--HG-- branch : develop
@ -125,7 +125,7 @@ uint8 *CVBDrvInfosD3D::lock (uint begin, uint end, bool readOnly)
}
else
{
nlinfo("Buffer %s at %x is Locked", (*it)->VertexBufferPtr->getName().c_str(), (int) *it);
nlinfo("Buffer %s at %p is Locked", (*it)->VertexBufferPtr->getName().c_str(), *it);