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@ -2,6 +2,10 @@
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<root id="outgame" x="0" y="0" w="1024" h="768" active="false" />
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<lua file="names_matis.lua" />
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<lua file="names_fyros.lua" />
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<lua file="names_zorai.lua" />
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<lua file="names_tryker.lua" />
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<lua file="out_v2_appear.lua" />
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<!-- ********************** -->
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@ -43,6 +47,18 @@
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<variable entry="UI:TEMP:NAME_VALID" type="sint64" value="-1" />
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<!-- Name Generator. -->
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<!-- We start at 1 not 0. -->
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<variable entry="UI:TEMP:NAME_RACE" type="sint64" value="1" />
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<!-- used for marauder names. -->
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<variable entry="UI:TEMP:NAME_SUB_RACE" type="sint64" value="1" />
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<variable entry="UI:TEMP:NAME_SUB_RACE2" type="sint64" value="1" />
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<!-- you will have to change the max value of the slider too, since it seam not working to set it using that var directly. -->
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<variable entry="UI:TEMP:NAME_RACE_NB" type="sint64" value="5" />
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<!-- We start at 1 not 0. -->
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<variable entry="UI:TEMP:NAME_SEX" type="sint64" value="1" />
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<!-- End Name Generator. -->
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<template name="char_var_dec" id="#id" >
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<variable entry="#id:PEOPLE" type="sint64" value="1" />
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<variable entry="#id:VPA:SEX" type="sint64" value="1" />
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@ -1254,20 +1270,25 @@
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<!-- * ENTER NAME * -->
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<!-- ************** -->
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<group type="modal" id="appear_name" posref="MM MM" w="400" h="450"
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<group type="modal" id="appear_name" posref="MM MM" w="400" h="680"
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mouse_pos="false" escapable="false" exit_click_out="false"
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on_active="proc" on_active_params="proc_appear_name_active"
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display="false"
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>
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<instance template="outgame_popup" id="back" posref="TL TL" />
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<view type="text" id="text" posref="TM TM" x="0" y="-56" color="255 255 255 255" global_color="false" fontsize="17" multi_line="true" multi_line_space="0"
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line_maxw="350" shadow="true" hardtext="uiCP_Name_Enter" />
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<group type="edit_box" id="eb" posparent="text" posref="BM TM" x="0" y="-8" w="300" h="52" render_layer="4" child_resize_h="true"
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<!-- NamingPolicy -->
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<ctrl style="opt_button" id="name_policy" posref="BM BM" posparent="text" x="0" y="-40" hardtext="uiCP_Name_Policy"
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text_color_over="208 258 16 255" text_color_normal="255 255 46 255" text_color_pushed="108 158 16 255"
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onover="play_sound" params_over="name=specie_but_over"
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onclick_l="open_url" params_l="cfg_ConditionsTermsURL" />
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<!-- onclick_l="open_url" params_l="cfg_NamingPolicyURL" /> -->
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<group type="edit_box" id="eb" posparent="name_policy" posref="BM TM" x="0" y="-8" w="300" h="52" render_layer="4" child_resize_h="true"
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onenter="proc" params="proc_appear_name_enter"
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onchange="proc" onchange_params="proc_appear_name_change"
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prompt="" enter_loose_focus="true" reset_focus_on_hide="true"
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@ -1278,9 +1299,9 @@
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fontsize="20" shadow="true" global_color="false" case="%case_first_string_letter_up" />
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</group>
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<view type="text" id="invalid" posref="BM TM" posparent="eb" x="0" y="0" color="255 255 96 255" global_color="false" fontsize="15" shadow="true" hardtext="uiCP_Name_Invalid" />
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<view type="text" id="invalid" posref="TM TM" posparent="eb" x="0" y="20" color="255 255 96 255" global_color="false" fontsize="15" shadow="true" hardtext="uiCP_Name_Invalid" />
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<ctrl style="valid_txt_button" id="submit" posref="BM BM" x="0" y="8" hardtext="uiCP_Name_Submit"
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<ctrl style="valid_txt_button" id="submit" posref="BM BM" x="0" y="15" hardtext="uiCP_Name_Submit"
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onover="play_sound" params_over="name=specie_but_over"
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onclick_l="proc" params_l="proc_appear_name_enter" />
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@ -1288,6 +1309,118 @@
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onover="play_sound" params_over="name=specie_but_over"
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onclick_l="proc" params_l="proc_appear_name_cancel" />
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<!-- Name Generator -->
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<!-- voir coter widgets.xml pour les template de checkbox et autre -->
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<view type="text" id="name_generator" x="0" y="-30" posparent="eb" posref="BM BM" multi_line="false" render_layer="4"
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fontsize="10" shadow="true" global_color="false" case="%case_first_string_letter_up" hardtext="uiCP_Name_Generator"
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on_active="proc" on_active_params="proc_init_name_generator" />
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<!-- Full generated name with spaces and quote before being clean to match the login name pattern. -->
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<view type="text" id="name_full" x="0" y="-15" posparent="eb" posref="BM BM" multi_line="false" render_layer="4"
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fontsize="14" color="200 200 200 255" shadow="true" global_color="false" case="%case_first_string_letter_up" />
