Changed: #860 Remove/convert/update Visual C++ projects

hg/feature/sound
kervala 15 years ago
parent f2abf727a8
commit 0391b3fad6

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="3d"
ProjectGUID="{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}"
RootNamespace="3d"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="driver_direct3d"
ProjectGUID="{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}"
RootNamespace="driver_direct3d"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="driver_opengl"
ProjectGUID="{1D9576F6-3321-4036-8C86-B5361CCCD4FB}"
RootNamespace="driver_opengl"
@ -276,8 +276,8 @@
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
OutputDirectory="..\..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="georges"
ProjectGUID="{9D284C6B-BE12-4549-87E5-2337D64F31BE}"
RootNamespace="georges"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="ligo"
ProjectGUID="{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}"
RootNamespace="ligo"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="logic"
ProjectGUID="{0E723473-FDBB-48D7-8141-1273B917D681}"
RootNamespace="logic"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="misc"
ProjectGUID="{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}"
RootNamespace="misc"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="net"
ProjectGUID="{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}"
RootNamespace="net"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="pacs"
ProjectGUID="{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}"
RootNamespace="pacs"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="sound"
ProjectGUID="{4AF7ADB2-DAF8-4F04-9793-F92010001470}"
RootNamespace="sound"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="driver_fmod"
ProjectGUID="{9440443B-97BA-43C2-A762-31EEC8958BEE}"
RootNamespace="driver_fmod"
@ -315,6 +315,7 @@
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdfmod.h"
WarningLevel="2"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="sound_lowlevel"
ProjectGUID="{89064E9B-14E9-4FB2-8536-A9151DF55C68}"
RootNamespace="sound_lowlevel"

@ -1,191 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "3d"=..\..\..\src\3d.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "driver_opengl"=..\..\..\src\3d\driver\opengl\driver_opengl.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Project: "ig_lighter_lib"=..\ig_lighter_lib\ig_lighter_lib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "ligo"=..\..\..\src\ligo.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "misc"=..\..\..\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "nel_3dsmax_shared"=..\plugin_max\nel_3dsmax_shared\nel_3dsmax_shared.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name nel_patch_lib
End Project Dependency
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Project: "nel_mesh_lib"=..\plugin_max\nel_mesh_lib\nel_mesh_lib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "nel_patch_converter"=..\plugin_max\nel_patch_converter\nel_patch_converter.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name nel_3dsmax_shared
End Project Dependency
Begin Project Dependency
Project_Dep_Name nel_patch_lib
End Project Dependency
}}}
###############################################################################
Project: "nel_patch_lib"=..\plugin_max\nel_patch_lib\nel_patch_lib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
}}}
###############################################################################
Project: "plugin_max"=.\plugin_max\ligoscape_utility.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name nel_patch_lib
End Project Dependency
Begin Project Dependency
Project_Dep_Name nel_3dsmax_shared
End Project Dependency
Begin Project Dependency
Project_Dep_Name nel_patch_converter
End Project Dependency
Begin Project Dependency
Project_Dep_Name driver_opengl
End Project Dependency
Begin Project Dependency
Project_Dep_Name ligo
End Project Dependency
Begin Project Dependency
Project_Dep_Name nel_mesh_lib
End Project Dependency
Begin Project Dependency
Project_Dep_Name ig_lighter_lib
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,645 +0,0 @@
# Microsoft Developer Studio Project File - Name="nel_patch_edit" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=nel_patch_edit - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "nel_patch_edit.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "nel_patch_edit.mak" CFG="nel_patch_edit - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "nel_patch_edit - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "nel_patch_edit - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "nel_patch_edit - Win32 Hybrid" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "nel_patch_edit - Win32 ReleaseDebug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "nel_patch_edit - Win32 DebugFast" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "nel_patch_edit - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir ".\Release"
# PROP BASE Intermediate_Dir ".\Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /G6 /MD /W3 /GR /GX /O2 /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 Maxscrpt.lib helpsys.lib freetype.lib winmm.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib /nologo /base:"0x05830000" /subsystem:windows /dll /machine:I386 /out:"C:\3dsmax3_1\plugins\neleditpatch.dlm" /release
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PreLink_Desc=Change version number
PreLink_Cmds=buildinc version.ver mods.rc rc /l 0x409 /fo"Release/mods.res" /d "NDEBUG" mods.rc
# End Special Build Tool
!ELSEIF "$(CFG)" == "nel_patch_edit - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ".\Debug"
# PROP BASE Intermediate_Dir ".\Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "_WINDOWS" /D "__STL_DEBUG" /D "WIN32" /D "_DEBUG" /FR /Yu"stdafx.h" /FD /Zm200 /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 Maxscrpt.lib helpsys.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib winmm.lib stlport_vc6.lib freetype.lib /nologo /base:"0x05830000" /subsystem:windows /dll /debug /machine:I386 /out:"C:\3dsmax3_1 debug\exe\plugins\neleditpatch.dlm" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "nel_patch_edit - Win32 Hybrid"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ".\nel_patch_edit___W"
# PROP BASE Intermediate_Dir ".\nel_patch_edit___W"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Hybrid"
# PROP Intermediate_Dir "Hybrid"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G5 /MD /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"mods.h" /c
# ADD CPP /nologo /G6 /MD /W3 /Gm /GR /GX /ZI /Od /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "WIN32" /D "_WINDOWS" /D "__STL_DEBUG" /Fr /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\..\maxsdk\plugin\mods.dlm"
# ADD LINK32 nl3d_debug.lib nlmisc_debug.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib freetype.lib /nologo /base:"0x05830000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"C:\3dsmax3_1\plugins\neleditpatch.dlm" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "nel_patch_edit - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "nel_patch_edit___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "nel_patch_edit___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G6 /MD /W3 /GR /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /G6 /MD /W3 /GR /GX /Zi /O2 /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "_WINDOWS" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "NDEBUG" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib Maxscrpt.lib helpsys.lib freetype.lib winmm.lib /nologo /base:"0x05830000" /subsystem:windows /dll /machine:I386 /out:"C:\3dsmax3_1\plugins\neleditpatch.dlm" /release
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 Maxscrpt.lib helpsys.lib freetype.lib winmm.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib /nologo /base:"0x05830000" /subsystem:windows /dll /debug /machine:I386 /out:"C:\3dsmax3_1\plugins\neleditpatch.dlm" /pdbtype:sept /release
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "nel_patch_edit - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "nel_patch_edit___Win32_DebugFast"
# PROP BASE Intermediate_Dir "nel_patch_edit___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\include" /D "_WINDOWS" /D "__STL_DEBUG" /D "WIN32" /D "_DEBUG" /FR /Yu"stdafx.h" /FD /Zm200 /c
# ADD CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "NL_DEBUG_FAST" /FR /Yu"stdafx.h" /FD /Zm200 /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 Maxscrpt.lib helpsys.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib winmm.lib stlport_vc6.lib freetype.lib /nologo /base:"0x05830000" /subsystem:windows /dll /debug /machine:I386 /out:"C:\3dsmax3_1 debug\exe\plugins\neleditpatch.dlm"
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 Maxscrpt.lib helpsys.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib winmm.lib stlport_vc6.lib freetype.lib /nologo /base:"0x05830000" /subsystem:windows /dll /debug /machine:I386 /out:"C:\3dsmax3_1 debug\exe\plugins\neleditpatch.dlm" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=copy "C:\3dsmax3_1 debug\exe\plugins\neleditpatch.dlm" "c:\3dsmax3_1\plugins" echo copie dans max
# End Special Build Tool
!ENDIF
# Begin Target
# Name "nel_patch_edit - Win32 Release"
# Name "nel_patch_edit - Win32 Debug"
# Name "nel_patch_edit - Win32 Hybrid"
# Name "nel_patch_edit - Win32 ReleaseDebug"
# Name "nel_patch_edit - Win32 DebugFast"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File
SOURCE=.\mods.def
# End Source File
# Begin Source File
SOURCE=.\mods.rc
# End Source File
# Begin Source File
SOURCE=.\NP.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EditPatchData.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EditPatchMod.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_editpops.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_AddPatches.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Attach.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Bevel.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Del.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Detach.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Extrude.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_File.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_GUI.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Hide.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Hook.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Material.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Remember.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Selection.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Subdivide.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Surface.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPM_Tess.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_EPVertMapper.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_GUI_Bind.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_Main.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_mods.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_PatchPointTab.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_PatchRestore.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_PatchSelRestore.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_PatchVertexDelta.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_PickPatchAttach.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_Record.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\NP_Rollup.cpp
# ADD CPP /Yu"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\stdafx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\EDITPAT.H
# End Source File
# Begin Source File
SOURCE=.\MODS.H
# End Source File
# Begin Source File
SOURCE=.\modsres.h
# End Source File
# Begin Source File
SOURCE=.\NP_GUI_Paint_fill.h
# End Source File
# Begin Source File
SOURCE=.\NP_GUI_Paint_tileset.h
# End Source File
# Begin Source File
SOURCE=.\NP_GUI_Paint_to_nel.h
# End Source File
# Begin Source File
SOURCE=.\NP_GUI_Paint_ui.h
# End Source File
# Begin Source File
SOURCE=.\NP_GUI_Paint_undo.h
# End Source File
# Begin Source File
SOURCE=.\NP_GUI_Paint_vcolor.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\code\nel\include\nel\3d\quad_tree.h
# End Source File
# Begin Source File
SOURCE=.\stdafx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\addvertc.cur
# End Source File
# Begin Source File
SOURCE=.\attach.cur
# End Source File
# Begin Source File
SOURCE=.\Bevel.cur
# End Source File
# Begin Source File
SOURCE=.\bmp00001.bmp
# End Source File
# Begin Source File
SOURCE=.\bmp00002.bmp
# End Source File
# Begin Source File
SOURCE=.\bmp00003.bmp
# End Source File
# Begin Source File
SOURCE=.\bmp00004.bmp
# End Source File
# Begin Source File
SOURCE=.\booleant.bmp
# End Source File
# Begin Source File
SOURCE=.\boolinte.cur
# End Source File
# Begin Source File
SOURCE=.\boolsubt.cur
# End Source File
# Begin Source File
SOURCE=.\boolunio.cur
# End Source File
# Begin Source File
SOURCE=.\bulbmask.bmp
# End Source File
# Begin Source File
SOURCE=.\bulbs.bmp
# End Source File
# Begin Source File
SOURCE=.\chamfer.cur
# End Source File
# Begin Source File
SOURCE=.\CROSSHR.CUR
# End Source File
# Begin Source File
SOURCE=.\crossins.cur
# End Source File
# Begin Source File
SOURCE=.\cur00001.cur
# End Source File
# Begin Source File
SOURCE=.\cur00002.cur
# End Source File
# Begin Source File
SOURCE=.\cursor1.cur
# End Source File
# Begin Source File
SOURCE=.\echamfer.cur
# End Source File
# Begin Source File
SOURCE=.\extrudec.cur
# End Source File
# Begin Source File
SOURCE=.\faceselt.bmp
# End Source File
# Begin Source File
SOURCE=.\fillet.cur
# End Source File
# Begin Source File
SOURCE=.\icon1.ico
# End Source File
# Begin Source File
SOURCE=.\icon2.ico
# End Source File
# Begin Source File
SOURCE=.\icon3.ico
# End Source File
# Begin Source File
SOURCE=.\magnify.cur
# End Source File
# Begin Source File
SOURCE=.\mask_boo.bmp
# End Source File
# Begin Source File
SOURCE=.\mask_fac.bmp
# End Source File
# Begin Source File
SOURCE=.\mask_unw.bmp
# End Source File
# Begin Source File
SOURCE=.\move_x.cur
# End Source File
# Begin Source File
SOURCE=.\move_y.cur
# End Source File
# Begin Source File
SOURCE=.\outline.cur
# End Source File
# Begin Source File
SOURCE=.\panhand.cur
# End Source File
# Begin Source File
SOURCE=.\patchsel.bmp
# End Source File
# Begin Source File
SOURCE=.\patselm.bmp
# End Source File
# Begin Source File
SOURCE=.\patselt.bmp
# End Source File
# Begin Source File
SOURCE=.\pick_color.cur
# End Source File
# Begin Source File
SOURCE=.\region.cur
# End Source File
# Begin Source File
SOURCE=.\scale_x.cur
# End Source File
# Begin Source File
SOURCE=.\scale_y.cur
# End Source File
# Begin Source File
SOURCE=.\segbreak.cur
# End Source File
# Begin Source File
SOURCE=.\segrefin.cur
# End Source File
# Begin Source File
SOURCE=.\selmask.bmp
# End Source File
# Begin Source File
SOURCE=.\splselm.bmp
# End Source File
# Begin Source File
SOURCE=.\thselcur.cur
# End Source File
# Begin Source File
SOURCE=.\Trim.cur
# End Source File
# Begin Source File
SOURCE=.\trimbut.bmp
# End Source File
# Begin Source File
SOURCE=.\trimmask.bmp
# End Source File
# Begin Source File
SOURCE=.\unwrap_option.bmp
# End Source File
# Begin Source File
SOURCE=.\unwrapto.bmp
# End Source File
# Begin Source File
SOURCE=.\vchamfer.cur
# End Source File
# Begin Source File
SOURCE=.\vertconn.cur
# End Source File
# Begin Source File
SOURCE=.\vinsert.cur
# End Source File
# Begin Source File
SOURCE=.\weld.cur
# End Source File
# End Group
# Begin Source File
SOURCE=.\keys.cfg
# End Source File
# Begin Source File
SOURCE=.\user_guide.txt
# End Source File
# End Target
# End Project

