Fix loading music fadeout on far TP between ring and mainland

develop
kaetemi 5 years ago
parent d293b3ef02
commit 05d6b16b9c

@ -2517,9 +2517,6 @@ bool mainLoop()
Actions.enable(true); Actions.enable(true);
EditActions.enable(true); EditActions.enable(true);
// For stoping the outgame music, start after 30 frames, and duration of 3 seconds
outgameFader = CMusicFader(60, 3);
// check for banned player // check for banned player
if (testPermanentBanMarkers()) if (testPermanentBanMarkers())
{ {
@ -2529,6 +2526,9 @@ bool mainLoop()
} }
} }
// For stoping the outgame music, start after 30 frames, and duration of 3 seconds
outgameFader = CMusicFader(60, 3);
// Short reinit of the main loop after farTP or character reselection // Short reinit of the main loop after farTP or character reselection
Ping.init(); Ping.init();
updateLightDesc(); updateLightDesc();

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