// We tell the factory to load the instructions in function of the type of instruction we have
// We tell the factory to load the instructions in function of the type of instruction we have
stringstepType;
if(!prim->getPropertyByName("class",stepType))
{
nlwarning("<CCameraAnimationManager parseCameraAnimations> Error while getting the class of a camera animation step in primitive number '%s'",filename.c_str());