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@ -834,7 +834,7 @@ sint CComLuaModule::luaRequestEraseNode(lua_State* state)
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if (args>2) { luaL_checknumber(state, 3); }
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std::string instanceId(lua_tostring(state, 1));
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std::string attrName = "";
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std::string attrName;
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sint position = -1;
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if (args>1){ attrName = lua_tostring(state, 2);}
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if (args>2){ position = static_cast<sint>(lua_tonumber(state, 3));}
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@ -1255,7 +1255,7 @@ CObject* CComLuaModule::getObjectFromLua(lua_State* state, sint idx)
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lua_pushnil(state);
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while (lua_next(state, -2) != 0)
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{
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std::string key = "";
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std::string key;
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if ( lua_type(state, -2) == LUA_TSTRING)
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{
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key = lua_tostring(state, -2);
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@ -1285,7 +1285,7 @@ CObject* CComLuaModule::getObjectFromLua(lua_State* state, sint idx)
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CObject* CComLuaModule::loadLocal(const std::string& filename, const CScenarioValidator::TValues& values)
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{
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CScenarioValidator::TValues::const_iterator first(values.begin()), last(values.end());
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std::string name = "";
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std::string name;
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for (; first != last; ++first)
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{
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if (first->first == "Name" ) { name = first->second; }
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@ -1347,7 +1347,7 @@ bool CComLuaModule::loadUserComponent(const std::string& filename)
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CObject* CComLuaModule::loadFromBuffer(const std::string& data, const std::string& filename, const CScenarioValidator::TValues& values)
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{
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CScenarioValidator::TValues::const_iterator first(values.begin()), last(values.end());
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std::string name = "";
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std::string name;
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for (; first != last; ++first)
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{
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if (first->first == "Name" ) { name = first->second; }
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