@ -1,456 +0,0 @@
# Microsoft Developer Studio Project File - Name="logic_editor_dll" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=logic_editor_dll - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "logic_editor_dll.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "logic_editor_dll.mak" CFG="logic_editor_dll - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "logic_editor_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "logic_editor_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "logic_editor_dll - Win32 DebugFast" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "logic_editor_dll - Win32 ReleaseDebug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "logic_editor_dll - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../../../code/nel/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 libxml2.lib /nologo /subsystem:windows /dll /machine:I386 /out:"release\logic_editor.dll"
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "../../../../../code/nel/include" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "__STL_DEBUG" /D "WIN32" /D "_DEBUG" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 libxml2_debug.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"debug\logic_editor_debug.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=copy Debug\logic_editor_debug.dll ..\logic_editor_exe copy Debug\logic_editor_debug.pdb ..\logic_editor_exe
# End Special Build Tool
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 DebugFast"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "logic_editor___Win32_DebugFast"
# PROP BASE Intermediate_Dir "logic_editor___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "__STL_DEBUG" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "NL_DEBUG_FAST" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /out:"R:\code\nel\tools\leveldesign\logic_editor_exe\logic_editor.dll" /pdbtype:sept
# ADD LINK32 libxml2.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"debugfast\logic_editor_df.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 ReleaseDebug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "logic_editor___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "logic_editor___Win32_ReleaseDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../../../code/nel/include" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "NDEBUG" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 libxml2.lib libxml2_debug.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"releasedebug\logic_editor_rd.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "logic_editor_dll - Win32 Release"
# Name "logic_editor_dll - Win32 Debug"
# Name "logic_editor_dll - Win32 DebugFast"
# Name "logic_editor_dll - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ChildFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\Condition.cpp
# End Source File
# Begin Source File
SOURCE=.\ConditionPage.cpp
# End Source File
# Begin Source File
SOURCE=.\ConditionsView.cpp
# End Source File
# Begin Source File
SOURCE=.\Counter.cpp
# End Source File
# Begin Source File
SOURCE=.\CounterPage.cpp
# End Source File
# Begin Source File
SOURCE=.\EditorFormView.cpp
# End Source File
# Begin Source File
SOURCE=.\EditorPropertySheet.cpp
# End Source File
# Begin Source File
SOURCE=.\logic_editor.cpp
# End Source File
# Begin Source File
SOURCE=.\logic_editor.rc
# End Source File
# Begin Source File
SOURCE=.\logic_editorDoc.cpp
# End Source File
# Begin Source File
SOURCE=.\logic_editorView.cpp
# End Source File
# Begin Source File
SOURCE=.\LogicTreeView.cpp
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\NumEdit.cpp
# End Source File
# Begin Source File
SOURCE=.\ResizablePage.cpp
# End Source File
# Begin Source File
SOURCE=.\ResizableSheet.cpp
# End Source File
# Begin Source File
SOURCE=.\State.cpp
# End Source File
# Begin Source File
SOURCE=.\StatePage.cpp
# End Source File
# Begin Source File
SOURCE=.\StatesView.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\TMenu.cpp
# End Source File
# Begin Source File
SOURCE=.\VariablePage.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\ChildFrm.h
# End Source File
# Begin Source File
SOURCE=.\Condition.h
# End Source File
# Begin Source File
SOURCE=.\ConditionPage.h
# End Source File
# Begin Source File
SOURCE=.\ConditionsView.h
# End Source File
# Begin Source File
SOURCE=.\Counter.h
# End Source File
# Begin Source File
SOURCE=.\CounterPage.h
# End Source File
# Begin Source File
SOURCE=.\EditorFormView.h
# End Source File
# Begin Source File
SOURCE=.\EditorPropertySheet.h
# End Source File
# Begin Source File
SOURCE=.\logic_editor.h
# End Source File
# Begin Source File
SOURCE=.\logic_editor_interface.h
# End Source File
# Begin Source File
SOURCE=.\logic_editorDoc.h
# End Source File
# Begin Source File
SOURCE=.\logic_editorView.h
# End Source File
# Begin Source File
SOURCE=.\LogicTreeView.h
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\NumEdit.h
# End Source File
# Begin Source File
SOURCE=.\ResizablePage.h
# End Source File
# Begin Source File
SOURCE=.\ResizableSheet.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\State.h
# End Source File
# Begin Source File
SOURCE=.\StatePage.h
# End Source File
# Begin Source File
SOURCE=.\StatesView.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\TMenu.h
# End Source File
# Begin Source File
SOURCE=.\VariablePage.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\logic_editor.ico
# End Source File
# Begin Source File
SOURCE=.\res\logic_editor.rc2
# End Source File
# Begin Source File
SOURCE=.\res\logic_editorDoc.ico
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# End Group
# Begin Source File
SOURCE=.\logic_editor_debug.def
!IF "$(CFG)" == "logic_editor_dll - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 Debug"
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 DebugFast"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 ReleaseDebug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\logic_editor_debug_fast.def
!IF "$(CFG)" == "logic_editor_dll - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 DebugFast"
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 ReleaseDebug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\logic_editor_release.def
!IF "$(CFG)" == "logic_editor_dll - Win32 Release"
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 DebugFast"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 ReleaseDebug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\logic_editor_release_debug.def
!IF "$(CFG)" == "logic_editor_dll - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 DebugFast"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "logic_editor_dll - Win32 ReleaseDebug"
!ENDIF
# End Source File
# End Target
# End Project

