merge from default

--HG--
branch : branch-features-geqt-plugin
hg/feature/cdb-packed
sfb 12 years ago
commit 2007b33189

@ -533,7 +533,7 @@ MACRO(NL_SETUP_BUILD)
ENDIF(APPLE) ENDIF(APPLE)
IF(APPLE AND XCODE) IF(APPLE AND XCODE)
SET(CMAKE_OSX_SYSROOT "macosx" CACHE PATH "" FORCE) # SET(CMAKE_OSX_SYSROOT "macosx" CACHE PATH "" FORCE)
ELSEIF(APPLE AND NOT XCODE) ELSEIF(APPLE AND NOT XCODE)
IF(NOT CMAKE_OSX_DEPLOYMENT_TARGET) IF(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
SET(CMAKE_OSX_DEPLOYMENT_TARGET "10.6") SET(CMAKE_OSX_DEPLOYMENT_TARGET "10.6")

@ -43,7 +43,8 @@ namespace NLDRIVERGL {
// *************************************************************************** // ***************************************************************************
CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL (CDriverGL *drv, ItVtxPrgDrvInfoPtrList it) : IVertexProgramDrvInfos (drv, it) CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL (CDriverGL *drv, ItVtxPrgDrvInfoPtrList it) : IVertexProgramDrvInfos (drv, it)
{ {
H_AUTO_OGL(CVertexProgamDrvInfosGL_CVertexProgamDrvInfosGL) H_AUTO_OGL(CVertexProgamDrvInfosGL_CVertexProgamDrvInfosGL);
// Extension must exist // Extension must exist
nlassert (drv->_Extensions.NVVertexProgram nlassert (drv->_Extensions.NVVertexProgram
|| drv->_Extensions.EXTVertexShader || drv->_Extensions.EXTVertexShader
@ -87,7 +88,7 @@ bool CDriverGL::isVertexProgramEmulated () const
// *************************************************************************** // ***************************************************************************
bool CDriverGL::activeNVVertexProgram (CVertexProgram *program) bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
{ {
H_AUTO_OGL(CVertexProgamDrvInfosGL_activeNVVertexProgram) H_AUTO_OGL(CVertexProgamDrvInfosGL_activeNVVertexProgram);
#ifndef USE_OPENGLES #ifndef USE_OPENGLES
// Setup or unsetup ? // Setup or unsetup ?
@ -209,7 +210,8 @@ bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
static static
inline GLenum convSwizzleToGLFormat(CVPSwizzle::EComp comp, bool negate) inline GLenum convSwizzleToGLFormat(CVPSwizzle::EComp comp, bool negate)
{ {
H_AUTO_OGL(convSwizzleToGLFormat) H_AUTO_OGL(convSwizzleToGLFormat);
if (!negate) if (!negate)
{ {
switch(comp) switch(comp)
@ -1348,12 +1350,10 @@ static void ARBVertexProgramDumpInstr(const CVPInstruction &instr, std::string &
} }
// *************************************************************************** // ***************************************************************************
bool CDriverGL::setupARBVertexProgram (const CVPParser::TProgram &inParsedProgram, GLuint id, bool &specularWritten) bool CDriverGL::setupARBVertexProgram (const CVPParser::TProgram &inParsedProgram, GLuint id, bool &specularWritten)
{ {
H_AUTO_OGL(CDriverGL_setupARBVertexProgram) H_AUTO_OGL(CDriverGL_setupARBVertexProgram);
#ifndef USE_OPENGLES #ifndef USE_OPENGLES
// tmp // tmp
@ -1571,7 +1571,6 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
#endif #endif
} }
// *************************************************************************** // ***************************************************************************
bool CDriverGL::activeEXTVertexShader (CVertexProgram *program) bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
{ {

@ -6,17 +6,17 @@
<message> <message>
<location filename="../main.cpp" line="98"/> <location filename="../main.cpp" line="98"/>
<source>Failed to load Core plugin: %1</source> <source>Failed to load Core plugin: %1</source>
<translation type="unfinished"></translation> <translation>Impossible de charger le plugin principal: %1</translation>
</message> </message>
<message> <message>
<location filename="../main.cpp" line="193"/> <location filename="../main.cpp" line="193"/>
<source>Object Viewer Qt - Plugin loader messages</source> <source>Object Viewer Qt - Plugin loader messages</source>
<translation type="unfinished"></translation> <translation>Object Viewer Qt - Messages du chargeur de plugins</translation>
</message> </message>
<message> <message>
<location filename="../main.cpp" line="177"/> <location filename="../main.cpp" line="177"/>
<source>Could not find ovqt_plugin_core in %1</source> <source>Could not find ovqt_plugin_core in %1</source>
<translation type="unfinished"></translation> <translation>Impossible de trouver ovqt_plugin_core dans %1</translation>
</message> </message>
</context> </context>
<context> <context>
@ -24,42 +24,42 @@
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="41"/> <location filename="../plugins/object_viewer/animation_form.ui" line="41"/>
<source>Animation control</source> <source>Animation control</source>
<translation type="unfinished"></translation> <translation>Contrôle de l&apos;animation</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="135"/> <location filename="../plugins/object_viewer/animation_form.ui" line="135"/>
<source>Loop</source> <source>Loop</source>
<translation type="unfinished"></translation> <translation>En boucle</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="145"/> <location filename="../plugins/object_viewer/animation_form.ui" line="145"/>
<source>In place</source> <source>In place</source>
<translation type="unfinished"></translation> <translation>En place</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="155"/> <location filename="../plugins/object_viewer/animation_form.ui" line="155"/>
<source>Increment pos</source> <source>Increment pos</source>
<translation type="unfinished"></translation> <translation>Incrémenter la position</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="189"/> <location filename="../plugins/object_viewer/animation_form.ui" line="189"/>
<source>Use the PlayList</source> <source>Use the PlayList</source>
<translation type="unfinished"></translation> <translation>Utiliser la liste de lecture</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="233"/> <location filename="../plugins/object_viewer/animation_form.ui" line="233"/>
<source>Use the Mixer</source> <source>Use the Mixer</source>
<translation type="unfinished"></translation> <translation>Utilisateur le Mélangeur</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="341"/> <location filename="../plugins/object_viewer/animation_form.ui" line="341"/>
<source>Play/Pause</source> <source>Play/Pause</source>
<translation type="unfinished"></translation> <translation>Lecture/Pause</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_form.ui" line="380"/> <location filename="../plugins/object_viewer/animation_form.ui" line="380"/>
<source>Stop</source> <source>Stop</source>
<translation type="unfinished"></translation> <translation>Stop</translation>
</message> </message>
</context> </context>
<context> <context>
@ -67,57 +67,57 @@
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="30"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="30"/>
<source>Animation set manager</source> <source>Animation set manager</source>
<translation type="unfinished"></translation> <translation>Gestionnaire d&apos;ensemble d&apos;animations</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="67"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="67"/>
<source>Edited object:</source> <source>Edited object:</source>
<translation type="unfinished"></translation> <translation>Objet en cours d&apos;édition :</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="99"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="99"/>
<source>Animations:</source> <source>Animations:</source>
<translation type="unfinished"></translation> <translation>Animations :</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="163"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="163"/>
<source>Add anim</source> <source>Add anim</source>
<translation type="unfinished"></translation> <translation>Ajouter animation</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="174"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="174"/>
<source>Skeleton weight template:</source> <source>Skeleton weight template:</source>
<translation type="unfinished"></translation> <translation>Modèle de poids de squelette :</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="232"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="232"/>
<source>Add swt</source> <source>Add swt</source>
<translation type="unfinished"></translation> <translation>Ajouter swt</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="245"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="245"/>
<source>Animations playlist:</source> <source>Animations playlist:</source>
<translation type="unfinished"></translation> <translation>Liste de lecture d&apos;animations :</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="305"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="305"/>
<source>Unload all anim and swt files</source> <source>Unload all anim and swt files</source>
<translation type="unfinished"></translation> <translation>Décharger toutes les animations et les fichiers swt</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="351"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="351"/>
<source>Add anim in PlayList</source> <source>Add anim in PlayList</source>
<translation type="unfinished"></translation> <translation>Ajouter une animation dans la liste de lecture</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="377"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="377"/>
<source>Delete anim from PlayList</source> <source>Delete anim from PlayList</source>
<translation type="unfinished"></translation> <translation>Supprimer une animation de la liste de lecture</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_form.ui" line="467"/> <location filename="../plugins/object_viewer/animation_set_form.ui" line="467"/>
<source>Set duration of time in Animation control</source> <source>Set duration of time in Animation control</source>
<translation type="unfinished"></translation> <translation>Définir la durée dans le contrôle de l&apos;animation</translation>
</message> </message>
</context> </context>
<context> <context>
@ -130,7 +130,7 @@
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="30"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="30"/>
<source>Constant</source> <source>Constant</source>
<translation type="unfinished"></translation> <translation>Constante</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="35"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="35"/>
@ -160,12 +160,12 @@
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="162"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="162"/>
<source>Date</source> <source>Date</source>
<translation type="unfinished"></translation> <translation>Date</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="167"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="167"/>
<source>Position</source> <source>Position</source>
<translation type="unfinished"></translation> <translation>Position</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="172"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="172"/>
@ -175,12 +175,12 @@
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="177"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="177"/>
<source>Speed</source> <source>Speed</source>
<translation type="unfinished"></translation> <translation>Vitesse</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="182"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="182"/>
<source>Random</source> <source>Random</source>
<translation type="unfinished"></translation> <translation>Aléatoire</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/attrib_form.ui" line="187"/> <location filename="../plugins/object_viewer/attrib_form.ui" line="187"/>
@ -2593,7 +2593,7 @@
<message> <message>
<location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="34"/> <location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="34"/>
<source>Power:</source> <source>Power:</source>
<translation type="unfinished"></translation> <translation>Puissance :</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="84"/> <location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="84"/>
@ -2603,17 +2603,17 @@
<message> <message>
<location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="137"/> <location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="137"/>
<source>Frequency</source> <source>Frequency</source>
<translation type="unfinished"></translation> <translation>Fréquence</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="204"/> <location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="204"/>
<source>Ambient color</source> <source>Ambient color</source>
<translation type="unfinished"></translation> <translation>Couleur ambiante</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="214"/> <location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="214"/>
<source>Diffuse color</source> <source>Diffuse color</source>
<translation type="unfinished"></translation> <translation>Couleur diffuse</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="227"/> <location filename="../plugins/object_viewer/vegetable_landscape_form.ui" line="227"/>
@ -3119,67 +3119,67 @@ Reason: %3</source>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="105"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="105"/>
<source>OpenGL</source> <source>OpenGL</source>
<translation type="unfinished"></translation> <translation>OpenGL</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="110"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="110"/>
<source>Direct3D</source> <source>Direct3D</source>
<translation type="unfinished"></translation> <translation>Direct3D</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="123"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="123"/>
<source>Qt Style</source> <source>Qt Style</source>
<translation type="unfinished"></translation> <translation>Style Qt</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="131"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="131"/>
<source>Style</source> <source>Style</source>
<translation type="unfinished"></translation> <translation>Style</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="156"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="156"/>
<source>Use style&apos;s standard palette</source> <source>Use style&apos;s standard palette</source>
<translation type="unfinished"></translation> <translation>Utiliser la palette standard du style</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="169"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="169"/>
<source>Font</source> <source>Font</source>
<translation type="unfinished"></translation> <translation>Police</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="186"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="186"/>
<source>...</source> <source>...</source>
<translation type="unfinished"></translation> <translation>...</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="70"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="70"/>
<source>Graphics settings</source> <source>Graphics settings</source>
<translation type="unfinished"></translation> <translation>Options graphiques</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="78"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="78"/>
<source>Driver</source> <source>Driver</source>
<translation type="unfinished"></translation> <translation>Pilote</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="26"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="26"/>
<source>Bloom effect</source> <source>Bloom effect</source>
<translation type="unfinished"></translation> <translation>Bloom</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="34"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="34"/>
<source>Bloom density</source> <source>Bloom density</source>
<translation type="unfinished"></translation> <translation>Densité du bloom</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="53"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="53"/>
<source>Square bloom</source> <source>Square bloom</source>
<translation type="unfinished"></translation> <translation>Bloom carré</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/graphics_settings_page.ui" line="60"/> <location filename="../plugins/object_viewer/graphics_settings_page.ui" line="60"/>
<source>Enable bloom effect</source> <source>Enable bloom effect</source>
<translation type="unfinished"></translation> <translation>Activer le bloom</translation>
</message> </message>
</context> </context>
<context> <context>
@ -3188,17 +3188,17 @@ Reason: %3</source>
<location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="153"/> <location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="153"/>
<location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="179"/> <location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="179"/>
<source>Open NeL anim file</source> <source>Open NeL anim file</source>
<translation type="unfinished"></translation> <translation>Ouvrir une animation NeL</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="154"/> <location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="154"/>
<source>NeL anim files (*.anim);;</source> <source>NeL anim files (*.anim);;</source>
<translation type="unfinished"></translation> <translation>Animations NeL (*.anim);;</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="180"/> <location filename="../plugins/object_viewer/animation_set_dialog.cpp" line="180"/>
<source>NeL Skeleton Weight Template files (*.swt);;</source> <source>NeL Skeleton Weight Template files (*.swt);;</source>
<translation type="unfinished"></translation> <translation>NeL Skeleton Weight Template (*.swt);;</translation>
</message> </message>
</context> </context>
<context> <context>
@ -3336,7 +3336,7 @@ Reason: %3</source>
<message> <message>
<location filename="../plugins/object_viewer/attrib_widget.cpp" line="157"/> <location filename="../plugins/object_viewer/attrib_widget.cpp" line="157"/>
<source>Set user param</source> <source>Set user param</source>
<translation type="unfinished"></translation> <translation>Définir un paramètre utilisateur</translation>
</message> </message>
</context> </context>
<context> <context>
@ -3344,7 +3344,7 @@ Reason: %3</source>
<message> <message>
<location filename="../plugins/object_viewer/bin_op_dialog.cpp" line="41"/> <location filename="../plugins/object_viewer/bin_op_dialog.cpp" line="41"/>
<source>Bin operator</source> <source>Bin operator</source>
<translation type="unfinished"></translation> <translation>Opérateur binaire</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/bin_op_dialog.cpp" line="44"/> <location filename="../plugins/object_viewer/bin_op_dialog.cpp" line="44"/>
@ -3556,7 +3556,7 @@ Reason: %3</source>
<message> <message>
<location filename="../plugins/object_viewer/value_gradient_dialog.cpp" line="126"/> <location filename="../plugins/object_viewer/value_gradient_dialog.cpp" line="126"/>
<source>Num samples:</source> <source>Num samples:</source>
<translation type="unfinished"></translation> <translation>Nombre d&apos;échantillons :</translation>
</message> </message>
</context> </context>
<context> <context>
@ -3801,17 +3801,17 @@ Reason: %3</source>
<message> <message>
<location filename="../plugins/object_viewer/particle_control_dialog.cpp" line="112"/> <location filename="../plugins/object_viewer/particle_control_dialog.cpp" line="112"/>
<source>Num particles:</source> <source>Num particles:</source>
<translation type="unfinished"></translation> <translation>Nombre de particules :</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/particle_control_dialog.cpp" line="113"/> <location filename="../plugins/object_viewer/particle_control_dialog.cpp" line="113"/>
<source>Num wanted faces:</source> <source>Num wanted faces:</source>
<translation type="unfinished"></translation> <translation>Nombre de faces souhaitées :</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/particle_control_dialog.cpp" line="114"/> <location filename="../plugins/object_viewer/particle_control_dialog.cpp" line="114"/>
<source>System time:</source> <source>System time:</source>
<translation type="unfinished"></translation> <translation>Temps système :</translation>
</message> </message>
</context> </context>
<context> <context>
@ -3819,7 +3819,7 @@ Reason: %3</source>
<message> <message>
<location filename="../plugins/object_viewer/particle_system_page.cpp" line="272"/> <location filename="../plugins/object_viewer/particle_system_page.cpp" line="272"/>
<source>Are you sure?</source> <source>Are you sure?</source>
<translation type="unfinished"></translation> <translation>Etes-vous sûr ?</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/particle_system_page.cpp" line="273"/> <location filename="../plugins/object_viewer/particle_system_page.cpp" line="273"/>
@ -4077,7 +4077,7 @@ Reason: %3</source>
<location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="635"/> <location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="635"/>
<location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="680"/> <location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="680"/>
<source>Skeleton scale editor</source> <source>Skeleton scale editor</source>
<translation type="unfinished"></translation> <translation>Editeur de l&apos;échelle du squelette</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="276"/> <location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="276"/>
@ -4121,12 +4121,12 @@ Reason: %3</source>
<location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="589"/> <location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="589"/>
<location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="635"/> <location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="635"/>
<source>Failed to save file!</source> <source>Failed to save file!</source>
<translation type="unfinished"></translation> <translation>Impossible d&apos;enregistrer le fichier !</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="680"/> <location filename="../plugins/object_viewer/skeleton_scale_dialog.cpp" line="680"/>
<source>Failed to load file!</source> <source>Failed to load file!</source>
<translation type="unfinished"></translation> <translation>Impossible de charger le fichier !</translation>
</message> </message>
</context> </context>
<context> <context>
@ -4142,7 +4142,7 @@ Reason: %3</source>
<location filename="../plugins/object_viewer/slot_manager_dialog.cpp" line="173"/> <location filename="../plugins/object_viewer/slot_manager_dialog.cpp" line="173"/>
<location filename="../plugins/object_viewer/slot_manager_dialog.cpp" line="201"/> <location filename="../plugins/object_viewer/slot_manager_dialog.cpp" line="201"/>
<source>empty</source> <source>empty</source>
<translation type="unfinished"></translation> <translation>vide</translation>
</message> </message>
<message> <message>
<location filename="../plugins/object_viewer/slot_manager_dialog.cpp" line="178"/> <location filename="../plugins/object_viewer/slot_manager_dialog.cpp" line="178"/>

@ -476,7 +476,7 @@ XMLR2EDInterfaceFiles =
{ {
"r2ed.xml", "r2ed.xml",
"r2_triggers.xml", "r2_triggers.xml",
"r2_logic_entities.xml", "r2_logic_entities.xml",
"r2ed_acts.xml", "r2ed_acts.xml",
"r2ed_scenario.xml", "r2ed_scenario.xml",
"r2ed_connect.xml" "r2ed_connect.xml"
@ -560,11 +560,11 @@ HelpPages =
"de=http://forums.ryzom.com/forum/showthread.php?t=29131" "de=http://forums.ryzom.com/forum/showthread.php?t=29131"
}; };
WebIgMainDomain = "atys.ryzom.com"; WebIgMainDomain = "app.ryzom.com";
WebIgTrustedDomains = { WebIgTrustedDomains = {
"atys.ryzom.com" "api.ryzom.com", "app.ryzom.com"
}; };
PatchletUrl = "http://atys.ryzom.com/start/app_patchlet.php?patch=preload"; PatchletUrl = "http://app.ryzom.com/app_patchlet/index.php?patch=preload";
SelectedSlot = 0; SelectedSlot = 0;

@ -39,7 +39,8 @@
<value value="map" hardtext="uiMap" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/> <value value="map" hardtext="uiMap" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/>
<value value="gestion_windows" hardtext="uiTaskbar" contexts="game"/> <value value="gestion_windows" hardtext="uiWindows" contexts="game"/>
<value value="milko_pad" hardtext="uiTaskbar" contexts="game"/>
<value value="guild" hardtext="uiGuild" contexts="game"/> <value value="guild" hardtext="uiGuild" contexts="game"/>
<value value="guild_forum" hardtext="uiGuildForum" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/> <value value="guild_forum" hardtext="uiGuildForum" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/>

@ -63,6 +63,9 @@
<command name="target" action="target" params="entity=$" /> <command name="target" action="target" params="entity=$" />
<command name="tar" action="target" params="entity=$" /> <command name="tar" action="target" params="entity=$" />
<command name="target" action="target" params="entity=$|prefer_complete_match=$" />
<command name="tar" action="target" params="entity=$|prefer_complete_match=$" />
<command name="target" action="no_target" params="" /> <command name="target" action="no_target" params="" />
<command name="tar" action="no_target" params="" /> <command name="tar" action="no_target" params="" />
@ -88,6 +91,11 @@
<command name="resetname" action="command" params="a resetName"/> <command name="resetname" action="command" params="a resetName"/>
<command name="chatlog" action="command" params="chatLog"/>
<command name="showonline" action="command" params="a showOnline $"/>
<command name="showOnline" action="command" params="a showOnline $"/>
<!-- WebIG --> <!-- WebIG -->
<command name="go" action="browse" params="name=ui:interface:webig:content:html|url=home"/> <command name="go" action="browse" params="name=ui:interface:webig:content:html|url=home"/>
<command name="webdev" action="browse" params="name=ui:interface:webig:content:html|url=http://localhost/index.html"/> <command name="webdev" action="browse" params="name=ui:interface:webig:content:html|url=http://localhost/index.html"/>

@ -318,6 +318,12 @@
<variable entry="UI:SAVE:INSCENE:FRIEND:PVP_LOGO" <variable entry="UI:SAVE:INSCENE:FRIEND:PVP_LOGO"
type="bool" type="bool"
value="true" /> value="true" />
<variable entry="UI:SAVE:INSCENE:FRIEND:NPCNAME"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:FRIEND:NPCTITLE"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:FRIEND:MISSION_ICON" <variable entry="UI:SAVE:INSCENE:FRIEND:MISSION_ICON"
type="bool" type="bool"
value="true" /> value="true" />
@ -3389,6 +3395,10 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:VARIABLES:ISACTIVE:COSMETICS" <variable entry="UI:VARIABLES:ISACTIVE:COSMETICS"
type="sint32" type="sint32"
value="0" /> value="0" />
<variable entry="UI:VARIABLES:ISACTIVE:MILKO_PAD"
type="sint32"
value="0" />
<!-- ***************************** --> <!-- ***************************** -->
<!-- * BOTCHAT VARIABLES * --> <!-- * BOTCHAT VARIABLES * -->
<!-- ***************************** --> <!-- ***************************** -->

@ -18,7 +18,7 @@
color="255 255 255 255" color="255 255 255 255"
fontsize="14" fontsize="14"
shadow="true" shadow="true"
case_mode="%case_first_string_letter_up" /> case_mode="%case_normal" />
<style style="sgc_title2" <style style="sgc_title2"
type="text" type="text"
color="255 255 255 192" color="255 255 255 192"
@ -2083,7 +2083,7 @@
posref="BL TL" posref="BL TL"
posparent="is_friend_title" posparent="is_friend_title"
x="0" x="0"
y="-4" /> y="-4" />
<instance template="tgcw_checkbox" <instance template="tgcw_checkbox"
id="is_friend_guild_name" id="is_friend_guild_name"
text="uigcGuildName" text="uigcGuildName"
@ -2132,12 +2132,28 @@
posparent="is_friend_focus" posparent="is_friend_focus"
x="0" x="0"
y="-4" /> y="-4" />
<instance template="tgcw_checkbox"
id="is_friend_npcname"
text="uiWindowNpcName"
tooltip="uittNpcName"
posref="BL TL"
posparent="is_friend_pvp_logo"
x="0"
y="-8" />
<instance template="tgcw_checkbox"
id="is_friend_npctitle"
text="uiNpcTitle"
tooltip="uittNpcTitle"
posref="BL TL"
posparent="is_friend_npcname"
x="0"
y="-4" />
<instance template="tgcw_checkbox" <instance template="tgcw_checkbox"
id="is_friend_mission_icon" id="is_friend_mission_icon"
text="uiMissionIcon" text="uiMissionIcon"
tooltip="uittMissionIcon" tooltip="uittMissionIcon"
posref="BL TL" posref="BL TL"
posparent="is_friend_pvp_logo" posparent="is_friend_npctitle"
x="0" x="0"
y="-4" /> y="-4" />
<instance template="tgcw_checkbox" <instance template="tgcw_checkbox"
@ -3449,6 +3465,16 @@
widget="boolbut" widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:PVP_LOGO" link="UI:SAVE:INSCENE:FRIEND:PVP_LOGO"
realtime="true" /> realtime="true" />
<param ui="in_scene_friend:is_friend_npcname:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:NPCNAME"
realtime="true" />
<param ui="in_scene_friend:is_friend_npctitle:c"
type="db"
widget="boolbut"
link="UI:SAVE:INSCENE:FRIEND:NPCTITLE"
realtime="true" />
<param ui="in_scene_friend:is_friend_mission_icon:c" <param ui="in_scene_friend:is_friend_mission_icon:c"
type="db" type="db"
widget="boolbut" widget="boolbut"

@ -1050,7 +1050,7 @@
id="html" id="html"
posref="TL TL" posref="TL TL"
url="" url=""
home="http://atys.ryzom.com/start/index.php" home="http://app.ryzom.com/index.php"
sizeref="wh" sizeref="wh"
x="0" x="0"
y="0" y="0"
@ -1216,7 +1216,7 @@
id="html" id="html"
posref="TL TL" posref="TL TL"
url="" url=""
home="http://atys.ryzom.com/start/init_ig.php" home="http://app.ryzom.com/init_ig.php"
sizeref="wh" sizeref="wh"
x="0" x="0"
y="0" y="0"

@ -1468,7 +1468,7 @@
<group type="webig_html" <group type="webig_html"
id="html" id="html"
posref="TL TL" posref="TL TL"
url="http://atys.ryzom.com/start/app_rpjobs.php" url="http://app.ryzom.com/app_rpjobs/index.php"
title_prefix="" title_prefix=""
sizeref="wh" sizeref="wh"
x="0" x="0"
@ -1503,7 +1503,7 @@
checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga"
checkbox_bitmap_over="" checkbox_bitmap_over=""
background_bitmap_view="black2" background_bitmap_view="black2"
home="http://atys.ryzom.com/start/app_rpjobs.php" home="http://app.ryzom.com/app_rpjobs/index.php"
browse_next_time="true" browse_next_time="true"
form_text_area_group="edit_box_widget_multiline"> form_text_area_group="edit_box_widget_multiline">
<group id="black" <group id="black"
@ -1604,7 +1604,7 @@
id="html" id="html"
posref="TL TL" posref="TL TL"
posparent="parent" posparent="parent"
url="http://atys.ryzom.com/start/app_profile.php" url="http://app.ryzom.com/app_profile/index.php"
title_prefix="" title_prefix=""
sizeref="wh" sizeref="wh"
x="0" x="0"
@ -1639,7 +1639,7 @@
checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga"
checkbox_bitmap_over="" checkbox_bitmap_over=""
background_bitmap_view="black2" background_bitmap_view="black2"
home="http://atys.ryzom.com/start/app_profile.php" home="http://app.ryzom.com/app_profile/index.php"
browse_next_time="true" browse_next_time="true"
form_text_area_group="edit_box_widget_multiline"> form_text_area_group="edit_box_widget_multiline">
<group id="black" <group id="black"
@ -1874,8 +1874,8 @@
fontsize="10" fontsize="10"
value="xxx tribe name" value="xxx tribe name"
shadow="true" /> shadow="true" />
<link expr="or(ne(@#path:VALUE,0),ne(@#path:TREND,0))" <!-- <link expr="or(ne(@#path:VALUE,0),ne(@#path:TREND,0))"
target="active" /> target="active" />-->
</group> </group>
</template> </template>
<!-- **************** --> <!-- **************** -->

@ -1317,7 +1317,7 @@
<group type="container" <group type="container"
id="gestionsets2" id="gestionsets2"
w="68" w="68"
h="280" h="300"
resizer="false" resizer="false"
header_active="false" header_active="false"
right_button="false" right_button="false"
@ -1339,12 +1339,12 @@
x="0" x="0"
y="0" y="0"
w="68" w="68"
h="280" h="300"
posref="TL TL"> posref="TL TL">
<group id="shortcuts" <group id="shortcuts"
y="-1" y="-1"
w="68" w="68"
h="278" h="300"
posref="TL TL"> posref="TL TL">
<!-- The Shortcuts. Don't modify ids --> <!-- The Shortcuts. Don't modify ids -->
<instance template="ctrl_alt_memory" <instance template="ctrl_alt_memory"
@ -1449,6 +1449,61 @@
tx_noitem="W_slot_shortcut_shift_id9.tga" /> tx_noitem="W_slot_shortcut_shift_id9.tga" />
</group> </group>
</group> </group>
<!-- Mofications Cyrillas for bar1 related selection -->
<group type="select_number"
id="select_memory"
value="UI:PHRASE:SELECT_MEMORY_2"
loop="true"
min="1"
max="10"
x="0"
y="0"
w="68"
h="300"
posparent="shortcuts"
posref="MM MM"
delta="1">
<view type="bitmap"
id="slot_number"
posref="BM BM"
texture="W_slot_number.tga" />
<view type="text"
id="number"
posparent="slot_number"
posref="MM MM"
x="0"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="0"
global_color="false" />
<ctrl type="button"
id="arrow_down"
button_type="push_button"
posref="BL BL"
x="10"
y="0"
tx_normal="W_arrow_left_0.tga"
tx_pushed="W_arrow_left_0.tga"
tx_over="W_button_12_over.tga"
tooltip="uittHandSet"
tooltip_parent="win" />
<ctrl type="button"
id="arrow_up"
button_type="push_button"
posref="BR BR"
x="-9"
y="0"
tx_normal="W_arrow_right_0.tga"
tx_pushed="W_arrow_right_0.tga"
tx_over="W_button_12_over.tga"
tooltip="uittHandSet"
tooltip_parent="win" />
</group>
<link expr="@UI:PHRASE:SELECT_MEMORY_2"
action="phrase_select_memory_2"
params="value=add(@UI:PHRASE:SELECT_MEMORY_2,-1)" />
</group> </group>
<tree node="gestionsets2" /> <tree node="gestionsets2" />
<!-- hands --> <!-- hands -->

