Changed: #878 Fix typos in comments/code

hg/feature/sound
kervala 15 years ago
parent bd44224959
commit 042507413a

@ -97,12 +97,12 @@ public:
//nldebug("activate"); //nldebug("activate");
} }
void desactivate() void deactivate()
{ {
if(_Control == QUIT) return; if(_Control == QUIT) return;
nlassert(_Control == ACTIVE); nlassert(_Control == ACTIVE);
_Control = INACTIVE; _Control = INACTIVE;
//nldebug("desactivate"); //nldebug("deactivate");
} }
void quit() void quit()

@ -25,7 +25,7 @@ class IBuffer;
/** /**
* CAsyncFileManagerSound is a class that manage sound file loading in a seperate thread * CAsyncFileManagerSound is a class that manage sound file loading in a seperate thread
* This class mostly depend on the CAsyncFileManager class for serializing async file * This class mostly depend on the CAsyncFileManager class for serializing async file
* loas request. * loading request.
* \author Boris Boucher * \author Boris Boucher
* \author Nevrax France * \author Nevrax France
* \date 2002 * \date 2002

@ -577,7 +577,7 @@ bool CInstanceGroup::addToScene (CScene& scene, IDriver *driver, uint selectedTe
} }
if( _Instances[i] == NULL ) if( _Instances[i] == NULL )
{ {
nlwarning("Not found '%s' file\n", shapeName.c_str()); nlwarning("Not found '%s' file", shapeName.c_str());
} }
} }
} }

@ -1492,7 +1492,7 @@ sint IService::main (const char *serviceShortName, const char *serviceLongName,
_ResetMeasures = false; _ResetMeasures = false;
} }
MyTAT.desactivate(); MyTAT.deactivate();
} }
} }
catch (EFatalError &) catch (EFatalError &)

@ -297,7 +297,7 @@ struct CClientConfig
/// SoundForceSoftwareBuffer /// SoundForceSoftwareBuffer
bool SoundForceSoftwareBuffer; bool SoundForceSoftwareBuffer;
/// The outgmae music file /// The outgame music file
string SoundOutGameMusic; string SoundOutGameMusic;
/// The Sound SFX Volume (0-1) (ie all but music) /// The Sound SFX Volume (0-1) (ie all but music)

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