@ -1,74 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "logic"=..\..\..\..\..\code\nel\src\logic.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "logic_editor_dll"=.\logic_editor_dll.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name logic
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
}}}
###############################################################################
Project: "misc"=..\..\..\..\..\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "net"=..\..\..\..\..\code\nel\src\net.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,191 +0,0 @@
# Microsoft Developer Studio Project File - Name="logic_editor_exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=logic_editor_exe - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "logic_editor_exe.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "logic_editor_exe.mak" CFG="logic_editor_exe - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "logic_editor_exe - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "logic_editor_exe - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "logic_editor_exe - Win32 DebugFast" (based on "Win32 (x86) Application")
!MESSAGE "logic_editor_exe - Win32 ReleaseDebug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "logic_editor_exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Import the DLL
PostBuild_Cmds=copy ..\logic_editor_dll\release\logic_editor.dll .
# End Special Build Tool
!ELSEIF "$(CFG)" == "logic_editor_exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "_WINDOWS" /D "_MBCS" /D "__STL_DEBUG" /D "WIN32" /D "_DEBUG" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libxml2.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "logic_editor_exe - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "logic_editor_exe___Win32_DebugFast"
# PROP BASE Intermediate_Dir "logic_editor_exe___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "__STL_DEBUG" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "NL_DEBUG_FAST" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Import the DLL
PostBuild_Cmds=copy ..\logic_editor_dll\debugfast\logic_editor_df.dll .
# End Special Build Tool
!ELSEIF "$(CFG)" == "logic_editor_exe - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "logic_editor_exe___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "logic_editor_exe___Win32_ReleaseDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /D "_WINDOWS" /D "_MBCS" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "NDEBUG" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Import the DLL
PostBuild_Cmds=copy ..\logic_editor_dll\releaseDebug\logic_editor_rd.dll .
# End Special Build Tool
!ENDIF
# Begin Target
# Name "logic_editor_exe - Win32 Release"
# Name "logic_editor_exe - Win32 Debug"
# Name "logic_editor_exe - Win32 DebugFast"
# Name "logic_editor_exe - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\logic_editor_exe.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

@ -1,92 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "logic"=..\..\..\..\..\code\nel\src\logic.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "logic_editor_dll"=..\logic_editor_dll\logic_editor_dll.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name logic
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
}}}
###############################################################################
Project: "logic_editor_exe"=.\logic_editor_exe.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name logic_editor
End Project Dependency
Begin Project Dependency
Project_Dep_Name logic_editor_dll
End Project Dependency
}}}
###############################################################################
Project: "misc"=..\..\..\..\..\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "net"=..\..\..\..\..\code\nel\src\net.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,167 +0,0 @@
# Microsoft Developer Studio Project File - Name="admin_executor_service" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=admin_executor_service - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "admin_executor_service.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "admin_executor_service.mak" CFG="admin_executor_service - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "admin_executor_service - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "admin_executor_service - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "admin_executor_service - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "admin_executor_service - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "admin_executor_service - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../nel/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "admin_executor_service - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Gf /I "../../nel/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "__STL_DEBUG" /FD /GZ /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
!ELSEIF "$(CFG)" == "admin_executor_service - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDebug"
# PROP BASE Intermediate_Dir "ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../nel/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "NL_RELEASE_DEBUG" /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386
!ELSEIF "$(CFG)" == "admin_executor_service - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "admin_executor_service___Win32_DebugFast"
# PROP BASE Intermediate_Dir "admin_executor_service___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /Gi /GR /GX /Zi /Od /Gf /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "__STL_DEBUG" /FR /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /Gf /I "../../nel/include" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "admin_executor_service - Win32 Release"
# Name "admin_executor_service - Win32 Debug"
# Name "admin_executor_service - Win32 ReleaseDebug"
# Name "admin_executor_service - Win32 DebugFast"
# Begin Source File
SOURCE=.\admin_executor_service.cfg
# End Source File
# Begin Source File
SOURCE=.\admin_executor_service.cpp
# End Source File
# Begin Source File
SOURCE=..\..\ryzom\admin_executor_service_default.cfg
# End Source File
# Begin Source File
SOURCE=.\log_report.cpp
# End Source File
# Begin Source File
SOURCE=.\log_report.h
# End Source File
# End Target
# End Project

@ -1,168 +0,0 @@
# Microsoft Developer Studio Project File - Name="admin_service" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=admin_service - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "admin_service.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "admin_service.mak" CFG="admin_service - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "admin_service - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "admin_service - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "admin_service - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "admin_service - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "admin_service - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "admin_service - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Gf /I "../../nel/include" /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
!ELSEIF "$(CFG)" == "admin_service - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDebug"
# PROP BASE Intermediate_Dir "ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "NL_RELEASE_DEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386
!ELSEIF "$(CFG)" == "admin_service - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "admin_service___Win32_DebugFast"
# PROP BASE Intermediate_Dir "admin_service___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /Gi /GR /GX /Zi /Od /Gf /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /Gf /I "../../nel/include" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "admin_service - Win32 Release"
# Name "admin_service - Win32 Debug"
# Name "admin_service - Win32 ReleaseDebug"
# Name "admin_service - Win32 DebugFast"
# Begin Source File
SOURCE=.\admin_service.cfg
# End Source File
# Begin Source File
SOURCE=.\admin_service.cpp
# End Source File
# Begin Source File
SOURCE=.\admin_service.h
# End Source File
# Begin Source File
SOURCE=.\connection_web.cpp
# End Source File
# Begin Source File
SOURCE=.\connection_web.h
# End Source File
# End Target
# End Project

@ -1,176 +0,0 @@
# Microsoft Developer Studio Project File - Name="login_service" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=login_service - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "login_service.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "login_service.mak" CFG="login_service - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "login_service - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "login_service - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "login_service - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "login_service - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "login_service - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "login_service - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Gf /I "../../nel/include" /D "__WIN__" /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /Fr /YX /Yc /Yu
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
!ELSEIF "$(CFG)" == "login_service - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "login_service___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "login_service___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "NL_RELEASE_DEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386
!ELSEIF "$(CFG)" == "login_service - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "login_service___Win32_DebugFast"
# PROP BASE Intermediate_Dir "login_service___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /Gi /GR /GX /Zi /Od /Gf /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /Gf /I "../../nel/include" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /Fr /YX /Yc /Yu
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libmySQL.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "login_service - Win32 Release"
# Name "login_service - Win32 Debug"
# Name "login_service - Win32 ReleaseDebug"
# Name "login_service - Win32 DebugFast"
# Begin Source File
SOURCE=.\connection_web.cpp
# End Source File
# Begin Source File
SOURCE=.\connection_web.h
# End Source File
# Begin Source File
SOURCE=.\connection_ws.cpp
# End Source File
# Begin Source File
SOURCE=.\connection_ws.h
# End Source File
# Begin Source File
SOURCE=.\login_service.cfg
# End Source File
# Begin Source File
SOURCE=.\login_service.cpp
# End Source File
# Begin Source File
SOURCE=.\login_service.h
# End Source File
# End Target
# End Project

@ -1,231 +0,0 @@
# Microsoft Developer Studio Project File - Name="nel_launcher" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=nel_launcher - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "nel_launcher.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "nel_launcher.mak" CFG="nel_launcher - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "nel_launcher - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "nel_launcher - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "nel_launcher - Win32 DebugFast" (based on "Win32 (x86) Application")
!MESSAGE "nel_launcher - Win32 ReleaseDebug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "nel_launcher - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../../nel/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /machine:I386 /libpath:"../../../nel/lib"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Z7 /Od /Gf /I "../../../nel/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "__STL_DEBUG" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /out:"nel_launcher.exe" /libpath:"../../../nel/lib"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 DebugFast"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "nel_launcher___Win32_DebugFast"
# PROP BASE Intermediate_Dir "nel_launcher___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "__STL_DEBUG" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Z7 /Od /Ob1 /Gf /I "../../../nel/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /libpath:"../../../nel/lib"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 ReleaseDebug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "nel_launcher___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "nel_launcher___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Z7 /O2 /I "../../../nel/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "NL_RELEASE_DEBUG" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /incremental:yes /debug /machine:I386 /libpath:"../../../nel/lib"
!ENDIF
# Begin Target
# Name "nel_launcher - Win32 Release"
# Name "nel_launcher - Win32 Debug"
# Name "nel_launcher - Win32 DebugFast"
# Name "nel_launcher - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\nel_launcher.cpp
# End Source File
# Begin Source File
SOURCE=.\nel_launcher.rc
# End Source File
# Begin Source File
SOURCE=.\nel_launcherDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\patch.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\webbrowser2.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\nel_launcher.h
# End Source File
# Begin Source File
SOURCE=.\nel_launcherDlg.h
# End Source File
# Begin Source File
SOURCE=.\patch.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\webbrowser2.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\nel_launcher.ico
# End Source File
# Begin Source File
SOURCE=.\res\nel_launcher.rc2
# End Source File
# End Group
# Begin Source File
SOURCE=.\nel_launcher.cfg
# End Source File
# End Target
# End Project
# Section nel_launcher : {D30C1661-CDAF-11D0-8A3E-00C04FC9E26E}
# 2:5:Class:CWebBrowser2
# 2:10:HeaderFile:webbrowser2.h
# 2:8:ImplFile:webbrowser2.cpp
# End Section
# Section nel_launcher : {8856F961-340A-11D0-A96B-00C04FD705A2}
# 2:21:DefaultSinkHeaderFile:webbrowser2.h
# 2:16:DefaultSinkClass:CWebBrowser2
# End Section