@ -645,34 +645,34 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
<group id="submit_gr" x="30" y="-20" posparent="window" sizeref="wh" w="-30" h="-15" posref="TL TL" > <group id="submit_gr" x="30" y="-20" posparent="window" sizeref="wh" w="-30" h="-15" posref="TL TL" >
<!-- login --> <!-- login -->
<view type="text" id="txt_log" posref="TL TL" hardtext="uiUsername" fontsize="12" x="0" y="-60" color="255 255 255 255" /> <view type="text" id="txt_log" posref="TL TL" hardtext="uiUsername" fontsize="10" x="0" y="-60" color="255 255 255 255" />
<instance template="edit_box_log" id="eb_login" posparent="txt_log" posref="BL BL" w="260" h="24" fontsize="12" x="190" y="0" <instance template="edit_box_log" id="eb_login" posparent="txt_log" posref="BL BL" w="260" h="24" fontsize="12" x="190" y="-4"
text_ref="BM BM" text_y="-2" text_ref="BM BM" text_y="-2"
on_focus="create_account_rules" on_focus_params="rules_login" reset_focus_on_hide="false" max_historic="0" on_focus="create_account_rules" on_focus_params="rules_login" reset_focus_on_hide="false" max_historic="0"
onenter="set_keyboard_focus" params="target=ui:login:create_account:content:submit_gr:eb_password:eb|select_all=false" onenter="set_keyboard_focus" params="target=ui:login:create_account:content:submit_gr:eb_password:eb|select_all=false"
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="12" color="135 243 28 255" /> prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="12" color="135 243 28 255" />
<!-- password --> <!-- password -->
<view type="text" id="txt_pas" posparent="txt_log" posref="BL TL" hardtext="uiPassword" fontsize="12" x="0" y="-30" color="255 255 255 255" /> <view type="text" id="txt_pas" posparent="txt_log" posref="BL TL" hardtext="uiPassword" fontsize="10" x="0" y="-30" color="255 255 255 255" />
<instance template="edit_box_log" id="eb_password" posparent="txt_pas" posref="BL BL" w="260" h="24" fontsize="16" x="190" y="0" <instance template="edit_box_log" id="eb_password" posparent="txt_pas" posref="BL BL" w="260" h="24" fontsize="14" x="190" y="-4"
text_ref="BM BM" text_y="-2" text_ref="BM BM" text_y="-2"
on_focus="create_account_rules" on_focus_params="rules_password" reset_focus_on_hide="false" max_historic="0" entry_type="password" on_focus="create_account_rules" on_focus_params="rules_password" reset_focus_on_hide="false" max_historic="0" entry_type="password"
onenter="set_keyboard_focus" params="target=ui:login:create_account:content:submit_gr:eb_confirm_password:eb|select_all=false" onenter="set_keyboard_focus" params="target=ui:login:create_account:content:submit_gr:eb_confirm_password:eb|select_all=false"
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="8" color="135 243 28 255" /> prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="8" color="135 243 28 255" />
<!-- confirm password --> <!-- confirm password -->
<view type="text" id="txt_confirm_pas" posparent="txt_pas" posref="BL TL" hardtext="uiConfirmPassword" fontsize="12" x="0" y="-30" color="255 255 255 255" /> <view type="text" id="txt_confirm_pas" posparent="txt_pas" posref="BL TL" hardtext="uiConfirmPassword" fontsize="10" x="0" y="-30" color="255 255 255 255" />
<instance template="edit_box_log" id="eb_confirm_password" posparent="txt_confirm_pas" posref="BL BL" w="260" h="24" fontsize="16" x="190" y="0" <instance template="edit_box_log" id="eb_confirm_password" posparent="txt_confirm_pas" posref="BL BL" w="260" h="24" fontsize="14" x="190" y="-4"
text_ref="BM BM" text_y="-2" text_ref="BM BM" text_y="-2"
on_focus="create_account_rules" on_focus_params="rules_password_conf" reset_focus_on_hide="false" max_historic="0" entry_type="password" on_focus="create_account_rules" on_focus_params="rules_password_conf" reset_focus_on_hide="false" max_historic="0" entry_type="password"
onenter="set_keyboard_focus" params="target=ui:login:create_account:content:submit_gr:eb_email:eb|select_all=false" onenter="set_keyboard_focus" params="target=ui:login:create_account:content:submit_gr:eb_email:eb|select_all=false"
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="8" color="135 243 28 255" /> prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="8" color="135 243 28 255" />
<!-- email --> <!-- email -->
<view type="text" id="txt_email" posparent="txt_confirm_pas" posref="BL TL" hardtext="uiEmail" fontsize="12" x="0" y="-30" color="255 255 255 255" /> <view type="text" id="txt_email" posparent="txt_confirm_pas" posref="BL TL" hardtext="uiEmail" fontsize="10" x="0" y="-30" color="255 255 255 255" />
<instance template="edit_box_log" id="eb_email" posparent="txt_email" posref="BL BL" w="260" h="24" fontsize="12" x="190" y="0" <instance template="edit_box_log" id="eb_email" posparent="txt_email" posref="BL BL" w="260" h="24" fontsize="12" x="190" y="0"
text_ref="BM BM" text_y="-2" text_ref="BM BM" text_y="-2"
@ -687,9 +687,9 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
col_over="255 255 255 0" onclick_l="create_account_rules" params_l="" tooltip="" col_over="255 255 255 0" onclick_l="create_account_rules" params_l="" tooltip=""
/> />
<view type="text" id="txt_accept_cond" posref="BR BL" posparent="accept_cond" hardtext="uiAcceptTermsOfUse1" fontsize="10" x="20" y="-2" color="255 255 255 255" /> <view type="text" id="txt_accept_cond" posref="BR BL" posparent="accept_cond" hardtext="uiAcceptTermsOfUse1" fontsize="10" x="10" y="-2" color="255 255 255 255" />
<ctrl type="text_button" id="terms_launch_url" style="log_url" posref="BR BL" posparent="txt_accept_cond" x="2" y="0" hardtext="uiAcceptTermsOfUse2" <ctrl type="text_button" id="terms_launch_url" style="log_url" posref="BR BL" posparent="txt_accept_cond" x="-2" y="0" hardtext="uiAcceptTermsOfUse2"
onclick_l="open_url" params_l="cfg_ConditionsTermsURL"/> onclick_l="open_url" params_l="cfg_ConditionsTermsURL"/>
<!-- ********************** --> <!-- ********************** -->
@ -701,8 +701,8 @@ on_enter="leave_modal" options="no_bordure" mouse_pos="false" exit_key_pushed="t
<group id="erros_txt" posparent="welcome_errors_gr" posref="TL TL" x="8" y="-8" sizeref="w" child_resize_h="true" <group id="erros_txt" posparent="welcome_errors_gr" posref="TL TL" x="8" y="-8" sizeref="w" child_resize_h="true"
max_sizeparent="welcome_errors_gr" max_sizeref="h" max_h="-16"> max_sizeparent="welcome_errors_gr" max_sizeref="h" max_h="-16">
<view type="text" id="errors_list" posref="TL TL" x="15" y="-15" fontsize="12" color="255 255 255 255" line_maxw="584" <view type="text" id="errors_list" posref="TL TL" x="15" y="-15" fontsize="10" color="255 255 255 255" line_maxw="584"
shadow="true" multi_line="true" multi_line_space="20" multi_max_line="100" hardtext="uiCreateAccountWelcome" /> shadow="true" multi_line="true" multi_line_space="10" multi_max_line="100" hardtext="uiCreateAccountWelcome" />
</group> </group>
<instance template="bk_scroll" id="err_back_scrollbar" active="true" posparent="welcome_errors_gr" posref="TR TL" x="4" w="24" sizeref="h" h="0" /> <instance template="bk_scroll" id="err_back_scrollbar" active="true" posparent="welcome_errors_gr" posref="TR TL" x="4" w="24" sizeref="h" h="0" />

@ -580,14 +580,10 @@
onclick_l="proc" params_l="proc_charsel_play"/> onclick_l="proc" params_l="proc_charsel_play"/>
--> -->
<ctrl style="valid_txt_button" id="play_but" posref="BR BM" x="-112" y="76" hardtext="uiCharSel_Play" <ctrl style="valid_txt_button" id="play_but" posref="BR BM" x="-112" y="56" hardtext="uiCharSel_Play"
onover="play_sound" params_over="name=specie_but_over" onover="play_sound" params_over="name=specie_but_over"
onclick_l="lua" params_l="outgame:launchGame()"/> onclick_l="lua" params_l="outgame:launchGame()"/>
<ctrl style="valid_txt_button" id="edit_session_but" posref="BR BM" x="-112" y="36" hardtext="uiLaunchEditor"
onover="play_sound" params_over="name=specie_but_over"
onclick_l="proc" params_l="proc_charsel_edit_menu"/>
<ctrl style="valid_txt_button" id="del_but" posref="BR BL" x="-794" y="56" hardtext="uiCharSel_Del" <ctrl style="valid_txt_button" id="del_but" posref="BR BL" x="-794" y="56" hardtext="uiCharSel_Del"
onover="play_sound" params_over="name=specie_but_over" onover="play_sound" params_over="name=specie_but_over"
onclick_l="proc" params_l="proc_charsel_del"/> onclick_l="proc" params_l="proc_charsel_del"/>

@ -175,6 +175,8 @@
<action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:FOCUS|value=0" /> <action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:FOCUS|value=0" />
<action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:MESSAGES|value=1" /> <action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:MESSAGES|value=1" />
<action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:PVP_LOGO|value=1" /> <action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:PVP_LOGO|value=1" />
<action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:NPCNAME|value=1" />
<action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:NPCTITLE|value=1" />
<action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:MISSION_ICON|value=1" /> <action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:MISSION_ICON|value=1" />
<action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:MINI_MISSION_ICON|value=0" /> <action handler="set" params="dblink=UI:SAVE:INSCENE:FRIEND:MINI_MISSION_ICON|value=0" />
<action handler="set" params="dblink=UI:SAVE:INSCENE:ENEMY:GUILD_SYMBOL|value=1" /> <action handler="set" params="dblink=UI:SAVE:INSCENE:ENEMY:GUILD_SYMBOL|value=1" />

@ -87,12 +87,6 @@
<action handler="leave_modal" /> <action handler="leave_modal" />
</proc> </proc>
<proc id="quit_dialog_launch_editor" >
<action handler="leave_modal" /> <!-- must leave modal first because 'launch game' may pop a message box in some cases if patching was uncomplete -->
<action handler="launch_game" params="slot=ingame_auto|edit_mode=1" />
</proc>
<!-- the modal (formerly: h="60") --> <!-- the modal (formerly: h="60") -->
<define id="quit_button_delta_y" value="-4" /> <define id="quit_button_delta_y" value="-4" />
<group type="modal" id="quit_dialog" exit_click_out="false" mouse_pos="false" posref="MM MM" child_resize_w="true" child_resize_wmargin="16" child_resize_h="true" child_resize_hmargin="16" win_priority="%win_priority_highest" <group type="modal" id="quit_dialog" exit_click_out="false" mouse_pos="false" posref="MM MM" child_resize_w="true" child_resize_wmargin="16" child_resize_h="true" child_resize_hmargin="16" win_priority="%win_priority_highest"
@ -112,10 +106,7 @@
color="180 250 180 255" col_over="180 250 180 255" col_pushed="180 250 180 255" text_color_normal="180 250 180 160" /> color="180 250 180 255" col_over="180 250 180 255" col_pushed="180 250 180 255" text_color_normal="180 250 180 160" />
<ctrl style="quit_button" id="return_mainland" posparent="cancel" posref="BL TL" y="%quit_button_delta_y" hardtext="uittReturnToMainland" onclick_l="proc" params_l="quit_dialog_mainland" <ctrl style="quit_button" id="return_mainland" posparent="cancel" posref="BL TL" y="%quit_button_delta_y" hardtext="uittReturnToMainland" onclick_l="proc" params_l="quit_dialog_mainland"
color="180 250 180 255" col_over="110 250 125 255" col_pushed="110 250 125 255" text_color_normal="110 250 125 160" /> color="180 250 180 255" col_over="110 250 125 255" col_pushed="110 250 125 255" text_color_normal="110 250 125 160" />
<ctrl style="quit_button" id="launch_editor" posparent="return_mainland" posref="BL TL" y="%quit_button_delta_y" hardtext="uittLaunchEditor" onclick_l="proc" params_l="quit_dialog_launch_editor" <ctrl style="quit_button" id="reselect_char" posparent="return_mainland" posref="BL TL" y="%quit_button_delta_y" hardtext="uittQuitGame" onclick_l="proc" params_l="quit_dialog_reselect_char"
color="180 250 180 255" col_over="110 250 125 255" col_pushed="110 250 125 255" text_color_normal="110 250 125 160" />
<ctrl style="quit_button" id="reselect_char" posparent="launch_editor" posref="BL TL" y="%quit_button_delta_y" hardtext="uittQuitGame" onclick_l="proc" params_l="quit_dialog_reselect_char"
color="240 212 110 255" col_over="240 212 110 255" col_pushed="240 212 110 255" text_color_normal="240 212 110 160" /> color="240 212 110 255" col_over="240 212 110 255" col_pushed="240 212 110 255" text_color_normal="240 212 110 160" />
<!--<ctrl style="quit_button" id="game" posparent="reselect_char" posref="BL TL" y="%quit_button_delta_y" hardtext="uittQuitGame" onclick_l="proc" params_l="quit_dialog_game" <!--<ctrl style="quit_button" id="game" posparent="reselect_char" posref="BL TL" y="%quit_button_delta_y" hardtext="uittQuitGame" onclick_l="proc" params_l="quit_dialog_game"
color="240 212 110 255" col_over="240 212 110 255" col_pushed="240 212 110 255" text_color_normal="240 212 110 160" />--> color="240 212 110 255" col_over="240 212 110 255" col_pushed="240 212 110 255" text_color_normal="240 212 110 160" />-->
@ -313,6 +304,11 @@
</template> </template>
<proc id="mk_proc_active">
<action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:MILKO_PAD|value=1"/>
<action handler="proc" params="mk_proc_mode" />
</proc>
<proc id="mk_proc_mode"> <proc id="mk_proc_mode">
<action handler="set" params="target='ui:interface:milko_pad:content:mode1:active'|value=0"/> <action handler="set" params="target='ui:interface:milko_pad:content:mode1:active'|value=0"/>
<action handler="set" params="target='ui:interface:milko_pad:content:mode2:active'|value=0"/> <action handler="set" params="target='ui:interface:milko_pad:content:mode2:active'|value=0"/>
@ -355,12 +351,29 @@
</template> </template>
<!-- milko_pad --> <!-- milko_pad -->
<group type="container" id="milko_pad" header_active="false" right_button="false" options="layer0_pad" <group type="container"
global_color="false" opened="true" openable="false" resizer="false" locked="false" id="milko_pad"
movable="true" active="true" header_color="UI:SAVE:WIN:COLORS:HELP" savable="true" header_active="false"
group_onclick_r="active_menu" group_params_r="menu=ui:interface:milko_menu" right_button="false"
w="142" h="200" pop_max_h="400" options="layer0_pad"
on_active="proc" on_active_params="mk_proc_mode" > global_color="false"
opened="true"
openable="false"
resizer="false"
locked="false"
movable="true"
active="true"
header_color="UI:SAVE:WIN:COLORS:HELP"
savable="true"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:milko_menu"
w="142"
h="200"
pop_max_h="400"
on_active="proc"
on_active_params="mk_proc_active"
on_deactive="set"
on_deactive_params="dblink=UI:VARIABLES:ISACTIVE:MILKO_PAD|value=0" >
<group id="header_closed" x="0" y="0" h="0" posref="TL TL" > <group id="header_closed" x="0" y="0" h="0" posref="TL TL" >
</group> </group>
@ -1143,6 +1156,9 @@
<instance template="win_button" id="mp3" color="UI:SAVE:WIN:COLORS:OPT" text="uimwMP3Player" posparent="connection" posref="BL TL" x="0" y="-4" <instance template="win_button" id="mp3" color="UI:SAVE:WIN:COLORS:OPT" text="uimwMP3Player" posparent="connection" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:MP3PLAYER" win_name="mp3_player" /> pushflag="UI:VARIABLES:ISACTIVE:MP3PLAYER" win_name="mp3_player" />
<instance template="win_button" id="mp" color="UI:SAVE:WIN:COLORS:OPT" text="uimwTaskBar" posparent="mp3" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:MILKO_PAD" win_name="milko_pad" />
<!-- <instance template="win_button" id="bg_downloader" color="UI:SAVE:WIN:COLORS:OPT" text="uimwBGDownloader" posparent="mp3" posref="BL TL" x="0" y="-4" <!-- <instance template="win_button" id="bg_downloader" color="UI:SAVE:WIN:COLORS:OPT" text="uimwBGDownloader" posparent="mp3" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:BG_DOWNLOADER" win_name="bg_downloader" /> --> pushflag="UI:VARIABLES:ISACTIVE:BG_DOWNLOADER" win_name="bg_downloader" /> -->
@ -1218,6 +1234,7 @@
<param value="options:macros|macros" /> <param value="options:macros|macros" />
<param value="options:connection|connection" /> <param value="options:connection|connection" />
<param value="options:mp3|mp3_player" /> <param value="options:mp3|mp3_player" />
<param value="options:mp|milko_pad" />
</options> </options>

@ -98,8 +98,6 @@
value="4" /> value="4" />
<define id="in_scene_user_info_bar_space" <define id="in_scene_user_info_bar_space"
value="2" /> value="2" />
<define id="in_scene_user_info_text_h"
value="14" />
<define id="in_scene_user_bar_length" <define id="in_scene_user_bar_length"
value="120" /> value="120" />
<!-- * In scene Target Selected * --> <!-- * In scene Target Selected * -->
@ -226,69 +224,25 @@
right_button="false" right_button="false"
opened="true" opened="true"
child_resize_w="true" child_resize_w="true"
child_resize_h="true" child_resize_h="true"
child_resize_hmargin="20"
w="0" w="0"
h="86" h="0"
win_priority="%win_priority_world_space" win_priority="%win_priority_world_space"
posref="BL BM" posref="BL BM"
use_cursor="false"> use_cursor="false">
<group id="right" <group id="right"
x="42"
y="-20"
child_resize_w="true" child_resize_w="true"
child_resize_h="true"
w="0" w="0"
h="86" x="38"
posref="TL TL"> h="158"
<view type="bitmap" posref="TL TL" >
id="win_top"
posref="TL TL"
y="-15"
texture="Infos_top.tga"
global_color="true" />
<view type="bitmap"
id="win_mid"
posref="BL TL"
posparent="win_top"
scale="true"
w="7"
h="50"
texture="Infos_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_bot"
posref="BL TL"
posparent="win_mid"
texture="Infos_bot.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_mid"
posref="TL ML"
x="0"
y="-2"
posparent="win_bot"
scale="true"
w="128"
h="24"
texture="Bg_jauge_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_top"
posref="TL BL"
posparent="win_jauge_mid"
texture="Bg_jauge_top.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_bot"
posref="BL TL"
posparent="win_jauge_mid"
texture="Bg_jauge_bot.tga"
global_color="true" />
<view type="text" <view type="text"
id="info0" id="info0"
posref="TL TL" posref="TL TL"
x="0" x="0"
y="-10" y="-7"
fontsize="14" fontsize="14"
shadow="true" shadow="true"
hardtext="" hardtext=""
@ -296,9 +250,9 @@
global_color="true" /> global_color="true" />
<view type="text" <view type="text"
id="info1" id="info1"
posref="TL TL" posref="BL TL"
posparent="info0"
x="0" x="0"
y="-28"
fontsize="12" fontsize="12"
shadow="true" shadow="true"
hardtext="" hardtext=""
@ -306,9 +260,9 @@
global_color="true" /> global_color="true" />
<view type="text" <view type="text"
id="info2" id="info2"
posref="TL TL" posref="BL TL"
posparent="info1"
x="0" x="0"
y="-40"
fontsize="10" fontsize="10"
shadow="true" shadow="true"
hardtext="" hardtext=""
@ -327,7 +281,6 @@
posref="TR TL" posref="TR TL"
posparent="info0" posparent="info0"
x="4" x="4"
y=""
texture="target.tga" texture="target.tga"
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
@ -335,7 +288,7 @@
posref="TR TL" posref="TR TL"
posparent="target" posparent="target"
x="2" x="2"
y="6" y="3"
scale="true" scale="true"
w="20" w="20"
h="20" h="20"
@ -345,67 +298,106 @@
<view type="bitmap" <view type="bitmap"
id="mission_target" id="mission_target"
posref="TR TL" posref="TR TL"
posparent="info0" posparent="invisible_logo"
x="25" x="2"
y="" y="4"
texture="target_mission.tga" texture="target_mission.tga"
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="rp_logo_1" id="rp_logo_1"
posref="BR BL" posref="TR TL"
x="4" x="2"
y="0" y="0"
slot="false" slot="false"
posparent="info0" posparent="mission_target"
color="255 255 255 255" color="255 255 255 255"
render_layer="1" render_layer="1"
texture="" texture=""
w="24"
h="24"
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="rp_logo_2" id="rp_logo_2"
posref="BR BL" posref="TR TL"
x="32" x="2"
y="0" y="0"
slot="false" slot="false"
posparent="info0" posparent="rp_logo_1"
color="255 255 255 255" color="255 255 255 255"
render_layer="1" render_layer="1"
texture="" texture=""
w="24"
h="24"
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="rp_logo_3" id="rp_logo_3"
posref="TR TL" posref="TR TL"
x="60" x="2"
y="0" y="0"
slot="false" slot="false"
posparent="info0" posparent="rp_logo_2"
color="255 255 255 255" color="255 255 255 255"
render_layer="1" render_layer="1"
texture="" texture=""
w="24"
h="24"
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="rp_logo_4" id="rp_logo_4"
posref="TR TL" posref="TR TL"
x="88" x="2"
y="0" y="0"
slot="false" slot="false"
posparent="info0" posparent="rp_logo_3"
color="255 255 255 255" color="255 255 255 255"
render_layer="1" render_layer="1"
texture="" texture=""
w="24"
h="24"
global_color="false" /> global_color="false" />
<view type="bitmap"
id="win_top"
posparent="info2"
posref="BL TL"
y="-8"
texture="Infos_top.tga"
global_color="true" />
<view type="bitmap"
id="win_mid"
posparent="win_top"
posref="BL TL"
scale="true"
w="70"
h="1"
texture="Infos_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_bot"
posparent="win_mid"
posref="BL TL"
texture="Infos_bot.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_mid"
posparent="win_bot"
posref="TL ML"
x="0"
y="-2"
scale="true"
w="128"
h="24"
texture="Bg_jauge_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_top"
posparent="win_jauge_mid"
posref="TL BL"
texture="Bg_jauge_top.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_bot"
posparent="win_jauge_mid"
posref="BL TL"
texture="Bg_jauge_bot.tga"
global_color="true" />
<view type="bitmap" <view type="bitmap"
id="bar0" id="bar0"
posref="TL TL"
posparent="win_jauge_top" posparent="win_jauge_top"
posref="TL TL"
x="3" x="3"
y="-3" y="-3"
scale="true" scale="true"
@ -416,8 +408,8 @@
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="bar1" id="bar1"
posref="BL TL"
posparent="bar0" posparent="bar0"
posref="BL TL"
x="0" x="0"
y="-2" y="-2"
scale="true" scale="true"
@ -428,8 +420,8 @@
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="bar2" id="bar2"
posref="BL TL"
posparent="bar1" posparent="bar1"
posref="BL TL"
x="0" x="0"
y="-2" y="-2"
scale="true" scale="true"
@ -440,8 +432,8 @@
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="bar3" id="bar3"
posref="BL TL"
posparent="bar2" posparent="bar2"
posref="BL TL"
x="0" x="0"
y="-2" y="-2"
scale="true" scale="true"
@ -452,8 +444,8 @@
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="bar4" id="bar4"
posref="BL TL"
posparent="bar3" posparent="bar3"
posref="BL TL"
x="0" x="0"
y="-2" y="-2"
scale="true" scale="true"
@ -464,94 +456,78 @@
global_color="false" /> global_color="false" />
</group> </group>
<ctrl type="sheet" <ctrl type="sheet"
id="guild_logo" id="guild_logo"
posref="ML MR" posref="TL TR"
x="-4" posparent="right"
x="-4"
slot="false" slot="false"
posparent="right"
nature="guild_flag" nature="guild_flag"
value="UI:TEMP:GUILD_SHEET" value="UI:TEMP:GUILD_SHEET"
dragable="false" dragable="false"
color="255 255 255 255" /> color="255 255 255 255" />
<view type="bitmap" <view type="bitmap"
id="npc_mission_logo" id="npc_mission_logo"
posref="TL TR" posref="TL TL"
x="-8"
slot="false" slot="false"
posparent="right" x="0"
color="255 255 255 255" color="255 255 255 255"
render_layer="1" render_layer="1"
texture="" texture=""
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="npc_mission_logo_over" id="npc_mission_logo_over"
posref="TL TR" posref="TL TL"
x="-8"
slot="false" slot="false"
posparent="right" x="0"
color="255 255 255 255" color="255 255 255 255"
render_layer="2" render_layer="2"
texture="" texture=""
global_color="false" /> global_color="false" />
<group id="right_pvp" <group id="right_pvp"
posref="TR TL" posref="TR TL"
posparent="right" posparent="right"
x="4"
y="-4"
h="0"
child_resize_w="true" child_resize_w="true"
child_resize_h="true" child_resize_h="true" >
child_resize_wmargin="4" >
<group id="top_pvp" <group id="top_pvp"
posref="TL TL" posref="TL TL"
w="0"
h="0" h="0"
child_resize_w="true" child_resize_w="true"
child_resize_h="true" child_resize_h="true" >
child_resize_wmargin="4" >
<view type="bitmap" <view type="bitmap"
id="pvp_faction_logo" id="pvp_faction_logo"
posref="TL TL" posref="TL TL"
active="false"
texture="mp_pearl.tga" texture="mp_pearl.tga"
x="2"
w="24"
h="24"
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="pvp_safe_logo" id="pvp_safe_logo"
active="false"
posref="TR TL" posref="TR TL"
active="false"
posparent="pvp_faction_logo" posparent="pvp_faction_logo"
texture="mp_pearl.tga" texture="mp_pearl.tga"
x="2" x="2"
w="24"
h="24"
global_color="false" /> global_color="false" />
</group> </group>
<group id="bottom_pvp" <group id="bottom_pvp"
posref="BL TL" posref="BL TL"
posparent="top_pvp" posparent="top_pvp"
h="0"
child_resize_w="true" child_resize_w="true"
child_resize_h="true" child_resize_h="true" >
child_resize_wmargin="4" >
<view type="bitmap" <view type="bitmap"
id="pvp_outpost_logo" id="pvp_outpost_logo"
active="true"
posref="TL TL" posref="TL TL"
w="24" active="false"
h="24"
texture="building_state_24x24.tga" texture="building_state_24x24.tga"
global_color="false" /> global_color="false" />
<view type="bitmap" <view type="bitmap"
id="pvp_duel_logo" id="pvp_duel_logo"
posref="TR TL" posref="TR TL"
posparent="pvp_outpost_logo" posparent="pvp_outpost_logo"
active="true" active="false"
x="2" x="2"
w="24"
h="24"
texture="pvp_duel.tga" texture="pvp_duel.tga"
global_color="false" /> global_color="false" />
</group> </group>
@ -770,26 +746,34 @@
opened="true" opened="true"
child_resize_w="true" child_resize_w="true"
child_resize_h="true" child_resize_h="true"
child_resize_hmargin="42"
w="0"
h="86"
win_priority="%win_priority_world_space" win_priority="%win_priority_world_space"
posref="BL BM" posref="BL BM"
use_cursor="true"> use_cursor="true">
<!--<group id="right" x="240" y="320" child_resize_w="true" w="0" h="126" posref="TL TL" >--> <!--<group id="right" x="240" y="320" child_resize_w="true" w="0" h="126" posref="TL TL" >-->
<group id="right" <group id="right"
x="42"
y="-20"
child_resize_w="true" child_resize_w="true"
w="0" w="0"
h="158" h="158"
posref="TL TL" x="42"
child_resize_wmargin="4"> y="-20"
posref="TL TL" >
<view type="text"
id="info0"
posref="TL TL"
x="0"
y="0"
fontsize="14"
shadow="true"
hardtext="Forage_Source"
color="255 255 255 255"
global_color="true" />
<view type="bitmap" <view type="bitmap"
id="win_jauge_mid" id="win_jauge_mid"
posref="TL TL" posref="BL TL"
posparent="info0"
x="0" x="0"
y="-22" y="-6"
scale="true" scale="true"
w="152" w="152"
h="100" h="100"
@ -807,16 +791,6 @@
posparent="win_jauge_mid" posparent="win_jauge_mid"
texture="Bg_source_bot.tga" texture="Bg_source_bot.tga"
global_color="true" /> global_color="true" />
<view type="text"
id="info0"
posref="TL TL"
x="4"
y="0"
fontsize="14"
shadow="true"
hardtext="Forage_Source"
color="255 255 255 255"
global_color="true" />
<view type="bitmap" <view type="bitmap"
id="bar0" id="bar0"
posref="TL TL" posref="TL TL"
@ -5892,7 +5866,8 @@
posparent="creator" posparent="creator"
posref="ML MR" posref="ML MR"
fontsize="12" fontsize="12"
hardtext="uiCreatorHeader" /> hardtext="uiCreatorHeader"
active="false" />
<!-- the scroll text (with only one text) --> <!-- the scroll text (with only one text) -->
<group id="scroll_text" <group id="scroll_text"
sizeref="w" sizeref="w"
@ -6040,7 +6015,6 @@
<group id="item_preview" <group id="item_preview"
posref="TL TL" posref="TL TL"
sizeref="w" sizeref="w"
posparent="text_list"
w="200" w="200"
h="300" h="300"
x="0" x="0"

@ -6183,8 +6183,7 @@ void CCharacterCL::updateVisiblePostPos(const NLMISC::TTime &currentTimeInMs, CE
if (_InSceneUserInterface) if (_InSceneUserInterface)
{ {
// Activate // Activate
if (_InSceneUserInterface->getActive() != showIS) _InSceneUserInterface->setActive (showIS);
_InSceneUserInterface->setActive (showIS);
if (showIS) if (showIS)
{ {

@ -343,8 +343,9 @@ void initCrashReport ()
send("/?crashtype=DURING_RELEASE"); send("/?crashtype=DURING_RELEASE");
else if (crashed) else if (crashed)
{ {
DialogBox (HInstance, MAKEINTRESOURCE(IDD_CRASH_INFORMATION), NULL, ReportDialogProc); //DialogBox (HInstance, MAKEINTRESOURCE(IDD_CRASH_INFORMATION), NULL, ReportDialogProc);
send("/?crashtype="+CrashFeedback); //send("/?crashtype="+CrashFeedback);
send("/?crashtype=CRASHED");
} }
else else
send("/?crashtype=NOT_CRASHED"); send("/?crashtype=NOT_CRASHED");

@ -1040,7 +1040,7 @@ void CClientConfig::setValues()
///////////////////////// /////////////////////////
// NEW PATCHING SYSTEM // // NEW PATCHING SYSTEM //
READ_BOOL_DEV(PatchWanted) READ_BOOL_FV(PatchWanted)
READ_STRING_DEV(PatchUrl) READ_STRING_DEV(PatchUrl)
READ_STRING_DEV(PatchVersion) READ_STRING_DEV(PatchVersion)
READ_STRING_DEV(RingReleaseNotePath) READ_STRING_DEV(RingReleaseNotePath)

@ -959,6 +959,14 @@ void CClientChatManager::buildTellSentence(const ucstring &sender, const ucstrin
bool bWoman = entity && entity->getGender() == GSGENDER::female; bool bWoman = entity && entity->getGender() == GSGENDER::female;
name = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(sender), bWoman); name = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(sender), bWoman);
{
// Sometimes translation contains another title
ucstring::size_type pos = name.find('$');
if (pos != ucstring::npos)
{
name = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(name), bWoman);
}
}
} }
else else
{ {
@ -1032,6 +1040,14 @@ void CClientChatManager::buildChatSentence(TDataSetIndex /* compressedSenderInde
bool bWoman = entity && entity->getGender() == GSGENDER::female; bool bWoman = entity && entity->getGender() == GSGENDER::female;
senderName = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(sender), bWoman); senderName = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(sender), bWoman);
{
// Sometimes translation contains another title
ucstring::size_type pos = senderName.find('$');
if (pos != ucstring::npos)
{
senderName = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(senderName), bWoman);
}
}
} }
switch(type) switch(type)