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<!-- Slider Name Race -->
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<group id="name_race_slider" posparent="name_generator" posref="BM BM" x="0" y="-55" w="200" h="48" >
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<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
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<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
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<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_back" posref="TL TL" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_race_sub_one" />
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_next" posref="TR TR" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_race_add_one" />
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<view type="text" id="name_race" case="%case_first_string_letter_up" posparent="name_generator" posref="TL TL" x="0" y="0" hardtext="Fyros" color="255 255 255 255" fontsize="11"/>
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<ctrl type="scroll" id="name_race_scroll" posparent="name_race_slider" posref="MM MM" x="0" y="0" w="160" h="32"
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vertical="false" align="L" min="1" max="5" value="UI:TEMP:NAME_RACE" tracksize="40"
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tx_topright="" tx_middle="slider_m.tga" tx_bottomleft=""
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onscroll="proc" params="proc_appear_name_race_label_change" />
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</group>
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<!-- Slider Name Sub Race -->
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<group id="name_sub_race_slider" posparent="name_race_slider" posref="BM BM" x="0" y="-40" w="200" h="48" >
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<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
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<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
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<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_back" posref="TL TL" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_sub_race_sub_one" />
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_next" posref="TR TR" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_sub_race_add_one" />
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<view type="text" id="surname" case="%case_first_string_letter_up" posparent="name_sub_race_slider" posref="TL TL" x="0" y="0" hardtext="uiCP_Surame" color="255 255 255 255" fontsize="11"/>
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<view type="text" id="name_race" case="%case_first_string_letter_up" posparent="name_sub_race_slider" posref="TR TL" x="-100" y="0" hardtext="Fyros" color="255 255 255 255" fontsize="11"/>
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<ctrl type="scroll" id="name_race_scroll" posparent="name_sub_race_slider" posref="MM MM" x="0" y="0" w="160" h="32"
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vertical="false" align="L" min="1" max="5" value="UI:TEMP:NAME_SUB_RACE" tracksize="40"
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tx_topright="" tx_middle="slider_m.tga" tx_bottomleft=""
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onscroll="proc" params="proc_appear_name_sub_race_label_change" />
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</group>
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<!-- Slider Name Sub Race2 -->
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<group id="name_sub_race2_slider" posparent="name_sub_race_slider" posref="BM BM" x="0" y="-40" w="200" h="48" >
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<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
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<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
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<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_back" posref="TL TL" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_sub_race2_sub_one" />
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_next" posref="TR TR" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_sub_race2_add_one" />
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<view type="text" id="name" case="%case_first_string_letter_up" posparent="name_sub_race2_slider" posref="TL TL" x="0" y="0" hardtext="uiCP_Name" color="255 255 255 255" fontsize="11"/>
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<view type="text" id="name_race" case="%case_first_string_letter_up" posparent="name_sub_race2_slider" posref="TR TL" x="-100" y="0" hardtext="Fyros" color="255 255 255 255" fontsize="11"/>
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<ctrl type="scroll" id="name_race_scroll" posparent="name_sub_race2_slider" posref="MM MM" x="0" y="0" w="160" h="32"
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vertical="false" align="L" min="1" max="5" value="UI:TEMP:NAME_SUB_RACE2" tracksize="40"
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tx_topright="" tx_middle="slider_m.tga" tx_bottomleft=""
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onscroll="proc" params="proc_appear_name_sub_race2_label_change" />
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</group>
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<!-- Slider Name Sex -->
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<group id="name_sex_slider" posparent="name_race_slider" posref="BM BM" x="0" y="-40" w="200" h="48" >
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<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
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<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
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<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_back" posref="TL TL" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_sex_sub_one" />
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_next" posref="TR TR" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_sex_add_one" />
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<view type="text" id="name_sex" posparent="name_race_slider" posref="TL TL" x="0" y="0" hardtext="uiCP_Sex_Male" case="%case_first_string_letter_up" color="255 255 255 255" fontsize="11"/>
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<ctrl type="scroll" id="name_sex_scroll" posparent="name_sex_slider" posref="MM MM" x="0" y="0" w="160" h="32"
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vertical="false" align="L" min="1" max="2" value="UI:TEMP:NAME_SEX" tracksize="40"
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tx_topright="" tx_middle="slider_m.tga" tx_bottomleft="" />
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</group>
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<ctrl style="valid_txt_button" id="generate" posref="BM BM" posparent="name_race_slider" x="0" y="-100" hardtext="uiCP_Name_Generate"
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onover="play_sound" params_over="name=specie_but_over"
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onclick_l="proc" params_l="proc_appear_name_generate" />
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<!-- End Name Generator -->
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</group>
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@ -1396,6 +1529,24 @@
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<action handler="set" params="target_property=ui:outgame:appear_name:invalid:active|value=0" />