@ -1,44 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "misc"=..\..\..\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "nel_launcher"=.\nel_launcher.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,434 +0,0 @@
# Microsoft Developer Studio Project File - Name="nel_launcher" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=nel_launcher - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "nel_launcher.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "nel_launcher.mak" CFG="nel_launcher - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "nel_launcher - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "nel_launcher - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "nel_launcher - Win32 DebugFast" (based on "Win32 (x86) Application")
!MESSAGE "nel_launcher - Win32 ReleaseDebug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "nel_launcher - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "C:\Dev\Ryzom\code\nel\include\nel" /I "C:\Dev\Ryzom\code\nel\src" /I "C:\Dev\Ryzom\code\nel\include\nel\stlport" /I "C:\Dev\zlib114" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# SUBTRACT CPP /X
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 zlib.lib wininet.lib /nologo /subsystem:windows /incremental:yes /machine:I386 /nodefaultlib:"LIBCMTD" /libpath:"C:\Dev\Ryzom\code\nel\lib" /libpath:"C:\Dev\zlib114"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "__STL_DEBUG" /U "LIBCMTD" /Yu"stdafx.h" /FD /GZ /c
# SUBTRACT CPP /Gf /X /Fr
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /pdb:none /debug /debugtype:both /machine:I386
!ELSEIF "$(CFG)" == "nel_launcher - Win32 DebugFast"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "nel_launcher___Win32_DebugFast"
# PROP BASE Intermediate_Dir "nel_launcher___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "__STL_DEBUG" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Z7 /Od /Ob1 /Gf /I "D:\nevrax\code\nel\src" /I "D:\Launcher\src\include\stlport" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "NL_DEBUG_FAST" /U "LIBCMTD" /Yu"stdafx.h" /FD /GZ /c
# SUBTRACT CPP /X
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /nodefaultlib:"LIBCMTD" /libpath:"D:\Launcher\src\lib" /libpath:"D:\nevrax\code\nel\lib"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 ReleaseDebug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "nel_launcher___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "nel_launcher___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Z7 /O2 /I "C:\Dev\Ryzom\code\nel\include\nel" /I "C:\Dev\Ryzom\code\nel\src" /I "C:\Dev\Ryzom\code\nel\include\nel\stlport" /I "C:\Dev\zlib114" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /U "LIBCMTD" /FR /Yu"stdafx.h" /FD /c
# SUBTRACT CPP /X
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 zlib.lib Wininet.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 Zlib.lib Wininet.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"LIBCMTD" /libpath:"C:\Dev\Ryzom\code\nel\lib" /libpath:"C:\Dev\zlib114"
# SUBTRACT LINK32 /pdb:none /incremental:yes
!ENDIF
# Begin Target
# Name "nel_launcher - Win32 Release"
# Name "nel_launcher - Win32 Debug"
# Name "nel_launcher - Win32 DebugFast"
# Name "nel_launcher - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\BarTabsWnd.cpp
# End Source File
# Begin Source File
SOURCE=.\BarWnd.cpp
# End Source File
# Begin Source File
SOURCE=.\Configuration.cpp
# End Source File
# Begin Source File
SOURCE=.\LoadingPageDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\LoginDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\Md5.cpp
# End Source File
# Begin Source File
SOURCE=.\MsgDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\nel_launcher.cpp
!IF "$(CFG)" == "nel_launcher - Win32 Release"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 Debug"
# ADD CPP /Yu
!ELSEIF "$(CFG)" == "nel_launcher - Win32 DebugFast"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 ReleaseDebug"
# ADD CPP /Yu
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\nel_launcher.rc
# End Source File
# Begin Source File
SOURCE=.\nel_launcherDlg.cpp
!IF "$(CFG)" == "nel_launcher - Win32 Release"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 Debug"
# ADD CPP /Yu
!ELSEIF "$(CFG)" == "nel_launcher - Win32 DebugFast"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 ReleaseDebug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\patch.cpp
!IF "$(CFG)" == "nel_launcher - Win32 Release"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 Debug"
# ADD CPP /Yu
!ELSEIF "$(CFG)" == "nel_launcher - Win32 DebugFast"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 ReleaseDebug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\PictureHlp.cpp
# End Source File
# Begin Source File
SOURCE=.\ProgressDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\webbrowser2.cpp
!IF "$(CFG)" == "nel_launcher - Win32 Release"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 Debug"
# ADD CPP /Yu
!ELSEIF "$(CFG)" == "nel_launcher - Win32 DebugFast"
!ELSEIF "$(CFG)" == "nel_launcher - Win32 ReleaseDebug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\WebDlg.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\BarTabsWnd.h
# End Source File
# Begin Source File
SOURCE=.\BarWnd.h
# End Source File
# Begin Source File
SOURCE=.\Configuration.h
# End Source File
# Begin Source File
SOURCE=.\LoadingPageDlg.h
# End Source File
# Begin Source File
SOURCE=.\LoginDlg.h
# End Source File
# Begin Source File
SOURCE=.\Md5.h
# End Source File
# Begin Source File
SOURCE=.\MsgDlg.h
# End Source File
# Begin Source File
SOURCE=.\nel_launcher.h
# End Source File
# Begin Source File
SOURCE=.\nel_launcherDlg.h
# End Source File
# Begin Source File
SOURCE=.\patch.h
# End Source File
# Begin Source File
SOURCE=.\PictureHlp.h
# End Source File
# Begin Source File
SOURCE=.\ProgressDlg.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\webbrowser2.h
# End Source File
# Begin Source File
SOURCE=.\WebDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\background.jpg
# End Source File
# Begin Source File
SOURCE=.\res\bg_login.jpg
# End Source File
# Begin Source File
SOURCE=.\res\btn_login_down.bmp
# End Source File
# Begin Source File
SOURCE=.\res\btn_login_up.bmp
# End Source File
# Begin Source File
SOURCE=.\res\btn_quit_down.bmp
# End Source File
# Begin Source File
SOURCE=.\res\btn_quit_up.bmp
# End Source File
# Begin Source File
SOURCE=.\res\cursor1.cur
# End Source File
# Begin Source File
SOURCE=.\res\iconic.bmp
# End Source File
# Begin Source File
SOURCE=.\res\nel_launcher.ico
# End Source File
# Begin Source File
SOURCE=.\res\nel_launcher.rc2
# End Source File
# Begin Source File
SOURCE=.\res\progress.jpg
# End Source File
# Begin Source File
SOURCE=.\res\ryzom.ico
# End Source File
# Begin Source File
SOURCE=.\res\tab_news.jpg
# End Source File
# Begin Source File
SOURCE=.\res\tab_news_focus.jpg
# End Source File
# Begin Source File
SOURCE=.\res\tab_rn.jpg
# End Source File
# Begin Source File
SOURCE=.\res\tab_rn_focus.jpg
# End Source File
# Begin Source File
SOURCE=.\res\tab_servers.jpg
# End Source File
# Begin Source File
SOURCE=.\res\tab_servers_focus.jpg
# End Source File
# End Group
# Begin Source File
SOURCE=.\nel_launcher.cfg
# End Source File
# End Target
# End Project
# Section nel_launcher : {8856F961-340A-11D0-A96B-00C04FD705A2}
# 2:21:DefaultSinkHeaderFile:webbrowser2.h
# 2:16:DefaultSinkClass:CWebBrowser2
# End Section
# Section nel_launcher : {D30C1661-CDAF-11D0-8A3E-00C04FC9E26E}
# 2:5:Class:CWebBrowser2
# 2:10:HeaderFile:webbrowser2.h
# 2:8:ImplFile:webbrowser2.cpp
# End Section

@ -1,44 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "misc"=D:\nevrax\code\nel\src\misc\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "nel_launcher"=.\nel_launcher.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,155 +0,0 @@
# Microsoft Developer Studio Project File - Name="naming_service" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=naming_service - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "naming_service.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "naming_service.mak" CFG="naming_service - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "naming_service - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "naming_service - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "naming_service - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "naming_service - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "naming_service - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"msvcrtd.lib" /libpath:"../../nel/lib"
!ELSEIF "$(CFG)" == "naming_service - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Gf /I "../../nel/include" /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib" /libpath:"../../nel/lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "naming_service - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "naming_service___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "naming_service___Win32_ReleaseDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "NL_RELEASE_DEBUG" /FD /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:"../../nel/lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "naming_service - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "naming_service___Win32_DebugFast"
# PROP BASE Intermediate_Dir "naming_service___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /Gi /GR /GX /Zi /Od /Gf /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /Gf /I "../../nel/include" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib" /libpath:"../../nel/lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "naming_service - Win32 Release"
# Name "naming_service - Win32 Debug"
# Name "naming_service - Win32 ReleaseDebug"
# Name "naming_service - Win32 DebugFast"
# Begin Source File
SOURCE=.\naming_service.cfg
# End Source File
# Begin Source File
SOURCE=.\naming_service.cpp
# End Source File
# End Target
# End Project

@ -1,149 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "admin_executor_service"=.\admin_executor_service\admin_executor_service.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
}}}
###############################################################################
Project: "admin_service"=.\admin_service\admin_service.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
}}}
###############################################################################
Project: "login_service"=.\login_service\login_service.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
}}}
###############################################################################
Project: "misc"=..\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "naming_service"=.\naming_service\naming_service.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
}}}
###############################################################################
Project: "nel_launcher"=.\login_system\nel_launcher_windows\nel_launcher.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Project: "net"=..\nel\src\net.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Project: "welcome_service"=.\welcome_service\welcome_service.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,176 +0,0 @@
# Microsoft Developer Studio Project File - Name="welcome_service" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=welcome_service - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "welcome_service.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "welcome_service.mak" CFG="welcome_service - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "welcome_service - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "welcome_service - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "welcome_service - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "welcome_service - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "welcome_service - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "welcome_service - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Gf /I "../../nel/include" /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /GZ /Zm200 /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "welcome_service - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "welcome_service___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "welcome_service___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../nel/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "NL_RELEASE_DEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386
!ELSEIF "$(CFG)" == "welcome_service - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "welcome_service___Win32_DebugFast"
# PROP BASE Intermediate_Dir "welcome_service___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /Gi /GR /GX /Zi /Od /Gf /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /Gf /I "../../nel/include" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcd.lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "welcome_service - Win32 Release"
# Name "welcome_service - Win32 Debug"
# Name "welcome_service - Win32 ReleaseDebug"
# Name "welcome_service - Win32 DebugFast"
# Begin Source File
SOURCE=.\Makefile.am
# End Source File
# Begin Source File
SOURCE=.\welcome_service.cfg
# End Source File
# Begin Source File
SOURCE=.\welcome_service.cpp
# End Source File
# Begin Source File
SOURCE=.\welcome_service.h
# End Source File
# Begin Source File
SOURCE=..\..\ryzom\welcome_service_default.cfg
# End Source File
# Begin Source File
SOURCE=.\welcome_service_itf.cpp
# End Source File
# Begin Source File
SOURCE=.\welcome_service_itf.h
# End Source File
# End Target
# End Project