@ -57,7 +57,6 @@
#include "time_client.h" #include "time_client.h"
#include "net_manager.h" #include "net_manager.h"
#include "string_manager_client.h" #include "string_manager_client.h"
#include "http_client.h"
#include "far_tp.h" #include "far_tp.h"
#include "movie_shooter.h" #include "movie_shooter.h"
@ -223,7 +222,6 @@ void connectionRestaureVideoMode ()
} }
#define GROUP_BROWSER "ui:outgame:charsel:webstart:content:webstart_html"
#define UI_VARIABLES_SCREEN_WEBSTART 8 #define UI_VARIABLES_SCREEN_WEBSTART 8
@ -243,23 +241,6 @@ class CAHOnReloadTestPage: public IActionHandler
}; };
REGISTER_ACTION_HANDLER (CAHOnReloadTestPage, "on_reload_test_page"); REGISTER_ACTION_HANDLER (CAHOnReloadTestPage, "on_reload_test_page");
void initWebBrowser()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
//pIM->getDbProp("UI:VARIABLES:SCREEN")->setValue32(UI_VARIABLES_SCREEN_WEBSTART);
// start the browser
CGroupHTML *pGH = dynamic_cast<CGroupHTML*>(pIM->getElementFromId(GROUP_BROWSER));
if (pGH)
{
pGH->setActive(true);
pGH->browse(ClientCfg.PatchletUrl.c_str());
}
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void setOutGameFullScreen() void setOutGameFullScreen()
{ {
@ -388,7 +369,6 @@ bool connection (const string &cookie, const string &fsaddr)
WaitServerAnswer = true; WaitServerAnswer = true;
}*/ }*/
pIM->activateMasterGroup ("ui:outgame", true);
pIM->getDbProp ("UI:CURRENT_SCREEN")->setValue32(ClientCfg.Local ? 6 : -1); // TMP TMP pIM->getDbProp ("UI:CURRENT_SCREEN")->setValue32(ClientCfg.Local ? 6 : -1); // TMP TMP
CCDBNodeBranch::flushObserversCalls(); CCDBNodeBranch::flushObserversCalls();
@ -421,7 +401,6 @@ bool connection (const string &cookie, const string &fsaddr)
// Init web box // Init web box
nlinfo("ok"); nlinfo("ok");
initWebBrowser();
// TMP TMP // TMP TMP
if (ClientCfg.Local) if (ClientCfg.Local)
@ -551,7 +530,6 @@ bool reconnection()
// Start the finite state machine // Start the finite state machine
TInterfaceState InterfaceState = GLOBAL_MENU; TInterfaceState InterfaceState = GLOBAL_MENU;
pIM->activateMasterGroup ("ui:outgame", true);
pIM->getDbProp ("UI:CURRENT_SCREEN")->setValue32(-1); pIM->getDbProp ("UI:CURRENT_SCREEN")->setValue32(-1);
CCDBNodeBranch::flushObserversCalls(); CCDBNodeBranch::flushObserversCalls();
@ -1400,19 +1378,27 @@ Deprecated {
} }
*/ else if (sProp == "title") */ else if (sProp == "title")
{ {
bool womenTitle; bool womanTitle;
if( CharacterSummaries[PlayerSelectedSlot].VisualPropA.PropertySubData.Sex == 1 ) if( CharacterSummaries[PlayerSelectedSlot].VisualPropA.PropertySubData.Sex == 1 )
{ {
UserEntity->setGender( GSGENDER::female ); UserEntity->setGender( GSGENDER::female );
womenTitle = true; womanTitle = true;
} }
else else
{ {
UserEntity->setGender( GSGENDER::male ); UserEntity->setGender( GSGENDER::male );
womenTitle = false; womanTitle = false;
} }
string titleStr = CHARACTER_TITLE::toString(CharacterSummaries[PlayerSelectedSlot].Title); string titleStr = CHARACTER_TITLE::toString(CharacterSummaries[PlayerSelectedSlot].Title);
sValue = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(titleStr,womenTitle); sValue = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(titleStr, womanTitle);
{
// Sometimes translation contains another title
ucstring::size_type pos = sValue.find('$');
if (pos != ucstring::npos)
{
sValue = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(sValue), womanTitle);
}
}
setTarget (pCaller, sTarget, sValue); setTarget (pCaller, sTarget, sValue);
} }
/* else if (sProp == "orient") /* else if (sProp == "orient")

@ -2287,24 +2287,39 @@ void CEntityCL::onStringAvailable(uint /* stringId */, const ucstring &value)
// retrieve the translated string // retrieve the translated string
_TitleRaw = id.toString(); _TitleRaw = id.toString();
// ucstring replacement = CI18N::get(strNewTitle); // ucstring replacement = CI18N::get(strNewTitle);
bool womenTitle = false; bool womanTitle = false;
CCharacterCL * c = dynamic_cast<CCharacterCL*>(this); CCharacterCL * c = dynamic_cast<CCharacterCL*>(this);
if(c) if(c)
{ {
if( c->getGender() == GSGENDER::female ) womanTitle = ( c->getGender() == GSGENDER::female );
womenTitle = true;
} }
const ucstring replacement(STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(_TitleRaw,womenTitle));
_Tags = STRING_MANAGER::CStringManagerClient::getTitleInfos(_TitleRaw,womenTitle); ucstring replacement(STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(_TitleRaw, womanTitle));
// Sometimes translation contains another title
{
ucstring::size_type pos = replacement.find('$');
if (pos != ucstring::npos)
{
ucstring sn = replacement;
_EntityName = sn.substr(0, pos);
ucstring::size_type pos2 = sn.find('$', pos + 1);
_TitleRaw = sn.substr(pos+1, pos2 - pos - 1);
replacement = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(_TitleRaw, womanTitle);
}
}
_Tags = STRING_MANAGER::CStringManagerClient::getTitleInfos(_TitleRaw, womanTitle);
if (!replacement.empty() || !ClientCfg.DebugStringManager) if (!replacement.empty() || !ClientCfg.DebugStringManager)
{ {
// build the final name // build the final name
p1 = _EntityName.find('$');
_EntityName = _EntityName.substr(0, p1); // + _Name.substr(p2+1) _EntityName = _EntityName.substr(0, p1); // + _Name.substr(p2+1)
// Get extended name // Get extended name
_NameEx = replacement; _NameEx = replacement;
newtitle = _NameEx; newtitle = _NameEx;
} }
CHARACTER_TITLE::ECharacterTitle titleEnum = CHARACTER_TITLE::toCharacterTitle( _TitleRaw ); CHARACTER_TITLE::ECharacterTitle titleEnum = CHARACTER_TITLE::toCharacterTitle( _TitleRaw.toString() );
if ( titleEnum >= CHARACTER_TITLE::BeginGmTitle && titleEnum <= CHARACTER_TITLE::EndGmTitle ) if ( titleEnum >= CHARACTER_TITLE::BeginGmTitle && titleEnum <= CHARACTER_TITLE::EndGmTitle )
{ {
_GMTitle = titleEnum - CHARACTER_TITLE::BeginGmTitle; _GMTitle = titleEnum - CHARACTER_TITLE::BeginGmTitle;
@ -2338,7 +2353,7 @@ void CEntityCL::onStringAvailable(uint /* stringId */, const ucstring &value)
if (pGC != NULL) pGC->setUCTitle(_EntityName); if (pGC != NULL) pGC->setUCTitle(_EntityName);
CSkillManager *pSM = CSkillManager::getInstance(); CSkillManager *pSM = CSkillManager::getInstance();
pSM->setPlayerTitle(_TitleRaw); pSM->setPlayerTitle(_TitleRaw.toString());
} }
// Must rebuild the in scene interface 'cause name has changed // Must rebuild the in scene interface 'cause name has changed
@ -2349,17 +2364,17 @@ void CEntityCL::onStringAvailable(uint /* stringId */, const ucstring &value)
//----------------------------------------------- //-----------------------------------------------
// getTitleFromName // getTitleFromName
//----------------------------------------------- //-----------------------------------------------
string CEntityCL::getTitleFromName(const ucstring &name) ucstring CEntityCL::getTitleFromName(const ucstring &name)
{ {
ucstring::size_type p1 = name.find('$'); ucstring::size_type p1 = name.find('$');
if (p1 != ucstring::npos) if (p1 != ucstring::npos)
{ {
ucstring::size_type p2 = name.find('$', p1 + 1); ucstring::size_type p2 = name.find('$', p1 + 1);
if (p2 != ucstring::npos) if (p2 != ucstring::npos)
return name.toString().substr(p1+1, p2-p1-1); return name.substr(p1+1, p2-p1-1);
} }
return ""; return ucstring("");
}// getTitleFromName // }// getTitleFromName //
//----------------------------------------------- //-----------------------------------------------

@ -329,7 +329,7 @@ public:
/// Return the Name of the entity. There may be a specification in it (guard, trader, etc ...). It is then surrounded by '$' /// Return the Name of the entity. There may be a specification in it (guard, trader, etc ...). It is then surrounded by '$'
const ucstring &getEntityName() const {return _EntityName;} const ucstring &getEntityName() const {return _EntityName;}
/// Return the title from a name. The specification is surrounded by '$', and tells the title of the entity (guard, matis merchant, etc ..) /// Return the title from a name. The specification is surrounded by '$', and tells the title of the entity (guard, matis merchant, etc ..)
static std::string getTitleFromName(const ucstring &name); static ucstring getTitleFromName(const ucstring &name);
/// Remove the specification from a name. The specification is surrounded by '$', and tells the title of the entity (guard, matis merchant, etc ..) /// Remove the specification from a name. The specification is surrounded by '$', and tells the title of the entity (guard, matis merchant, etc ..)
static ucstring removeTitleFromName(const ucstring &name); static ucstring removeTitleFromName(const ucstring &name);
/// Remove the shard from a name (if player from the same shard). The shard is surrounded by (), and tells the incoming shard of the entity (aniro, leanon etc...) /// Remove the shard from a name (if player from the same shard). The shard is surrounded by (), and tells the incoming shard of the entity (aniro, leanon etc...)
@ -930,7 +930,7 @@ protected:
// Current entity tags // Current entity tags
std::vector<ucstring> _Tags; std::vector<ucstring> _Tags;
// Current entity title string id // Current entity title string id
std::string _TitleRaw; ucstring _TitleRaw;
// Current permanent content symbol for the entity // Current permanent content symbol for the entity
std::string _PermanentStatutIcon; std::string _PermanentStatutIcon;
// Has reserved title? // Has reserved title?

@ -34,7 +34,6 @@
#include "sound_manager.h" #include "sound_manager.h"
#include "actions_client.h" #include "actions_client.h"
#include "r2/editor.h" #include "r2/editor.h"
#include "http_client.h"
#include "global.h" #include "global.h"
#include "release.h" #include "release.h"
#include "nel/misc/string_conversion.h" #include "nel/misc/string_conversion.h"

@ -57,7 +57,7 @@ bool CCurlHttpClient::authenticate(const std::string &user, const std::string &p
return true; return true;
} }
const char *CAFilename = "ssl_ca_cert.pem"; // this the certificate "Thawte Server CA" const char *CAFilename = "ssl_ca_cert.pem"; // this is the certificate "Thawte Server CA"
// *************************************************************************** // ***************************************************************************
bool CCurlHttpClient::verifyServer(bool verify) bool CCurlHttpClient::verifyServer(bool verify)

@ -1940,12 +1940,21 @@ public:
CStringPostProcessRemoveTitle::cbIDStringReceived(inout); CStringPostProcessRemoveTitle::cbIDStringReceived(inout);
if (inout.empty()) if (inout.empty())
{ {
CStringPostProcessRemoveName spprn;
CEntityCL *entity = EntitiesMngr.entity(Slot); CEntityCL *entity = EntitiesMngr.entity(Slot);
CCharacterCL *pChar = dynamic_cast<CCharacterCL*>(entity); CCharacterCL *pChar = dynamic_cast<CCharacterCL*>(entity);
bool womanTitle = false;
if (pChar != NULL) if (pChar != NULL)
spprn.Woman = pChar->getGender() == GSGENDER::female; womanTitle = pChar->getGender() == GSGENDER::female;
spprn.cbIDStringReceived(copyInout);
STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(copyInout), womanTitle);
// Sometimes translation contains another title
ucstring::size_type pos = copyInout.find('$');
if (pos != ucstring::npos)
{
copyInout = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(copyInout), womanTitle);
}
CStringPostProcessRemoveTitle::cbIDStringReceived(copyInout);
inout = copyInout; inout = copyInout;
} }
@ -2403,10 +2412,22 @@ class CAHTarget : public IActionHandler
// Get the entity name to target // Get the entity name to target
ucstring entityName; ucstring entityName;
entityName.fromUtf8 (getParam (Params, "entity")); entityName.fromUtf8 (getParam (Params, "entity"));
bool preferCompleteMatch = (getParam (Params, "prefer_complete_match") != "0");
if (!entityName.empty()) if (!entityName.empty())
{ {
// Get the entity CEntityCL *entity = NULL;
CEntityCL *entity = EntitiesMngr.getEntityByName (entityName, false, false); if (preferCompleteMatch)
{
// Try to get the entity with complete match first
entity = EntitiesMngr.getEntityByName (entityName, false, true);
}
if (entity == NULL)
{
// Get the entity with a partial match
entity = EntitiesMngr.getEntityByName (entityName, false, false);
}
if (entity) if (entity)
{ {
CCharacterCL *character = dynamic_cast<CCharacterCL*>(entity); CCharacterCL *character = dynamic_cast<CCharacterCL*>(entity);
@ -2937,10 +2958,7 @@ public:
CCtrlBaseButton *pBut = dynamic_cast<CCtrlBaseButton*>(pIM->getElementFromId( GAME_CONFIG_VIDEO_FULLSCREEN_BUTTON )); CCtrlBaseButton *pBut = dynamic_cast<CCtrlBaseButton*>(pIM->getElementFromId( GAME_CONFIG_VIDEO_FULLSCREEN_BUTTON ));
if (pBut) if (pBut)
{ {
if (ClientCfg.Windowed) pBut->setPushed(!ClientCfg.Windowed);
pBut->setPushed(false);
else
pBut->setPushed(true);
} }
pIM->runActionHandler("game_config_change_vid_fullscreen",NULL); pIM->runActionHandler("game_config_change_vid_fullscreen",NULL);
@ -4040,7 +4058,7 @@ public:
{ {
CEntityCL *pSel = EntitiesMngr.entity(UserEntity->selection()); CEntityCL *pSel = EntitiesMngr.entity(UserEntity->selection());
if (pSel != NULL) if (pSel != NULL)
UserEntity->moveToTotemBuildingPhrase( UserEntity->selection(), 2.0f, ~0, ~0, true); UserEntity->moveToTotemBuildingPhrase( UserEntity->selection(), 2.0f, std::numeric_limits<uint>::max(), std::numeric_limits<uint>::max(), true);
} }
} }
}; };

@ -686,7 +686,7 @@ class CHandlerOpenTitleHelp : public IActionHandler
woman = pChar->getGender() == GSGENDER::female; woman = pChar->getGender() == GSGENDER::female;
// extract the replacement id // extract the replacement id
string strNewTitle = CEntityCL::getTitleFromName(copyName); ucstring strNewTitle = CEntityCL::getTitleFromName(copyName);
// retrieve the translated string // retrieve the translated string
if (!strNewTitle.empty()) if (!strNewTitle.empty())

@ -884,11 +884,21 @@ NLMISC_COMMAND(slsn, "Temp : set the name of the last sender.", "<name>")
bool CStringPostProcessRemoveName::cbIDStringReceived(ucstring &inOut) bool CStringPostProcessRemoveName::cbIDStringReceived(ucstring &inOut)
{ {
// extract the replacement id // extract the replacement id
std::string strNewTitle = CEntityCL::getTitleFromName(inOut); ucstring strNewTitle = CEntityCL::getTitleFromName(inOut);
// retrieve the translated string // retrieve the translated string
if (!strNewTitle.empty()) if (!strNewTitle.empty())
inOut = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(strNewTitle,Woman); {
inOut = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(strNewTitle, Woman);
{
// Sometimes translation contains another title
ucstring::size_type pos = inOut.find('$');
if (pos != ucstring::npos)
{
inOut = STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(CEntityCL::getTitleFromName(inOut), Woman);
}
}
}
else else
inOut = ""; inOut = "";

@ -1119,7 +1119,7 @@ public:
if (pCSDst->isShortCut()) if (pCSDst->isShortCut())
memoryLine = pPM->getSelectedMemoryLineDB(); memoryLine = pPM->getSelectedMemoryLineDB();
else else
memoryLine = 0; memoryLine = pPM->getSelectedMemoryAltLineDB();
if(memoryLine<0) if(memoryLine<0)
return; return;
@ -1577,6 +1577,32 @@ public:
}; };
REGISTER_ACTION_HANDLER(CHandlerPhraseSelectMemory, "phrase_select_memory"); REGISTER_ACTION_HANDLER(CHandlerPhraseSelectMemory, "phrase_select_memory");
class CHandlerPhraseSelectMemory2 : public IActionHandler
{
public:
virtual void execute(CCtrlBase * /* pCaller */, const string &Params)
{
string expr = getParam (Params, "value");
CInterfaceExprValue value;
if (CInterfaceExpr::eval(expr, value, NULL))
{
if (!value.toInteger())
{
nlwarning("<CHandlerPhraseSelectMemory:execute> expression doesn't evaluate to a numerical value");
}
else
{
CSPhraseManager *pPM= CSPhraseManager::getInstance();
sint val= (sint32)value.getInteger();
clamp(val, 0, MEM_SET_TYPES::NumMemories-1);
pPM->selectMemoryLineDBalt(val);
}
}
}
};
REGISTER_ACTION_HANDLER(CHandlerPhraseSelectMemory2, "phrase_select_memory_2");
// *************************************************************************** // ***************************************************************************
class CHandlerPhraseSelectShortcutBar : public IActionHandler class CHandlerPhraseSelectShortcutBar : public IActionHandler
@ -1585,7 +1611,7 @@ public:
virtual void execute(CCtrlBase * /* pCaller */, const string &Params) virtual void execute(CCtrlBase * /* pCaller */, const string &Params)
{ {
CInterfaceManager *pIM= CInterfaceManager::getInstance(); CInterfaceManager *pIM= CInterfaceManager::getInstance();
CCDBNodeLeaf *node= pIM->getDbProp("UI:PHRASE:SELECT_MEMORY", false); CCDBNodeLeaf *node= pIM->getDbProp("UI:PHRASE:SELECT_MEMORY_", false);
if(node) if(node)
{ {
sint32 val; sint32 val;
@ -1594,6 +1620,7 @@ public:
} }
} }
}; };
REGISTER_ACTION_HANDLER(CHandlerPhraseSelectShortcutBar, "select_shortcut_bar"); REGISTER_ACTION_HANDLER(CHandlerPhraseSelectShortcutBar, "select_shortcut_bar");

@ -416,7 +416,7 @@ class CAHUIShowHide : public IActionHandler
nlwarning("%s is not a group html", window.c_str()); nlwarning("%s is not a group html", window.c_str());
return; return;
} }
pGH->setURL("http://"+ClientCfg.WebIgMainDomain+"/start/index.php?app="+webapp); pGH->setURL("http://"+ClientCfg.WebIgMainDomain+"/index.php?app="+webapp);
} }
} }
else else

@ -156,8 +156,8 @@ void CBotChatPageMission::acceptMission()
} }
// close the selection box // close the selection box
activateWindow(WIN_BOT_CHAT_ACCEPT_MISSION, false); activateWindow(WIN_BOT_CHAT_ACCEPT_MISSION, false);
// close the botchat //// close the botchat
CBotChatManager::getInstance()->setCurrPage(NULL); //CBotChatManager::getInstance()->setCurrPage(NULL);
_CurrSel = NULL; _CurrSel = NULL;
} }

@ -31,7 +31,8 @@ CChatTextManager* CChatTextManager::_Instance = NULL;
CChatTextManager::CChatTextManager() : CChatTextManager::CChatTextManager() :
_TextFontSize(NULL), _TextFontSize(NULL),
_TextMultilineSpace(NULL), _TextMultilineSpace(NULL),
_TextShadowed(NULL) _TextShadowed(NULL),
_ShowTimestamps(NULL)
{ {
} }
@ -44,6 +45,8 @@ CChatTextManager::~CChatTextManager()
_TextMultilineSpace = NULL; _TextMultilineSpace = NULL;
delete _TextShadowed; delete _TextShadowed;
_TextShadowed = NULL; _TextShadowed = NULL;
delete _ShowTimestamps;
_ShowTimestamps = NULL;
} }
//================================================================================= //=================================================================================
uint CChatTextManager::getTextFontSize() const uint CChatTextManager::getTextFontSize() const
@ -81,6 +84,18 @@ bool CChatTextManager::isTextShadowed() const
return _TextShadowed->getValueBool(); return _TextShadowed->getValueBool();
} }
//=================================================================================
bool CChatTextManager::showTimestamps() const
{
if (!_ShowTimestamps)
{
CInterfaceManager *im = CInterfaceManager::getInstance();
_ShowTimestamps = im->getDbProp("UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB", false);
if (!_ShowTimestamps) return false;
}
return _ShowTimestamps->getValueBool();
}
//================================================================================= //=================================================================================
static CInterfaceGroup *parseCommandTag(ucstring &line) static CInterfaceGroup *parseCommandTag(ucstring &line)
{ {
@ -149,13 +164,9 @@ CViewBase *CChatTextManager::createMsgText(const ucstring &cstMsg, NLMISC::CRGBA
vt->setModulateGlobalColor(false); vt->setModulateGlobalColor(false);
ucstring cur_time; ucstring cur_time;
static CCDBNodeLeaf* node = CInterfaceManager::getInstance()->getDbProp("UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB", false); if (showTimestamps())
if (node)
{ {
if (node->getValueBool()) cur_time = CInterfaceManager::getTimestampHuman();
{
cur_time = CInterfaceManager::getTimestampHuman();
}
} }
// if text contain any color code, set the text formated and white, // if text contain any color code, set the text formated and white,
@ -174,7 +185,6 @@ CViewBase *CChatTextManager::createMsgText(const ucstring &cstMsg, NLMISC::CRGBA
msg = cur_time + msg; msg = cur_time + msg;
} }
vt->setTextFormatTaged(msg); vt->setTextFormatTaged(msg);
vt->setColor(NLMISC::CRGBA::White); vt->setColor(NLMISC::CRGBA::White);
} }

@ -59,10 +59,13 @@ private:
mutable class CCDBNodeLeaf *_TextFontSize; mutable class CCDBNodeLeaf *_TextFontSize;
mutable CCDBNodeLeaf *_TextMultilineSpace; mutable CCDBNodeLeaf *_TextMultilineSpace;
mutable CCDBNodeLeaf *_TextShadowed; mutable CCDBNodeLeaf *_TextShadowed;
mutable CCDBNodeLeaf *_ShowTimestamps;
// ctor, private because of singleton // ctor, private because of singleton
CChatTextManager(); CChatTextManager();
~CChatTextManager(); ~CChatTextManager();
bool showTimestamps() const;
}; };
// shortcut to get text manager instance // shortcut to get text manager instance

@ -1296,7 +1296,7 @@ void CDBCtrlSheet::setupMacro()
if (!_NeedSetup) return; if (!_NeedSetup) return;
// compute from OptString // compute from OptString
setupCharBitmaps(24, 4); setupCharBitmaps(26, 4, 5);
_NeedSetup = false; _NeedSetup = false;
@ -1560,8 +1560,8 @@ void CDBCtrlSheet::setupDisplayAsPhrase(const std::vector<NLMISC::CSheetId> &bri
{ {
// recompute text // recompute text
_OptString= iconName; _OptString= iconName;
// compute from OptString. Allow only 1 line and 4 chars // compute from OptString. Allow only 1 line and 5 chars
setupCharBitmaps(24, 1, 4); setupCharBitmaps(26, 1, 5);
} }
} }
} }

@ -621,8 +621,6 @@ void CGroupHTML::addLink (uint element_number, uint /* attribute_number */, HTCh
_Link.push_back(""); _Link.push_back("");
_LinkTitle.push_back(""); _LinkTitle.push_back("");
} }
} }
} }
} }
@ -1049,7 +1047,6 @@ void CGroupHTML::beginElement (uint element_number, const BOOL *present, const c
if (present[HTML_BODY_STYLE] && value[HTML_BODY_STYLE]) if (present[HTML_BODY_STYLE] && value[HTML_BODY_STYLE])
style = value[HTML_BODY_STYLE]; style = value[HTML_BODY_STYLE];
if (!style.empty()) if (!style.empty())
{ {
TStyle styles = parseStyle(style); TStyle styles = parseStyle(style);
@ -2470,7 +2467,6 @@ void CGroupHTML::addString(const ucstring &str)
getParagraph()->addChild (buttonGroup); getParagraph()->addChild (buttonGroup);
paragraphChange (); paragraphChange ();
} }
} }
else else
{ {

@ -258,7 +258,7 @@ struct CWebigNotificationThread : public NLMISC::IRunnable
nlSleep(1*60*1000); nlSleep(1*60*1000);
while (true) while (true)
{ {
string url = "http://"+ClientCfg.WebIgMainDomain+"/start/index.php?app=notif&rnd="+randomString(); string url = "http://"+ClientCfg.WebIgMainDomain+"/index.php?app=notif&rnd="+randomString();
addWebIGParams(url, true); addWebIGParams(url, true);
get(url); get(url);
nlSleep(10*60*1000); nlSleep(10*60*1000);

@ -1003,7 +1003,7 @@ void CGroupInSceneBubbleManager::webIgChatOpen (uint32 nBotUID, string text, con
{ {
uint32 i = 0; uint32 i = 0;
while (getDynBubble(i) != NULL) i++; while (getDynBubble(i) != NULL) i++;
id = "in_scene_webig_bubble_" + toString(i); id = "in_scene_webig_bubble_" + toString(nBotUID);
// Create the instance // Create the instance
std::vector<std::pair<std::string,std::string> > templateParams; std::vector<std::pair<std::string,std::string> > templateParams;
templateParams.push_back (std::pair<std::string,std::string>("id", id)); templateParams.push_back (std::pair<std::string,std::string>("id", id));
@ -1071,7 +1071,6 @@ void CGroupInSceneBubbleManager::webIgChatOpen (uint32 nBotUID, string text, con
for (j = 0; j < strs.size(); ++j) for (j = 0; j < strs.size(); ++j)
{ {
string fullid = id+"opt"+toString(j);
pVT = dynamic_cast<CViewText*>(bubble->getElement(id+"opt"+toString(j))); pVT = dynamic_cast<CViewText*>(bubble->getElement(id+"opt"+toString(j)));
if (pVT != NULL) if (pVT != NULL)
{ {
@ -1084,7 +1083,6 @@ void CGroupInSceneBubbleManager::webIgChatOpen (uint32 nBotUID, string text, con
{ {
pCL->setActionOnLeftClick("browse"); pCL->setActionOnLeftClick("browse");
pCL->setParamsOnLeftClick("name=ui:interface:web_transactions:content:html|show=0|url="+links[j]); pCL->setParamsOnLeftClick("name=ui:interface:web_transactions:content:html|show=0|url="+links[j]);
//pCL->setActionOnLeftClickParams("name=ui:interface:web_transactions:content:html|url="+links[j]);
pCL->setActive(true); pCL->setActive(true);
} }

@ -172,9 +172,9 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
// For RoleMasters, merchants etc... must display name and function, and nothing else // For RoleMasters, merchants etc... must display name and function, and nothing else
for(uint i=0;i<NumBars;i++) for(uint i=0;i<NumBars;i++)
bars[i]= false; bars[i]= false;
name= !entityName.empty(); name= !entityName.empty() && pIM->getDbProp(dbEntry+"NPCNAME")->getValueBool();
symbol= false; symbol= false;
title= true; title= (entityName.empty() && pIM->getDbProp(dbEntry+"NPCNAME")->getValueBool()) || pIM->getDbProp(dbEntry+"NPCTITLE")->getValueBool();
guildName= false; guildName= false;
templateName = "in_scene_user_info"; templateName = "in_scene_user_info";
rpTags = (!entityTag1.empty() || !entityTag2.empty() || !entityTag3.empty() || !entityTag4.empty() ) && pIM->getDbProp(dbEntry+"RPTAGS")->getValueBool(); rpTags = (!entityTag1.empty() || !entityTag2.empty() || !entityTag3.empty() || !entityTag4.empty() ) && pIM->getDbProp(dbEntry+"RPTAGS")->getValueBool();
@ -281,10 +281,9 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
info->_Entity = entity; info->_Entity = entity;
// Some constants // Some constants
sint barHeight, barSpace, textH; sint barHeight, barSpace;
fromString(pIM->getDefine("in_scene_user_info_bar_h"), barHeight); fromString(pIM->getDefine("in_scene_user_info_bar_h"), barHeight);
fromString(pIM->getDefine("in_scene_user_info_bar_space"), barSpace); fromString(pIM->getDefine("in_scene_user_info_bar_space"), barSpace);
fromString(pIM->getDefine("in_scene_user_info_text_h"), textH);
fromString(pIM->getDefine("in_scene_user_bar_length"), CGroupInSceneUserInfo::_BatLength); fromString(pIM->getDefine("in_scene_user_bar_length"), CGroupInSceneUserInfo::_BatLength);
// Build the bars // Build the bars
@ -309,10 +308,9 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
bitmap->setColorRGBA (BarColor[i]); bitmap->setColorRGBA (BarColor[i]);
} }
info->_Bars[i] = bitmap; info->_Bars[i] = bitmap;
barCount++;
} }
} }
barCount++;
} }
} }
@ -345,21 +343,31 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
if (!barCount) if (!barCount)
{ {
// Delete // Delete
CViewBase *view = leftGroup->getView ("win_bot");
if (view)
leftGroup->delView (view);
view = leftGroup->getView ("win_mid");
if (view)
leftGroup->delView (view);
view = leftGroup->getView ("win_top");
if (view)
leftGroup->delView (view);
if (win_jauge_mid) if (win_jauge_mid)
win_jauge_mid->setActive(false); //win_jauge_mid->setActive(false);
// leftGroup->delView (win_jauge_mid); leftGroup->delView (win_jauge_mid);
CViewBase *view = leftGroup->getView ("win_jauge_top"); view = leftGroup->getView ("win_jauge_top");
if (view) if (view)
view->setActive(false); //view->setActive(false);
//leftGroup->delView (view); leftGroup->delView (view);
view = leftGroup->getView ("win_jauge_bot"); view = leftGroup->getView ("win_jauge_bot");
if (view) if (view)
view->setActive(false); //view->setActive(false);
//leftGroup->delView (view); leftGroup->delView (view);
} }
// Strings // Strings
sint stringSpace = 0; //sint stringSpace = 0;
sint stringCount = 0; sint stringCount = 0;
if (name) if (name)
{ {
@ -368,8 +376,8 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
info->_Name = dynamic_cast<CViewText*>(text); info->_Name = dynamic_cast<CViewText*>(text);
stringCount++; stringCount++;
} }
else //else
stringSpace += textH; // stringSpace += textH;
if (title) if (title)
{ {
CViewBase *text = leftGroup->getView ("info"+toString(stringCount)); CViewBase *text = leftGroup->getView ("info"+toString(stringCount));
@ -377,8 +385,8 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
info->_Title = dynamic_cast<CViewText*>(text); info->_Title = dynamic_cast<CViewText*>(text);
stringCount++; stringCount++;
} }
else //else
stringSpace += textH; // stringSpace += textH;
if (rpTags) if (rpTags)
{ {
@ -444,8 +452,8 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
stringCount++; stringCount++;
} }
} }
else //else
stringSpace += textH; // stringSpace += textH;
// Hide guild symbol / raw material source icon? // Hide guild symbol / raw material source icon?
if ( isForageSource ) if ( isForageSource )
@ -467,13 +475,9 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
if ( iconFilename ) if ( iconFilename )
bitmap->setTexture (*iconFilename); bitmap->setTexture (*iconFilename);
} }
leftGroup->setW( leftGroup->getW() + 42 );
leftGroup->invalidateCoords(); leftGroup->invalidateCoords();
} }
// Increase vertical size to let bars be seen
//leftGroup->setH( leftGroup->getH() + 42 ); // hide last bar, currently
// Set ZBias of forage interface // Set ZBias of forage interface
info->setZBias(ClientCfg.ForageInterfaceZBias); info->setZBias(ClientCfg.ForageInterfaceZBias);
@ -507,15 +511,15 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
{ {
info->delView(logoOver); info->delView(logoOver);
} }
leftGroup->setW( leftGroup->getW() + 42 ); //leftGroup->setW( leftGroup->getW() + 42 );
leftGroup->invalidateCoords();
} }
else else
{ {
info->delView(logo); info->delView(logo);
info->delView(logoOver); info->delView(logoOver);
leftGroup->setX(0); //leftGroup->setX(0);
} }
leftGroup->invalidateCoords();
} }
} }
else else
@ -578,7 +582,6 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
if (pPlayer == NULL) if (pPlayer == NULL)
needPvPLogo = false; needPvPLogo = false;
if (pPlayer != NULL && needPvPLogo) if (pPlayer != NULL && needPvPLogo)
{ {
if (pvpFactionLogo) if (pvpFactionLogo)
@ -633,7 +636,7 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
} }
} }
} }
if (pvpOutpostLogo) if (pvpOutpostLogo)
{ {
if( pPlayer->getOutpostId() != 0 ) if( pPlayer->getOutpostId() != 0 )
@ -641,7 +644,7 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
else else
pvpOutpostLogo->setActive(false); pvpOutpostLogo->setActive(false);
} }
if (pvpDuelLogo) if (pvpDuelLogo)
{ {
if( pPlayer->getPvpMode()&PVP_MODE::PvpDuel ) if( pPlayer->getPvpMode()&PVP_MODE::PvpDuel )
@ -653,36 +656,36 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
} }
else else
{ {
if (pvpFactionLogo) CInterfaceGroup* grp = info->getGroup("right_pvp");
pvpFactionLogo->setActive(false); if (grp)
if (pvpOutpostLogo) info->delGroup(grp);
pvpOutpostLogo->setActive(false);
if (pvpDuelLogo)
pvpDuelLogo->setActive(false);
} }
} }
// No bar and no string ? // No bar and no string ?
if (((stringCount == 1) && !barCount) || (stringCount == 0)) if (((stringCount == 1) && !barCount) || (stringCount == 0))
{ {
// Delete
CViewBase *bitmap = leftGroup->getView ("win_top");
if (bitmap)
//leftGroup->delView (bitmap);
bitmap->setAlpha(0);
bitmap = leftGroup->getView ("win_mid");
if (bitmap)
//leftGroup->delView (bitmap);
bitmap->setAlpha(0);
bitmap = leftGroup->getView ("win_bot");
if (bitmap)
//leftGroup->delView (bitmap);
bitmap->setAlpha(0);
// Anti-Bug, xmargin is not take into evaluate W CViewBase *view = leftGroup->getView ("win_bot");
/*if (info->_Name) if (view)
info->_Name->setX(0);*/ leftGroup->delView (view);
view = leftGroup->getView ("win_mid");
if (view)
leftGroup->delView (view);
view = leftGroup->getView ("win_top");
if (view)
leftGroup->delView (view);
// Delete
view = leftGroup->getView ("win_jauge_top");
if (view)
leftGroup->delView (view);
view = leftGroup->getView ("win_jauge_mid");
if (view)
leftGroup->delView (view);
view = leftGroup->getView ("win_jauge_bot");
if (view)
leftGroup->delView (view);
} }
// Delete remaining strings // Delete remaining strings
@ -690,24 +693,17 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
{ {
CViewBase *text = leftGroup->getView ("info"+toString(i)); CViewBase *text = leftGroup->getView ("info"+toString(i));
if (text) if (text)
leftGroup->delView(text); text->setActive(false);
} }
// Adjust win_mid // Adjust win_mid
CViewBase *win_mid = leftGroup->getView ("win_mid"); CViewBase *win_mid = leftGroup->getView ("win_mid");
if (win_mid) if (win_mid)
{ {
win_mid->setH (win_mid->getH() - spaceBar/2 - stringSpace); win_mid->setH (win_mid->getH() - spaceBar/2);
} }
// Total height
sint totalHeight = info->getH ();
totalHeight -= spaceBar + stringSpace;
info->setH (totalHeight);
totalHeight = leftGroup->getH ();
totalHeight -= spaceBar + stringSpace;
leftGroup->setH (totalHeight);
// Set player name // Set player name
if (info->_Name) if (info->_Name)
{ {
@ -893,7 +889,7 @@ void CGroupInSceneUserInfo::updateDynamicData ()
ucstring entityName = _Entity->getDisplayName(); ucstring entityName = _Entity->getDisplayName();
if (pPlayer != NULL) if (pPlayer != NULL)
if (pPlayer->isAFK()) if (pPlayer->isAFK())
entityName += CI18N::get("uiAFK"); entityName += CI18N::get("uiAFK");
_Name->setText(entityName); _Name->setText(entityName);
// Title color get the PVP color // Title color get the PVP color

