString m_lastError;
bool m_borderFirst[ TileModel::TileChannelCount ]; bool m_borderFirst[ TileModel::TileChannelCount ];
int m_alphaRot;
}; };
TileModel::TTileChannel TileItemNode::s_displayChannel = TileModel::TileDiffuse; TileModel::TTileChannel TileItemNode::s_displayChannel = TileModel::TileDiffuse;
int TileItemNode::s_alphaRot = 0;
TileItemNode::TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent) TileItemNode::TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent)
{ {
@ -555,6 +561,7 @@ bool TileItemNode::setTileFilename(TileModel::TTileChannel channel, QString file
empty = true; empty = true;
} }
pvt->setAlphaRot( s_alphaRot );
bool b = pvt->loadImage( channel, fn, empty ); bool b = pvt->loadImage( channel, fn, empty );
m_hasError = !b; m_hasError = !b;
if( !b ) if( !b )
@ -601,7 +608,7 @@ const NL3D::CTileBorder& TileItemNode::border( TileModel::TTileChannel channel )
int TileItemNode::alphaRot() const int TileItemNode::alphaRot() const
{ {
return 0; return pvt->alphaRot();
} }
QVariant TileItemNode::data(int column, int role) const QVariant TileItemNode::data(int column, int role) const

@ -129,6 +129,7 @@ public:
static void setDisplayChannel( TileModel::TTileChannel channel ){ s_displayChannel = channel; } static void setDisplayChannel( TileModel::TTileChannel channel ){ s_displayChannel = channel; }
static TileModel::TTileChannel displayChannel(){ return s_displayChannel; } static TileModel::TTileChannel displayChannel(){ return s_displayChannel; }
static void setAlphaRot( int rot ){ s_alphaRot = rot; }
bool hasError() const{ return m_hasError; } bool hasError() const{ return m_hasError; }
@ -137,6 +138,7 @@ private:
QMap<TileModel::TTileChannel, TileWidget*> m_tileWidget; QMap<TileModel::TTileChannel, TileWidget*> m_tileWidget;
static TileModel::TTileChannel s_displayChannel; static TileModel::TTileChannel s_displayChannel;
static int s_alphaRot;
TileItemNodePvt *pvt; TileItemNodePvt *pvt;

Loading…
Cancel
Save