@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "client", "src\client.vcproj", "{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}"
ProjectSection(ProjectDependencies) = postProject
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0} = {263C0F2E-112D-437F-A6AB-DEA151A7A1F0}
@ -82,81 +82,155 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Debug|Win32.ActiveCfg = Debug|Win32
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Debug|Win32.Build.0 = Debug|Win32
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Debug|x64.ActiveCfg = Debug|x64
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Debug|x64.Build.0 = Debug|x64
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Release|Win32.ActiveCfg = Release|Win32
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Release|Win32.Build.0 = Release|Win32
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Release|x64.ActiveCfg = Release|x64
{0B58874C-AFD1-4A30-9C43-135D36A0A8C7}.Release|x64.Build.0 = Release|x64
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Debug|Win32.ActiveCfg = Debug|Win32
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Debug|Win32.Build.0 = Debug|Win32
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Debug|x64.ActiveCfg = Debug|x64
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Debug|x64.Build.0 = Debug|x64
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Release|Win32.ActiveCfg = Release|Win32
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Release|Win32.Build.0 = Release|Win32
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Release|x64.ActiveCfg = Release|x64
{4B320F68-0B9B-4065-A2ED-AF5D4B163006}.Release|x64.Build.0 = Release|x64
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Debug|Win32.ActiveCfg = Debug|Win32
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Debug|Win32.Build.0 = Debug|Win32
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Debug|x64.ActiveCfg = Debug|x64
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Debug|x64.Build.0 = Debug|x64
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Release|Win32.ActiveCfg = Release|Win32
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Release|Win32.Build.0 = Release|Win32
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Release|x64.ActiveCfg = Release|x64
{296D8FB5-DB32-48DD-A6AF-10A77A5DEE70}.Release|x64.Build.0 = Release|x64
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|Win32.ActiveCfg = Debug|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|Win32.Build.0 = Debug|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|x64.ActiveCfg = Debug|x64
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|x64.Build.0 = Debug|x64
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|Win32.ActiveCfg = Release|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|Win32.Build.0 = Release|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|x64.ActiveCfg = Release|x64
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|x64.Build.0 = Release|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|Win32.ActiveCfg = Debug|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|Win32.Build.0 = Debug|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|x64.ActiveCfg = Debug|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|x64.Build.0 = Debug|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|Win32.ActiveCfg = Release|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|Win32.Build.0 = Release|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.ActiveCfg = Release|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.Build.0 = Release|x64
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Debug|Win32.ActiveCfg = Debug|Win32
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Debug|Win32.Build.0 = Debug|Win32
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Debug|x64.ActiveCfg = Debug|x64
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Debug|x64.Build.0 = Debug|x64
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Release|Win32.ActiveCfg = Release|Win32
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Release|Win32.Build.0 = Release|Win32
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Release|x64.ActiveCfg = Release|x64
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Release|x64.Build.0 = Release|x64
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Debug|Win32.ActiveCfg = Debug|Win32
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Debug|Win32.Build.0 = Debug|Win32
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Debug|x64.ActiveCfg = Debug|x64
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Debug|x64.Build.0 = Debug|x64
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Release|Win32.ActiveCfg = Release|Win32
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Release|Win32.Build.0 = Release|Win32
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Release|x64.ActiveCfg = Release|x64
{1DDC11C7-AF79-40F3-A6D4-F84BA8644B5C}.Release|x64.Build.0 = Release|x64
{0E723473-FDBB-48D7-8141-1273B917D681}.Debug|Win32.ActiveCfg = Debug|Win32
{0E723473-FDBB-48D7-8141-1273B917D681}.Debug|Win32.Build.0 = Debug|Win32
{0E723473-FDBB-48D7-8141-1273B917D681}.Debug|x64.ActiveCfg = Debug|x64
{0E723473-FDBB-48D7-8141-1273B917D681}.Debug|x64.Build.0 = Debug|x64
{0E723473-FDBB-48D7-8141-1273B917D681}.Release|Win32.ActiveCfg = Release|Win32
{0E723473-FDBB-48D7-8141-1273B917D681}.Release|Win32.Build.0 = Release|Win32
{0E723473-FDBB-48D7-8141-1273B917D681}.Release|x64.ActiveCfg = Release|x64
{0E723473-FDBB-48D7-8141-1273B917D681}.Release|x64.Build.0 = Release|x64
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Debug|Win32.ActiveCfg = Debug|Win32
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Debug|Win32.Build.0 = Debug|Win32
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Debug|x64.ActiveCfg = Debug|x64
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Debug|x64.Build.0 = Debug|x64
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Release|Win32.ActiveCfg = Release|Win32
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Release|Win32.Build.0 = Release|Win32
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Release|x64.ActiveCfg = Release|x64
{67AF56A4-A228-4BFB-BDA8-026CBEDE8BF9}.Release|x64.Build.0 = Release|x64
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Debug|Win32.ActiveCfg = Debug|Win32
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Debug|Win32.Build.0 = Debug|Win32
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Debug|x64.ActiveCfg = Debug|x64
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Debug|x64.Build.0 = Debug|x64
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Release|Win32.ActiveCfg = Release|Win32
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Release|Win32.Build.0 = Release|Win32
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Release|x64.ActiveCfg = Release|x64
{C5253970-8728-4A6F-8BF2-E1D9CF0F3861}.Release|x64.Build.0 = Release|x64
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Debug|Win32.ActiveCfg = Debug|Win32
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Debug|Win32.Build.0 = Debug|Win32
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Debug|x64.ActiveCfg = Debug|x64
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Debug|x64.Build.0 = Debug|x64
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Release|Win32.ActiveCfg = Release|Win32
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Release|Win32.Build.0 = Release|Win32
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Release|x64.ActiveCfg = Release|x64
{4AF7ADB2-DAF8-4F04-9793-F92010001470}.Release|x64.Build.0 = Release|x64
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Debug|Win32.ActiveCfg = Debug|Win32
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Debug|Win32.Build.0 = Debug|Win32
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Debug|x64.ActiveCfg = Debug|x64
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Debug|x64.Build.0 = Debug|x64
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Release|Win32.ActiveCfg = Release|Win32
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Release|Win32.Build.0 = Release|Win32
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Release|x64.ActiveCfg = Release|x64
{F74C0046-00DA-4A77-9B4D-D9FE5831E705}.Release|x64.Build.0 = Release|x64
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Debug|Win32.ActiveCfg = Debug|Win32
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Debug|Win32.Build.0 = Debug|Win32
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Debug|x64.ActiveCfg = Debug|x64
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Debug|x64.Build.0 = Debug|x64
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Release|Win32.ActiveCfg = Release|Win32
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Release|Win32.Build.0 = Release|Win32
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Release|x64.ActiveCfg = Release|x64
{89064E9B-14E9-4FB2-8536-A9151DF55C68}.Release|x64.Build.0 = Release|x64
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Debug|Win32.ActiveCfg = Debug|Win32
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Debug|Win32.Build.0 = Debug|Win32
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Debug|x64.ActiveCfg = Debug|x64
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Debug|x64.Build.0 = Debug|x64
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Release|Win32.ActiveCfg = Release|Win32
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Release|Win32.Build.0 = Release|Win32
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Release|x64.ActiveCfg = Release|x64
{9440443B-97BA-43C2-A762-31EEC8958BEE}.Release|x64.Build.0 = Release|x64
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Debug|Win32.ActiveCfg = Debug|Win32
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Debug|Win32.Build.0 = Debug|Win32
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Debug|x64.ActiveCfg = Debug|x64
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Debug|x64.Build.0 = Debug|x64
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Release|Win32.ActiveCfg = Release|Win32
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Release|Win32.Build.0 = Release|Win32
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Release|x64.ActiveCfg = Release|x64
{263C0F2E-112D-437F-A6AB-DEA151A7A1F0}.Release|x64.Build.0 = Release|x64
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Debug|Win32.ActiveCfg = Debug|Win32
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Debug|Win32.Build.0 = Debug|Win32
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Debug|x64.ActiveCfg = Debug|x64
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Debug|x64.Build.0 = Debug|x64
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Release|Win32.ActiveCfg = Release|Win32
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Release|Win32.Build.0 = Release|Win32
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Release|x64.ActiveCfg = Release|x64
{1D9576F6-3321-4036-8C86-B5361CCCD4FB}.Release|x64.Build.0 = Release|x64
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Debug|Win32.ActiveCfg = Debug|Win32
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Debug|Win32.Build.0 = Debug|Win32
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Debug|x64.ActiveCfg = Debug|x64
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Debug|x64.Build.0 = Debug|x64
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Release|Win32.ActiveCfg = Release|Win32
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Release|Win32.Build.0 = Release|Win32
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Release|x64.ActiveCfg = Release|x64
{739618D3-04B6-4EB1-BAED-53D3217F5A86}.Release|x64.Build.0 = Release|x64
{079E2366-3714-4B09-B553-41A44D290F04}.Debug|Win32.ActiveCfg = Debug|Win32
{079E2366-3714-4B09-B553-41A44D290F04}.Debug|Win32.Build.0 = Debug|Win32
{079E2366-3714-4B09-B553-41A44D290F04}.Debug|x64.ActiveCfg = Debug|x64
{079E2366-3714-4B09-B553-41A44D290F04}.Debug|x64.Build.0 = Debug|x64
{079E2366-3714-4B09-B553-41A44D290F04}.Release|Win32.ActiveCfg = Release|Win32
{079E2366-3714-4B09-B553-41A44D290F04}.Release|Win32.Build.0 = Release|Win32
{079E2366-3714-4B09-B553-41A44D290F04}.Release|x64.ActiveCfg = Release|x64
{079E2366-3714-4B09-B553-41A44D290F04}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