@ -66,6 +66,7 @@
#include "group_in_scene_bubble.h" #include "group_in_scene_bubble.h"
#include "group_skills.h" #include "group_skills.h"
#include "group_compas.h" #include "group_compas.h"
#include "group_html.h"
// Misc // Misc
#include "../input.h" #include "../input.h"
@ -583,6 +584,17 @@ void CInterfaceManager::initOutGame()
initActions(); initActions();
} }
//NLMEMORY::CheckHeap (true); //NLMEMORY::CheckHeap (true);
// Initialize the web browser
{
CGroupHTML *pGH = dynamic_cast<CGroupHTML*>(this->getElementFromId(GROUP_BROWSER));
if (pGH)
{
pGH->setActive(true);
pGH->browse(ClientCfg.PatchletUrl.c_str());
}
}
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

@ -57,6 +57,8 @@ extern CCDBSynchronised IngameDbMngr;
///\todo nico remove that ///\todo nico remove that
extern bool g_hidden; extern bool g_hidden;
#define GROUP_BROWSER "ui:outgame:charsel:webstart:content:webstart_html"
///max botchat distance ///max botchat distance
#define MAX_BOTCHAT_DISTANCE_SQUARE 25 #define MAX_BOTCHAT_DISTANCE_SQUARE 25

@ -491,6 +491,22 @@ void CSPhraseManager::selectMemoryLineDB(sint32 memoryLine)
} }
} }
void CSPhraseManager::selectMemoryLineDBalt(sint32 memoryLine)
{
if(memoryLine<0)
memoryLine= -1;
if(_SelectedMemoryDBalt!=memoryLine)
{
_SelectedMemoryDBalt= memoryLine;
// since memory selection changes then must update all the DB and the Ctrl states
updateMemoryDBAll();
updateAllMemoryCtrlState();
updateAllMemoryCtrlRegenTickRange();
// must update also the execution views
updateExecutionDisplay();
}
}
// *************************************************************************** // ***************************************************************************
void CSPhraseManager::updateMemoryDBAll() void CSPhraseManager::updateMemoryDBAll()
{ {
@ -517,12 +533,19 @@ void CSPhraseManager::updateMemoryDBAll()
} }
} }
if(_SelectedMemoryDB != -1 && (sint32)_Memories.size() > 0) if(_SelectedMemoryDBalt == -1 || _SelectedMemoryDBalt>=(sint32)_Memories.size())
{
for(uint i=0;i<PHRASE_MAX_MEMORY_SLOT;i++)
{
_MemoryAltDbLeaves[i]->setValue32(0);
}
}
else
{ {
// Always update alt gestionsets // Always update alt gestionsets
for(uint i=0;i<PHRASE_MAX_MEMORY_SLOT;i++) for(uint i=0;i<PHRASE_MAX_MEMORY_SLOT;i++)
{ {
CMemorySlot &slotAlt= _Memories[0].Slot[i]; CMemorySlot &slotAlt= _Memories[_SelectedMemoryDBalt].Slot[i];
if(!slotAlt.isPhrase()) if(!slotAlt.isPhrase())
_MemoryAltDbLeaves[i]->setValue32(0); _MemoryAltDbLeaves[i]->setValue32(0);
else else
@ -548,11 +571,8 @@ void CSPhraseManager::updateMemoryDBSlot(uint32 memorySlot)
_MemoryDbLeaves[memorySlot]->setValue32(0); _MemoryDbLeaves[memorySlot]->setValue32(0);
else else
_MemoryDbLeaves[memorySlot]->setValue32(slot.Id); _MemoryDbLeaves[memorySlot]->setValue32(slot.Id);
}
if (_SelectedMemoryDB == 0) CMemorySlot &slotAlt= _Memories[_SelectedMemoryDBalt].Slot[memorySlot];
{
CMemorySlot &slotAlt= _Memories[0].Slot[memorySlot];
if(!slotAlt.isPhrase()) if(!slotAlt.isPhrase())
_MemoryAltDbLeaves[memorySlot]->setValue32(0); _MemoryAltDbLeaves[memorySlot]->setValue32(0);
else else
@ -875,6 +895,7 @@ void CSPhraseManager::reset()
_InitInGameDone= false; _InitInGameDone= false;
_SelectedMemoryDB= -1; _SelectedMemoryDB= -1;
_SelectedMemoryDBalt = _SelectedMemoryDB;
// NB: slot under 2 can't be taken. // NB: slot under 2 can't be taken.
_MaxSlotSet= BookStartSlot-1; _MaxSlotSet= BookStartSlot-1;
_LastBookNumDbFill= 0; _LastBookNumDbFill= 0;
@ -2678,7 +2699,7 @@ void CSPhraseManager::updateMemoryCtrlRegenTickRange(uint memorySlot, CDBCtrlShe
if (ctrl->isShortCut()) if (ctrl->isShortCut())
memoryLine = getSelectedMemoryLineDB(); memoryLine = getSelectedMemoryLineDB();
else else
memoryLine = 0; memoryLine = getSelectedMemoryAltLineDB();
if (memoryLine < 0) if (memoryLine < 0)
return; return;
sint32 phraseId= getMemorizedPhrase(memoryLine, memorySlot); sint32 phraseId= getMemorizedPhrase(memoryLine, memorySlot);
@ -2820,7 +2841,7 @@ void CSPhraseManager::updateMemoryCtrlState(uint memorySlot, CDBCtrlSheet *ctrl,
if (ctrl->isShortCut()) // No memoryLine defined if (ctrl->isShortCut()) // No memoryLine defined
memoryLine= getSelectedMemoryLineDB(); memoryLine= getSelectedMemoryLineDB();
else else
memoryLine= 0; memoryLine= getSelectedMemoryAltLineDB();
bool newIsMacro= isMemorizedMacro(memoryLine, memorySlot); bool newIsMacro= isMemorizedMacro(memoryLine, memorySlot);
sint32 macroId= getMemorizedMacro(memoryLine, memorySlot); sint32 macroId= getMemorizedMacro(memoryLine, memorySlot);
sint32 phraseId= getMemorizedPhrase(memoryLine, memorySlot); sint32 phraseId= getMemorizedPhrase(memoryLine, memorySlot);

@ -235,9 +235,10 @@ public:
/// Only one memory line is displayed in the Memory DB. if -1, erased. /// Only one memory line is displayed in the Memory DB. if -1, erased.
void selectMemoryLineDB(sint32 memoryLine); void selectMemoryLineDB(sint32 memoryLine);
void selectMemoryLineDBalt(sint32 memoryLine);
/// get the selected memory line. /// get the selected memory line.
sint32 getSelectedMemoryLineDB() const {return _SelectedMemoryDB;} sint32 getSelectedMemoryLineDB() const {return _SelectedMemoryDB;}
sint32 getSelectedMemoryAltLineDB() const {return _SelectedMemoryDBalt;}
/// Common Method to send the Memorize msg to server /// Common Method to send the Memorize msg to server
void sendMemorizeToServer(uint32 memoryLine, uint32 memorySlot, uint32 phraseId); void sendMemorizeToServer(uint32 memoryLine, uint32 memorySlot, uint32 phraseId);
/// Common Method to send the Forget msg to server /// Common Method to send the Forget msg to server
@ -518,6 +519,7 @@ private:
}; };
std::vector<CMemoryLine> _Memories; std::vector<CMemoryLine> _Memories;
sint32 _SelectedMemoryDB; sint32 _SelectedMemoryDB;
sint32 _SelectedMemoryDBalt;
void updateMemoryDBAll(); void updateMemoryDBAll();
void updateMemoryDBSlot(uint32 memorySlot); void updateMemoryDBSlot(uint32 memorySlot);

@ -49,7 +49,6 @@
#include "global.h" #include "global.h"
#include "input.h" #include "input.h"
#include "libwww.h" #include "libwww.h"
#include "http_client.h"
#include "http_client_curl.h" #include "http_client_curl.h"
#include "login_progress_post_thread.h" #include "login_progress_post_thread.h"
@ -141,6 +140,19 @@ uint32 TotalPatchSize;
CLoginStateMachine LoginSM; CLoginStateMachine LoginSM;
// TODO : nico : put this in an external file, this way it isn't included by the background downloader
#ifndef RY_BG_DOWNLOADER
bool CStartupHttpClient::connectToLogin()
{
return connect(ClientCfg.ConfigFile.getVar("StartupHost").asString(0));
}
CStartupHttpClient HttpClient;
#endif // RY_BG_DOWNLOADER
// *************************************************************************** // ***************************************************************************
// Pop a fatal error message box, giving the option to 'quit' the client, plus a help button // Pop a fatal error message box, giving the option to 'quit' the client, plus a help button
@ -2329,7 +2341,6 @@ bool initCreateAccount()
if(text) if(text)
{ {
text->setHardText(toString(CI18N::get("uiCreateAccountWelcome"))); text->setHardText(toString(CI18N::get("uiCreateAccountWelcome")));
text->setMultiLineSpace(20);
text->setColor(CRGBA(255, 255, 255, 255)); text->setColor(CRGBA(255, 255, 255, 255));
CInterfaceGroup * group = dynamic_cast<CInterfaceGroup*>(createAccountUI->findFromShortId("erros_txt")); CInterfaceGroup * group = dynamic_cast<CInterfaceGroup*>(createAccountUI->findFromShortId("erros_txt"));
@ -2525,7 +2536,6 @@ class CAHOnCreateAccountSubmit : public IActionHandler
CViewText * text = dynamic_cast<CViewText*>(createAccountUI->findFromShortId("errors_list")); CViewText * text = dynamic_cast<CViewText*>(createAccountUI->findFromShortId("errors_list"));
if(text) if(text)
{ {
text->setMultiLineSpace(10);
text->setColor(CRGBA(250, 30, 30, 255)); text->setColor(CRGBA(250, 30, 30, 255));
std::vector< std::string > errors(5); std::vector< std::string > errors(5);

@ -19,6 +19,7 @@
#define CL_LOGIN_H #define CL_LOGIN_H
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "game_share/http_client.h"
#include <string> #include <string>
#include <vector> #include <vector>
@ -67,6 +68,22 @@ void mainLandPatch();
extern std::vector<CShard> Shards; extern std::vector<CShard> Shards;
extern sint32 ShardSelected; extern sint32 ShardSelected;
// TODO : nico : put this in an external file, this way it isn't included by the background downloader
#ifndef RY_BG_DOWNLOADER
/*
* HTTP client preconfigured to connect to the startup login host
*/
class CStartupHttpClient : public CHttpClient
{
public:
bool connectToLogin();
};
extern CStartupHttpClient HttpClient;
#endif // RY_BG_DOWNLOADER
#endif // CL_LOGIN_H #endif // CL_LOGIN_H

@ -19,7 +19,7 @@
#include "nel/misc/thread.h" #include "nel/misc/thread.h"
#include "nel/misc/singleton.h" #include "nel/misc/singleton.h"
#include "http_client.h" #include "game_share/http_client.h"
namespace NLMISC namespace NLMISC

@ -3260,7 +3260,7 @@ private:
if(i != digitMaxEnd) if(i != digitMaxEnd)
{ {
ucstring web_app = contentStr.substr(digitStart, i-digitStart); ucstring web_app = contentStr.substr(digitStart, i-digitStart);
contentStr = ucstring("http://"+ClientCfg.WebIgMainDomain+"/start/")+web_app+ucstring(".php?")+contentStr.substr(i+1); contentStr = ucstring("http://"+ClientCfg.WebIgMainDomain+"/")+web_app+ucstring("/index.php?")+contentStr.substr(i+1);
} }
else else
{ {

@ -673,7 +673,7 @@ void CPlayerCL::updateVisualPropertyVpa(const NLMISC::TGameCycle &/* gameCycle *
} }
// update title when gender changed // update title when gender changed
const ucstring replacement(STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(_TitleRaw,_Gender == GSGENDER::female)); const ucstring replacement(STRING_MANAGER::CStringManagerClient::getTitleLocalizedName(_TitleRaw, _Gender == GSGENDER::female));
if (!replacement.empty() || !ClientCfg.DebugStringManager) if (!replacement.empty() || !ClientCfg.DebugStringManager)
{ {
// Get extended name // Get extended name

@ -69,7 +69,7 @@
#include "string_manager_client.h" #include "string_manager_client.h"
#include "precipitation_clip_grid.h" #include "precipitation_clip_grid.h"
#include "interface_v3/music_player.h" #include "interface_v3/music_player.h"
#include "http_client.h" #include "login.h"
#include "actions_client.h" #include "actions_client.h"
#include "login_progress_post_thread.h" #include "login_progress_post_thread.h"
// //

@ -25,6 +25,7 @@
#include "nel/misc/hierarchical_timer.h" #include "nel/misc/hierarchical_timer.h"
#include "nel/misc/algo.h" #include "nel/misc/algo.h"
#include "misc.h" #include "misc.h"
#include "entity_cl.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;
@ -729,6 +730,13 @@ restartLoop:
} }
} }
// If the string contains a title, then remove it
ucstring::size_type pos = str.find('$');
if ( ! str.empty() && pos != ucstring::npos)
{
str = CEntityCL::removeTitleFromName(str);
}
// append this string // append this string
temp.append(move, src+param.ReplacementPoint); temp.append(move, src+param.ReplacementPoint);
temp += str; temp += str;
@ -1603,7 +1611,7 @@ const ucchar *CStringManagerClient::getSPhraseLocalizedDescription(NLMISC::CShee
} }
// *************************************************************************** // ***************************************************************************
const ucchar *CStringManagerClient::getTitleLocalizedName(const std::string &titleId, bool women) const ucchar *CStringManagerClient::getTitleLocalizedName(const ucstring &titleId, bool women)
{ {
vector<ucstring> listInfos = getTitleInfos(titleId, women); vector<ucstring> listInfos = getTitleInfos(titleId, women);
@ -1613,18 +1621,16 @@ const ucchar *CStringManagerClient::getTitleLocalizedName(const std::string &tit
return _TitleWords.back().c_str(); return _TitleWords.back().c_str();
} }
ucstring ucId; return titleId.c_str();
ucId.fromUtf8(titleId);
return ucId.c_str();
} }
// *************************************************************************** // ***************************************************************************
vector<ucstring> CStringManagerClient::getTitleInfos(const std::string &titleId, bool women) vector<ucstring> CStringManagerClient::getTitleInfos(const ucstring &titleId, bool women)
{ {
ucstring infosUC; //ucstring infosUC;
infosUC.fromUtf8(titleId); //infosUC.fromUtf8(titleId);
vector<ucstring> listInfos; vector<ucstring> listInfos;
splitUCString(infosUC, ucstring("#"), listInfos); splitUCString(titleId, ucstring("#"), listInfos);
if (listInfos.size() > 0) if (listInfos.size() > 0)
{ {

@ -106,8 +106,8 @@ public:
static const ucchar *getSPhraseLocalizedDescription(NLMISC::CSheetId id); static const ucchar *getSPhraseLocalizedDescription(NLMISC::CSheetId id);
// Get the Localized Title name // Get the Localized Title name
static const ucchar *getTitleLocalizedName(const std::string &titleId, bool women); static const ucchar *getTitleLocalizedName(const ucstring &titleId, bool women);
static std::vector<ucstring> getTitleInfos(const std::string &titleId, bool women); static std::vector<ucstring> getTitleInfos(const ucstring &titleId, bool women);
// Get the Localized name of a classification type // Get the Localized name of a classification type
static const ucchar *getClassificationTypeLocalizedName(EGSPD::CClassificationType::TClassificationType type); static const ucchar *getClassificationTypeLocalizedName(EGSPD::CClassificationType::TClassificationType type);

@ -15,8 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h" #include "stdpch.h"
#include "http_client.h" #include "game_share/http_client.h"
#include "client_cfg.h"
using namespace NLMISC; using namespace NLMISC;
using namespace NLNET; using namespace NLNET;
@ -193,15 +192,30 @@ void CHttpClient::disconnect()
} }
#ifndef RY_BG_DOWNLOADER
// *************************************************************************** // ***************************************************************************
bool CStartupHttpClient::connectToLogin() CHttpPostTask::CHttpPostTask(const std::string &host, const std::string &page, const std::string &params)
: _Host(host)
, _Page(page)
, _Params(params)
{ {
return connect(ClientCfg.ConfigFile.getVar("StartupHost").asString(0));
} }
CStartupHttpClient HttpClient; // ***************************************************************************
void CHttpPostTask::run(void)
{
CHttpClient httpClient;
std::string ret;
#endif if ( ! httpClient.connect(_Host))
{
return;
}
if ( ! httpClient.sendPost(_Host + _Page, _Params))
{
return;
}
httpClient.receive(ret);
httpClient.disconnect();
}

@ -66,25 +66,22 @@ private:
NLNET::CTcpSock _Sock; NLNET::CTcpSock _Sock;
}; };
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
// TODO : nico : put this in an external file, this way it isn't included by the background downloader class CHttpPostTask : public NLMISC::IRunnable
#ifndef RY_BG_DOWNLOADER
/*
* HTTP client preconfigured to connect to the startup login host
*/
class CStartupHttpClient : public CHttpClient
{ {
public: public:
CHttpPostTask(const std::string &host, const std::string &page, const std::string &params);
void run(void);
bool connectToLogin(); private:
std::string _Host;
std::string _Page;
std::string _Params;
}; };
extern CStartupHttpClient HttpClient;
#endif
#endif // NL_HTTP_CLIENT_H #endif // NL_HTTP_CLIENT_H
/* End of http_client.h */ /* End of http_client.h */

@ -31,7 +31,7 @@ const uint RYZOM_WEEK_IN_DAY = 6;
const uint RYZOM_YEAR_IN_DAY = RYZOM_MONTH_IN_DAY*RYZOM_YEAR_IN_MONTH; const uint RYZOM_YEAR_IN_DAY = RYZOM_MONTH_IN_DAY*RYZOM_YEAR_IN_MONTH;
const uint RYZOM_CYCLE_IN_MONTH = 12; const uint RYZOM_CYCLE_IN_MONTH = 12;
const uint RYZOM_START_YEAR = 2525; const uint RYZOM_START_YEAR = 2570-1;
const uint RYZOM_START_SPRING = 61; const uint RYZOM_START_SPRING = 61;
const uint RYZOM_START_DAY = 1111111; const uint RYZOM_START_DAY = 1111111;
const uint RYZOM_START_HOUR = 9; const uint RYZOM_START_HOUR = 9;

