Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")

--HG--
branch : kaetemi-optimize
hg/feature/sound
kaetemi 11 years ago
parent 171faa31fb
commit 23ac008cf1

@ -194,10 +194,13 @@ bool ServerDrivenWeather = false;
const float WEATHER_BLEND_SPEED = 1.f / 8.f; // number of seconds to blend betwen weather states const float WEATHER_BLEND_SPEED = 1.f / 8.f; // number of seconds to blend betwen weather states
static NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> s_ServerWeatherValueDB;
// *************************************************************************** // ***************************************************************************
static uint16 getServerWeather() static uint16 getServerWeather()
{ {
CCDBNodeLeaf *node = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:WEATHER:VALUE"); CCDBNodeLeaf *node = s_ServerWeatherValueDB ? &*s_ServerWeatherValueDB
: (s_ServerWeatherValueDB = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:WEATHER:VALUE"));
if (!node) return 0; if (!node) return 0;
return (uint16) node->getValue16(); return (uint16) node->getValue16();
} }

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