@ -11,6 +11,9 @@
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
@ -66,10 +69,9 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="lualib.lib gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind_d.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib zlib.lib"
AdditionalDependencies="lualib.lib gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind_d.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
OutputFile="..\..\bin\client_ryzom_d.exe"
LinkIncremental="2"
UACExecutionLevel="2"
IgnoreDefaultLibraryNames="msvcrt.lib"
GenerateDebugInformation="true"
SubSystem="2"
@ -99,6 +101,88 @@
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../common/src"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;CURL_STATICLIB"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="lualib.lib gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind_d.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
OutputFile="..\..\bin64\client_ryzom_d.exe"
LinkIncremental="2"
IgnoreDefaultLibraryNames="msvcrt.lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
@ -135,6 +219,7 @@
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
@ -151,11 +236,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="lualib.lib gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib zlib.lib"
AdditionalDependencies="lualib.lib gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
OutputFile="..\..\bin\client_ryzom_r.exe"
LinkIncremental="1"
UACExecutionLevel="2"
IgnoreDefaultLibraryNames="libcmt.lib"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -186,6 +270,94 @@
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="../../common/src"
PreprocessorDefinitions="_WINDOWS;WIN32;NDEBUG;CURL_STATICLIB;LIBXML_STATIC"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="2"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="lualib.lib gnu_regex.lib libcurl.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib"
OutputFile="..\..\bin64\client_ryzom_r.exe"
LinkIncremental="1"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="insert the hi res icon"
CommandLine="$(InputDir)\..\..\tools\scripts\windows\tools\replace_vista_icon.exe $(TargetPath) $(InputDir)\ryzom.ico 101"
/>
</Configuration>
</Configurations>
<References>
</References>
@ -2729,6 +2901,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -2737,6 +2917,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\stdpch.h"

@ -11,6 +11,9 @@
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
@ -83,6 +86,75 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../common/src/"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib64\$(ProjectName)_d.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\obj\$(ConfigurationName)\$(ProjectName)"
@ -119,6 +191,7 @@
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
@ -153,6 +226,78 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="../../../common/src/"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="2"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib64\$(ProjectName)_r.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
@ -472,6 +617,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -480,6 +633,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\stdpch.h"

@ -11,6 +11,9 @@
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
@ -81,6 +84,73 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_SZ_ONE_DIRECTORY"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib64\$(ProjectName)_d.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\obj\$(ConfigurationName)\$(ProjectName)"
@ -116,6 +186,7 @@
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
@ -149,6 +220,76 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SZ_ONE_DIRECTORY"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="2"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib64\$(ProjectName)_r.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>

@ -11,6 +11,9 @@
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
@ -83,6 +86,75 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".."
PreprocessorDefinitions="WIN32;_DEBUG;LIBXML_STATIC"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib64\$(ProjectName)_d.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\obj\$(ConfigurationName)\$(ProjectName)"
@ -119,6 +191,7 @@
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
@ -153,6 +226,78 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories=".."
PreprocessorDefinitions="WIN32;NDEBUG;LIBXML_STATIC"
StringPooling="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="2"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\lib64\$(ProjectName)_r.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
@ -1336,6 +1481,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -1344,6 +1497,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\stdpch.h"

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="ryzom_configuration"
ProjectGUID="{739618D3-04B6-4EB1-BAED-53D3217F5A86}"
RootNamespace="empty_exe"
@ -12,14 +12,17 @@
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
OutputDirectory="..\..\..\obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2"
@ -91,10 +94,86 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib ddraw.lib dsound.lib"
OutputFile="bin64\$(ProjectName)_d.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
OutputDirectory="..\..\..\obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2"
@ -127,6 +206,7 @@
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
@ -173,6 +253,90 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
WarningLevel="2"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib ddraw.lib dsound.lib"
OutputFile="bin64\$(ProjectName)_r.exe"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
@ -301,6 +465,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\StdAfx.h"

@ -1,162 +0,0 @@
# Microsoft Developer Studio Project File - Name="icon_search" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=icon_search - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "icon_search.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "icon_search.mak" CFG="icon_search - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "icon_search - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "icon_search - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "icon_search - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE "icon_search - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "icon_search - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../../../code/nel/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 nlmisc_r.lib libjpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"icon_search_r.exe"
!ELSEIF "$(CFG)" == "icon_search - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 nlmisc_d.lib libjpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"icon_search_d.exe" /pdbtype:sept
!ELSEIF "$(CFG)" == "icon_search - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "icon_search___Win32_DebugFast"
# PROP BASE Intermediate_Dir "icon_search___Win32_DebugFast"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NL_DEBUG_FAST" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 nlmisc_df.lib libjpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"icon_search_df.exe" /pdbtype:sept
!ELSEIF "$(CFG)" == "icon_search - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "icon_search___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "icon_search___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /O2 /D "NDEBUG" /D "NL_DEBUG_FAST" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../../../code/nel/include" /D "NDEBUG" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /Fr /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib nlmisc_rd.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 libjpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"icon_search_rd.exe"
!ENDIF
# Begin Target
# Name "icon_search - Win32 Release"
# Name "icon_search - Win32 Debug"
# Name "icon_search - Win32 DebugFast"
# Name "icon_search - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\icon_search.cpp
# End Source File
# Begin Source File
SOURCE=.\icon_search.h
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

@ -1,41 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "icon_search"=.\icon_search.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "misc"=R:\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,171 +0,0 @@
# Microsoft Developer Studio Project File - Name="mp_generator" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=mp_generator - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mp_generator.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mp_generator.mak" CFG="mp_generator - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mp_generator - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "mp_generator - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "mp_generator - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "mp_generator - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "mp_generator - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../../../code/nel/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 nlmisc_r.lib /nologo /subsystem:console /pdb:"mp_generator_r.pdb" /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"mp_generator_r.exe" /libpath:"../../nel/lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "mp_generator - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 nlmisc_d.lib /nologo /subsystem:console /debug /machine:I386 /out:"mp_generator_d.exe" /pdbtype:sept
!ELSEIF "$(CFG)" == "mp_generator - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "mp_generator___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "mp_generator___Win32_ReleaseDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../../../code/nel/include" /D "NDEBUG" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /Fr /YX /Yc /Yu
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 lua_r.lib nlligo_rd.lib nlsound_rd.lib nlmisc_rd.lib nl3d_rd.lib nlnet_rd.lib nlpacs_rd.lib nlgeorges_rd.lib freetype.lib libxml2.lib zlib.lib curllib_static.lib wwwfile.lib wwwmime.lib wwwmux.lib wwwcache.lib wwwapp.lib wwwcore.lib wwwhtml.lib wwwhttp.lib wwwtrans.lib wwwutils.lib libjpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"msvcrtd.lib" /libpath:"../../nel/lib"
# ADD LINK32 libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"mp_generator.pdb" /debug /machine:I386 /out:"mp_generator_rd.exe"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "mp_generator - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "mp_generator___Win32_DebugFast"
# PROP BASE Intermediate_Dir "mp_generator___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GR /GX /Zi /O2 /D "NDEBUG" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT BASE CPP /Fr /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /I "../." /I "../../../../../code/nel/include" /D "NL_DEBUG_FAST" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /Fr /YX /Yc /Yu
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib nlmisc_rd.lib /nologo /subsystem:console /pdb:"mp_generator.pdb" /debug /machine:I386 /out:"mp_generator_rd.exe"
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib nlmisc_df.lib /nologo /subsystem:console /pdb:"mp_generator.pdb" /debug /machine:I386 /out:"mp_generator_df.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "mp_generator - Win32 Release"
# Name "mp_generator - Win32 Debug"
# Name "mp_generator - Win32 ReleaseDebug"
# Name "mp_generator - Win32 DebugFast"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\main.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\moulinette.h
# End Source File
# Begin Source File
SOURCE=.\utils.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

@ -1,41 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "mp_generator"=.\mp_generator.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "misc"=R:\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,156 +0,0 @@
# Microsoft Developer Studio Project File - Name="named_items_2_csv" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=named_items_2_csv - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "named_items_2_csv.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "named_items_2_csv.mak" CFG="named_items_2_csv - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "named_items_2_csv - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "named_items_2_csv - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "named_items_2_csv - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE "named_items_2_csv - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "named_items_2_csv - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../../../code/nel/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"namedItems2csv.exe"
!ELSEIF "$(CFG)" == "named_items_2_csv - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "__STL_DEBUG" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"named_items_2_csv.exe" /pdbtype:sept
!ELSEIF "$(CFG)" == "named_items_2_csv - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "named_items_2_csv___Win32_DebugFast"
# PROP BASE Intermediate_Dir "named_items_2_csv___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "__STL_DEBUG" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NL_DEBUG_FAST" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"named_items_2_csv.exe" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"named_items_2_csv.exe" /pdbtype:sept
!ELSEIF "$(CFG)" == "named_items_2_csv - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "named_items_2_csv___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "named_items_2_csv___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../../../code/nel/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "NL_RELEASE_DEBUG" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"named_items_2_csv.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"named_items_2_csv.exe"
!ENDIF
# Begin Target
# Name "named_items_2_csv - Win32 Release"
# Name "named_items_2_csv - Win32 Debug"
# Name "named_items_2_csv - Win32 DebugFast"
# Name "named_items_2_csv - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\named_items_2_csv.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

@ -1,44 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "misc"=..\..\..\..\..\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "named_items_2_csv"=.\named_items_2_csv.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,446 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="named_items_2_csv"
ProjectGUID="{CF009593-E350-4483-8D4A-A676557D45D8}"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="ReleaseDebug|Win32"
OutputDirectory=".\ReleaseDebug"
IntermediateDirectory=".\ReleaseDebug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseDebug/named_items_2_csv.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
PrecompiledHeaderFile=".\ReleaseDebug/named_items_2_csv.pch"
AssemblerListingLocation=".\ReleaseDebug/"
ObjectFile=".\ReleaseDebug/"
ProgramDataBaseFileName=".\ReleaseDebug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="named_items_2_csv.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\ReleaseDebug/named_items_2_csv.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\ReleaseDebug/named_items_2_csv.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/named_items_2_csv.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
PrecompiledHeaderFile=".\Release/named_items_2_csv.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="namedItems2csv.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/namedItems2csv.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/named_items_2_csv.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/named_items_2_csv.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="true"
PrecompiledHeaderFile=".\Debug/named_items_2_csv.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="named_items_2_csv.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/named_items_2_csv.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/named_items_2_csv.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory=".\DebugFast"
IntermediateDirectory=".\DebugFast"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\DebugFast/named_items_2_csv.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="true"
PrecompiledHeaderFile=".\DebugFast/named_items_2_csv.pch"
AssemblerListingLocation=".\DebugFast/"
ObjectFile=".\DebugFast/"
ProgramDataBaseFileName=".\DebugFast/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="named_items_2_csv.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\DebugFast/named_items_2_csv.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\DebugFast/named_items_2_csv.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="named_items_2_csv.cpp"
>
<FileConfiguration
Name="ReleaseDebug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

