Changed: Minor changes

--HG--
branch : develop
hg/feature/material-editor
kervala 9 years ago
parent cf8ed540a7
commit 03eaa9181a

@ -47,7 +47,7 @@ NL_INSTANCE_COUNTER_IMPL(CGuildMemberModule);
CGuildMemberModule * CGuildMemberModule::createModule( CGuildCharProxy& proxy, CGuildMember* guildMember ) CGuildMemberModule * CGuildMemberModule::createModule( CGuildCharProxy& proxy, CGuildMember* guildMember )
{ {
nlassert( guildMember ); nlassert( guildMember );
switch( guildMember->getGrade() ) switch( guildMember->getGrade() )
{ {
case EGSPD::CGuildGrade::Member: case EGSPD::CGuildGrade::Member:
return new CGuildMemberModule(proxy,guildMember); return new CGuildMemberModule(proxy,guildMember);
@ -103,7 +103,7 @@ void CGuildMemberModule::quitGuild()
EGS_PD_AST( guild ); EGS_PD_AST( guild );
SM_STATIC_PARAMS_1( params,STRING_MANAGER::player ); SM_STATIC_PARAMS_1( params,STRING_MANAGER::player );
params[0].setEIdAIAlias( _GuildMemberCore->getIngameEId(), CAIAliasTranslator::getInstance()->getAIAlias(_GuildMemberCore->getIngameEId()) ); params[0].setEIdAIAlias( _GuildMemberCore->getIngameEId(), CAIAliasTranslator::getInstance()->getAIAlias(_GuildMemberCore->getIngameEId()) );
CFameManager::getInstance().clearPlayerGuild( _GuildMemberCore->getIngameEId() ); CFameManager::getInstance().clearPlayerGuild( _GuildMemberCore->getIngameEId() );
CGuildCharProxy proxy; CGuildCharProxy proxy;
@ -134,7 +134,7 @@ void CGuildMemberModule::setGrade( uint16 index,uint8 session, EGSPD::CGuildGrad
CGuildCharProxy proxy; CGuildCharProxy proxy;
getProxy(proxy); getProxy(proxy);
proxy.cancelAFK(); proxy.cancelAFK();
if ( guild->getMembersSession() != session ) if ( guild->getMembersSession() != session )
{ {
proxy.sendSystemMessage( "GUILD_BAD_SESSION" ); proxy.sendSystemMessage( "GUILD_BAD_SESSION" );
@ -165,17 +165,17 @@ void CGuildMemberModule::setGrade( uint16 index,uint8 session, EGSPD::CGuildGrad
proxy.sendSystemMessage("GUILD_GRADE_FULL",paramFull); proxy.sendSystemMessage("GUILD_GRADE_FULL",paramFull);
return; return;
} }
member->setMemberGrade(grade); member->setMemberGrade(grade);
guild->incGradeCount( grade ); guild->incGradeCount( grade );
guild->decGradeCount( oldGrade ); guild->decGradeCount( oldGrade );
// send system message // send system message
SM_STATIC_PARAMS_3(params,STRING_MANAGER::player,STRING_MANAGER::player,STRING_MANAGER::string_id); SM_STATIC_PARAMS_3(params,STRING_MANAGER::player,STRING_MANAGER::player,STRING_MANAGER::string_id);
params[0].setEIdAIAlias( proxy.getId(), CAIAliasTranslator::getInstance()->getAIAlias(proxy.getId()) ); params[0].setEIdAIAlias( proxy.getId(), CAIAliasTranslator::getInstance()->getAIAlias(proxy.getId()) );
params[1].setEIdAIAlias( member->getIngameEId(), CAIAliasTranslator::getInstance()->getAIAlias(member->getIngameEId()) ); params[1].setEIdAIAlias( member->getIngameEId(), CAIAliasTranslator::getInstance()->getAIAlias(member->getIngameEId()) );
params[2].StringId = guild->getNameId(); params[2].StringId = guild->getNameId();
// If the player is online, the module must be recreated. Do as the reference was destroyed // If the player is online, the module must be recreated. Do as the reference was destroyed
CGuildMemberModule * module = NULL; CGuildMemberModule * module = NULL;
if ( member->getReferencingModule(module) ) if ( member->getReferencingModule(module) )
@ -266,7 +266,7 @@ void CGuildMemberModule::_inviteCharacterInGuild(CGuildCharProxy& invitor, CGuil
if ( target.getModule(inviteModule) ) if ( target.getModule(inviteModule) )
{ {
CCharacter::sendDynamicSystemMessage( invitor.getRowId(), "GUILD_ALREADY_HAS_JOIN_PROPOSAL",params1 ); CCharacter::sendDynamicSystemMessage( invitor.getRowId(), "GUILD_ALREADY_HAS_JOIN_PROPOSAL",params1 );
return; return;
} }
/// the invitor must not be in the ignore list of the target /// the invitor must not be in the ignore list of the target
@ -323,16 +323,18 @@ void CGuildMemberModule::_inviteCharacterInGuild(CGuildCharProxy& invitor, CGuil
SM_STATIC_PARAMS_1(params,STRING_MANAGER::integer); SM_STATIC_PARAMS_1(params,STRING_MANAGER::integer);
params[0].Int = GuildMaxMemberCount; params[0].Int = GuildMaxMemberCount;
CCharacter::sendDynamicSystemMessage( invitor.getRowId(), "GUILD_MAX_MEMBER_COUNT", params); CCharacter::sendDynamicSystemMessage( invitor.getRowId(), "GUILD_MAX_MEMBER_COUNT", params);
return; return;
} }