@ -7,97 +7,97 @@ dssTarget :: // ask DSS to perform a GM action on the player's target
// Commands // Commands
// //
addGuildMember :DEV:SGM:GM:EM: // Add a new member to a guild: <guild name> <member name> addGuildMember :DEV:SGM:GM:EM: // Add a new member to a guild: <guild name> <member name>
addGuildXp :DEV:SGM:GM:EM: // Add xp to a guild: <guild name> <xp (positive or negative)> addGuildXp :DEV:SGM:GM:EM: // Add xp to a guild: <guild name> <xp (positive or negative)>
addPetAnimal :DEV:SGM:GM:EM: // Add pet animal to character: <PetTicket> addPetAnimal :DEV:SGM:GM:EM: // Add pet animal to character: <PetTicket>
addPosFlag :DEV:SGM:GM:EM: // Add a new position flag: <flag name> addPosFlag :DEV:SGM:GM:EM: // Add a new position flag: <flag name>
addSkillPoints :DEV:SGM:GM:EM: // Add skill points of given type (Fight=0, Magic=1, Craft=2, Harvest=3): <SP type [0..3]> <nb SP> addSkillPoints :DEV:SGM:GM:EM: // Add skill points of given type (Fight=0, Magic=1, Craft=2, Harvest=3): <SP type [0..3]> <nb SP>
addXPToSkill :DEV:SGM:GM:EM: // Gain experience in the given skill: <xp> <skill> [<count>] addXPToSkill :DEV:SGM:GM:EM: // Gain experience in the given skill: <xp> <skill> [<count>]
broadcast :DEV:SGM:GM:EM:VG: // Broadcast a message: [repeat=<num repeat> or during=<time in seconds>] [every=<delay in secondes>] <message> broadcast :DEV:SGM:GM:EM:VG: // Broadcast a message: [repeat=<num repeat> or during=<time in seconds>] [every=<delay in secondes>] <message>
changeHairCut :DEV:SGM:GM:EM: // Change the haircut of a player: <sheet name> changeHairCut :DEV:SGM:GM:EM: // Change the haircut of a player: <sheet name>
changeMode :DEV:SGM:GM:EM: // Change mode of a player: <mode> changeMode :DEV:SGM:GM:EM: // Change mode of a player: <mode>
changeVar :DEV:SGM:GM:EM: // Change a variable of a player: <var> <val> changeVar :DEV:SGM:GM:EM: // Change a variable of a player: <var> <val>
checkTargetSP :DEV:SGM:GM: // Check target player skill points checkTargetSP :DEV:SGM:GM: // Check target player skill points
clearEventFaction :DEV:SGM:GM:EM: // Clear the event faction of player: <player name> clearEventFaction :DEV:SGM:GM:EM: // Clear the event faction of player: <player name>
clearFriendsList :DEV:SGM:GM: // Clear the friend list of a player clearFriendsList :DEV:SGM:GM: // Clear the friend list of a player
clearGuildMessage // Clear the guild message of the day clearGuildMessage // Clear the guild message of the day
clearIgnoreList :DEV:SGM:GM: // Clear the ignore list of a player clearIgnoreList :DEV:SGM:GM: // Clear the ignore list of a player
clearIsFriendOfList :DEV:SGM:GM: // Clear the "is friend of" list of a player clearIsFriendOfList :DEV:SGM:GM: // Clear the "is friend of" list of a player
createItemInBag :DEV:SGM:GM:EM: // Create an item and put it in the player bag: <sheetId>|<sheetName> <quantity> <quality> createItemInBag :DEV:SGM:GM:EM: audit // Create an item and put it in the player bag: <sheetId>|<sheetName> <quantity> <quality>
createItemInInv :DEV: // Create an item and put it in the given player inventory: <invId> <sheetId>|<sheetName> <quantity> <quality> createItemInInv :DEV: // Create an item and put it in the given player inventory: <invId> <sheetId>|<sheetName> <quantity> <quality>
createItemInTmpInv :DEV:SGM:GM:EM: // Create an item and put it in the player temp inventory: <sheetId>|<sheetName> <quantity> <quality> createItemInTmpInv :DEV:SGM:GM:EM: audit // Create an item and put it in the player temp inventory: <sheetId>|<sheetName> <quantity> <quality>
createNamedItemInBag :DEV:SGM: // Create a named item and put it in the player bag: <item name> [<quantity>] createNamedItemInBag :DEV:SGM: audit // Create a named item and put it in the player bag: <item name> [<quantity>]
createFullArmorSet :DEV:SGM:GM:EM: // Create and equip player with chosen full armor set: <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality> createFullArmorSet :DEV:SGM:GM:EM: audit // Create and equip player with chosen full armor set: <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality>
delPosFlag :DEV:SGM:GM:EM: // Delete a position flag: <flag name> delPosFlag :DEV:SGM:GM:EM: // Delete a position flag: <flag name>
dismiss :DEV:SGM:GM:VG:SG:EM:EG: // Teleport a player back to its former position (before last call to summonPlayer): <player name> dismiss :DEV:SGM:GM:VG:SG:EM:EG: // Teleport a player back to its former position (before last call to summonPlayer): <player name>
displayForageRM :DEV:SGM:GM:EM: // Display forageable raw materials near by or at the exact position of a player: <exactPos=1> <extendedInfo=0> displayForageRM :DEV:SGM:GM:EM: // Display forageable raw materials near by or at the exact position of a player: <exactPos=1> <extendedInfo=0>
displayInfosOnTarget :DEV:SGM:GM:EM: // Display infos on entity target displayInfosOnTarget :DEV:SGM:GM:EM: // Display infos on entity target
dodge // Set the defense mode to dodge dodge // Set the defense mode to dodge
execPhrase :DEV:SGM:GM: // Execute a phrase with given bricks: <cyclic 0/1> [<brick ids>...] execPhrase :DEV:SGM:GM: // Execute a phrase with given bricks: <cyclic 0/1> [<brick ids>...]
executeSabrinaPhrase :DEV:SGM:GM: // Execute a sabrina phrase: <cyclic 0/1> <phraseId> executeSabrinaPhrase :DEV:SGM:GM: // Execute a sabrina phrase: <cyclic 0/1> <phraseId>
failMission :DEV:SGM:GM: // Force mission failure: <mission idx> failMission :DEV:SGM:GM: // Force mission failure: <mission idx>
forceTargetToDie :DEV:SGM:GM:EM: // Force entity target to die forceTargetToDie :DEV:SGM:GM:EM: // Force entity target to die
getEventFaction :DEV:SGM:GM:EM: // Get the event faction of player: <player name> getEventFaction :DEV:SGM:GM:EM: // Get the event faction of player: <player name>
giveRespawnPoint :DEV:SGM:GM: // Give a respawn point to a player: <respawn point name> giveRespawnPoint :DEV:SGM:GM: // Give a respawn point to a player: <respawn point name>
guildInvite // Send a guild invite to a player character without distance constrainte guildInvite // Send a guild invite to a player character without distance constrainte
setLeague // Create a League setLeague // Create a League
leagueInvite // Send a League invite to a Team Leader character without distance constrainte leagueInvite // Send a League invite to a Team Leader character without distance constrainte
leagueKick // Kick a player or team from league leagueKick // Kick a player or team from league
roomInvite // Send a room invite roomInvite // Send a room invite
roomKick // Remove a room invite roomKick // Remove a room invite
guildMOTD // Set the guild message of the day, command effective only for officer and more graded guild members guildMOTD // Set the guild message of the day, command effective only for officer and more graded guild members
ignoreTells :DEV:SGM:GM:VG:SG:EM:EG: // Ignore incoming tell: <0/false/1/true> ignoreTells :DEV:SGM:GM:VG:SG:EM:EG: // Ignore incoming tell: <0/false/1/true>
infos :DEV:SGM:GM:VG:SG:G:EM:EG: // Give info on character (GodMode, Invisible...) infos :DEV:SGM:GM:VG:SG:G:EM:EG: // Give info on character (GodMode, Invisible...)
killMob :DEV:SGM:GM:EM:EG: // Kill a mob (/b killMob) killMob :DEV:SGM:GM:EM:EG: // Kill a mob (/b killMob)
learnAllBricks :DEV:SGM:GM:EM: // Specified player learns all possible bricks for his skill values learnAllBricks :DEV:SGM:GM:EM: // Specified player learns all possible bricks for his skill values
learnAllForagePhrases :DEV:SGM:GM:EM: // Learn all forage phrases, begin at specified index: <index> learnAllForagePhrases :DEV:SGM:GM:EM: // Learn all forage phrases, begin at specified index: <index>
learnAllPhrases :DEV:SGM:GM:EM: // Specified player learns all possible phrases for his skill values learnAllPhrases :DEV:SGM:GM:EM: // Specified player learns all possible phrases for his skill values
learnBrick :DEV:SGM:GM:EM: // Specified player learns given brick: <brick sheet> learnBrick :DEV:SGM:GM:EM: // Specified player learns given brick: <brick sheet>
unlearnBrick :DEV:SGM:GM:EM: // Specified player unlearns given brick: <brick sheet> unlearnBrick :DEV:SGM:GM:EM: // Specified player unlearns given brick: <brick sheet>
learnPhrase :DEV:SGM:GM:EM: // Specified player learns a phrase and set it at index knownPhraseIndex: <phrase Sheet> learnPhrase :DEV:SGM:GM:EM: // Specified player learns a phrase and set it at index knownPhraseIndex: <phrase Sheet>
listGuildMembers :DEV:SGM:GM:EM: // Display guild members list: <guild name> listGuildMembers :DEV:SGM:GM:EM: // Display guild members list: <guild name>
listPosFlags :DEV:SGM:GM:VG:SG:G:EM:EG: // List position flags (long format): [<radius in meters>] listPosFlags :DEV:SGM:GM:VG:SG:G:EM:EG: // List position flags (long format): [<radius in meters>]
loadFromPDR :DEV:SGM: // Load a character from a binary PDR file: <file name> loadFromPDR :DEV:SGM: // Load a character from a binary PDR file: <file name>
loadFromXML :DEV:SGM: // Load a character from an XML file: <file name> loadFromXML :DEV:SGM: // Load a character from an XML file: <file name>
logXpGain :DEV:SGM:GM: // Log or not xp gain infos for specified player: <on/off> logXpGain :DEV:SGM:GM: // Log or not xp gain infos for specified player: <on/off>
lPosFlags :DEV:SGM:GM:VG:SG:G:EM:EG: // List position flags (short format): [<radius in meters>] lPosFlags :DEV:SGM:GM:VG:SG:G:EM:EG: // List position flags (short format): [<radius in meters>]
monitorMissions :DEV:SGM:GM: // Monitor missions of the given player: <player name> monitorMissions :DEV:SGM:GM: // Monitor missions of the given player: <player name>
motd :DEV:SGM:GM:EM:VG: // Set the current message of the day: <message to be displayed> motd :DEV:SGM:GM:EM:VG: // Set the current message of the day: <message to be displayed>
mute :DEV:SGM:GM:EM:VG:SG: // Mute a user: <player name> <duration> mute :DEV:SGM:GM:EM:VG:SG: // Mute a user: <player name> <duration>
muteUniverse :DEV:SGM:GM:EM:VG:SG: // Mute the universe channel: <duration> muteUniverse :DEV:SGM:GM:EM:VG:SG: // Mute the universe channel: <duration>
outpostBanGuild :DEV:SGM:GM:EM: // Ban a guild for an outpost conflit: <outpost_id> <guild_name> [<all|atk|def>] outpostBanGuild :DEV:SGM:GM:EM: // Ban a guild for an outpost conflit: <outpost_id> <guild_name> [<all|atk|def>]
outpostBanPlayer :DEV:SGM:GM:EM: // Ban a character for an outpost conflit: <outpost_id> <eid> [<all|atk|def>] outpostBanPlayer :DEV:SGM:GM:EM: // Ban a character for an outpost conflit: <outpost_id> <eid> [<all|atk|def>]
outpostUnbanGuild :DEV:SGM:GM:EM: // Unban a guild for an outpost conflit: <outpost_id> <guild_name> [<all|atk|def>] outpostUnbanGuild :DEV:SGM:GM:EM: // Unban a guild for an outpost conflit: <outpost_id> <guild_name> [<all|atk|def>]
outpostUnbanPlayer :DEV:SGM:GM:EM: // Unban a character for an outpost conflit: <outpost_id> <eid> [<all|atk|def>] outpostUnbanPlayer :DEV:SGM:GM:EM: // Unban a character for an outpost conflit: <outpost_id> <eid> [<all|atk|def>]
parry // Set the defense mode to parry parry // Set the defense mode to parry
progressMission :DEV:SGM:GM: // Force mission progression: <mission idx> [repeat] progressMission :DEV:SGM:GM: // Force mission progression: <mission idx> [repeat]
renameGuild :DEV:SGM:GM:EM: // Rename a guild: <guild name> <new guild name> renameGuild :DEV:SGM:GM:EM: // Rename a guild: <guild name> <new guild name>
renamePlayer [SU] :DEV:SGM:GM:EM: // Rename a player: <player name> <new playerName> renamePlayer [SU] :DEV:SGM:GM:EM: // Rename a player: <player name> <new playerName>
renamePlayerForEvent :DEV:SGM:GM:EM:EG: // Rename a player temporarily for an event: <player name> <new playerName> renamePlayerForEvent :DEV:SGM:GM:EM:EG: // Rename a player temporarily for an event: <player name> <new playerName>
resetPowerFlags :DEV:SGM:GM:EM: // Reset the ineffective aura and the power flags for given character resetPowerFlags :DEV:SGM:GM:EM: // Reset the ineffective aura and the power flags for given character
root :DEV:SGM:GM:EM:VG:SG: // Root a player: <player name> <time in seconds> root :DEV:SGM:GM:EM:VG:SG: // Root a player: <player name> <time in seconds>
saveToPDR :DEV:SGM: // Save a character to a binary PDR file: <file name> saveToPDR :DEV:SGM: // Save a character to a binary PDR file: <file name>
saveToXML :DEV:SGM: // Save a character to an XML file: <file name> saveToXML :DEV:SGM: // Save a character to an XML file: <file name>
setEventFaction :DEV:SGM:GM:EM: // Set the event faction of player: <player name> <event faction> setEventFaction :DEV:SGM:GM:EM: // Set the event faction of player: <player name> <event faction>
setGMGuild :DEV:SGM:GM: // Set the current GM guild setGMGuild :DEV:SGM:GM: // Set the current GM guild
setGuildChargePoint :DEV:SGM:GM:EM: // Set the charge points of a guild: <guild name> <points> setGuildChargePoint :DEV:SGM:GM:EM: // Set the charge points of a guild: <guild name> <points>
setGuildDescription :DEV:SGM:GM:EM: // Set a guild description: <guild name> <new guild description> setGuildDescription :DEV:SGM:GM:EM: // Set a guild description: <guild name> <new guild description>
setGuildLeader :DEV:SGM:GM:EM: // Set the leader of a guild: <guild name> <member name> setGuildLeader :DEV:SGM:GM:EM: // Set the leader of a guild: <guild name> <member name>
setGuildMemberGrade :DEV:SGM:GM:EM: // Set the grade of a guild member: <guild name> <member name> <grade = Member/Officer/HighOfficer/Leader> setGuildMemberGrade :DEV:SGM:GM:EM: // Set the grade of a guild member: <guild name> <member name> <grade = Member/Officer/HighOfficer/Leader>
setGuildMessage // Set the guild message of the day: <message> setGuildMessage // Set the guild message of the day: <message>
setItemSapLoad :DEV:SGM:GM:EM: // Set an item sap load: <slot index in bag (starts at 0)> <float value> setItemSapLoad :DEV:SGM:GM:EM: // Set an item sap load: <slot index in bag (starts at 0)> <float value>
setPosFlag :DEV:SGM:GM:EM // Set a position flag: <flag name> setPosFlag :DEV:SGM:GM:EM // Set a position flag: <flag name>
setPvPTag // Set player character PvP tag to true or false setPvPTag // Set player character PvP tag to true or false
setFamePlayer :DEV:SGM:GM:EM: // Set the fame value of a player in the given faction: <faction> <fame> setFamePlayer :DEV:SGM:GM:EM: // Set the fame value of a player in the given faction: <faction> <fame>
resetPVPTimers :DEV:SGM:GM:EM: // Reset the pvp timers of a player: <player name> resetPVPTimers :DEV:SGM:GM:EM: // Reset the pvp timers of a player: <player name>
setSkillsToMaxValue :DEV:SGM:GM:EM: // Set player skills to max value setSkillsToMaxValue :DEV:SGM:GM:EM: // Set player skills to max value
showCSR :DEV:SGM:GM:VG:SG:G:EM:EG: // Show CSR title if the player is a CSR showCSR :DEV:SGM:GM:VG:SG:G:EM:EG: // Show CSR title if the player is a CSR
showFBT :DEV:SGM:GM:EM: // Show Focus Beta Tester title if the player is a FBT showFBT :DEV:SGM:GM:EM: // Show Focus Beta Tester title if the player is a FBT
startEvent :DEV:SGM:GM:EM: // Start an event with the given name: <event name> startEvent :DEV:SGM:GM:EM: // Start an event with the given name: <event name>
stopEvent :DEV:SGM:GM:EM: // Stop previous started event stopEvent :DEV:SGM:GM:EM: // Stop previous started event
stopMonitorMissions :DEV:SGM:GM: // Stop monitoring missions of the given player stopMonitorMissions :DEV:SGM:GM: // Stop monitoring missions of the given player
summon :DEV:SGM:GM:VG:SG:EM: // Summon a player in front of the CSR: <player name> summon :DEV:SGM:GM:VG:SG:EM: // Summon a player in front of the CSR: <player name>
targetInfos :DEV:SGM:GM:EM: // Give infos on the target targetInfos :DEV:SGM:GM:EM: // Give infos on the target
teamInvite // Send a team invite to a player character teamInvite // Send a team invite to a player character
connectUserChannel // Connect to User Channel Chat connectUserChannel // Connect to User Channel Chat
webExecCommand // Execute web command (need HMAC signature) webExecCommand // Execute web command (need HMAC signature)
@ -105,75 +105,76 @@ webDelCommandsIds // Delete web transactions for web_app
webAddCommandsIds // Add web command transactions for web_app webAddCommandsIds // Add web command transactions for web_app
updateTarget // Update current target updateTarget // Update current target
teleport :DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: // Teleport the CSR in front of a player: <player name> teleport :DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: // Teleport the CSR in front of a player: <player name>
tpPosFlag :DEV:SGM:GM:VG:SG:G:EM:EG: // Teleport a player to a position flag: <flag name> tpPosFlag :DEV:SGM:GM:VG:SG:G:EM:EG: // Teleport a player to a position flag: <flag name>
universe :DEV:SGM:GM:EM: // Chat in universe mode: <boolean> universe :DEV:SGM:GM:EM: // Chat in universe mode: <boolean>
unmute :DEV:SGM:GM:EM:VG:SG: // Unmute a user: <player name> unmute :DEV:SGM:GM:EM:VG:SG: // Unmute a user: <player name>
unmuteUniverse :DEV:SGM:GM:EM:VG:SG: // Unmute the universe channel unmuteUniverse :DEV:SGM:GM:EM:VG:SG: // Unmute the universe channel
unroot :DEV:SGM:GM:EM:VG:SG: // Stop rooting a player: <player name> unroot :DEV:SGM:GM:EM:VG:SG: // Stop rooting a player: <player name>
updateGuildMembersList :DEV:SGM:GM: // update guild members list on members clients: <guild name> updateGuildMembersList :DEV:SGM:GM: // update guild members list on members clients: <guild name>
//setPvpClan :DEV: // choose a clan for pvp //setPvpClan :DEV: // choose a clan for pvp
summonPet // player can summon it's pet one time only summonPet // player can summon it's pet one time only
allowSummonPet :DEV:SGM:GM: // autorize player to summon it's pet one time per pet allowSummonPet :DEV:SGM:GM: // autorize player to summon it's pet one time per pet
displayShopSelector :DEV:SGM: // display shop selector for a NPC displayShopSelector :DEV:SGM: // display shop selector for a NPC
addFactionAttackableToTarget :DEV: // add attackable possibility for player on target for specified faction addFactionAttackableToTarget :DEV: // add attackable possibility for player on target for specified faction
forceMissionProgress :DEV: // force mission step progression (for debug purpose only) forceMissionProgress :DEV: // force mission step progression (for debug purpose only)
savePlayerActiveChar :DEV:SGM: // save immediatly a player active char, a specific filename can enter for backup a character in specific situation/context savePlayerActiveChar :DEV:SGM: // save immediatly a player active char, a specific filename can enter for backup a character in specific situation/context
reloadPlayer :DEV:SGM: // set next filename used for loading a character (must be offline and log later) or relaod an online character to previous backup or with a specified filename. reloadPlayer :DEV:SGM: // set next filename used for loading a character (must be offline and log later) or relaod an online character to previous backup or with a specified filename.
farTPPush :DEV:SGM:GM:VG:SG:EM: // used to tp on a specific session farTPPush :DEV:SGM:GM:VG:SG:EM: audit // used to tp on a specific session
farTPReturn :DEV:SGM:GM:VG:SG:EM: // used to tp back to your previous session farTPReturn :DEV:SGM:GM:VG:SG:EM: // used to tp back to your previous session
characterMissionDump :DEV:SGM:GM: //Dump mission list for a character characterMissionDump :DEV:SGM:GM: // Dump mission list for a character
removeMission :DEV:SGM:GM: //Remove a mission of a character removeMission :DEV:SGM:GM: // Remove a mission of a character
addMission :DEV:SGM:GM: //add a mission to a character addMission :DEV:SGM:GM: // add a mission to a character
characterInventoryDump :DEV:SGM:GM:EM: // Dump character inventory info: <inventory> <from slot> <to slot> characterInventoryDump :DEV:SGM:GM:EM: // Dump character inventory info: <inventory> <from slot> <to slot>
deleteInventoryItem :DEV:SGM:GM:EM: // Delete an item from a characters inventory: <inventory> <slot> <sheetname> <quality> <quantity> deleteInventoryItem :DEV:SGM:GM:EM: // Delete an item from a characters inventory: <inventory> <slot> <sheetname> <quality> <quantity>
lockItem // Lock/unlock item for trading, selling, destruction. lockItem // Lock/unlock item for trading, selling, destruction.
setTeamLeader // Set the team leader setTeamLeader // Set the team leader
setPetAnimalSatiety :DEV:SGM:GM:EM: // Set the satiety of pet animal (petIndex in 0..3): <petIndex> full|<value> [<nameForAnswer>] setPetAnimalSatiety :DEV:SGM:GM:EM: // Set the satiety of pet animal (petIndex in 0..3): <petIndex> full|<value> [<nameForAnswer>]
getPetAnimalSatiety :DEV:SGM:GM:EM: // Get the satiety of pet animal (petIndex in 0..3): <petIndex> [<nameForAnswer>] getPetAnimalSatiety :DEV:SGM:GM:EM: // Get the satiety of pet animal (petIndex in 0..3): <petIndex> [<nameForAnswer>]
setPetAnimalName :DEV:SGM:GM:EM:EG: // Set the name of a pet animal (petIndex in 0..3): <petIndex> <name> setPetAnimalName :DEV:SGM:GM:EM:EG: // Set the name of a pet animal (petIndex in 0..3): <petIndex> <name>
setSimplePhrase :DEV:SGM:GM:EM: // Set an IOS phrase: <id> <phrase> [<language code>] setSimplePhrase :DEV:SGM:GM:EM: // Set an IOS phrase: <id> <phrase> [<language code>]
// Variables // Variables
// //
Aggro :DEV:SGM:GM:VG:SG:EM:EG: // Mobs can aggro a player? Aggro :DEV:SGM:GM:VG:SG:EM:EG: audit // Mobs can aggro a player?
CreateCharacterStartSkillsValue :DEV:SGM:GM:EM: // Create character start skills, skill point and money CreateCharacterStartSkillsValue :DEV:SGM:GM:EM: // Create character start skills, skill point and money
FBT :DEV:SGM:GM:VG:EM: // Is a Focus Beta Tester? FBT :DEV:SGM:GM:VG:EM: // Is a Focus Beta Tester?
God :DEV:SGM:GM:EM: // God mode, invulnerability God :DEV:SGM:GM:EM: audit // God mode, invulnerability
Invulnerable :DEV:SGM:GM:EM: // Invulnerable mode, invulnerability to all Invulnerable :DEV:SGM:GM:EM: audit // Invulnerable mode, invulnerability to all
ShowFactionChannels :DEV:SGM:GM:VG:SG:G: // Show faction channel for moderation ShowFactionChannels :DEV:SGM:GM:EM:VG:SG:G: // Show faction channel for moderation
HP :DEV:SGM:GM:EM: // Hit points of a player HP :DEV:SGM:GM:EM: // Hit points of a player
MaxHP :DEV:SGM:GM:EM: // Max hit points of a bot MaxHP :DEV:SGM:GM:EM: // Max hit points of a bot
Invisible :DEV:SGM:GM:VG:SG:EM:EG: // Invisibility of a player Invisible :DEV:SGM:GM:VG:SG:EM:EG: // Invisibility of a player
Money :DEV:SGM:GM:EM: // Money of a player Money :DEV:SGM:GM:EM: // Money of a player
Name :DEV:SGM:GM:EM: // Name of a player Name :DEV:SGM:GM:EM: // Name of a player
Position :DEV:SGM:GM:VG:PR:OBSERVER:EM:EG: // Position of a player (in meters) <posx>,<posy>[,<posz>]] | <bot name> | <player name> | home Position :DEV:SGM:GM:VG:PR:OBSERVER:EM:EG: // Position of a player (in meters) <posx>,<posy>[,<posz>]] | <bot name> | <player name> | home
Priv :DEV: // User privilege Priv :DEV: // User privilege
PriviledgePVP :DEV:SGM:GM:EM:EG: // Turns PVP on/off on character (blame coder for typo) PriviledgePVP :DEV:SGM:GM:EM:EG: // Turns PVP on/off on character (blame coder for typo)
FullPVP :DEV:SGM:GM:EM:EG: // Turns Full PVP on/off on character (blame coder for typo) FullPVP :DEV:SGM:GM:EM:EG: // Turns Full PVP on/off on character
RyzomDate :DEV:SGM:GM:EM: // Current ryzom date RyzomDate :DEV:SGM:GM:EM: // Current ryzom date
RyzomTime :DEV:SGM:GM:EM: // Current ryzom time RyzomTime :DEV:SGM:GM:EM: // Current ryzom time
// Event commands // Event commands
eventCreateNpcGroup :DEV:SGM:GM:EM: // Create a npc group eventCreateNpcGroup :DEV:SGM:GM:EM: // Create a npc group
eScript :DEV:SGM:GM:EM: // Execute a script on an event npc group (new version) eScript :DEV:SGM:GM:EM: // Execute a script on an event npc group (new version)
eventNpcGroupScript :DEV:SGM:GM:EM: // Execute a script on an event npc group eventNpcGroupScript :DEV:SGM:GM:EM: // Execute a script on an event npc group
eventSetBotName :DEV:SGM:GM:EM: // Set the name of a bot eventSetBotName :DEV:SGM:GM:EM: // Set the name of a bot
eventSetBotScale :DEV:SGM:GM:EM: // Set the scale of a bot eventSetBotScale :DEV:SGM:GM:EM: // Set the scale of a bot
eventSetNpcGroupAggroRange :DEV:SGM:GM:EM: // Set the aggro range of a NPC group eventSetNpcGroupAggroRange :DEV:SGM:GM:EM: // Set the aggro range of a NPC group
eventSetNpcGroupEmote :DEV:SGM:GM:EM: // Set the emote for the NPC group to execute eventSetNpcGroupEmote :DEV:SGM:GM:EM: // Set the emote for the NPC group to execute
eventSetFaunaBotAggroRange :DEV:SGM:GM:EM: // Set the aggro ranges (not hungry, hungry and hunting) of a fauna creature eventSetFaunaBotAggroRange :DEV:SGM:GM:EM: // Set the aggro ranges (not hungry, hungry and hunting) of a fauna creature
eventResetFaunaBotAggroRange :DEV:SGM:GM:EM: // Reset the aggro range of a fauna creature to sheet values eventResetFaunaBotAggroRange :DEV:SGM:GM:EM: // Reset the aggro range of a fauna creature to sheet values
eventSetBotCanAggro :DEV:SGM:GM:EM: // Define if a creature can take aggro for another entity eventSetBotCanAggro :DEV:SGM:GM:EM: // Define if a creature can take aggro for another entity
eventSetItemCustomText :DEV:SGM:GM:EM: // Set the custom text of an item. For scroll-like items it's the text displayed in the help window. eventSetItemCustomText :DEV:SGM:GM:EM: // Set the custom text of an item. For scroll-like items it's the text displayed in the help window.
eventResetItemCustomText :DEV:SGM:GM:EM: // Reset the custom text of an item to an empty string. eventResetItemCustomText :DEV:SGM:GM:EM: // Reset the custom text of an item to an empty string.
eventSetBotSheet :DEV:SGM:GM:EM: // Changes the sheet of a bot: <.creature sheet> eventSetBotSheet :DEV:SGM:GM:EM: // Changes the sheet of a bot: <.creature sheet>
eventSetBotFaction :DEV:SGM:GM:EM: // Changes the faction of a bot: <faction name> eventSetBotFaction :DEV:SGM:GM:EM: // Changes the faction of a bot: <faction name>
eventSetBotFameByKill :DEV:SGM:GM:EM: // Changes the amount of fame earned for bot faction when killing it: <fame value> eventSetBotFameByKill :DEV:SGM:GM:EM: // Changes the amount of fame earned for bot faction when killing it: <fame value>
eventSetBotURL :DEV:SGM:GM:EM: // Set the url of a bot eventSetBotURL :DEV:SGM:GM:EM: // Set the url of a bot
eventSetBotURLName :DEV:SGM:GM:EM: // Set the url name of a bot eventSetBotURLName :DEV:SGM:GM:EM: // Set the url name of a bot
eventSpawnToxic :DEV:SGM:GM:EM: // Add toxic cloud eventSpawnToxic :DEV:SGM:GM:EM: // Add toxic cloud
eventNpcSay :DEV:SGM:GM:EM: // Have an NPC say a text eventNpcSay :DEV:SGM:GM:EM: // Have an NPC say a text
eventSetBotFacing :DEV:SGM:GM:EM: // Set the direction in which a bot faces eventSetBotFacing :DEV:SGM:GM:EM: // Set the direction in which a bot faces
eventGiveControl :DEV:SGM:GM:EM: // Give control of entity A to entity B : <master eid> <slave eid> eventGiveControl :DEV:SGM:GM:EM: // Give control of entity A to entity B : <master eid> <slave eid>
eventLeaveControl :DEV:SGM:GM:EM: // Leave control of entity : <master eid> eventLeaveControl :DEV:SGM:GM:EM: // Leave control of entity : <master eid>
resetName // Reset player's name; undo a temporary rename resetName // Reset player's name; undo a temporary rename
showOnline // Set friend visibility: <user id> <mode=0,1,2>

@ -345,6 +345,23 @@ void CSpawnBot::sheetChanged()
// CMirrors::initSheet(dataSetRow(), getPersistent().getSheet()->SheetId()); // CMirrors::initSheet(dataSetRow(), getPersistent().getSheet()->SheetId());
} }
void CSpawnBot::sendInfoToEGS() const
{
if (!EGSHasMirrorReady)
return;
const uint32& maxHp = getPersistent().getCustomMaxHp();
if (maxHp > 0.f)
{
CChangeCreatureMaxHPMsg& msgList = CAIS::instance().getCreatureChangeMaxHP();
msgList.Entities.push_back(dataSetRow());
msgList.MaxHp.push_back((uint32)(maxHp));
msgList.SetFull.push_back((uint8)(1));
}
}
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
// CBot // // CBot //
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
@ -359,6 +376,7 @@ CBot::CBot(CGroup* owner, CAIAliasDescriptionNode* alias)
, _SetSheetData(NULL) , _SetSheetData(NULL)
, _Observers(NULL) , _Observers(NULL)
, _ProfileData(NULL) , _ProfileData(NULL)
, _CustomMaxHp(0)
{ {
} }
@ -372,6 +390,7 @@ CBot::CBot(CGroup* owner, uint32 alias, std::string const& name)
, _SetSheetData(NULL) , _SetSheetData(NULL)
, _Observers(NULL) , _Observers(NULL)
, _ProfileData(NULL) , _ProfileData(NULL)
, _CustomMaxHp(0.f)
{ {
} }

@ -69,7 +69,7 @@ public:
virtual void setTheta(CAngle theta); virtual void setTheta(CAngle theta);
virtual void sendInfoToEGS() const = 0; virtual void sendInfoToEGS() const;
CBot& getPersistent() const; CBot& getPersistent() const;
@ -244,6 +244,9 @@ public:
const ucstring& getCustomName() const { return _CustomName; } const ucstring& getCustomName() const { return _CustomName; }
void setCustomName(const ucstring &name) { _CustomName = name; } void setCustomName(const ucstring &name) { _CustomName = name; }
const uint32& getCustomMaxHp() const { return _CustomMaxHp; }
void setCustomMaxHp(const uint32 &maxHp) { _CustomMaxHp = maxHp; }
virtual void setClientSheet(const std::string & clientSheetName); virtual void setClientSheet(const std::string & clientSheetName);
// Can be redefine by NpcGroup in case of a BotNpc with a fauna sheet but that we don't want the name to ignore // Can be redefine by NpcGroup in case of a BotNpc with a fauna sheet but that we don't want the name to ignore
@ -273,6 +276,7 @@ private:
bool _Healer; bool _Healer;
bool _BuildingBot; bool _BuildingBot;
ucstring _CustomName; ucstring _CustomName;
uint32 _CustomMaxHp;
CTimer _SetSheetTimer; CTimer _SetSheetTimer;
struct CSetSheetData struct CSetSheetData
{ {

@ -62,6 +62,8 @@ void CSpawnBotNpc::sendInfoToEGS() const
if (!EGSHasMirrorReady) if (!EGSHasMirrorReady)
return; return;
CSpawnBot::sendInfoToEGS();
TGenNpcDescMsgImp msg; TGenNpcDescMsgImp msg;
msg.setEntityIndex(dataSetRow()); msg.setEntityIndex(dataSetRow());

@ -1113,6 +1113,29 @@ void CGroupNpc::setOutpostSide(OUTPOSTENUMS::TPVPSide side)
} }
} }
void CGroupNpc::setOutpostFactions(OUTPOSTENUMS::TPVPSide side)
{
// Attack only the declared ennemies of the outpost
if (side == OUTPOSTENUMS::OutpostOwner)
{
// Bots factions
faction ().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
// Players faction
ennemyFaction().addProperty(NLMISC::toString("outpost:%s:attacker", getAliasString().c_str()));
}
if (side == OUTPOSTENUMS::OutpostAttacker)
{
// Bots factions
faction ().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
// Players faction
ennemyFaction().addProperty(NLMISC::toString("outpost:%s:defender", getAliasString().c_str()));
}
}
void CGroupNpc::setFactionAttackableAbove(std::string faction, sint32 threshold, bool botAttackable) void CGroupNpc::setFactionAttackableAbove(std::string faction, sint32 threshold, bool botAttackable)
{ {
if (botAttackable) if (botAttackable)

@ -231,6 +231,7 @@ public:
void setColour(uint8 colour); void setColour(uint8 colour);
void setOutpostSide(OUTPOSTENUMS::TPVPSide side); void setOutpostSide(OUTPOSTENUMS::TPVPSide side);
void setOutpostFactions(OUTPOSTENUMS::TPVPSide side);
bool isRingGrp() const { return _RingGrp;} bool isRingGrp() const { return _RingGrp;}
private: private:

@ -870,25 +870,8 @@ void COutpost::createSquad(CGroupDesc<COutpostSquadFamily> const* groupDesc, COu
}*/ }*/
grp->setOutpostSide(side); grp->setOutpostSide(side);
// Attack only the declared ennemies of the outpost grp->setOutpostFactions(side);
if (side==OUTPOSTENUMS::OutpostOwner)
{
// Bots factions
grp->faction ().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
// Players faction
grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:attacker", getAliasString().c_str()));
}
if (side==OUTPOSTENUMS::OutpostAttacker)
{
// Bots factions
grp->faction ().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
// Players faction
grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:defender", getAliasString().c_str()));
}
grp->_AggroRange = 25; grp->_AggroRange = 25;
grp->_UpdateNbTicks = 10; grp->_UpdateNbTicks = 10;
grp->respawnTime() = respawTimeGC; grp->respawnTime() = respawTimeGC;

@ -1522,11 +1522,14 @@ void setMaxHP_ff_(CStateInstance* entity, CScriptStack& stack)
if (!bot->isSpawned()) if (!bot->isSpawned())
continue; continue;
CSpawnBot* const sbot = bot->getSpawnObj(); if (maxHp > 0)
{
msgList.Entities.push_back(sbot->dataSetRow()); CSpawnBot* const sbot = bot->getSpawnObj();
msgList.MaxHp.push_back((uint32)(maxHp)); msgList.Entities.push_back(sbot->dataSetRow());
msgList.SetFull.push_back((uint8)(setFull?1:0)); msgList.MaxHp.push_back((uint32)(maxHp));
msgList.SetFull.push_back((uint8)(setFull?1:0));
}
bot->setCustomMaxHp((uint32)maxHp);
} }
} }

@ -124,6 +124,51 @@ void setFactionProp_ss_(CStateInstance* entity, CScriptStack& stack)
} }
} }
void setOupostMode_ss_(CStateInstance* entity, CScriptStack& stack)
{
std::string sideStr = stack.top(); stack.pop();
std::string aliasStr = stack.top();
CGroupNpc* const npcGroup = dynamic_cast<CGroupNpc*>(entity->getGroup());
if ( ! npcGroup)
{
nlwarning("setOutpostMode on a non Npc Group, doesnt work");
return;
}
OUTPOSTENUMS::TPVPSide side;
if (sideStr == "attacker")
{
side = OUTPOSTENUMS::OutpostAttacker;
}
else if (sideStr == "owner")
{
side = OUTPOSTENUMS::OutpostOwner;
}
else
{
nlwarning("setOutpostMode: invalid side");
}
npcGroup->setOutpostSide(side);
npcGroup->setOutpostFactions(side);
FOREACH(botIt, CCont<CBot>, npcGroup->bots())
{
CBot* bot = *botIt;
CBotNpc* botNpc = NLMISC::safe_cast<CBotNpc*>(bot);
if (botNpc)
{
CSpawnBotNpc* spawnBotNpc = botNpc->getSpawn();
if (spawnBotNpc)
{
spawnBotNpc->setOutpostSide(side);
spawnBotNpc->setOutpostAlias(LigoConfig.aliasFromString(aliasStr));
}
}
}
if (npcGroup->isSpawned())
npcGroup->getSpawnObj()->sendInfoToEGS();
}
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
/** @page code /** @page code
@ -2749,6 +2794,7 @@ std::map<std::string, FScrptNativeFunc> nfGetNpcGroupNativeFunctions()
#define REGISTER_NATIVE_FUNC(cont, func) cont.insert(std::make_pair(std::string(#func), &func)) #define REGISTER_NATIVE_FUNC(cont, func) cont.insert(std::make_pair(std::string(#func), &func))
REGISTER_NATIVE_FUNC(functions, setFactionProp_ss_); REGISTER_NATIVE_FUNC(functions, setFactionProp_ss_);
REGISTER_NATIVE_FUNC(functions, setOupostMode_ss_);
REGISTER_NATIVE_FUNC(functions, moveToZone_ss_); REGISTER_NATIVE_FUNC(functions, moveToZone_ss_);
REGISTER_NATIVE_FUNC(functions, setActivity_s_); REGISTER_NATIVE_FUNC(functions, setActivity_s_);
REGISTER_NATIVE_FUNC(functions, startWander_f_); REGISTER_NATIVE_FUNC(functions, startWander_f_);

@ -831,10 +831,9 @@ void TGenNpcDescMsgImp::setChat(const CNpcChatProfileImp& chatProfile)
_ContextOptions = chatProfile.getContextOptions(); _ContextOptions = chatProfile.getContextOptions();
// ContextOptionsTitles = chatProfile.getContextOptionsTitles(); // ContextOptionsTitles = chatProfile.getContextOptionsTitles();
// ContextOptionsDetails = chatProfile.getContextOptionsDetails(); // ContextOptionsDetails = chatProfile.getContextOptionsDetails();
// As I don't remembre why I did an insert instead of an affectation I let it commented here.
// vector<string> const& chatOptionalProperties = chatProfile.getOptionalProperties(); vector<string> const& chatOptionalProperties = chatProfile.getOptionalProperties();
// OptionalProperties.insert(OptionalProperties.end(), chatOptionalProperties.begin(), chatOptionalProperties.end()); _OptionalProperties.insert(_OptionalProperties.end(), chatOptionalProperties.begin(), chatOptionalProperties.end());
_OptionalProperties = chatProfile.getOptionalProperties();
_Outpost = chatProfile.getOutpost(); _Outpost = chatProfile.getOutpost();
_Organization = chatProfile.getOrganization(); _Organization = chatProfile.getOrganization();

