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@ -798,7 +798,8 @@ namespace NL3D
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ss << "void main( void )" << std::endl;
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ss << "{" << std::endl;
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ss << "position = vposition;" << std::endl;
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ss << "vec4 eye = vposition;" << std::endl; // FIXME
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ss << "vec4 position = vposition;" << std::endl; // FIXME
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ss << "gl_Position = modelViewProjection * position;" << std::endl;
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ss << "bump0ScaleBias = bumpMap0Scale;" << std::endl;
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ss << "bump1ScaleBias = bumpMap1Scale;" << std::endl;
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