Changed: Minor changes

--HG--
branch : develop
hg/feature/material-editor
kervala 9 years ago
parent cf8ed540a7
commit 03eaa9181a

@ -47,7 +47,7 @@ NL_INSTANCE_COUNTER_IMPL(CGuildMemberModule);
CGuildMemberModule * CGuildMemberModule::createModule( CGuildCharProxy& proxy, CGuildMember* guildMember )
{
nlassert( guildMember );
switch( guildMember->getGrade() )
switch( guildMember->getGrade() )
{
case EGSPD::CGuildGrade::Member:
return new CGuildMemberModule(proxy,guildMember);
@ -103,7 +103,7 @@ void CGuildMemberModule::quitGuild()
EGS_PD_AST( guild );
SM_STATIC_PARAMS_1( params,STRING_MANAGER::player );
params[0].setEIdAIAlias( _GuildMemberCore->getIngameEId(), CAIAliasTranslator::getInstance()->getAIAlias(_GuildMemberCore->getIngameEId()) );
CFameManager::getInstance().clearPlayerGuild( _GuildMemberCore->getIngameEId() );
CGuildCharProxy proxy;
@ -134,7 +134,7 @@ void CGuildMemberModule::setGrade( uint16 index,uint8 session, EGSPD::CGuildGrad
CGuildCharProxy proxy;
getProxy(proxy);
proxy.cancelAFK();
if ( guild->getMembersSession() != session )
{
proxy.sendSystemMessage( "GUILD_BAD_SESSION" );
@ -165,17 +165,17 @@ void CGuildMemberModule::setGrade( uint16 index,uint8 session, EGSPD::CGuildGrad
proxy.sendSystemMessage("GUILD_GRADE_FULL",paramFull);
return;
}
member->setMemberGrade(grade);
guild->incGradeCount( grade );
guild->decGradeCount( oldGrade );
// send system message
SM_STATIC_PARAMS_3(params,STRING_MANAGER::player,STRING_MANAGER::player,STRING_MANAGER::string_id);
params[0].setEIdAIAlias( proxy.getId(), CAIAliasTranslator::getInstance()->getAIAlias(proxy.getId()) );
params[1].setEIdAIAlias( member->getIngameEId(), CAIAliasTranslator::getInstance()->getAIAlias(member->getIngameEId()) );
params[2].StringId = guild->getNameId();
// If the player is online, the module must be recreated. Do as the reference was destroyed
CGuildMemberModule * module = NULL;
if ( member->getReferencingModule(module) )
@ -266,7 +266,7 @@ void CGuildMemberModule::_inviteCharacterInGuild(CGuildCharProxy& invitor, CGuil
if ( target.getModule(inviteModule) )
{
CCharacter::sendDynamicSystemMessage( invitor.getRowId(), "GUILD_ALREADY_HAS_JOIN_PROPOSAL",params1 );
return;
return;
}
/// the invitor must not be in the ignore list of the target
@ -323,16 +323,18 @@ void CGuildMemberModule::_inviteCharacterInGuild(CGuildCharProxy& invitor, CGuil
SM_STATIC_PARAMS_1(params,STRING_MANAGER::integer);
params[0].Int = GuildMaxMemberCount;
CCharacter::sendDynamicSystemMessage( invitor.getRowId(), "GUILD_MAX_MEMBER_COUNT", params);
return;
return;
}
/// check guild and invited member allegiances compatibilities
CGuild::TAllegiances guildAllegiance, invitedAllegiance;
guildAllegiance = guild->getAllegiance();
CCharacter * invitedChar = PlayerManager.getChar(target.getId());
if( invitedChar == 0 ) return;
if (invitedChar == NULL) return;
invitedAllegiance = invitedChar->getAllegiance();
if( invitedAllegiance.first != guildAllegiance.first && invitedAllegiance.first != PVP_CLAN::Neutral )
if (invitedAllegiance.first != guildAllegiance.first && invitedAllegiance.first != PVP_CLAN::Neutral)
{
SM_STATIC_PARAMS_2( params, STRING_MANAGER::player, STRING_MANAGER::faction );
params[0].setEIdAIAlias( target.getId(), CAIAliasTranslator::getInstance()->getAIAlias( target.getId()) );
@ -340,7 +342,8 @@ void CGuildMemberModule::_inviteCharacterInGuild(CGuildCharProxy& invitor, CGuil
invitor.sendSystemMessage("GUILD_ICOMPATIBLE_ALLEGIANCE",params);
return;
}
if( invitedAllegiance.second != guildAllegiance.second && invitedAllegiance.second != PVP_CLAN::Neutral )
if (invitedAllegiance.second != guildAllegiance.second && invitedAllegiance.second != PVP_CLAN::Neutral)
{
SM_STATIC_PARAMS_2( params, STRING_MANAGER::player, STRING_MANAGER::faction );
params[0].setEIdAIAlias( target.getId(), CAIAliasTranslator::getInstance()->getAIAlias( target.getId()) );
@ -504,11 +507,11 @@ void CGuildMemberModule::clearOnlineGuildProperties()
getProxy(targetProxy);
targetProxy.setGuildId(0);
targetProxy.updateTargetingChars();
CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, targetProxy.getEntityRowId(), DSPropertyCELL );
sint32 cell = mirrorCell;
sint32 cell = mirrorCell;
if ( CBuildingManager::getInstance()->isRoomCell(cell) )
{
{
CRoomInstanceGuild * room = dynamic_cast<CRoomInstanceGuild *>( CBuildingManager::getInstance()->getRoomInstanceFromCell( cell ) );
if ( room && room->getGuildId() && room->getBuilding() )
{
@ -533,7 +536,7 @@ void CGuildMemberModule::kickMember( uint16 index,uint8 session )const
CGuildCharProxy proxy;
getProxy(proxy);
proxy.cancelAFK();
if ( guild->getMembersSession() != session )
{
proxy.sendSystemMessage( "GUILD_BAD_SESSION" );
@ -544,7 +547,7 @@ void CGuildMemberModule::kickMember( uint16 index,uint8 session )const
nlwarning("<GUILD>%s tries to kick himself",proxy.getId().toString().c_str());
return;
}
CGuildMember * member = guild->getMemberByIndex( index );
if ( member == NULL )
{
@ -570,7 +573,7 @@ void CGuildMemberModule::kickMember( uint16 index,uint8 session )const
params[1].StringId = CEntityIdTranslator::getInstance()->getEntityNameStringId(member->getIngameEId());
sendMessageToGuildMembers("GUILD_KICK_MEMBER",params);
guild->deleteMember( member );
guild->deleteMember( member );
}
//----------------------------------------------------------------------------

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