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@ -170,7 +170,7 @@ public:
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string ret;
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ret = "recv_money : "+_Amount;
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if (_Guild)
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ret += "; guild";
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ret += ": guild";
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ret += NL;
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return ret;
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}
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@ -702,7 +702,7 @@ public:
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string ret;
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ret = "recv_fame : "+_Faction+" "+_Fame;
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if (_Guild)
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ret += "; guild";
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ret += ": guild";
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ret += NL;
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return ret;
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}
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@ -800,7 +800,7 @@ public:
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if (_Group)
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ret += " : group";
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if (_Guild)
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ret += "; guild";
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ret += ": guild";
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ret += NL;
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}
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@ -874,7 +874,7 @@ public:
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if (_Group)
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ret += " : group";
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if (_Guild)
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ret += "; guild";
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ret += ": guild";
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ret += NL;
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}
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@ -968,7 +968,7 @@ public:
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if (!_BotDestroyer.empty())
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ret += " : "+_BotDestroyer;
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if (_Guild)
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ret += "; guild";
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ret += ": guild";
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ret += NL;
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}
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@ -1800,7 +1800,7 @@ std::string CContentObjective::genNbGuildMembersNeededOption(CMissionData &md)
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// If we are in a guild mission we add the 'nb_guild_members_needed' option to the script
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if (md.isGuildMission())
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{
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ret = "; nb_guild_members_needed: ";
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ret = ": nb_guild_members_needed ";
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ret += toString(_NbGuildMembersNeeded);
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}
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