@ -431,6 +431,15 @@ IFileAccess::TReturnCode CWriteFile::execute(CFileAccessManager& manager)
return MinorFailure; return MinorFailure;
} }
NLMISC::COFile flog;
std::string str = getBackupFileName(Filename)+"\n";
if(str.find("characters")!=std::string::npos)
{
flog.open(getBackupFileName("new_save.txt"), true);
flog.serialBuffer((uint8*)&(str[0]), str.size());
flog.close();
}
return Success; return Success;
} }

@ -49,6 +49,7 @@
#include "game_share/outpost.h" #include "game_share/outpost.h"
#include "game_share/visual_slot_manager.h" #include "game_share/visual_slot_manager.h"
#include "game_share/shard_names.h" #include "game_share/shard_names.h"
#include "game_share/http_client.h"
#include "server_share/log_command_gen.h" #include "server_share/log_command_gen.h"
#include "server_share/r2_vision.h" #include "server_share/r2_vision.h"
@ -180,8 +181,9 @@ AdminCommandsInit[] =
"validateRespawnPoint", true, "validateRespawnPoint", true,
"summonPet", true, "summonPet", true,
"connectUserChannel", true, "connectUserChannel", true,
"updateTarget", true, "updateTarget", true,
"resetName", true, "resetName", true,
"showOnline", true,
// Web commands managment // Web commands managment
"webExecCommand", true, "webExecCommand", true,
@ -212,7 +214,7 @@ AdminCommandsInit[] =
"learnBrick", true, "learnBrick", true,
"unlearnBrick", true, "unlearnBrick", true,
"learnPhrase", true, "learnPhrase", true,
"learnAllForagePhrases", true, "learnAllForagePhrases", true,
"learnAllFaberPlans", true, "learnAllFaberPlans", true,
"logXpGain", true, "logXpGain", true,
"memorizePhrase", true, "memorizePhrase", true,
@ -312,7 +314,7 @@ AdminCommandsInit[] =
"setGuildChargePoint", false, "setGuildChargePoint", false,
"characterInventoryDump", true, "characterInventoryDump", true,
"deleteInventoryItem", true, "deleteInventoryItem", true,
"setSimplePhrase", false, "setSimplePhrase", false,
// PUT HERE THE VARIABLE / COMMAND THAT ARE TEMPORARY // PUT HERE THE VARIABLE / COMMAND THAT ARE TEMPORARY
// remove when message of the day interface is ready // remove when message of the day interface is ready
@ -323,8 +325,8 @@ AdminCommandsInit[] =
"EntitiesNoActionFailure", false, "EntitiesNoActionFailure", false,
"EntitiesNoCastBreak", false, "EntitiesNoCastBreak", false,
"EntitiesNoResist", false, "EntitiesNoResist", false,
"lockItem", true, "lockItem", true,
"setTeamLeader", true, "setTeamLeader", true,
// aggroable state // aggroable state
"Aggro", true, "Aggro", true,
@ -388,7 +390,7 @@ AdminCommandsInit[] =
"eventSetBotURLName", true, "eventSetBotURLName", true,
"eventSpawnToxic", true, "eventSpawnToxic", true,
"eventNpcSay", true, "eventNpcSay", true,
"eventSetBotFacing", true, "eventSetBotFacing", true,
"eventGiveControl", true, "eventGiveControl", true,
"eventLeaveControl", true, "eventLeaveControl", true,
@ -422,7 +424,7 @@ bool getAIInstanceFromGroupName(string& groupName, uint32& instanceNumber)
return false; return false;
} }
instanceNumber = nr; instanceNumber = nr;
groupName = groupName.substr(groupName.find('@'), groupName.size()); groupName = groupName.substr(groupName.find('@') + 1, groupName.size());
} }
return true; return true;
} }
@ -460,6 +462,7 @@ void initAdmin ()
cmd.Name = AdminCommandsInit[i].Name; cmd.Name = AdminCommandsInit[i].Name;
cmd.AddEId = AdminCommandsInit[i].AddEId; cmd.AddEId = AdminCommandsInit[i].AddEId;
cmd.Priv = DefaultPriv; cmd.Priv = DefaultPriv;
cmd.Audit = false;
AdminCommands.push_back(cmd); AdminCommands.push_back(cmd);
} }
@ -525,9 +528,9 @@ static void loadCommandsPrivileges(const string & fileName, bool init)
CSString fullLine = line; CSString fullLine = line;
// only extract the first 2 params // only extract the first 4 params
CVectorSString params; CVectorSString params;
for (uint i = 0; !line.empty() && i < 2; i++) for (uint i = 0; !line.empty() && i < 4; i++)
{ {
string param = line.strtok(" \t"); string param = line.strtok(" \t");
if (param.empty()) if (param.empty())
@ -546,7 +549,7 @@ static void loadCommandsPrivileges(const string & fileName, bool init)
{ {
// this is a forward // this is a forward
} }
else if (params.size() > 2) else if (params.size() > 3)
{ {
nlwarning("ADMIN: invalid entry: '%s'.", fullLine.c_str()); nlwarning("ADMIN: invalid entry: '%s'.", fullLine.c_str());
continue; continue;
@ -563,15 +566,23 @@ static void loadCommandsPrivileges(const string & fileName, bool init)
params.push_back(""); params.push_back("");
} }
if (params.size() < 4)
{
// no audit specified
params.push_back("");
}
const string & cmdName = params[0]; const string & cmdName = params[0];
const string & forward = params[1]; const string & forward = params[1];
const string & cmdPriv = params[2]; const string & cmdPriv = params[2];
const bool & audit = (params[3] == "audit");
CAdminCommand * cmd = findAdminCommand(cmdName); CAdminCommand * cmd = findAdminCommand(cmdName);
if (cmd) if (cmd)
{ {
cmd->Priv = cmdPriv; cmd->Priv = cmdPriv;
cmd->ForwardToservice = forward.substr(1, forward.size()-2); cmd->ForwardToservice = forward.substr(1, forward.size()-2);
cmd->Audit = audit;
nlinfo("ADMIN: command '%s' forwarded to [%s] has new privileges '%s'.", cmdName.c_str(), cmd->ForwardToservice.c_str(), cmdPriv.c_str()); nlinfo("ADMIN: command '%s' forwarded to [%s] has new privileges '%s'.", cmdName.c_str(), cmd->ForwardToservice.c_str(), cmdPriv.c_str());
} }
else else
@ -1609,6 +1620,7 @@ NLMISC_COMMAND(createNamedItemInBag, "create a named item in bag", "<eId> <item>
quantity = 1; quantity = 1;
} }
TLogNoContext_Item noLog;
CGameItemPtr item = CNamedItems::getInstance().createNamedItem(args[1], quantity); CGameItemPtr item = CNamedItems::getInstance().createNamedItem(args[1], quantity);
if (item == NULL) if (item == NULL)
{ {
@ -2376,16 +2388,18 @@ NLMISC_COMMAND(getPetAnimalSatiety,"Get the satiety of pet animal (petIndex in 0
return true; return true;
} }
NLMISC_COMMAND(setPetAnimalName, "Set the name of a pet animal (petIndex in 0..3)","<eid> <petIndex> <name>") NLMISC_COMMAND(setPetAnimalName, "Set the name of a pet animal","<eid> <petIndex (0..3)> [<name>]")
{ {
if (args.size () < 3) return false; if (args.size () < 2) return false;
GET_CHARACTER GET_CHARACTER
if ( c ) if ( c )
{ {
uint petIndex; uint petIndex;
fromString(args[1], petIndex); fromString(args[1], petIndex);
ucstring customName = args[2]; ucstring customName;
if (args.size () == 3)
customName = args[2];
c->setAnimalName(petIndex, customName); c->setAnimalName(petIndex, customName);
} }
@ -2932,6 +2946,29 @@ NLMISC_DYNVARIABLE (uint32, RyzomDate, "Current ryzom date")
// //
// //
// //
void audit(const CAdminCommand *cmd, const string &rawCommand, const CEntityId &eid, const string &name, const string &targetName)
{
if (cmd == NULL)
return;
CConfigFile::CVar *varHost = IService::getInstance()->ConfigFile.getVarPtr("AdminCommandAuditHost");
CConfigFile::CVar *varPage = IService::getInstance()->ConfigFile.getVarPtr("AdminCommandAuditPage");
if (varHost == NULL || varPage == NULL)
return;
string host = varHost->asString();
string page = varPage->asString();
if (host == "" || page == "")
return;
char params[1024];
sprintf(params, "action=audit&cmd=%s&raw=%s&name=(%s,%s)&target=%s", cmd->Name.c_str(), rawCommand.c_str(), eid.toString().c_str(), name.c_str(), targetName.c_str());
IThread *thread = IThread::create(new CHttpPostTask(host, page, params));
thread->start();
}
// all admin /a /b commands executed by the client go in this callback // all admin /a /b commands executed by the client go in this callback
void cbClientAdmin (NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId) void cbClientAdmin (NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
@ -3062,6 +3099,8 @@ void cbClientAdmin (NLNET::CMessage& msgin, const std::string &serviceName, NLNE
res = (string)cs_res; res = (string)cs_res;
nlinfo ("ADMIN: Player (%s,%s) will execute client admin command '%s' on target %s", eid.toString().c_str(), csName.c_str(), res.c_str(), targetName.c_str()); nlinfo ("ADMIN: Player (%s,%s) will execute client admin command '%s' on target %s", eid.toString().c_str(), csName.c_str(), res.c_str(), targetName.c_str());
audit(cmd, res, eid, csName, targetName);
CLightMemDisplayer *CmdDisplayer = new CLightMemDisplayer("CmdDisplayer"); CLightMemDisplayer *CmdDisplayer = new CLightMemDisplayer("CmdDisplayer");
CLog *CmdLogger = new CLog( CLog::LOG_NO ); CLog *CmdLogger = new CLog( CLog::LOG_NO );
CmdLogger->addDisplayer( CmdDisplayer ); CmdLogger->addDisplayer( CmdDisplayer );
@ -3585,8 +3624,11 @@ NLMISC_COMMAND( killMob, "kill a mob ( /a killMob )", "<CSR eId>" )
} }
if ( !creature->getContextualProperty().directAccessForStructMembers().attackable() ) if ( !creature->getContextualProperty().directAccessForStructMembers().attackable() )
{ {
CCharacter::sendDynamicSystemMessage( eid, "CSR_NOT_ATTACKABLE" ); if ( ! creature->checkFactionAttackable(c->getId()))
return true; {
CCharacter::sendDynamicSystemMessage( eid, "CSR_NOT_ATTACKABLE" );
return true;
}
} }
creature->getScores()._PhysicalScores[SCORES::hit_points].Current = 0; creature->getScores()._PhysicalScores[SCORES::hit_points].Current = 0;
return true; return true;
@ -5442,35 +5484,148 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
//***************** teleport //***************** teleport
//************************************************* //*************************************************
else if (command_args[0] == "teleport") else if (command_args[0] == "teleport") // teleport![x,y,z|player name|bot name]!teleport mektoub?!check pvpflag?
{ {
// args: x y z [t] if (command_args.size () < 2) return false;
if (command_args.size () < 4 ||
command_args.size () > 5 ) return false; bool pvpValid = (c->getPvPRecentActionFlag() == false || c->getPVPFlag() == false);
if (command_args.size () > 3 && command_args[3] == "1" && !pvpValid)
{
CCharacter::sendDynamicSystemMessage(c->getEntityRowId(), "PVP_TP_FORBIDEN");
return true;
}
string value = command_args[1];
vector<string> res;
sint32 x = 0, y = 0, z = 0;
float h = 0;
if ( value.find(',') != string::npos ) // Position x,y,z,a
{
explode (value, string(","), res);
if (res.size() >= 2)
{
fromString(res[0], x);
x *= 1000;
fromString(res[1], y);
y *= 1000;
}
if (res.size() >= 3)
{
fromString(res[2], z);
z *= 1000;
}
if (res.size() >= 4)
fromString(res[3], h);
}
else
{
if ( value.find(".creature") != string::npos )
{
CSheetId creatureSheetId(value);
if( creatureSheetId != CSheetId::Unknown )
{
double minDistance = -1.;
CCreature * creature = NULL;
TMapCreatures::const_iterator it;
const TMapCreatures& creatures = CreatureManager.getCreature();
for( it = creatures.begin(); it != creatures.end(); ++it )
{
CSheetId sheetId = (*it).second->getType();
if( sheetId == creatureSheetId )
{
double distance = PHRASE_UTILITIES::getDistance( c->getEntityRowId(), (*it).second->getEntityRowId() );
if( !creature || (creature && distance < minDistance) )
{
creature = (*it).second;
minDistance = distance;
}
}
}
if( creature )
{
x = creature->getState().X();
y = creature->getState().Y();
z = creature->getState().Z();
h = creature->getState().Heading();
}
}
else
{
nlwarning ("<Position> '%s' is an invalid creature", value.c_str());
}
}
else
{
sint32 x; CEntityBase *entityBase = PlayerManager.getCharacterByName (CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), value));
sint32 y; if (entityBase == 0)
sint32 z; {
float t; // try to find the bot name
fromString(command_args[1], x); vector<TAIAlias> aliases;
fromString(command_args[2], y); CAIAliasTranslator::getInstance()->getNPCAliasesFromName( value, aliases );
fromString(command_args[3], z); if ( aliases.empty() )
if (command_args.size() > 4) {
nldebug ("<Position> Ignoring attempt to teleport because no NPC found matching name '%s'", value.c_str());
return true;
}
TAIAlias alias = aliases[0];
const CEntityId & botId = CAIAliasTranslator::getInstance()->getEntityId (alias);
if ( botId != CEntityId::Unknown )
{
entityBase = CreatureManager.getCreature (botId);
}
else
{
nlwarning ("'%s' has no eId. Is it Spawned???", value.c_str());
return true;
}
}
if (entityBase != 0)
{
x = entityBase->getState().X + sint32 (cos (entityBase->getState ().Heading) * 2000);
y = entityBase->getState().Y + sint32 (sin (entityBase->getState ().Heading) * 2000);
z = entityBase->getState().Z;
h = entityBase->getState().Heading;
}
}
}
if (x == 0 && y == 0 && z == 0)
{ {
fromString(command_args[4], t); nlwarning ("'%s' is a bad value for position, don't change position", value.c_str());
return true;
} }
CContinent * cont = CZoneManager::getInstance().getContinent(x,y);
bool allowPetTp = false;
if (command_args.size () == 3 && command_args[2] == "1")
allowPetTp = true;
if (allowPetTp)
c->allowNearPetTp();
else else
c->forbidNearPetTp();
// Respawn player if dead
if (c->isDead())
{ {
t = c->getState().Heading; PROGRESSIONPVP::CCharacterProgressionPVP::getInstance()->playerRespawn(c);
// apply respawn effects because user is dead
c->applyRespawnEffects();
} }
NLNET::CMessage msgout( "TELEPORT_PLAYER" ); c->teleportCharacter(x,y,z,allowPetTp,true,h);
msgout.serial( const_cast<CEntityId &>(c->getId()) );
msgout.serial( const_cast<sint32 &>(x) ); if ( cont )
msgout.serial( const_cast<sint32 &>(y) ); {
msgout.serial( const_cast<sint32 &>(z) ); c->getRespawnPoints().addDefaultRespawnPoint( CONTINENT::TContinent(cont->getId()) );
msgout.serial( const_cast<float &>(t) ); }
sendMessageViaMirror( "EGS", msgout );
} }
//************************************************* //*************************************************
@ -8434,6 +8589,21 @@ NLMISC_COMMAND (resetName, "Reset your name; undo a temporary rename", "<user id
return true; return true;
} }
//----------------------------------------------------------------------------
NLMISC_COMMAND(showOnline, "Set friend visibility", "<user id> <mode=0,1,2>")
{
if (args.size() < 2) return false;
GET_CHARACTER;
uint8 mode = 0;
NLMISC::fromString(args[1], mode);
if (mode < NB_FRIEND_VISIBILITY)
{
c->setFriendVisibility((TFriendVisibility)mode);
}
return true;
}
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
NLMISC_COMMAND (lockItem, "Lock/unlock item in inventory", "<user id> <inventory> <slot> <lock=0,1>") NLMISC_COMMAND (lockItem, "Lock/unlock item in inventory", "<user id> <inventory> <slot> <lock=0,1>")
{ {
@ -8593,4 +8763,4 @@ NLMISC_COMMAND(setSimplePhrase, "Set an IOS phrase", "<id> <phrase> [<language c
msgout.serial(lang); msgout.serial(lang);
sendMessageViaMirror("IOS", msgout); sendMessageViaMirror("IOS", msgout);
return true; return true;
} }

@ -34,6 +34,7 @@ struct CAdminCommand
bool AddEId; bool AddEId;
std::string Priv; std::string Priv;
std::string ForwardToservice; std::string ForwardToservice;
bool Audit;
}; };
// //

@ -336,6 +336,10 @@ bool CBuildingPhysicalGuild::isUserAllowed(CCharacter * user, uint16 ownerId, ui
nlassert( user ); nlassert( user );
nlassert( ownerId < _Guilds.size() ); nlassert( ownerId < _Guilds.size() );
nlassert( roomIdx < _Template->Rooms.size() ); nlassert( roomIdx < _Template->Rooms.size() );
if (user->isDead())
return false;
CGuild * guild = CGuildManager::getInstance()->getGuildFromId( user->getGuildId() ); CGuild * guild = CGuildManager::getInstance()->getGuildFromId( user->getGuildId() );
if ( !guild ) if ( !guild )
return false; return false;
@ -530,6 +534,9 @@ bool CBuildingPhysicalPlayer::isUserAllowed(CCharacter * user, uint16 ownerId, u
nlassert(user); nlassert(user);
nlassert(ownerId < _Players.size() ); nlassert(ownerId < _Players.size() );
if (user->isDead())
return false;
CCharacter * owner = PlayerManager.getChar( _Players[ownerId] ); CCharacter * owner = PlayerManager.getChar( _Players[ownerId] );
if (owner) if (owner)
return ( (user->getId() == _Players[ownerId]) || owner->playerHaveRoomAccess(user->getId()) ); return ( (user->getId() == _Players[ownerId]) || owner->playerHaveRoomAccess(user->getId()) );

@ -307,6 +307,10 @@ bool CRoomDestination::isUserAllowed(CCharacter * user,uint16 ownerIdx)
#ifdef NL_DEBUG #ifdef NL_DEBUG
nlassert(user); nlassert(user);
#endif #endif
if (user && user->isDead())
return false;
CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, user->getEntityRowId(), DSPropertyCELL ); CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, user->getEntityRowId(), DSPropertyCELL );
sint32 cell = mirrorCell; sint32 cell = mirrorCell;
const IRoomInstance * room = CBuildingManager::getInstance()->getRoomInstanceFromCell( cell ); const IRoomInstance * room = CBuildingManager::getInstance()->getRoomInstanceFromCell( cell );
@ -423,6 +427,9 @@ bool CExitDestination::build( const NLLIGO::IPrimitive* prim,const NLLIGO::IPrim
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
bool CExitDestination::isUserAllowed(CCharacter * user, uint16 ownerIdx) bool CExitDestination::isUserAllowed(CCharacter * user, uint16 ownerIdx)
{ {
if (user && user->isDead())
return false;
CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, user->getEntityRowId(), DSPropertyCELL ); CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, user->getEntityRowId(), DSPropertyCELL );
sint32 cell = mirrorCell; sint32 cell = mirrorCell;
const IRoomInstance * room = CBuildingManager::getInstance()->getRoomInstanceFromCell( cell ); const IRoomInstance * room = CBuildingManager::getInstance()->getRoomInstanceFromCell( cell );

@ -1114,9 +1114,8 @@ void cbClientMoveInContactLists( NLNET::CMessage& msgin, const std::string &serv
if (listOrigin == 0) if (listOrigin == 0)
{ {
NLMISC::CEntityId eid= c->getFriendByContactId(contactIdOrigin); NLMISC::CEntityId eid= c->getFriendByContactId(contactIdOrigin);
// allows the whole operation or nothing if player is not present // allows the whole operation or nothing if player does not exist
CCharacter * other = PlayerManager.getChar( eid ); if (eid != CEntityId::Unknown)
if(other)
{ {
c->removePlayerFromFriendListByEntityId(eid); c->removePlayerFromFriendListByEntityId(eid);
c->addPlayerToIgnoreList(eid); c->addPlayerToIgnoreList(eid);
@ -1124,15 +1123,14 @@ void cbClientMoveInContactLists( NLNET::CMessage& msgin, const std::string &serv
else else
{ {
// player not found => message // player not found => message
PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_OFFLINE"); PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_NOTEXIST");
} }
} }
else else
{ {
NLMISC::CEntityId eid= c->getIgnoreByContactId(contactIdOrigin); NLMISC::CEntityId eid= c->getIgnoreByContactId(contactIdOrigin);
// allows the whole operation or nothing if player is not present // allows the whole operation or nothing if player is not present
CCharacter * other = PlayerManager.getChar( eid ); if(eid != CEntityId::Unknown)
if(other)
{ {
c->removePlayerFromIgnoreListByEntityId(eid); c->removePlayerFromIgnoreListByEntityId(eid);
c->addPlayerToFriendList(eid); c->addPlayerToFriendList(eid);
@ -1140,7 +1138,7 @@ void cbClientMoveInContactLists( NLNET::CMessage& msgin, const std::string &serv
else else
{ {
// player not found => message // player not found => message
PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_OFFLINE"); PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_NOTEXIST");
} }
} }
} }
@ -2544,7 +2542,7 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
return; return;
} }
bool havePriv = p->havePriv(":DEV:SGM:GM:"); bool havePriv = p->havePriv(":DEV:SGM:GM:EM:");
bool hasChannel = false; bool hasChannel = false;
nbAnswers = 0; nbAnswers = 0;
@ -2578,9 +2576,10 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
if (!playerNames.empty()) if (!playerNames.empty())
{ {
CCharacter::sendDynamicSystemMessage( id, "WHO_CHANNEL_INTRO" );
//playerNames = "Players in channel \"" + opt + "\":" + playerNames;
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal); SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
params[0].Literal = opt;
CCharacter::sendDynamicSystemMessage( id, "WHO_CHANNEL_INTRO", params);
//playerNames = "Players in channel \"" + opt + "\":" + playerNames;
params[0].Literal = playerNames; params[0].Literal = playerNames;
CCharacter::sendDynamicSystemMessage( id, "LITERAL", params ); CCharacter::sendDynamicSystemMessage( id, "LITERAL", params );
return; return;

@ -2060,9 +2060,9 @@ uint32 CCreature::tickUpdate()
setBars(); setBars();
} }
// test again as effects can kill the entity (dots...) // test again as effects can kill the entity (dots...)
if (isDead()) if (isDead())
{ {
deathOccurs(); deathOccurs();
} }

@ -253,7 +253,7 @@ void CChangeCreatureHPImp::callback(const string &, NLNET::TServiceId sid)
//-------------------------------------------------------------- //--------------------------------------------------------------
// CChangeCreatureMaxHPImp ::callback() // CCreatureSetUrlImp ::callback()
//-------------------------------------------------------------- //--------------------------------------------------------------
void CCreatureSetUrlImp::callback(const string &, NLNET::TServiceId sid) void CCreatureSetUrlImp::callback(const string &, NLNET::TServiceId sid)
{ {

@ -504,6 +504,7 @@ void cbClientReady( CMessage& msgin, const std::string &serviceName, NLNET::TSer
if (!IsRingShard && player->havePriv(AlwaysInvisiblePriv)) if (!IsRingShard && player->havePriv(AlwaysInvisiblePriv))
{ {
c->setWhoSeesMe(uint64(0)); c->setWhoSeesMe(uint64(0));
c->setInvisibility(true);
} }
TheDataset.declareEntity( entityIndex ); // after the writing of properties to mirror TheDataset.declareEntity( entityIndex ); // after the writing of properties to mirror
@ -676,8 +677,26 @@ void finalizeClientReady( uint32 userId, uint32 index )
// for GM player, trigger a 'infos' command to remember their persistent state // for GM player, trigger a 'infos' command to remember their persistent state
if (!PlayerManager.getPlayer(uint32(c->getId().getShortId())>>4)->getUserPriv().empty()) if (!PlayerManager.getPlayer(uint32(c->getId().getShortId())>>4)->getUserPriv().empty())
CCommandRegistry::getInstance().execute(toString("infos %s", c->getId().toString().c_str()).c_str(), InfoLog(), true); {
string res = toString("infos %s", c->getId().toString().c_str()).c_str();
CLightMemDisplayer *CmdDisplayer = new CLightMemDisplayer("CmdDisplayer");
CLog *CmdLogger = new CLog( CLog::LOG_NO );
CmdLogger->addDisplayer( CmdDisplayer );
NLMISC::ICommand::execute(res, *CmdLogger, true);
const std::deque<std::string> &strs = CmdDisplayer->lockStrings ();
for (uint i = 0; i < strs.size(); i++)
{
InfoLog->displayNL("%s", trim(strs[i]).c_str());
SM_STATIC_PARAMS_1(params,STRING_MANAGER::literal);
params[0].Literal = trim(strs[i]);
CCharacter::sendDynamicSystemMessage( c->getId(), "LITERAL", params );
}
CmdDisplayer->unlockStrings();
CmdLogger->removeDisplayer (CmdDisplayer);
delete CmdDisplayer;
delete CmdLogger;
}
c->setFinalized(true); c->setFinalized(true);
} // finalizeClientReady // } // finalizeClientReady //

@ -88,6 +88,13 @@ bool CExchangeView::putItemInExchange(uint32 bagSlot, uint32 exchangeSlot, uint3
if (item->getLockedByOwner()) if (item->getLockedByOwner())
return false; return false;
// You cannot exchange genesis named items
if (item->getPhraseId().find("genesis_") == 0)
{
nlwarning("Character %s tries to sell '%s'", getCharacter()->getId().toString().c_str(), item->getPhraseId().c_str() );
return false;
}
if( getCharacter()->isAnActiveXpCatalyser(item) ) if( getCharacter()->isAnActiveXpCatalyser(item) )
return false; return false;

@ -953,6 +953,14 @@ void CGuild::putItem( CCharacter * user, uint32 slot, uint32 quantity, uint16 se
return; return;
} }
// You cannot exchange genesis named items
if (item->getPhraseId().find("genesis_") == 0)
{
nlwarning("Character %s tries to put in guild '%s'", user->getId().toString().c_str(), item->getPhraseId().c_str() );
CCharacter::sendDynamicSystemMessage( user->getId(),"GUILD_ITEM_CANT_BE_PUT" );
return;
}
// try to move the required quantity of the item // try to move the required quantity of the item
if ( CInventoryBase::moveItem( if ( CInventoryBase::moveItem(
user->getInventory(INVENTORIES::bag), slot, user->getInventory(INVENTORIES::bag), slot,

@ -98,16 +98,35 @@ class CMissionStepTalk : public IMissionStepTemplate
uint processEvent( const TDataSetRow & userRow, const CMissionEvent & event,uint subStepIndex,const TDataSetRow & giverRow ) uint processEvent( const TDataSetRow & userRow, const CMissionEvent & event,uint subStepIndex,const TDataSetRow & giverRow )
{ {
string webAppUrl;
_User = PlayerManager.getChar(getEntityIdFromRow(userRow)); _User = PlayerManager.getChar(getEntityIdFromRow(userRow));
if (_IsDynamic && _User != NULL)
{
vector<string> params = _User->getCustomMissionParams(_Dynamic);
if (params.size() < 2)
{
LOGMISSIONSTEPERROR("talk_to : invalid npc name");
return 0;
}
else
{
webAppUrl = params[0];
}
}
// not check here : they are done befor. If a talk event comes here, the step is complete // not check here : they are done befor. If a talk event comes here, the step is complete
if( event.Type == CMissionEvent::Talk ) if( event.Type == CMissionEvent::Talk )
{ {
if (!webAppUrl.empty() && _User != NULL)
_User->validateDynamicMissionStep(webAppUrl);
LOGMISSIONSTEPSUCCESS("talk_to"); LOGMISSIONSTEPSUCCESS("talk_to");
return 1; return 1;
} }
return 0; return 0;
} }
void getInitState( std::vector<uint32>& ret ) void getInitState( std::vector<uint32>& ret )
{ {
ret.clear(); ret.clear();

@ -29,6 +29,8 @@
#include "team_manager/team_manager.h" #include "team_manager/team_manager.h"
#include "player_manager/player_manager.h" #include "player_manager/player_manager.h"
#include "player_manager/player.h" #include "player_manager/player.h"
#include "creature_manager/creature_manager.h"
#include "creature_manager/creature.h"
#include "phrase_manager/area_effect.h" #include "phrase_manager/area_effect.h"
#include "aura_effect.h" #include "aura_effect.h"
@ -213,6 +215,15 @@ bool CAuraRootEffect::isEntityValidTarget(CEntityBase *entity, CEntityBase *crea
return true; return true;
} }
CCreature * creature = CreatureManager.getCreature( entity->getId() );
if (creature && creator)
{
if (creature->checkFactionAttackable( creator->getId() ))
{
return true;
}
}
return false; return false;
}// isEntityValidTarget // }// isEntityValidTarget //

@ -28,9 +28,13 @@
#include "player_manager/character.h" #include "player_manager/character.h"
#include "player_manager/player_manager.h" #include "player_manager/player_manager.h"
#include "player_manager/player.h" #include "player_manager/player.h"
#include "creature_manager/creature_manager.h"
#include "creature_manager/creature.h"
#include "range_selector.h" #include "range_selector.h"
#include "phrase_manager/effect_factory.h" #include "phrase_manager/effect_factory.h"
extern CCreatureManager CreatureManager;
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;
using namespace NLNET; using namespace NLNET;
@ -76,7 +80,7 @@ void CBounceEffect::removed()
//-------------------------------------------------------------- //--------------------------------------------------------------
// CBounceEffect::getTargetForBounce() // CBounceEffect::getTargetForBounce()
//-------------------------------------------------------------- //--------------------------------------------------------------
CEntityBase *CBounceEffect::getTargetForBounce() const CEntityBase *CBounceEffect::getTargetForBounce(CEntityBase *actor) const
{ {
// get entities around // get entities around
if (!_AffectedEntity) if (!_AffectedEntity)
@ -99,7 +103,7 @@ CEntityBase *CBounceEffect::getTargetForBounce() const
for (uint i = 0; i < entities.size() ; ++i) for (uint i = 0; i < entities.size() ; ++i)
{ {
if ( entities[i] && ( entities[i] != (CEntityBase*)(_AffectedEntity) ) && isEntityValidTarget(entities[i]) ) if ( entities[i] && ( entities[i] != (CEntityBase*)(_AffectedEntity) ) && isEntityValidTarget(entities[i], actor) )
{ {
selectedEntities.push_back(entities[i]); selectedEntities.push_back(entities[i]);
} }
@ -118,17 +122,29 @@ CEntityBase *CBounceEffect::getTargetForBounce() const
//-------------------------------------------------------------- //--------------------------------------------------------------
// CBounceEffect::isEntityValidTarget() // CBounceEffect::isEntityValidTarget()
//-------------------------------------------------------------- //--------------------------------------------------------------
bool CBounceEffect::isEntityValidTarget(CEntityBase *entity) const bool CBounceEffect::isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const
{ {
#ifdef NL_DEBUG #ifdef NL_DEBUG
nlassert(entity); nlassert(entity);
#endif #endif
if (entity->isDead())
return false;
if (entity->getId().getType() == RYZOMID::player) if (entity->getId().getType() == RYZOMID::player)
return true; return true;
if ( entity->getContextualProperty().getValue().attackable() ) if ( entity->getContextualProperty().getValue().attackable() )
return true; return true;
CCreature * creature = CreatureManager.getCreature( entity->getId() );
if (creature && actor)
{
if (creature->checkFactionAttackable( actor->getId() ))
{
return true;
}
}
return false; return false;
} // checkTargetValidity // } // checkTargetValidity //