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<action handler="set" params="target_property=ui:outgame:appear_name:eb:input_string|value=''" />
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<action handler="set_keyboard_focus" params="target=ui:outgame:appear_name:eb|select_all=false" />
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<!-- Name generator init. -->
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<action handler="set" params="target_property=ui:outgame:appear_name:name_sex_slider:name_sex_scroll:value|value=add(@UI:TEMP:CHAR3D:VPA:SEX,1)" />
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<action handler="set" params="target_property=ui:outgame:appear_name:name_race_slider:name_race_scroll:value|value=add(@UI:TEMP:CHAR3D:PEOPLE,1)" />
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<action handler="set" params="target_property=ui:outgame:appear_name:name_sub_race_slider:name_race_scroll:value|value=1" />
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<action handler="set" params="target_property=ui:outgame:appear_name:name_sub_race2_slider:name_race_scroll:value|value=1" />
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<action handler="set" params="dblink=UI:TEMP:NAME_SEX|value=add(@UI:TEMP:CHAR3D:VPA:SEX,1)" />
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<action handler="set" params="dblink=UI:TEMP:NAME_RACE|value=add(@UI:TEMP:CHAR3D:PEOPLE,1)" />
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE|value=1" />
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB2_RACE|value=1" />
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<action handler="lua:outgame:procUpdateNameSexLabel()" />
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<action handler="lua:outgame:procUpdateNameRaceLabel()" />
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<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
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<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
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<!-- End Name Generator. -->
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</proc>
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<proc id="proc_appear_name_change">
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@ -1469,6 +1620,61 @@
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<action handler="set" cond="eq(@UI:TEMP:NAME_VALID,0)" params="target_property=ui:outgame:appear_name:invalid:active|value=1" />
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</proc>
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<!-- Name Generator. -->
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<proc id="proc_appear_name_generate">
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<action handler="lua:outgame:procGenerateName()" />
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</proc>
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<!-- Name Sex. -->
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<proc id="proc_appear_name_sex_label_change">
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<action handler="lua:outgame:procUpdateNameSexLabel()" />
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</proc>
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<proc id="proc_appear_name_sex_add_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_SEX|value=min(add(@UI:TEMP:NAME_SEX,1),2)" />
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<action handler="lua:outgame:procUpdateNameSexLabel()" />
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</proc>
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<proc id="proc_appear_name_sex_sub_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_SEX|value=max(sub(@UI:TEMP:NAME_SEX,1),1)" />
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<action handler="lua:outgame:procUpdateNameSexLabel()" />
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</proc>
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<!-- Name Race. -->
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<proc id="proc_appear_name_race_label_change">
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<action handler="lua:outgame:procUpdateNameRaceLabel()" />
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</proc>
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<proc id="proc_appear_name_race_add_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_RACE|value=min(add(@UI:TEMP:NAME_RACE,1),@UI:TEMP:NAME_RACE_NB)" />
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<action handler="lua:outgame:procUpdateNameRaceLabel()" />
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</proc>
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<proc id="proc_appear_name_race_sub_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_RACE|value=max(sub(@UI:TEMP:NAME_RACE,1),1)" />
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<action handler="lua:outgame:procUpdateNameRaceLabel()" />
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</proc>
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<!-- Name Sub Race. -->
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<proc id="proc_appear_name_sub_race_label_change">
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<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
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</proc>
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<proc id="proc_appear_name_sub_race_add_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE|value=min(add(@UI:TEMP:NAME_SUB_RACE,1),5)" />
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<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
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</proc>
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<proc id="proc_appear_name_sub_race_sub_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE|value=max(sub(@UI:TEMP:NAME_SUB_RACE,1),1)" />
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<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
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</proc>
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<!-- Name Sub Race2. -->
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<proc id="proc_appear_name_sub_race2_label_change">
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<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
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</proc>
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<proc id="proc_appear_name_sub_race2_add_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE2|value=min(add(@UI:TEMP:NAME_SUB_RACE2,1),5)" />
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<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
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</proc>
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<proc id="proc_appear_name_sub_race2_sub_one">
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE2|value=max(sub(@UI:TEMP:NAME_SUB_RACE2,1),1)" />
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<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
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</proc>
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<!-- End Name Generator. -->
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<proc id="proc_appear_name_server_test">
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|
|
<action handler="proc" params="proc_appear_name_enter2"
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cond="and(eq(@UI:CURRENT_SCREEN,%screen_appear),eq(@UI:SERVER_RECEIVED_VALID,1))" />
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