--HG-- branch : opengl3
@ -412,6 +412,7 @@ void CDriverGL3::touchLightVP(int i)
if (m_VPBuiltinCurrent.LightMode[i] != mode)
{
m_VPBuiltinCurrent.LightMode[i] = mode;
if (m_VPBuiltinCurrent.Lighting)
m_VPBuiltinTouched = true;
}