@ -61,11 +61,11 @@ public:
virtual void removed(); virtual void removed();
/// get entity on which the attack is redirected /// get entity on which the attack is redirected
CEntityBase *getTargetForBounce() const; CEntityBase *getTargetForBounce(CEntityBase *actor) const;
private: private:
/// check entity is a valid target /// check entity is a valid target
bool isEntityValidTarget(CEntityBase *entity) const; bool isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const;
private: private:
/// affected entity /// affected entity

@ -4633,7 +4633,7 @@ void CCombatPhrase::applyBounceEffect(CEntityBase *actingEntity, sint32 attacker
} }
#endif #endif
CEntityBase *bounceTarget = bounceEffect->getTargetForBounce(); CEntityBase *bounceTarget = bounceEffect->getTargetForBounce(actingEntity);
if (!bounceTarget) if (!bounceTarget)
return; return;

@ -28,6 +28,8 @@
#include "player_manager/character.h" #include "player_manager/character.h"
#include "player_manager/player_manager.h" #include "player_manager/player_manager.h"
#include "player_manager/player.h" #include "player_manager/player.h"
#include "creature_manager/creature_manager.h"
#include "creature_manager/creature.h"
#include "range_selector.h" #include "range_selector.h"
#include "phrase_manager/effect_factory.h" #include "phrase_manager/effect_factory.h"
@ -68,14 +70,15 @@ bool CDamageAuraEffect::update(CTimerEvent * event, bool applyEffect)
{ {
// get entities in surrouding area // get entities in surrouding area
CRangeSelector entitiesSelector; CRangeSelector entitiesSelector;
entitiesSelector.buildDisc( CEntityBaseManager::getEntityBasePtr(getCreatorRowId()), _AffectedEntity->getX(), _AffectedEntity->getY(), _AuraRadius, EntityMatrix, true ); CEntityBase * actor = CEntityBaseManager::getEntityBasePtr(getCreatorRowId());
entitiesSelector.buildDisc( actor, _AffectedEntity->getX(), _AffectedEntity->getY(), _AuraRadius, EntityMatrix, true );
// create or update effect on entities returned // create or update effect on entities returned
const vector<CEntityBase*> &entities = entitiesSelector.getEntities(); const vector<CEntityBase*> &entities = entitiesSelector.getEntities();
const uint size = (uint)entities.size(); const uint size = (uint)entities.size();
for (uint i = 0; i < size ; ++i) for (uint i = 0; i < size ; ++i)
{ {
if (entities[i] && (entities[i] != (CEntityBase*)_AffectedEntity) && isEntityValidTarget(entities[i]) ) if (entities[i] && (entities[i] != (CEntityBase*)_AffectedEntity) && isEntityValidTarget(entities[i], actor) )
{ {
CEntityBase *entity = entities[i]; CEntityBase *entity = entities[i];
@ -133,7 +136,7 @@ void CDamageAuraEffect::removed()
//-------------------------------------------------------------- //--------------------------------------------------------------
// CDamageAuraEffect::removed() // CDamageAuraEffect::removed()
//-------------------------------------------------------------- //--------------------------------------------------------------
bool CDamageAuraEffect::isEntityValidTarget(CEntityBase *entity) const bool CDamageAuraEffect::isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const
{ {
#ifdef NL_DEBUG #ifdef NL_DEBUG
nlassert(entity); nlassert(entity);
@ -153,6 +156,15 @@ bool CDamageAuraEffect::isEntityValidTarget(CEntityBase *entity) const
else else
retValue = false; retValue = false;
CCreature * creature = CreatureManager.getCreature( entity->getId() );
if (retValue == false && creature && actor)
{
if (creature->checkFactionAttackable( actor->getId() ))
{
retValue = true;
}
}
if (retValue) if (retValue)
{ {
// check entity isn't invulnerable // check entity isn't invulnerable

@ -82,7 +82,7 @@ public:
private: private:
/// check entity is a valid target /// check entity is a valid target
bool isEntityValidTarget(CEntityBase *entity) const; bool isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const;
private: private:
/// cycle lenght in ticks /// cycle lenght in ticks

@ -704,7 +704,7 @@ void CMagicActionBasicDamage::launch(
{ {
CBounceEffect *bounceEffect = safe_cast<CBounceEffect *> (& (*effect)); CBounceEffect *bounceEffect = safe_cast<CBounceEffect *> (& (*effect));
bool bounce = false; bool bounce = false;
CEntityBase *bounceTarget = bounceEffect->getTargetForBounce(); CEntityBase *bounceTarget = bounceEffect->getTargetForBounce(actor);
if (bounceTarget) if (bounceTarget)
{ {
bounce = true; bounce = true;

@ -1547,15 +1547,21 @@ bool testOffensiveActionAllowed( const NLMISC::CEntityId &actorId, const NLMISC:
return true; return true;
else else
{ {
CEntityBase* actor = CreatureManager.getCreature( actorId ); CCreature* actor = CreatureManager.getCreature( actorId );
if (!actor) if (!actor)
return false; return false;
if (!actor->getContextualProperty().directAccessForStructMembers().attackable()) if (!actor->getContextualProperty().directAccessForStructMembers().attackable())
{ {
// actor is a guard or similar so cannot harm a player or a non attackable creature // actor is a guard or similar so cannot harm a player or a non attackable creature, unless faction attackable
if (targetId.getType() == RYZOMID::player || !target->getContextualProperty().directAccessForStructMembers().attackable()) if (targetId.getType() == RYZOMID::player || !target->getContextualProperty().directAccessForStructMembers().attackable())
{
if ( actor->checkFactionAttackable( targetId ) )
{
return true;
}
return false; return false;
}
else else
return true; return true;
} }
@ -1570,7 +1576,9 @@ bool testOffensiveActionAllowed( const NLMISC::CEntityId &actorId, const NLMISC:
} }
} }
switch ( targetId.getType() )
RYZOMID::TTypeId targetType = (RYZOMID::TTypeId)targetId.getType();
switch ( targetType )
{ {
case RYZOMID::player: case RYZOMID::player:
{ {
@ -1593,7 +1601,8 @@ bool testOffensiveActionAllowed( const NLMISC::CEntityId &actorId, const NLMISC:
case RYZOMID::mount: case RYZOMID::mount:
case RYZOMID::npc: case RYZOMID::npc:
{ {
if (actorId.getType() == RYZOMID::player) RYZOMID::TTypeId type = (RYZOMID::TTypeId)actorId.getType();
if (type == RYZOMID::player)
{ {
CCharacter* actor = PlayerManager.getChar( actorId ); CCharacter* actor = PlayerManager.getChar( actorId );
if ( ! actor ) if ( ! actor )
@ -1718,7 +1727,11 @@ bool validateSpellTarget( const TDataSetRow &actorRowId, const TDataSetRow &targ
// player can only heal other players // player can only heal other players
if ( getEntityIdFromRow(actorRowId).getType() == RYZOMID::player && target->getId().getType() != RYZOMID::player ) if ( getEntityIdFromRow(actorRowId).getType() == RYZOMID::player && target->getId().getType() != RYZOMID::player )
{ {
if (target->getContextualProperty().directAccessForStructMembers().attackable() ) CEntityBase * actor = CEntityBaseManager::getEntityBasePtr( actorRowId );
CCreature * creature = CreatureManager.getCreature( target->getId() );
bool bFactionAttackable = (actor && creature && creature->checkFactionAttackable( actor->getId()));
if (bFactionAttackable || target->getContextualProperty().directAccessForStructMembers().attackable() )
{ {
errorCode = "MAGIC_CANNOT_CAST_ON_ENEMY"; errorCode = "MAGIC_CANNOT_CAST_ON_ENEMY";
// nldebug("validateSpellTarget for entity %s returning false because %s MAGIC_CANNOT_CAST_ON_ENEMY",getEntityIdFromRow(actorRowId).toString().c_str(),TheDataset.getEntityId(targetRowId).toString().c_str()); // nldebug("validateSpellTarget for entity %s returning false because %s MAGIC_CANNOT_CAST_ON_ENEMY",getEntityIdFromRow(actorRowId).toString().c_str(),TheDataset.getEntityId(targetRowId).toString().c_str());

@ -34,7 +34,7 @@
#include "player_manager/character.h" #include "player_manager/character.h"
#include "world_instances.h" #include "world_instances.h"
#include "player_manager/player.h" #include "player_manager/player.h"
#include "creature_manager/creature_manager.h"
#include "egs_sheets/egs_sheets.h" #include "egs_sheets/egs_sheets.h"
////////////// //////////////
@ -49,6 +49,7 @@ using namespace NLNET;
////////////// //////////////
extern CRandom RandomGenerator; extern CRandom RandomGenerator;
extern CPlayerManager PlayerManager; extern CPlayerManager PlayerManager;
extern CCreatureManager CreatureManager;
//-------------------------------------------------------------- //--------------------------------------------------------------
@ -130,10 +131,14 @@ bool CSpecialPowerTaunt::validate(std::string &errorCode)
} }
if (!entity->getContextualProperty().directAccessForStructMembers().attackable()) if (!entity->getContextualProperty().directAccessForStructMembers().attackable())
{ {
PHRASE_UTILITIES::sendDynamicSystemMessage(_ActorRowId, "POWER_TAUNT_TARGET_NOT_ATTACKABLE"); CCreature * creature = CreatureManager.getCreature( entity->getId() );
if ( ! creature->checkFactionAttackable(actor->getId()))
{
PHRASE_UTILITIES::sendDynamicSystemMessage(_ActorRowId, "POWER_TAUNT_TARGET_NOT_ATTACKABLE");
DEBUGLOG("<CSpecialPowerTaunt::validate> Target not attackable"); DEBUGLOG("<CSpecialPowerTaunt::validate> Target not attackable");
return false; return false;
}
} }
return true; return true;

@ -596,6 +596,8 @@ CCharacter::CCharacter(): CEntityBase(false),
_CurrentParryLevel = 1; _CurrentParryLevel = 1;
_BaseParryLevel = 1; _BaseParryLevel = 1;
_BaseResistance = 1;
_SkillUsedForDodge = SKILLS::SF; _SkillUsedForDodge = SKILLS::SF;
_CurrentParrySkill = BarehandCombatSkill; _CurrentParrySkill = BarehandCombatSkill;
@ -671,6 +673,8 @@ CCharacter::CCharacter(): CEntityBase(false),
_CustomMissionsParams.clear(); _CustomMissionsParams.clear();
_FriendVisibility = VisibleToAll;
initDatabase(); initDatabase();
} // CCharacter // } // CCharacter //
@ -1414,6 +1418,7 @@ uint32 CCharacter::tickUpdate()
} }
} }
bool updatePVP = false;
{ {
H_AUTO(CharacterUpdateOutpost); H_AUTO(CharacterUpdateOutpost);
@ -1425,6 +1430,7 @@ uint32 CCharacter::tickUpdate()
{ {
stopOutpostLeavingTimer(); stopOutpostLeavingTimer();
setOutpostAlias(0); setOutpostAlias(0);
updatePVP = true;
} }
CSmartPtr<COutpost> outpost = COutpostManager::getInstance().getOutpostFromAlias( outpostAlias ); CSmartPtr<COutpost> outpost = COutpostManager::getInstance().getOutpostFromAlias( outpostAlias );
@ -1435,10 +1441,12 @@ uint32 CCharacter::tickUpdate()
{ {
stopOutpostLeavingTimer(); stopOutpostLeavingTimer();
setOutpostAlias(0); setOutpostAlias(0);
updatePVP = true;
} }
else else
{ {
outpost->fillCharacterOutpostDB(this); outpost->fillCharacterOutpostDB(this);
updatePVP = true;
} }
} }
} }
@ -1447,26 +1455,27 @@ uint32 CCharacter::tickUpdate()
{ {
H_AUTO(CharacterUpdatePVPMode); H_AUTO(CharacterUpdatePVPMode);
if (_PVPSafeLastTimeChange + 20 < CTickEventHandler::getGameCycle()) if (_PVPSafeLastTimeChange + 20 < CTickEventHandler::getGameCycle() || updatePVP)
{ {
bool update = false;
_PVPSafeLastTimeChange = CTickEventHandler::getGameCycle(); _PVPSafeLastTimeChange = CTickEventHandler::getGameCycle();
if (_PVPSafeLastTime != getSafeInPvPSafeZone()) if (_PVPSafeLastTime != getSafeInPvPSafeZone())
{ {
_PVPSafeLastTime = !_PVPSafeLastTime; _PVPSafeLastTime = !_PVPSafeLastTime;
update = true; updatePVP = true;
} }
if (_PVPInSafeZoneLastTime != CPVPManager2::getInstance()->inSafeZone(getPosition())) if (_PVPInSafeZoneLastTime != CPVPManager2::getInstance()->inSafeZone(getPosition()))
{ {
_PVPInSafeZoneLastTime = !_PVPInSafeZoneLastTime; _PVPInSafeZoneLastTime = !_PVPInSafeZoneLastTime;
update = true; updatePVP = true;
} }
if (update) { if (updatePVP)
{
CPVPManager2::getInstance()->setPVPModeInMirror(this); CPVPManager2::getInstance()->setPVPModeInMirror(this);
updatePVPClanVP(); updatePVPClanVP();
_HaveToUpdatePVPMode = false;
} }
} }
@ -1484,7 +1493,7 @@ uint32 CCharacter::tickUpdate()
if( getPvPRecentActionFlag() == false ) if( getPvPRecentActionFlag() == false )
{ {
CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, TheDataset.getDataSetRow(_Id), DSPropertyPVP_MODE ); CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode( TheDataset, TheDataset.getDataSetRow(_Id), DSPropertyEVENT_FACTION_ID );
if( propPvpMode.getValue()&PVP_MODE::PvpFactionFlagged ) if( propPvpMode.getValue()&PVP_MODE::PvpFactionFlagged )
{ {
CPVPManager2::getInstance()->setPVPModeInMirror(this); CPVPManager2::getInstance()->setPVPModeInMirror(this);
@ -1721,6 +1730,8 @@ void CCharacter::deathOccurs( void )
CPVPManager2::getInstance()->playerDies(this); CPVPManager2::getInstance()->playerDies(this);
CBuildingManager::getInstance()->removeTriggerRequest(getEntityRowId());
if( _TimeDeath < CTickEventHandler::getGameTime() ) if( _TimeDeath < CTickEventHandler::getGameTime() )
{ {
if (_Mode.getValue().Mode == MBEHAV::DEATH) if (_Mode.getValue().Mode == MBEHAV::DEATH)
@ -2878,14 +2889,7 @@ void CCharacter::postLoadTreatment()
{ {
tickets[ slot ] = true; tickets[ slot ] = true;
// init pet inventory initPetInventory(i);
const uint32 petMaxWeight = 0xFFFFFFFF; // no weight limit
const uint32 petMaxBulk = _PlayerPets[ i ].getAnimalMaxBulk();
const INVENTORIES::TInventory petInvId = (INVENTORIES::TInventory)(i + INVENTORIES::pet_animal);
CPetInventory *petInventory = dynamic_cast<CPetInventory*> ((CInventoryBase*)_Inventory[petInvId]);
if (petInventory)
petInventory->initPetInventory( i, petMaxWeight, petMaxBulk );
} }
} }
} }
@ -3000,6 +3004,13 @@ void CCharacter::postLoadTreatment()
computeMiscBonus(); computeMiscBonus();
} }
CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( getId() ));
if (!p->isTrialPlayer())
{
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setLevel(_PropertyDatabase, 250);
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setCount(_PropertyDatabase, 999);
}
{ {
H_AUTO(CItemServiceManager); H_AUTO(CItemServiceManager);
CItemServiceManager::getInstance()->initPersistentServices(this); CItemServiceManager::getInstance()->initPersistentServices(this);
@ -5200,15 +5211,10 @@ bool CCharacter::addCharacterAnimal( const CSheetId& PetTicket, uint32 Price, CG
pet.Slot = ptr->getInventorySlot(); pet.Slot = ptr->getInventorySlot();
// init pet inventory // init pet inventory
const uint32 petMaxWeight = 0xFFFFFFFF; // no weight limit if ( ! initPetInventory( i ))
const uint32 petMaxBulk = _PlayerPets[ i ].getAnimalMaxBulk(); {
const INVENTORIES::TInventory petInvId = (INVENTORIES::TInventory)(i + INVENTORIES::pet_animal);
CPetInventory *petInventory = dynamic_cast<CPetInventory*> ((CInventoryBase*)_Inventory[petInvId]);
if (petInventory)
petInventory->initPetInventory( i, petMaxWeight, petMaxBulk );
else
return false; return false;
}
return spawnCharacterAnimal( i ); return spawnCharacterAnimal( i );
} }
@ -6356,7 +6362,7 @@ void CCharacter::removePetCharacterAfterDeath( uint32 index )
{ {
TLogContext_Item_PetDespawn logContext(_Id); TLogContext_Item_PetDespawn logContext(_Id);
// pet founded // pet founded
if( index < MAX_PACK_ANIMAL ) if( index < MAX_INVENTORY_ANIMAL )
{ {
// reset despawn timer // reset despawn timer
// _PropertyDatabase.setProp( _DataIndexReminder->PACK_ANIMAL.BEAST[index].DESPAWN, 0 ); // _PropertyDatabase.setProp( _DataIndexReminder->PACK_ANIMAL.BEAST[index].DESPAWN, 0 );
@ -6765,12 +6771,15 @@ void CCharacter::setAnimalName( uint8 petIndex, ucstring customName )
animal.setCustomName(customName); animal.setCustomName(customName);
sendPetCustomNameToClient(petIndex); sendPetCustomNameToClient(petIndex);
TDataSetRow row = animal.SpawnedPets; if ( ! customName.empty())
NLNET::CMessage msgout("CHARACTER_NAME"); {
msgout.serial(row); TDataSetRow row = animal.SpawnedPets;
msgout.serial(customName); NLNET::CMessage msgout("CHARACTER_NAME");
sendMessageViaMirror("IOS", msgout); msgout.serial(row);
msgout.serial(customName);
sendMessageViaMirror("IOS", msgout);
}
} }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
@ -6932,7 +6941,10 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
uint32 ringCatalyserLvl = 0; uint32 ringCatalyserLvl = 0;
uint32 ringCatalyserCount = 0; uint32 ringCatalyserCount = 0;
if( addXpMode != AddXpToSkillBranch ) // Don't take away cats if free trial limit reached and there is no DP.
bool bConsumeCats = ! ( bFreeTrialLimitReached && _DeathPenalties->isNull() );
if( bConsumeCats && (addXpMode != AddXpToSkillBranch) )
{ {
if( _XpCatalyserSlot != INVENTORIES::INVALID_INVENTORY_SLOT ) if( _XpCatalyserSlot != INVENTORIES::INVALID_INVENTORY_SLOT )
{ {
@ -6952,6 +6964,12 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
} }
} }
} }
if (!p->isTrialPlayer())
{
xpBonus = XpGain;
}
XpGain += xpBonus + ringXpBonus; XpGain += xpBonus + ringXpBonus;
// update death penalty // update death penalty
@ -8869,7 +8887,7 @@ void CCharacter::setDatabase()
_IneffectiveAuras.activate(); _IneffectiveAuras.activate();
_ConsumableOverdoseEndDates.activate(); _ConsumableOverdoseEndDates.activate();
// init the RRPs // init the RRPs
//RingRewarsdPoints.initDb(); //RingRewardPoints.initDb();
}// setDatabase // }// setDatabase //
@ -8931,7 +8949,8 @@ void CCharacter::startTradeItemSession( uint16 session )
nlwarning("fame %u is INVALID",(uint)bot->getRace() ); nlwarning("fame %u is INVALID",(uint)bot->getRace() );
fame = MinFameToTrade; fame = MinFameToTrade;
} }
else if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
if ( (bot->getOrganization() == 0 && fame < MinFameToTrade) || (bot->getOrganization() != 0 && bot->getOrganization() != getOrganization()) )
{ {
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot); SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) ); params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
@ -8939,6 +8958,9 @@ void CCharacter::startTradeItemSession( uint16 session )
npcTellToPlayerEx( bot->getEntityRowId(),_EntityRowId,txt ); npcTellToPlayerEx( bot->getEntityRowId(),_EntityRowId,txt );
return; return;
} }
else if (bot->getOrganization() != 0 && bot->getOrganization() == getOrganization())
fame = 0;
float fameFactor = 1.0f; float fameFactor = 1.0f;
if(bot->getForm()->getFaction() != CStaticFames::INVALID_FACTION_INDEX) if(bot->getForm()->getFaction() != CStaticFames::INVALID_FACTION_INDEX)
@ -9036,7 +9058,8 @@ void CCharacter::startTradePhrases(uint16 session)
{ {
nlwarning("fame %u is INVALID",(uint)bot->getRace() ); nlwarning("fame %u is INVALID",(uint)bot->getRace() );
} }
if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
if ( (bot->getOrganization() == 0 && fame < MinFameToTrade) || (bot->getOrganization() != 0 && bot->getOrganization() != getOrganization()) )
{ {
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot); SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) ); params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
@ -9045,7 +9068,6 @@ void CCharacter::startTradePhrases(uint16 session)
return; return;
} }
// *** Set right rolemaster flags and race in Database // *** Set right rolemaster flags and race in Database
uint8 flags = 0; uint8 flags = 0;
if( bot->isSellingCharacteristics() ) if( bot->isSellingCharacteristics() )
@ -9806,7 +9828,8 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
nlwarning("fame %u is INVALID",(uint)bot->getRace() ); nlwarning("fame %u is INVALID",(uint)bot->getRace() );
fame = MinFameToTrade; fame = MinFameToTrade;
} }
else if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
if ( (bot->getOrganization() == 0 && fame < MinFameToTrade) || (bot->getOrganization() != 0 && bot->getOrganization() != getOrganization()) )
{ {
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot); SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) ); params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
@ -9818,6 +9841,8 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
return; return;
} }
else if (bot->getOrganization() != 0 && bot->getOrganization() == getOrganization())
fame = 0;
CInventoryPtr child = _Inventory[ inv ]; CInventoryPtr child = _Inventory[ inv ];
if( child->getSlotCount() > slot && child->getItem( slot ) != NULL ) if( child->getSlotCount() > slot && child->getItem( slot ) != NULL )
@ -9853,6 +9878,13 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
return; return;
} }
// You cannot exchange genesis named items
if (item->getPhraseId().find("genesis_") == 0)
{
nlwarning("Character %s tries to sell '%s'", _Id.toString().c_str(), item->getPhraseId().c_str() );
return;
}
if( ! ITEMFAMILY::isSellableByPlayer( itemForm->Family ) ) if( ! ITEMFAMILY::isSellableByPlayer( itemForm->Family ) )
{ {
nlwarning("<CCharacter sellItem> character %s try to sell an unsealable item %s, must not permited by client", _Id.toString().c_str(), sheet.toString().c_str() ); nlwarning("<CCharacter sellItem> character %s try to sell an unsealable item %s, must not permited by client", _Id.toString().c_str(), sheet.toString().c_str() );
@ -10206,7 +10238,7 @@ void CCharacter::setOrganizationStatus(uint32 status)
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
void CCharacter::changeOrganizationStatus(sint32 status) void CCharacter::changeOrganizationStatus(sint32 status)
{ {
if (status < 0 && abs(status) > _OrganizationStatus) if (status < 0 && abs(status) > (sint32)_OrganizationStatus)
_OrganizationStatus = 0; _OrganizationStatus = 0;
else else
_OrganizationStatus += status; _OrganizationStatus += status;
@ -10216,7 +10248,7 @@ void CCharacter::changeOrganizationStatus(sint32 status)
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
void CCharacter::changeOrganizationPoints(sint32 points) void CCharacter::changeOrganizationPoints(sint32 points)
{ {
if (points < 0 && abs(points) > _OrganizationPoints) if (points < 0 && abs(points) > (sint32)_OrganizationPoints)
_OrganizationPoints = 0; _OrganizationPoints = 0;
else else
_OrganizationPoints += points; _OrganizationPoints += points;
@ -11161,14 +11193,14 @@ bool CCharacter::validateExchange()
sint32 ticketDelta = c->_ExchangeView->getPetTicketExchanged( ITEM_TYPE::MEKTOUB_PACKER_TICKET ) - _ExchangeView->getPetTicketExchanged( ITEM_TYPE::MEKTOUB_PACKER_TICKET ); sint32 ticketDelta = c->_ExchangeView->getPetTicketExchanged( ITEM_TYPE::MEKTOUB_PACKER_TICKET ) - _ExchangeView->getPetTicketExchanged( ITEM_TYPE::MEKTOUB_PACKER_TICKET );
if( !checkAnimalCount( packerSheet, false, ticketDelta ) ) if( !checkAnimalCount( packerSheet, false, ticketDelta ) )
{ {
sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()"); sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
c->sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX"); c->sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
invalidateExchange(); invalidateExchange();
return false; return false;
} }
if( !c->checkAnimalCount( packerSheet, false, -ticketDelta ) ) if( !c->checkAnimalCount( packerSheet, false, -ticketDelta ) )
{ {
c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()"); c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX"); sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
invalidateExchange(); invalidateExchange();
return false; return false;
@ -11180,14 +11212,14 @@ bool CCharacter::validateExchange()
sint32 ticketDelta = c->_ExchangeView->getPetTicketExchanged(ITEM_TYPE::MEKTOUB_MOUNT_TICKET) - _ExchangeView->getPetTicketExchanged(ITEM_TYPE::MEKTOUB_MOUNT_TICKET); sint32 ticketDelta = c->_ExchangeView->getPetTicketExchanged(ITEM_TYPE::MEKTOUB_MOUNT_TICKET) - _ExchangeView->getPetTicketExchanged(ITEM_TYPE::MEKTOUB_MOUNT_TICKET);
if( !checkAnimalCount( mountSheet, false, ticketDelta ) ) if( !checkAnimalCount( mountSheet, false, ticketDelta ) )
{ {
sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()"); sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
c->sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX"); c->sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
invalidateExchange(); invalidateExchange();
return false; return false;
} }
if( !c->checkAnimalCount( mountSheet, false, -ticketDelta ) ) if( !c->checkAnimalCount( mountSheet, false, -ticketDelta ) )
{ {
c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()"); c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX"); sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
invalidateExchange(); invalidateExchange();
return false; return false;
@ -11285,21 +11317,23 @@ void CCharacter::removeExchangeItems(vector<CGameItemPtr >& itemRemoved, vector<
// addExchangeItems // addExchangeItems
// //
//----------------------------------------------- //-----------------------------------------------
void CCharacter::addExchangeItems(CCharacter* trader,vector<CGameItemPtr >& itemToAdd, vector< CPetAnimal >& playerPetsAdd) void CCharacter::addExchangeItems(CCharacter* trader,vector<CGameItemPtr >& itemToAdd, vector< CPetAnimal >& playerPetsAdded)
{ {
// inform AI // inform AI
CPetSetOwner msgAI; CPetSetOwner msgAI;
bool updatePetDataBase = false; bool updatePetDataBase = false;
for( uint32 p = 0; p < playerPetsAdd.size(); ++p ) for( uint32 p = 0; p < playerPetsAdded.size(); ++p )
{ {
sint32 i = getFreePetSlot(); sint32 i = getFreePetSlot();
if( i >= 0 ) if( i >= 0 )
{ {
_PlayerPets[ i ] = playerPetsAdd[ p ]; _PlayerPets[ i ] = playerPetsAdded[ p ];
_PlayerPets[ i ].OwnerId = _Id; _PlayerPets[ i ].OwnerId = _Id;
initPetInventory(i);
if( _PlayerPets[ i ].PetStatus == CPetAnimal::waiting_spawn ) if( _PlayerPets[ i ].PetStatus == CPetAnimal::waiting_spawn )
{ {
spawnCharacterAnimal( i ); spawnCharacterAnimal( i );
@ -13567,7 +13601,7 @@ void CCharacter::sendUrl(const string &url, const string &salt)
if (!salt.empty()) if (!salt.empty())
{ {
string checksum = salt+url; string checksum = salt+url;
control = "&hmac="+getHMacSHA1((uint8*)&url[0], (uint32)url.size(), (uint8*)&salt[0], (uint32)salt.size()).toString();; control = "&hmac="+getHMacSHA1((uint8*)&url[0], (uint32)url.size(), (uint8*)&salt[0], (uint32)salt.size()).toString();
} }
nlinfo(url.c_str()); nlinfo(url.c_str());
@ -14309,16 +14343,14 @@ void CCharacter::setAuraFlagDates()
const NLMISC::TGameCycle time = CTickEventHandler::getGameCycle(); const NLMISC::TGameCycle time = CTickEventHandler::getGameCycle();
uint32 flag = BRICK_FLAGS::Aura - BRICK_FLAGS::BeginPowerFlags; uint32 flag = BRICK_FLAGS::Aura - BRICK_FLAGS::BeginPowerFlags;
if ( (_ForbidAuraUseEndDate > time) && (_ForbidAuraUseEndDate - time < 72000) ) if ( (_ForbidAuraUseEndDate < time) || (_ForbidAuraUseEndDate - time > 72000) )
{ {
_PowerFlagTicks[flag].StartTick = _ForbidAuraUseStartDate; _ForbidAuraUseStartDate = 0;
_PowerFlagTicks[flag].EndTick = _ForbidAuraUseEndDate; _ForbidAuraUseEndDate = 0;
}
else
{
_PowerFlagTicks[flag].StartTick = 0;
_PowerFlagTicks[flag].EndTick = 0;
} }
_PowerFlagTicks[flag].StartTick = _ForbidAuraUseStartDate;
_PowerFlagTicks[flag].EndTick = _ForbidAuraUseEndDate;
} // setAuraFlagDates // } // setAuraFlagDates //
@ -14605,28 +14637,32 @@ uint32 CCharacter::getCarriedWeight()
} }
//-------------------------------------------------------------- //--------------------------------------------------------------
// CCharacter::getResistScore() // CCharacter::getMagicResistance()
//--------------------------------------------------------------
uint32 CCharacter::getMagicResistance(RESISTANCE_TYPE::TResistanceType magicResistanceType) const
{
uint32 val = getUnclampedMagicResistance(magicResistanceType);
NLMISC::clamp( val, (uint32)0, (uint32)((_BaseResistance + MaxMagicResistanceBonus) * 100) );
return val;
}
//--------------------------------------------------------------
// CCharacter::getMagicResistance()
//-------------------------------------------------------------- //--------------------------------------------------------------
uint32 CCharacter::getMagicResistance(EFFECT_FAMILIES::TEffectFamily effectFamily) uint32 CCharacter::getMagicResistance(EFFECT_FAMILIES::TEffectFamily effectFamily)
{ {
RESISTANCE_TYPE::TResistanceType resistanceType = EFFECT_FAMILIES::getAssociatedResistanceType(effectFamily); RESISTANCE_TYPE::TResistanceType resistanceType = EFFECT_FAMILIES::getAssociatedResistanceType(effectFamily);
if(resistanceType==RESISTANCE_TYPE::None) return getMagicResistance(resistanceType);
return 0; }
else
return _MagicResistance[resistanceType];
} // getResistScore //
//-------------------------------------------------------------- //--------------------------------------------------------------
// CCharacter::getResistScore() // CCharacter::getMagicResistance()
//-------------------------------------------------------------- //--------------------------------------------------------------
uint32 CCharacter::getMagicResistance(DMGTYPE::EDamageType dmgType) uint32 CCharacter::getMagicResistance(DMGTYPE::EDamageType dmgType)
{ {
RESISTANCE_TYPE::TResistanceType resistanceType = DMGTYPE::getAssociatedResistanceType(dmgType); RESISTANCE_TYPE::TResistanceType resistanceType = DMGTYPE::getAssociatedResistanceType(dmgType);
if(resistanceType==RESISTANCE_TYPE::None) return getMagicResistance(resistanceType);
return 0; }
else
return _MagicResistance[resistanceType];
} // getResistScore //
//-------------------------------------------------------------- //--------------------------------------------------------------
// addPlayerToFriendList // addPlayerToFriendList
@ -14650,20 +14686,52 @@ void CCharacter::addPlayerToIgnoreList(const ucstring &name)
TCharConnectionState CCharacter::isFriendCharVisualyOnline(const NLMISC::CEntityId &friendId) TCharConnectionState CCharacter::isFriendCharVisualyOnline(const NLMISC::CEntityId &friendId)
{ {
TCharConnectionState ret = ccs_offline; TCharConnectionState ret = ccs_offline;
if (CEntityIdTranslator::getInstance()->isEntityOnline(friendId)) if (CEntityIdTranslator::getInstance()->isEntityOnline(friendId))
{ {
if ( PlayerManager.hasBetterCSRGrade(friendId, _Id, true)) if ( PlayerManager.hasBetterCSRGrade(friendId, _Id, true))
{
// better CSR grade return always 'offline' status // better CSR grade return always 'offline' status
return ccs_offline; return ccs_offline;
}
ret = ccs_online; ret = ccs_online;
} }
// Handle friend preference setting
CCharacter *friendChar = PlayerManager.getChar(friendId);
if (friendChar != NULL)
{
volatile TFriendVisibility friendMode = friendChar->getFriendVisibility();
switch (friendMode)
{
case VisibleToGuildOnly:
{
uint32 fgid = friendChar->getGuildId();
uint32 mgid = this->getGuildId();
bool inSameGuild = (mgid != 0) && (fgid == mgid);
if ( ! inSameGuild)
{
return ccs_offline;
}
}
break;
case VisibleToGuildAndFriends:
if (this->isIgnoredBy(friendId))
{
return ccs_offline;
}
break;
case VisibleToAll: // fallthrough
default:
break; // no-op
}
}
// Additional online check for ring shard : // Additional online check for ring shard :
// - a contact is online only if it is in the same ring session // - a contact is online only if it is in the same ring session
if (ret == ccs_online && IsRingShard) if (ret == ccs_online && IsRingShard)
{ {
CCharacter *friendChar = PlayerManager.getChar(friendId);
if (friendChar == NULL) // not found ! set offline if (friendChar == NULL) // not found ! set offline
ret = ccs_offline; ret = ccs_offline;
else else
@ -14849,7 +14917,7 @@ void CCharacter::addPlayerToFriendList(const NLMISC::CEntityId &id)
// if player not found // if player not found
if (id == CEntityId::Unknown) if (id == CEntityId::Unknown)
{ {
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE"); PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_NOTEXIST");
return; return;
} }
@ -14921,12 +14989,12 @@ void CCharacter::addPlayerToLeagueList(const NLMISC::CEntityId &id)
// if player not found // if player not found
if (id == CEntityId::Unknown) if (id == CEntityId::Unknown)
{ {
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE"); PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_NOTEXIST");
return; return;
} }
// check not already in list // check not already in list
const uint size = _LeagueList.size(); const uint size = (uint)_LeagueList.size();
for ( uint i =0 ; i < size ; ++i) for ( uint i =0 ; i < size ; ++i)
{ {
if ( _LeagueList[i].EntityId.getShortId() == id.getShortId()) if ( _LeagueList[i].EntityId.getShortId() == id.getShortId())
@ -14990,14 +15058,12 @@ void CCharacter::addPlayerToLeagueList(const NLMISC::CEntityId &id)
//-------------------------------------------------------------- //--------------------------------------------------------------
void CCharacter::addPlayerToIgnoreList(const NLMISC::CEntityId &id) void CCharacter::addPlayerToIgnoreList(const NLMISC::CEntityId &id)
{ {
// if player not found if (id == CEntityId::Unknown)
// Boris 2006-09-19 : allow adding offline player to ignore list {
// if (id == CEntityId::Unknown || PlayerManager.getChar(id)==NULL) // player not found => message
// { PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_NOTEXIST");
// // player not found => message return;
// PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE"); }
// return;
// }
// check not already ignored // check not already ignored
const uint size = (uint)_IgnoreList.size(); const uint size = (uint)_IgnoreList.size();
@ -15416,25 +15482,50 @@ void CCharacter::contactListRefChange(const NLMISC::CEntityId &id, TConctactList
} }
//--------------------------------------------------------------
// CCharacter::isIgnoredBy()
//--------------------------------------------------------------
bool CCharacter::isIgnoredBy(const NLMISC::CEntityId &id)
{
const uint size = (uint)_IsIgnoredBy.size();
for (uint i = 0; i < size; ++i)
{
if (_IsIgnoredBy[i].getShortId() == id.getShortId())
{
return true;
}
}
return false;
}
//-------------------------------------------------------------- //--------------------------------------------------------------
// CCharacter::referencedAsFriendBy() // CCharacter::isFriendOf()
//-------------------------------------------------------------- //--------------------------------------------------------------
void CCharacter::referencedAsFriendBy( const NLMISC::CEntityId &id) bool CCharacter::isFriendOf(const NLMISC::CEntityId &id)
{ {
// check this entity isn't already in the list
const uint size = (uint)_IsFriendOf.size(); const uint size = (uint)_IsFriendOf.size();
for ( uint i =0 ; i < size ; ++i) for (uint i = 0 ; i < size ; ++i)
{ {
if ( _IsFriendOf[i].getShortId() == id.getShortId()) if (_IsFriendOf[i].getShortId() == id.getShortId())
{ {
return; return true;
} }
} }
return false;
}
//--------------------------------------------------------------
// CCharacter::referencedAsFriendBy()
//--------------------------------------------------------------
void CCharacter::referencedAsFriendBy( const NLMISC::CEntityId &id)
{
if (isFriendOf(id))
{
return;
}
// not found -> add it // not found -> add it
_IsFriendOf.push_back(id); _IsFriendOf.push_back(id);
} }
//-------------------------------------------------------------- //--------------------------------------------------------------
@ -17454,6 +17545,18 @@ void CCharacter::pvpActionMade()
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
void CCharacter::setPVPFlagDatabase() void CCharacter::setPVPFlagDatabase()
{ {
// Fix for when negative ticks were saved
if ( (_PVPRecentActionTime > CTickEventHandler::getGameCycle())
|| (_PVPFlagLastTimeChange > CTickEventHandler::getGameCycle())
|| (_PVPFlagTimeSettedOn > CTickEventHandler::getGameCycle() + TimeForSetPVPFlag) )
{
_PVPRecentActionTime = 0;
_PVPFlagLastTimeChange = 0;
_PVPFlagTimeSettedOn = 0;
_PVPSafeLastTimeChange = 0;
_PVPFlag = false;
}
uint32 activationTime; uint32 activationTime;
if( _PVPFlag == true ) if( _PVPFlag == true )
activationTime = _PVPFlagLastTimeChange + TimeForSetPVPFlag; activationTime = _PVPFlagLastTimeChange + TimeForSetPVPFlag;
@ -17788,6 +17891,7 @@ void CCharacter::setOutpostAlias( uint32 id )
CBankAccessor_PLR::getCHARACTER_INFO().getPVP_OUTPOST().setRIGHT_TO_BANISH(_PropertyDatabase, hasRightToBanish ); CBankAccessor_PLR::getCHARACTER_INFO().getPVP_OUTPOST().setRIGHT_TO_BANISH(_PropertyDatabase, hasRightToBanish );
CPVPManager2::getInstance()->setPVPModeInMirror(this); CPVPManager2::getInstance()->setPVPModeInMirror(this);
updatePVPClanVP();
} }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
@ -18539,48 +18643,49 @@ void CCharacter::updateMagicProtectionAndResistance()
_MaxAbsorption = (getSkillBaseValue(getBestSkill()) * MaxAbsorptionFactor) / 100; _MaxAbsorption = (getSkillBaseValue(getBestSkill()) * MaxAbsorptionFactor) / 100;
// magic resistance // magic resistance
sint32 baseResistance = (sint32)(_Skills._Skills[SKILLS::SF].MaxLvlReached * MagicResistFactorForCombatSkills) + MagicResistSkillDelta; _BaseResistance = (sint32)(_Skills._Skills[SKILLS::SF].MaxLvlReached * MagicResistFactorForCombatSkills) + MagicResistSkillDelta;
if( baseResistance < ((sint32)(_Skills._Skills[SKILLS::SM].MaxLvlReached * MagicResistFactorForMagicSkills) + MagicResistSkillDelta) )
baseResistance = (sint32)(_Skills._Skills[SKILLS::SM].MaxLvlReached * MagicResistFactorForMagicSkills) + MagicResistSkillDelta; sint32 magicResist = ((sint32)(_Skills._Skills[SKILLS::SM].MaxLvlReached * MagicResistFactorForMagicSkills) + MagicResistSkillDelta);
if( baseResistance < ((sint32)(_Skills._Skills[SKILLS::SH].MaxLvlReached * MagicResistFactorForForageSkills) + MagicResistSkillDelta) ) _BaseResistance = max(_BaseResistance, magicResist);
baseResistance = (sint32)(_Skills._Skills[SKILLS::SH].MaxLvlReached * MagicResistFactorForForageSkills) + MagicResistSkillDelta;
clamp(baseResistance, 0, 225); sint32 forageResist = ((sint32)(_Skills._Skills[SKILLS::SH].MaxLvlReached * MagicResistFactorForForageSkills) + MagicResistSkillDelta);
_BaseResistance = max(_BaseResistance, forageResist);
clamp(_BaseResistance, 0, 225);
// set up base
for( uint32 i = 0; i < RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i ) for( uint32 i = 0; i < RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i )
{ {
_MagicResistance[i]= (uint32)baseResistance * 100; _MagicResistance[i]= (uint32)_BaseResistance * 100;
}
switch(i) // correct for race
{ switch ( _Race)
case RESISTANCE_TYPE::Desert: {
if( _Race == EGSPD::CPeople::Fyros ) case EGSPD::CPeople::Fyros:
{ _MagicResistance[RESISTANCE_TYPE::Desert] += HominRacialResistance * 100;
_MagicResistance[i] += HominRacialResistance * 100;
}
break; break;
case RESISTANCE_TYPE::Forest:
if( _Race == EGSPD::CPeople::Matis ) case EGSPD::CPeople::Matis:
{ _MagicResistance[RESISTANCE_TYPE::Forest] += HominRacialResistance * 100;
_MagicResistance[i] += HominRacialResistance * 100;
}
break; break;
case RESISTANCE_TYPE::Lacustre:
if( _Race == EGSPD::CPeople::Tryker ) case EGSPD::CPeople::Tryker:
{ _MagicResistance[RESISTANCE_TYPE::Lacustre] += HominRacialResistance * 100;
_MagicResistance[i] += HominRacialResistance * 100;
}
break; break;
case RESISTANCE_TYPE::Jungle:
if( _Race == EGSPD::CPeople::Zorai ) case EGSPD::CPeople::Zorai:
{ _MagicResistance[RESISTANCE_TYPE::Jungle] += HominRacialResistance * 100;
_MagicResistance[i] += HominRacialResistance * 100;
}
break; break;
default: default:
break; break;
} }
// correct for current region
for( uint32 i = 0; i < RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i )
{
_MagicResistance[i] = (uint32)((sint32)max( (sint32)0, ((sint32)_MagicResistance[i]) + getRegionResistanceModifier((RESISTANCE_TYPE::TResistanceType)i) * (sint32)100)); _MagicResistance[i] = (uint32)((sint32)max( (sint32)0, ((sint32)_MagicResistance[i]) + getRegionResistanceModifier((RESISTANCE_TYPE::TResistanceType)i) * (sint32)100));
clamp( _MagicResistance[i], (uint32)0, (uint32)((baseResistance + MaxMagicResistanceBonus) * 100) );
} }
// protection // protection
@ -18663,7 +18768,7 @@ void CCharacter::updateMagicProtectionAndResistance()
for (uint i=0; i<RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i) for (uint i=0; i<RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i)
{ {
CBankAccessor_PLR::getCHARACTER_INFO().getMAGIC_RESISTANCE().getArray(i).setVALUE(_PropertyDatabase, checkedCast<uint16>(_MagicResistance[i])); CBankAccessor_PLR::getCHARACTER_INFO().getMAGIC_RESISTANCE().getArray(i).setVALUE(_PropertyDatabase, checkedCast<uint16>(getUnclampedMagicResistance((RESISTANCE_TYPE::TResistanceType)i)));
} }
// _PropertyDatabase.setProp("CHARACTER_INFO:MAGIC_RESISTANCE:Desert", _MagicResistance[RESISTANCE_TYPE::Desert]); // _PropertyDatabase.setProp("CHARACTER_INFO:MAGIC_RESISTANCE:Desert", _MagicResistance[RESISTANCE_TYPE::Desert]);
// _PropertyDatabase.setProp("CHARACTER_INFO:MAGIC_RESISTANCE:Forest", _MagicResistance[RESISTANCE_TYPE::Forest]); // _PropertyDatabase.setProp("CHARACTER_INFO:MAGIC_RESISTANCE:Forest", _MagicResistance[RESISTANCE_TYPE::Forest]);
@ -20120,7 +20225,9 @@ void CCharacter::setEnterCriticalZoneProposalQueueId(uint32 queueId)
uint32 CCharacter::getMagicProtection( PROTECTION_TYPE::TProtectionType magicProtectionType ) const uint32 CCharacter::getMagicProtection( PROTECTION_TYPE::TProtectionType magicProtectionType ) const
{ {
uint32 val = getUnclampedMagicProtection(magicProtectionType); NLMISC::clamp( val, (uint32)0, MaxMagicProtection ); return val; uint32 val = getUnclampedMagicProtection(magicProtectionType);
NLMISC::clamp( val, (uint32)0, MaxMagicProtection );
return val;
} }
@ -20612,3 +20719,21 @@ void CCharacter::sendNpcMissionGiverTimer(bool force)
CUnifiedNetwork::getInstance()->send( NLNET::TServiceId(_Id.getDynamicId()), msgout ); CUnifiedNetwork::getInstance()->send( NLNET::TServiceId(_Id.getDynamicId()), msgout );
} }
} }
//------------------------------------------------------------------------------
bool CCharacter::initPetInventory(uint8 index)
{
// init pet inventory
const uint32 petMaxWeight = 0xFFFFFFFF; // no weight limit
const uint32 petMaxBulk = _PlayerPets[ index ].getAnimalMaxBulk();
const INVENTORIES::TInventory petInvId = (INVENTORIES::TInventory)(index + INVENTORIES::pet_animal);
CPetInventory *petInventory = dynamic_cast<CPetInventory*> ((CInventoryBase*)_Inventory[petInvId]);
if (petInventory)
{
petInventory->initPetInventory( index, petMaxWeight, petMaxBulk );
return true;
}
return false;
}

