Fixed: Compilation

--HG--
branch : develop
hg/feature/material-editor
kervala 9 years ago
parent 592bb16c11
commit 0e74c167cd

@ -1067,7 +1067,7 @@ NLMISC_COMMAND(accessPowo, "give access to the powo", "<uid> player_name number"
uint16 ownerId = buildingPlayer->getOwnerIdx( entityBase->getId() ); uint16 ownerId = buildingPlayer->getOwnerIdx( entityBase->getId() );
sint32 cell; sint32 cell;
buildingPlayer->addUser(c, 0, ownerId, cell); buildingPlayer->addUser(c, 0, ownerId, cell);
c->setPowoCell(cell); // c->setPowoCell(cell);
CBuildingManager::getInstance()->setRoomLifeTime(cell, TGameCycle(NLMISC::TGameTime(4*60*60) / CTickEventHandler::getGameTimeStep())); CBuildingManager::getInstance()->setRoomLifeTime(cell, TGameCycle(NLMISC::TGameTime(4*60*60) / CTickEventHandler::getGameTimeStep()));
log.displayNL("%d", cell); log.displayNL("%d", cell);
} }
@ -1098,7 +1098,7 @@ NLMISC_COMMAND(slide, "slide to the powo", "<uid> x y cell [z] [h]")
sint32 x; sint32 x;
sint32 y; sint32 y;
sint32 cell = c->getPowoCell(); sint32 cell = 0; // c->getPowoCell();
sint32 z = 0; sint32 z = 0;
float h = 0; float h = 0;

Loading…
Cancel
Save