Skip auto-select of char when player is reselecting char

fixes
parent 19d0162332
commit 178a22d961

@ -1113,7 +1113,7 @@ TInterfaceState globalMenu()
charSelect = LoginCharsel; charSelect = LoginCharsel;
WaitServerAnswer = false; WaitServerAnswer = false;
if (charSelect == -1) if (charSelect == -1 || FarTP.isReselectingChar())
{ {
CCDBNodeLeaf *pNL = NLGUI::CDBManager::getInstance()->getDbProp("UI:SERVER_RECEIVED_CHARS", false); CCDBNodeLeaf *pNL = NLGUI::CDBManager::getInstance()->getDbProp("UI:SERVER_RECEIVED_CHARS", false);
if (pNL != NULL) if (pNL != NULL)

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