Fixed: Compilation errors when constant not defined

--HG--
branch : develop
hg/feature/material-editor
kervala 9 years ago
parent 9e74adee86
commit 285eeeab26

@ -1781,13 +1781,19 @@ void registerGlExtensions(CGlExtensions &ext)
// GPU_MEMORY_INFO_EVICTED_MEMORY_NVX; // GPU_MEMORY_INFO_EVICTED_MEMORY_NVX;
GLint nDedicatedMemoryInKB = 0; GLint nDedicatedMemoryInKB = 0;
#ifdef GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &nDedicatedMemoryInKB); glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &nDedicatedMemoryInKB);
#endif
GLint nTotalMemoryInKB = 0; GLint nTotalMemoryInKB = 0;
#ifdef GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX
glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &nTotalMemoryInKB); glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &nTotalMemoryInKB);
#endif
GLint nCurAvailMemoryInKB = 0; GLint nCurAvailMemoryInKB = 0;
#ifdef GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX
glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &nCurAvailMemoryInKB); glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &nCurAvailMemoryInKB);
#endif
nlinfo("Memory: total: %d available: %d dedicated: %d", nTotalMemoryInKB, nCurAvailMemoryInKB, nDedicatedMemoryInKB); nlinfo("Memory: total: %d available: %d dedicated: %d", nTotalMemoryInKB, nCurAvailMemoryInKB, nDedicatedMemoryInKB);
} }

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