@ -395,6 +395,15 @@ struct CXpProgressInfos
} }
}; };
enum TFriendVisibility
{
VisibleToAll = 0, // Visible to all people who have me on their friends list, even if I am ignoring them.
VisibleToGuildAndFriends, // Visible to people in my guild and those that have me on their friends list.
VisibleToGuildOnly, // Only visible to people in my guild.
NB_FRIEND_VISIBILITY
};
/** /**
* CCharacter * CCharacter
@ -1023,14 +1032,14 @@ public:
// Same but nearly empty // Same but nearly empty
void setDummyStartCharacteristics(); void setDummyStartCharacteristics();
/** /**
* Eval Specialization for return Characteristics value * Eval Specialization for return Characteristics value
* *
* \param value is the value to parse. * \param value is the value to parse.
* \param result is the result to fill if the value has been succesfully parsed. * \param result is the result to fill if the value has been succesfully parsed.
* \return UnknownValue if the value is not known, ValueError is the value evaluation failed or NoError * \return UnknownValue if the value is not known, ValueError is the value evaluation failed or NoError
* if it has been parsed. * if it has been parsed.
*/ */
virtual TReturnState evalValue (const char *value, double &result, uint32 userData); virtual TReturnState evalValue (const char *value, double &result, uint32 userData);
/// Add a pact /// Add a pact
@ -2259,6 +2268,9 @@ public:
// return unclamped magic resistance of a character // return unclamped magic resistance of a character
uint32 getUnclampedMagicResistance( RESISTANCE_TYPE::TResistanceType magicResistanceType ) const; uint32 getUnclampedMagicResistance( RESISTANCE_TYPE::TResistanceType magicResistanceType ) const;
// return clamped magic resistance of a character
uint32 getMagicResistance(RESISTANCE_TYPE::TResistanceType magicResistanceType) const;
/// return NbNonNullClassificationTypesSkillMod /// return NbNonNullClassificationTypesSkillMod
uint8 getNbNonNullClassificationTypesSkillMod() const; uint8 getNbNonNullClassificationTypesSkillMod() const;
@ -2381,6 +2393,7 @@ public:
uint32 getLastConnectedDate() const; uint32 getLastConnectedDate() const;
uint32 getPlayedTime() const; uint32 getPlayedTime() const;
uint32 getOrganization() const; uint32 getOrganization() const;
uint32 getOrganizationStatus() const;
const std::list<TCharacterLogTime>& getLastLogStats() const; const std::list<TCharacterLogTime>& getLastLogStats() const;
void updateConnexionStat(); void updateConnexionStat();
void setDisconnexionTime(); void setDisconnexionTime();
@ -2692,6 +2705,10 @@ private:
void contactListRefChange(const NLMISC::CEntityId &id, TConctactListAction actionType); void contactListRefChange(const NLMISC::CEntityId &id, TConctactListAction actionType);
/// return true if player is ignored by the given entity
bool isIgnoredBy(const NLMISC::CEntityId &id);
/// return true if given entity has player on friend list
bool isFriendOf(const NLMISC::CEntityId &id);
/// player is referenced as friend by the given entity /// player is referenced as friend by the given entity
void referencedAsFriendBy( const NLMISC::CEntityId &id); void referencedAsFriendBy( const NLMISC::CEntityId &id);
/// player is no longer referenced as friend by the given entity /// player is no longer referenced as friend by the given entity
@ -2767,7 +2784,7 @@ private:
void removeExchangeItems(std::vector<CGameItemPtr>& itemRemoved, std::vector< CPetAnimal >& PlayerPetsRemoved); void removeExchangeItems(std::vector<CGameItemPtr>& itemRemoved, std::vector< CPetAnimal >& PlayerPetsRemoved);
// add the items gained during an exchange // add the items gained during an exchange
void addExchangeItems(CCharacter* trader,std::vector<CGameItemPtr>& itemToAdd, std::vector< CPetAnimal >& PlayerPetsAdd); void addExchangeItems(CCharacter* trader,std::vector<CGameItemPtr>& itemToAdd, std::vector< CPetAnimal >& PlayerPetsAdded);
/// get creator name dynamic string Id /// get creator name dynamic string Id
uint32 getCreatorNameId( const NLMISC::CEntityId &creatorId); uint32 getCreatorNameId( const NLMISC::CEntityId &creatorId);
@ -2895,6 +2912,9 @@ private:
*/ */
double addXpToSkillInternal( double XpGain, const std::string& ContSkill, TAddXpToSkillMode addXpMode, std::map<SKILLS::ESkills,CXpProgressInfos> &gainBySkill ); double addXpToSkillInternal( double XpGain, const std::string& ContSkill, TAddXpToSkillMode addXpMode, std::map<SKILLS::ESkills,CXpProgressInfos> &gainBySkill );
/// Initialize the specified pet inventory, if it is valid
bool initPetInventory(uint8 index);
/////////////////// ///////////////////
// Public members // Public members
/////////////////// ///////////////////
@ -2948,6 +2968,12 @@ public:
void setFinalized(bool isFinalized) { _LoadingFinish = isFinalized; }; void setFinalized(bool isFinalized) { _LoadingFinish = isFinalized; };
bool isFinalized() const { return _LoadingFinish; }; bool isFinalized() const { return _LoadingFinish; };
void setFriendVisibility(TFriendVisibility val) { _FriendVisibility = val; }
const TFriendVisibility& getFriendVisibility() const { return _FriendVisibility; }
void setFriendVisibilitySave(uint8 val) { if (val < NB_FRIEND_VISIBILITY) _FriendVisibility = (TFriendVisibility)val; }
uint8 getFriendVisibilitySave() const { return (uint8)_FriendVisibility; }
////////////////// //////////////////
// Private members // Private members
////////////////// //////////////////
@ -3407,6 +3433,8 @@ private:
// current resistance for each type of magic resistance // current resistance for each type of magic resistance
uint32 _MagicResistance[RESISTANCE_TYPE::NB_RESISTANCE_TYPE]; uint32 _MagicResistance[RESISTANCE_TYPE::NB_RESISTANCE_TYPE];
sint32 _BaseResistance;
/// currently consumed item slot /// currently consumed item slot
sint32 _ConsumedItemSlot; sint32 _ConsumedItemSlot;
/// currently consumed item inventory /// currently consumed item inventory
@ -3516,6 +3544,8 @@ private:
TAIAlias _LastCreatedNpcGroup; TAIAlias _LastCreatedNpcGroup;
TFriendVisibility _FriendVisibility;
// :KLUDGE: ICDBStructNode non-const 'coz getName and getParent are not // :KLUDGE: ICDBStructNode non-const 'coz getName and getParent are not
// const methods. See CCDBSynchronised::getICDBStructNodeFromName for more // const methods. See CCDBSynchronised::getICDBStructNodeFromName for more
// info. // info.

@ -902,6 +902,12 @@ inline uint32 CCharacter::getOrganization() const
} }
inline uint32 CCharacter::getOrganizationStatus() const
{
return _OrganizationStatus;
}
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
inline const std::list<TCharacterLogTime>& CCharacter::getLastLogStats() const inline const std::list<TCharacterLogTime>& CCharacter::getLastLogStats() const

@ -822,6 +822,13 @@ void CCharacter::moveItem(INVENTORIES::TInventory srcInvId, uint32 srcSlot, INVE
if ((!srcForm->DropOrSell && !canPutNonDropableItemInInventory(dstInvId)) || isAnActiveXpCatalyser(srcItem)) if ((!srcForm->DropOrSell && !canPutNonDropableItemInInventory(dstInvId)) || isAnActiveXpCatalyser(srcItem))
return; return;
// You cannot exchange genesis named items
if (srcItem->getPhraseId().find("genesis_") == 0 && !canPutNonDropableItemInInventory(dstInvId))
{
nlwarning("Character %s tries to move '%s' to inv %u", _Id.toString().c_str(), srcItem->getPhraseId().c_str(), dstInvId );
return;
}
// cannot move a pet animal ticket // cannot move a pet animal ticket
if (srcForm->Family == ITEMFAMILY::PET_ANIMAL_TICKET) if (srcForm->Family == ITEMFAMILY::PET_ANIMAL_TICKET)
return; return;
@ -3035,12 +3042,16 @@ void CCharacter::stopUseItem( bool isRingCatalyser )
} }
else else
{ {
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "XP_CATALYSER_NO_MORE_ACTIVE"); CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( getId() ));
_RingXpCatalyserSlot = INVENTORIES::INVALID_INVENTORY_SLOT; BOMB_IF(p == NULL,"Failed to find player record for character: "<<getId().toString(),return);
// _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Level", 0 ); if (p->isTrialPlayer()) {
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setLevel(_PropertyDatabase, 0 ); PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "XP_CATALYSER_NO_MORE_ACTIVE");
// _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Count", 0 ); _RingXpCatalyserSlot = INVENTORIES::INVALID_INVENTORY_SLOT;
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setCount(_PropertyDatabase, 0 ); // _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Level", 0 );
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setLevel(_PropertyDatabase, 0 );
// _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Count", 0 );
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setCount(_PropertyDatabase, 0 );
}
} }
} }

@ -570,6 +570,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
PROP2(Invisible, bool, getInvisibility(), setInvisibility(val)) \ PROP2(Invisible, bool, getInvisibility(), setInvisibility(val)) \
PROP2(Aggroable, sint8, getAggroableSave(), setAggroableSave(val)) \ PROP2(Aggroable, sint8, getAggroableSave(), setAggroableSave(val)) \
PROP2(GodMode, bool, getGodModeSave(), setGodModeSave(val)) \ PROP2(GodMode, bool, getGodModeSave(), setGodModeSave(val)) \
PROP2(FriendVisibility, uint8, getFriendVisibilitySave(), setFriendVisibilitySave(val)) \
//#pragma message( PERSISTENT_GENERATION_MESSAGE ) //#pragma message( PERSISTENT_GENERATION_MESSAGE )

@ -2597,6 +2597,7 @@ NLMISC_COMMAND(setPriv,"set a privilege to a user using his user id, must be in
else if (p->havePriv(AlwaysInvisiblePriv)) else if (p->havePriv(AlwaysInvisiblePriv))
{ {
c->setWhoSeesMe(uint64(0)); c->setWhoSeesMe(uint64(0));
c->setInvisibility(true);
} }
} }
} }

@ -1203,7 +1203,7 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
CCharacter * winnerChar = PlayerManager.getChar(players[k]); CCharacter * winnerChar = PlayerManager.getChar(players[k]);
BOMB_IF(winnerChar == NULL, "invalid winner!", continue); BOMB_IF(winnerChar == NULL, "invalid winner!", continue);
PVP_CLAN::TPVPClan winnerFaction; PVP_CLAN::TPVPClan winnerFaction = PVP_CLAN::None;
bool winnerGainFactionPoints = true; bool winnerGainFactionPoints = true;
if (!canPlayerWinPoints(winnerChar, victimChar)) if (!canPlayerWinPoints(winnerChar, victimChar))

@ -231,7 +231,7 @@ void CPVPInterface::setPVPModeInMirror() const
if ( !TheDataset.isAccessible(_Owner->getEntityRowId()) ) if ( !TheDataset.isAccessible(_Owner->getEntityRowId()) )
return; return;
CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, _Owner->getEntityRowId(), DSPropertyPVP_MODE ); CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode( TheDataset, _Owner->getEntityRowId(), DSPropertyEVENT_FACTION_ID );
if (_PVPSession) if (_PVPSession)
{ {

@ -393,9 +393,10 @@ void CPVPManager2::sendChannelUsers(TChanID channel, CCharacter * user, bool out
TDataSetRow senderRow = TheDataset.getDataSetRow(user->getId()); TDataSetRow senderRow = TheDataset.getDataSetRow(user->getId());
if (outputToSys) if (outputToSys)
{ {
CCharacter::sendDynamicSystemMessage( user->getId(), "WHO_CHANNEL_INTRO" ); string channelName = DynChatEGS.getChanNameFromID(channel);
//players = "Players in channel \"" + getUserDynChannel(channel) + "\": " + players;
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal); SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
params[0].Literal = channelName;
CCharacter::sendDynamicSystemMessage( user->getId(), "WHO_CHANNEL_INTRO" );
params[0].Literal = players; params[0].Literal = players;
CCharacter::sendDynamicSystemMessage( user->getId(), "LITERAL", params ); CCharacter::sendDynamicSystemMessage( user->getId(), "LITERAL", params );
} }
@ -522,14 +523,14 @@ void CPVPManager2::removeFactionChannelForCharacter(TChanID channel, CCharacter
_CharacterUserChannels.insert(make_pair(user->getId(), currentChannels)); _CharacterUserChannels.insert(make_pair(user->getId(), currentChannels));
} }
} }
}
TChannelsCharacter::iterator cit = _UserChannelCharacters.find(channel); TChannelsCharacter::iterator cit = _UserChannelCharacters.find(channel);
if (cit != _UserChannelCharacters.end()) if (cit != _UserChannelCharacters.end())
{ {
std::vector<NLMISC::CEntityId> lst = _UserChannelCharacters[channel]; std::vector<NLMISC::CEntityId> lst = _UserChannelCharacters[channel];
lst.erase(find(lst.begin(), lst.end(), user->getId())); lst.erase(find(lst.begin(), lst.end(), user->getId()));
_UserChannelCharacters[channel] = lst; _UserChannelCharacters[channel] = lst;
}
} }
} }
} }
@ -642,13 +643,11 @@ void CPVPManager2::setPVPModeInMirror( const CCharacter * user ) const
} }
} }
CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, user->getEntityRowId(), DSPropertyPVP_MODE ); //CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, user->getEntityRowId(), DSPropertyPVP_MODE );
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode2( TheDataset, user->getEntityRowId(), DSPropertyEVENT_FACTION_ID ); CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode( TheDataset, user->getEntityRowId(), DSPropertyEVENT_FACTION_ID );
if (propPvpMode.getValue() != pvpMode) if (propPvpMode.getValue() != pvpMode)
{ {
nlinfo("New pvp Mode : %d", pvpMode);
propPvpMode = pvpMode; propPvpMode = pvpMode;
propPvpMode2 = pvpMode;
} }
} }
@ -775,7 +774,6 @@ bool CPVPManager2::isCurativeActionValid( CCharacter * actor, CEntityBase * targ
PVP_RELATION::TPVPRelation pvpRelation = getPVPRelation( actor, target, true ); PVP_RELATION::TPVPRelation pvpRelation = getPVPRelation( actor, target, true );
bool actionValid; bool actionValid;
nlinfo("Pvp relation = %d", pvpRelation);
switch( pvpRelation ) switch( pvpRelation )
{ {
case PVP_RELATION::Ally : case PVP_RELATION::Ally :

@ -69,7 +69,7 @@ namespace SAVES
{ {
public: public:
virtual ~CRemoteSavesManager() {} virtual ~CRemoteSavesManager() {}
static CRemoteSavesManager* getInstance(); static CRemoteSavesManager* getInstance();
// interface used by CRemoteSavesInterface objects in their ctor to declare themselves // interface used by CRemoteSavesInterface objects in their ctor to declare themselves

@ -39,7 +39,7 @@ namespace PATCHMAN
{ {
public: public:
virtual ~CPatchmanTester() {} virtual ~CPatchmanTester() {}
// this is a singleton so it has a getInstance() method to get to the singleton instance // this is a singleton so it has a getInstance() method to get to the singleton instance
static CPatchmanTester& getInstance(); static CPatchmanTester& getInstance();

@ -195,9 +195,12 @@ namespace MSW
int result = mysql_real_query(_MysqlContext, queryString.c_str(), (unsigned long)queryString.size()); int result = mysql_real_query(_MysqlContext, queryString.c_str(), (unsigned long)queryString.size());
if (result != 0) if (result != 0)
{ {
if (result == CR_SERVER_GONE_ERROR) // in all case, we try to reconnect
int merrno = mysql_errno(_MysqlContext);
//if (result == CR_SERVER_GONE_ERROR)
{ {
// reconnect and retry the request // reconnect and retry the request
nlinfo("%p Mysql error errno:%d result:%d : %s, try to reconnect...", _MysqlContext, merrno, result, mysql_error(_MysqlContext));
if (_connect()) if (_connect())
result = mysql_real_query(_MysqlContext, queryString.c_str(), (unsigned long)queryString.size()); result = mysql_real_query(_MysqlContext, queryString.c_str(), (unsigned long)queryString.size());
else else
@ -215,7 +218,7 @@ namespace MSW
if (result != 0) if (result != 0)
{ {
nlwarning("Mysql error : %s", mysql_error(_MysqlContext)); nlwarning("Mysql error errno:%d result:%d : %s", merrno, result, mysql_error(_MysqlContext));
nlwarning(" in query '%s':", queryString.c_str()); nlwarning(" in query '%s':", queryString.c_str());
if (MSWStrictMode) if (MSWStrictMode)
{ {

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