/// check guild and invited member allegiances compatibilities /// check guild and invited member allegiances compatibilities
CGuild::TAllegiances guildAllegiance, invitedAllegiance; CGuild::TAllegiances guildAllegiance, invitedAllegiance;
guildAllegiance = guild->getAllegiance(); guildAllegiance = guild->getAllegiance();
CCharacter * invitedChar = PlayerManager.getChar(target.getId()); CCharacter * invitedChar = PlayerManager.getChar(target.getId());
if( invitedChar == 0 ) return; if (invitedChar == NULL) return;
invitedAllegiance = invitedChar->getAllegiance(); invitedAllegiance = invitedChar->getAllegiance();
if( invitedAllegiance.first != guildAllegiance.first && invitedAllegiance.first != PVP_CLAN::Neutral )
if (invitedAllegiance.first != guildAllegiance.first && invitedAllegiance.first != PVP_CLAN::Neutral)
{ {
SM_STATIC_PARAMS_2( params, STRING_MANAGER::player, STRING_MANAGER::faction ); SM_STATIC_PARAMS_2( params, STRING_MANAGER::player, STRING_MANAGER::faction );
params[0].setEIdAIAlias( target.getId(), CAIAliasTranslator::getInstance()->getAIAlias( target.getId()) ); params[0].setEIdAIAlias( target.getId(), CAIAliasTranslator::getInstance()->getAIAlias( target.getId()) );
@ -340,7 +342,8 @@ void CGuildMemberModule::_inviteCharacterInGuild(CGuildCharProxy& invitor, CGuil
invitor.sendSystemMessage("GUILD_ICOMPATIBLE_ALLEGIANCE",params); invitor.sendSystemMessage("GUILD_ICOMPATIBLE_ALLEGIANCE",params);
return; return;
} }
if( invitedAllegiance.second != guildAllegiance.second && invitedAllegiance.second != PVP_CLAN::Neutral )
if (invitedAllegiance.second != guildAllegiance.second && invitedAllegiance.second != PVP_CLAN::Neutral)
{ {
SM_STATIC_PARAMS_2( params, STRING_MANAGER::player, STRING_MANAGER::faction ); SM_STATIC_PARAMS_2( params, STRING_MANAGER::player, STRING_MANAGER::faction );
params[0].setEIdAIAlias( target.getId(), CAIAliasTranslator::getInstance()->getAIAlias( target.getId()) ); params[0].setEIdAIAlias( target.getId(), CAIAliasTranslator::getInstance()->getAIAlias( target.getId()) );
@ -504,11 +507,11 @@ void CGuildMemberModule::clearOnlineGuildProperties()
getProxy(targetProxy); getProxy(targetProxy);
targetProxy.setGuildId(0); targetProxy.setGuildId(0);
targetProxy.updateTargetingChars(); targetProxy.updateTargetingChars();
CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, targetProxy.getEntityRowId(), DSPropertyCELL ); CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, targetProxy.getEntityRowId(), DSPropertyCELL );
sint32 cell = mirrorCell; sint32 cell = mirrorCell;
if ( CBuildingManager::getInstance()->isRoomCell(cell) ) if ( CBuildingManager::getInstance()->isRoomCell(cell) )
{ {
CRoomInstanceGuild * room = dynamic_cast<CRoomInstanceGuild *>( CBuildingManager::getInstance()->getRoomInstanceFromCell( cell ) ); CRoomInstanceGuild * room = dynamic_cast<CRoomInstanceGuild *>( CBuildingManager::getInstance()->getRoomInstanceFromCell( cell ) );
if ( room && room->getGuildId() && room->getBuilding() ) if ( room && room->getGuildId() && room->getBuilding() )
{ {
@ -533,7 +536,7 @@ void CGuildMemberModule::kickMember( uint16 index,uint8 session )const
CGuildCharProxy proxy; CGuildCharProxy proxy;
getProxy(proxy); getProxy(proxy);
proxy.cancelAFK(); proxy.cancelAFK();
if ( guild->getMembersSession() != session ) if ( guild->getMembersSession() != session )
{ {
proxy.sendSystemMessage( "GUILD_BAD_SESSION" ); proxy.sendSystemMessage( "GUILD_BAD_SESSION" );
@ -544,7 +547,7 @@ void CGuildMemberModule::kickMember( uint16 index,uint8 session )const
nlwarning("<GUILD>%s tries to kick himself",proxy.getId().toString().c_str()); nlwarning("<GUILD>%s tries to kick himself",proxy.getId().toString().c_str());
return; return;
} }
CGuildMember * member = guild->getMemberByIndex( index ); CGuildMember * member = guild->getMemberByIndex( index );
if ( member == NULL ) if ( member == NULL )
{ {
@ -570,7 +573,7 @@ void CGuildMemberModule::kickMember( uint16 index,uint8 session )const
params[1].StringId = CEntityIdTranslator::getInstance()->getEntityNameStringId(member->getIngameEId()); params[1].StringId = CEntityIdTranslator::getInstance()->getEntityNameStringId(member->getIngameEId());
sendMessageToGuildMembers("GUILD_KICK_MEMBER",params); sendMessageToGuildMembers("GUILD_KICK_MEMBER",params);
guild->deleteMember( member ); guild->deleteMember( member );
} }
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------

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