@ -1,166 +0,0 @@
# Microsoft Developer Studio Project File - Name="prim_export" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=prim_export - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "prim_export.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "prim_export.mak" CFG="prim_export - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "prim_export - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "prim_export - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "prim_export - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE "prim_export - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "prim_export - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../../../code/nel/include" /I "../../../../../code/nel/src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "prim_export - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../code/nel/include" /I "../../../../../code/nel/src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "__STL_DEBUG" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "prim_export - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugFast"
# PROP BASE Intermediate_Dir "DebugFast"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../code/nel/include" /I "../../../../../code/nel/src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NL_DEBUG_FAST" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "prim_export - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDebug"
# PROP BASE Intermediate_Dir "ReleaseDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../../../code/nel/include" /I "../../../../../code/nel/src" /D "_CONSOLE" /D "_MBCS" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "NDEBUG" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "prim_export - Win32 Release"
# Name "prim_export - Win32 Debug"
# Name "prim_export - Win32 DebugFast"
# Name "prim_export - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\main.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\master\ContinentCfg.h
# End Source File
# Begin Source File
SOURCE=..\master\easy_cfg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\prim_export.cfg
# End Source File
# End Target
# End Project

@ -1,104 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "3d"=..\..\..\..\..\code\nel\src\3d.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "export"=..\export\export.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "georges"=..\..\..\..\..\code\nel\src\georges.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "ligo"=..\..\..\..\..\code\nel\src\ligo.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "misc"=..\..\..\..\..\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "prim_export"=.\prim_export.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name export
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name georges
End Project Dependency
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name ligo
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,459 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="prim_export"
ProjectGUID="{96975416-BE2B-4458-8DF4-91870D25C46B}"
RootNamespace="prim_export"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="ReleaseDebug|Win32"
OutputDirectory=".\ReleaseDebug"
IntermediateDirectory=".\ReleaseDebug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseDebug/prim_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="_CONSOLE;WIN32;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\ReleaseDebug/prim_export.pch"
AssemblerListingLocation=".\ReleaseDebug/"
ObjectFile=".\ReleaseDebug/"
ProgramDataBaseFileName=".\ReleaseDebug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2_a.lib odbc32.lib odbccp32.lib"
OutputFile=".\ReleaseDebug/prim_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\ReleaseDebug/prim_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/prim_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/prim_export.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2.lib odbc32.lib odbccp32.lib"
OutputFile=".\Release/prim_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/prim_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory=".\DebugFast"
IntermediateDirectory=".\DebugFast"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\DebugFast/prim_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\DebugFast/prim_export.pch"
AssemblerListingLocation=".\DebugFast/"
ObjectFile=".\DebugFast/"
ProgramDataBaseFileName=".\DebugFast/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2.lib odbc32.lib odbccp32.lib"
OutputFile=".\DebugFast/prim_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\DebugFast/prim_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/prim_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/prim_export.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2.lib odbc32.lib odbccp32.lib"
OutputFile=".\Debug/prim_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/prim_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="ReleaseDebug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\master\ContinentCfg.h"
>
</File>
<File
RelativePath="..\master\easy_cfg.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
<File
RelativePath="prim_export.cfg"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

@ -1,165 +0,0 @@
# Microsoft Developer Studio Project File - Name="primitive_id_assignator" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=primitive_id_assignator - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "primitive_id_assignator.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "primitive_id_assignator.mak" CFG="primitive_id_assignator - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "primitive_id_assignator - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "primitive_id_assignator - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "primitive_id_assignator - Win32 DebugFast" (based on "Win32 (x86) Application")
!MESSAGE "primitive_id_assignator - Win32 ReleaseDebug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "primitive_id_assignator - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "LIBXML_STATIC" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"Release/primitive_id_assignator_r.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "primitive_id_assignator - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /D "__STL_DEBUG" /D "LIBXML_STATIC" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"Debug/primitive_id_assignator_d.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "primitive_id_assignator - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugFast"
# PROP BASE Intermediate_Dir "DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "LIBXML_STATIC" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /Ob1 /D "LIBXML_STATIC" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /out:"Debug/primitive_id_assignator_d.exe" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"DebugFast/primitive_id_assignator_df.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "primitive_id_assignator - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDebug"
# PROP BASE Intermediate_Dir "ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "LIBXML_STATIC" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /D "LIBXML_STATIC" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"Release/primitive_id_assignator_d.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"ReleaseDebug/primitive_id_assignator_rd.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "primitive_id_assignator - Win32 Release"
# Name "primitive_id_assignator - Win32 Debug"
# Name "primitive_id_assignator - Win32 DebugFast"
# Name "primitive_id_assignator - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\primitive_id_assignator.cfg
# End Source File
# Begin Source File
SOURCE=.\primitive_id_assignator.cpp
# End Source File
# End Group
# End Target
# End Project

@ -1,216 +0,0 @@
# Microsoft Developer Studio Project File - Name="variable_parser" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=variable_parser - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "variable_parser.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "variable_parser.mak" CFG="variable_parser - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "variable_parser - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "variable_parser - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "variable_parser - Win32 DebugFast" (based on "Win32 (x86) Application")
!MESSAGE "variable_parser - Win32 ReleaseDebug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "variable_parser - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../../../code/nel/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 nlmisc_r.lib /nologo /subsystem:windows /machine:I386 /out:"variable_parser_r.exe"
!ELSEIF "$(CFG)" == "variable_parser - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 nlmisc_d.lib /nologo /subsystem:windows /debug /machine:I386 /out:"variable_parser_d.exe" /pdbtype:sept
!ELSEIF "$(CFG)" == "variable_parser - Win32 DebugFast"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugFast"
# PROP BASE Intermediate_Dir "DebugFast"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 nlmisc_df.lib lua_r.lib /nologo /subsystem:windows /debug /machine:I386 /out:"variable_parser_df.exe" /pdbtype:sept
!ELSEIF "$(CFG)" == "variable_parser - Win32 ReleaseDebug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDebug"
# PROP BASE Intermediate_Dir "ReleaseDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../../../../code/nel/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 lua_r.lib /nologo /subsystem:windows /machine:I386 /out:"variable_parser_rd.exe"
!ENDIF
# Begin Target
# Name "variable_parser - Win32 Release"
# Name "variable_parser - Win32 Debug"
# Name "variable_parser - Win32 DebugFast"
# Name "variable_parser - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\lua_helper.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\variable_parser.cpp
# End Source File
# Begin Source File
SOURCE=.\variable_parser.rc
# End Source File
# Begin Source File
SOURCE=.\variable_parserDlg.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\lua_helper.h
# End Source File
# Begin Source File
SOURCE=.\lua_helper_inline.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\variable_parser.h
# End Source File
# Begin Source File
SOURCE=.\variable_parserDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\variable_parser.ico
# End Source File
# Begin Source File
SOURCE=.\res\variable_parser.rc2
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

@ -1,41 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "variable_parser"=.\variable_parser.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "misc"=R:\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,158 +0,0 @@
# Microsoft Developer Studio Project File - Name="land_export" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=land_export - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "land_export.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "land_export.mak" CFG="land_export - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "land_export - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "land_export - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "land_export - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE "land_export - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "land_export - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../../../../code/nel/include" /I "../../../../../../code/nel/src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "land_export - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../../code/nel/include" /I "../../../../../../code/nel/src" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "__STL_DEBUG" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "land_export - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugFast"
# PROP BASE Intermediate_Dir "DebugFast"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../../code/nel/include" /I "../../../../../../code/nel/src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NL_DEBUG_FAST" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "land_export - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDebug"
# PROP BASE Intermediate_Dir "ReleaseDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../../../../code/nel/include" /I "../../../../../../code/nel/src" /D "_CONSOLE" /D "_MBCS" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "NDEBUG" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 freetype.lib libxml2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "land_export - Win32 Release"
# Name "land_export - Win32 Debug"
# Name "land_export - Win32 DebugFast"
# Name "land_export - Win32 ReleaseDebug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\main.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\land_export.cfg
# End Source File
# End Target
# End Project

