Added GvE option

ryzom/op_refactoring
Nuno 4 years ago
parent 5825332757
commit 17f818eace

@ -33,6 +33,7 @@
#include "game_share/chat_group.h"
#include "game_share/character_summary.h"
#include "game_share/sphrase_com.h"
#include "game_share/outpost.h"
#include "game_share/msg_client_server.h"
#include "game_share/ryzom_database_banks.h"
#include "game_share/msg_encyclopedia.h"
@ -3205,9 +3206,11 @@ void impulseUserBars(NLMISC::CBitMemStream &impulse)
void impulseOutpostChooseSide(NLMISC::CBitMemStream &impulse)
{
// read message
uint8 type;
bool outpostInFire;
bool playerGuildInConflict;
bool playerGuildIsAttacker;
impulse.serial(type);
impulse.serial(outpostInFire);
impulse.serial(playerGuildInConflict);
impulse.serial(playerGuildIsAttacker);
@ -3219,7 +3222,7 @@ void impulseOutpostChooseSide(NLMISC::CBitMemStream &impulse)
impulse.serial( declTimer );
// start
OutpostManager.startPvpJoinProposal(outpostInFire, playerGuildInConflict, playerGuildIsAttacker,
OutpostManager.startPvpJoinProposal((OUTPOSTENUMS::TPVPType)type, outpostInFire, playerGuildInConflict, playerGuildIsAttacker,
ownerGuildNameId, attackerGuildNameId, declTimer);
}

@ -40,7 +40,7 @@ COutpostManager::COutpostManager()
// ***************************************************************************
void COutpostManager::startPvpJoinProposal(bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
void COutpostManager::startPvpJoinProposal(OUTPOSTENUMS::TPVPType type, bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
uint32 ownerGuildNameId, uint32 attackerGuildNameId, uint32 declTimer)
{
// reset counter that force player to be neutral (eg: 10 seconds)
@ -64,10 +64,22 @@ void COutpostManager::startPvpJoinProposal(bool outpostInFire, bool playerGuildI
CCtrlBase *ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:random"));
if (ctrl)
ctrl->setActive(outpostInFire);
ctrl->setActive(type != OUTPOSTENUMS::GVE && outpostInFire);
ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:neutral"));
if (ctrl)
ctrl->setActive(!outpostInFire);
ctrl->setActive(type != OUTPOSTENUMS::GVE || !outpostInFire);
// GvE: only attacker guild can have the option
ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:attack"));
if (ctrl && type == OUTPOSTENUMS::GVE)
ctrl->setActive(playerGuildIsAttacker);
// GvE : No defend option
ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:defend"));
if (ctrl && type == OUTPOSTENUMS::GVE)
ctrl->setActive(false);
CGroupContainer *pGC = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal"));
if (pGC)

@ -40,7 +40,7 @@ public:
COutpostManager();
/// Called when the server ask to join for PVP in a Outpost Zone
void startPvpJoinProposal(bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
void startPvpJoinProposal(OUTPOSTENUMS::TPVPType type, bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
uint32 ownerGuildNameId, uint32 attackerGuildNameId, uint32 declTimer);
/// Called when the client answer to the join for PVP in a Outpost Zone

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