@ -1,119 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "3d"=..\..\..\..\..\..\code\nel\src\3d.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "georges"=..\..\..\..\..\..\code\nel\src\georges.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "land_export"=.\land_export.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name ligo
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name land_export_lib
End Project Dependency
Begin Project Dependency
Project_Dep_Name pacs
End Project Dependency
Begin Project Dependency
Project_Dep_Name georges
End Project Dependency
}}}
###############################################################################
Project: "land_export_lib"=..\land_export_lib\land_export_lib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "ligo"=..\..\..\..\..\..\code\nel\src\ligo.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "misc"=..\..\..\..\..\..\code\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "pacs"=..\..\..\..\..\..\code\nel\src\pacs.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,436 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="land_export"
ProjectGUID="{FECBB892-F33C-4195-AB69-9B708BFBCDEA}"
RootNamespace="land_export"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/land_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/land_export.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2.lib odbc32.lib odbccp32.lib"
OutputFile=".\Release/land_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/land_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="ReleaseDebug|Win32"
OutputDirectory=".\ReleaseDebug"
IntermediateDirectory=".\ReleaseDebug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseDebug/land_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../../code/nel/include"
PreprocessorDefinitions="_CONSOLE;WIN32;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\ReleaseDebug/land_export.pch"
AssemblerListingLocation=".\ReleaseDebug/"
ObjectFile=".\ReleaseDebug/"
ProgramDataBaseFileName=".\ReleaseDebug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2_a.lib odbc32.lib odbccp32.lib"
OutputFile=".\ReleaseDebug/land_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\ReleaseDebug/land_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/land_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../../code/nel/include"
PreprocessorDefinitions="_CONSOLE;WIN32;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/land_export.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2.lib odbc32.lib odbccp32.lib"
OutputFile=".\Debug/land_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/land_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory=".\DebugFast"
IntermediateDirectory=".\DebugFast"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\DebugFast/land_export.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\DebugFast/land_export.pch"
AssemblerListingLocation=".\DebugFast/"
ObjectFile=".\DebugFast/"
ProgramDataBaseFileName=".\DebugFast/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231.lib libxml2.lib odbc32.lib odbccp32.lib"
OutputFile=".\DebugFast/land_export.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\DebugFast/land_export.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="land_export.cfg"
>
</File>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseDebug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

@ -1,215 +0,0 @@
# Microsoft Developer Studio Project File - Name="sheets_packer" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=sheets_packer - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "sheets_packer.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "sheets_packer.mak" CFG="sheets_packer - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "sheets_packer - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "sheets_packer - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "sheets_packer - Win32 ReleaseDebug" (based on "Win32 (x86) Application")
!MESSAGE "sheets_packer - Win32 DebugFast" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "sheets_packer - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ".."
# PROP Intermediate_Dir "../tmp/sheets_packer/release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../nel/include" /I "." /I "client" /I "client/interfaces_manager" /I "client/interfaces" /I "client/motion" /I "client/motion/modes" /I "client/interface_v2" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /Yu"stdpch.h" /FD /Zm200 /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"../tmp/sheets_packer/release/sheets_packer.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 nlligo_r.lib nl3d_r.lib nlnet_r.lib nlmisc_r.lib nlpacs_r.lib nlsound_r.lib nlgeorges_r.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib freetype.lib libxml2.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../sheets_packer_r.exe" /libpath:"../../nel/lib" /fixed:no
!ELSEIF "$(CFG)" == "sheets_packer - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ".."
# PROP Intermediate_Dir "../tmp/sheets_packer/debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /I "../../nel/include" /I "." /I "client" /I "client/interfaces_manager" /I "client/interfaces" /I "client/motion" /I "client/motion/modes" /I "client/interface_v2" /D "_DEBUG" /D "__STL_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /Fr /Yu"stdpch.h" /FD /GZ /Zm"200" /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"../tmp/sheets_packer/debug/sheets_packer.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 nlligo_d.lib nl3d_d.lib nlnet_d.lib nlmisc_d.lib nlpacs_d.lib nlgeorges_d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib freetype_debug.lib libxml2.lib /nologo /subsystem:console /debug /machine:I386 /out:"../sheets_packer_d.exe" /libpath:"../../nel/lib" /fixed:no
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "sheets_packer - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "sheets_packer___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "sheets_packer___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ".."
# PROP Intermediate_Dir "../tmp/sheets_packer/ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "." /I "client" /I "client/interfaces_manager" /I "client/interfaces" /I "client/motion" /I "client/motion/modes" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../nel/include" /I "." /I "client" /I "client/interfaces_manager" /I "client/interfaces" /I "client/motion" /I "client/motion/modes" /I "client/interface_v2" /D "NDEBUG" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /Yu"stdpch.h" /FD /Zm200 /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"../tmp/sheets_packer/release_debug/sheets_packer.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /debug /machine:I386
# SUBTRACT BASE LINK32 /nodefaultlib
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib freetype.lib libxml2.lib /nologo /subsystem:console /incremental:yes /debug /machine:I386 /out:"../sheets_packer_rd.exe"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "sheets_packer - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "sheets_packer___Win32_DebugFast"
# PROP BASE Intermediate_Dir "sheets_packer___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ".."
# PROP Intermediate_Dir "../tmp/sheets_packer/debugfast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "." /I "client" /I "client/interfaces_manager" /I "client/interfaces" /I "client/motion" /I "client/motion/modes" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "__STL_DEBUG" /FR /YX /FD /GZ /Zm"200" /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /I "../../nel/include" /I "." /I "client" /I "client/interfaces_manager" /I "client/interfaces" /I "client/motion" /I "client/motion/modes" /I "client/interface_v2" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /Fr /Yu"stdpch.h" /FD /GZ /Zm"200" /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"../tmp/sheets_packer/debugfast/sheets_packer.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /map:"../client_ryzom_d.map" /debug /machine:I386 /out:"../client_ryzom_d.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib freetype_debug.lib libxml2_debug.lib /nologo /subsystem:console /debug /machine:I386 /out:"../sheets_packer_df.exe" /libpath:"../../nel/lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "sheets_packer - Win32 Release"
# Name "sheets_packer - Win32 Debug"
# Name "sheets_packer - Win32 ReleaseDebug"
# Name "sheets_packer - Win32 DebugFast"
# Begin Group "Manager"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\client\continent_manager_build.cpp
# End Source File
# Begin Source File
SOURCE=.\client\continent_manager_build.h
# End Source File
# Begin Source File
SOURCE=.\client\sheet_manager.cpp
# End Source File
# Begin Source File
SOURCE=.\client\sheet_manager.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\sheets_packer.cfg
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\sheets_packer.cpp
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\sheets_packer_cfg.cpp
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\sheets_packer_cfg.h
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\sheets_packer_init.cpp
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\sheets_packer_init.h
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\sheets_packer_release.cpp
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\sheets_packer_release.h
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\stdpch.cpp
# ADD CPP /Yc"stdpch.h"
# End Source File
# Begin Source File
SOURCE=.\sheets_packer\stdpch.h
# End Source File
# End Target
# End Project

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="sheets_packer"
ProjectGUID="{079E2366-3714-4B09-B553-41A44D290F04}"
TargetFrameworkVersion="0"
@ -10,6 +10,9 @@
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
@ -74,6 +77,7 @@
OutputFile="sheets_packer_d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="../../nel/lib"
IgnoreDefaultLibraryNames="msvcrt.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)\$(TargetName).pdb"
SubSystem="1"
@ -101,6 +105,94 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\../sheets_packer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\client\src;..\..\common\src"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="sheets_packer_d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="../../nel/lib64"
IgnoreDefaultLibraryNames="msvcrt.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)\$(TargetName).pdb"
SubSystem="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\obj\$(ConfigurationName)\$(ProjectName)"
@ -143,6 +235,7 @@
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="3"
@ -193,6 +286,98 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\../sheets_packer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="..\..\client\src;..\..\common\src"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdpch.h"
WarningLevel="2"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="sheets_packer_r.exe"
AdditionalLibraryDirectories="../../nel/lib64"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)\$(TargetName).pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
@ -260,6 +445,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -268,6 +461,14 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\stdpch.h"

@ -1,115 +0,0 @@
# Microsoft Developer Studio Project File - Name="bin2c" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=bin2c - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "bin2c.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "bin2c.mak" CFG="bin2c - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "bin2c - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "bin2c - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "bin2c - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "bin2c - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "bin2c - Win32 Release"
# Name "bin2c - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\bin2c.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "bin2c"=.\bin2c.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,100 +0,0 @@
# Microsoft Developer Studio Project File - Name="ren_date" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=ren_date - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ren_date.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ren_date.mak" CFG="ren_date - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ren_date - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "ren_date - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ren_date - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "ren_date - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "ren_date - Win32 Release"
# Name "ren_date - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ren_date.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "ren_date"=.\ren_date.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,169 +0,0 @@
# Microsoft Developer Studio Project File - Name="zviewer" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=zviewer - Win32 DebugFast
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "zviewer.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "zviewer.mak" CFG="zviewer - Win32 DebugFast"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "zviewer - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "zviewer - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "zviewer - Win32 ReleaseDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "zviewer - Win32 DebugFast" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "zviewer - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../nel/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 freetype.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "zviewer - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /I "../../nel/include" /D "_CONSOLE" /D "_MBCS" /D "__STL_DEBUG" /D "WIN32" /D "_DEBUG" /FR /YX /FD /GZ /Zm200 /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 freetype_debug.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /pdbtype:sept
!ELSEIF "$(CFG)" == "zviewer - Win32 ReleaseDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "zviewer___Win32_ReleaseDebug"
# PROP BASE Intermediate_Dir "zviewer___Win32_ReleaseDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../nel/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "NL_RELEASE_DEBUG" /FR /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"Release/zviewer.exe"
# ADD LINK32 freetype.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
!ELSEIF "$(CFG)" == "zviewer - Win32 DebugFast"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "zviewer___Win32_DebugFast"
# PROP BASE Intermediate_Dir "zviewer___Win32_DebugFast"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugFast"
# PROP Intermediate_Dir "DebugFast"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "__STL_DEBUG" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od /Ob1 /I "../../nel/include" /D "_CONSOLE" /D "NL_DEBUG_FAST" /D "WIN32" /D "_DEBUG" /D "_MBCS" /YX /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 freetype.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 freetype_debug.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "zviewer - Win32 Release"
# Name "zviewer - Win32 Debug"
# Name "zviewer - Win32 ReleaseDebug"
# Name "zviewer - Win32 DebugFast"
# Begin Source File
SOURCE=.\move_listener.cpp
# End Source File
# Begin Source File
SOURCE=.\move_listener.h
# End Source File
# Begin Source File
SOURCE=.\nevraxpill.ico
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\zviewer.cfg
# End Source File
# Begin Source File
SOURCE=.\zviewer.cpp
# End Source File
# Begin Source File
SOURCE=.\zviewer.rc
# End Source File
# End Target
# End Project

@ -1,104 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "3d"=..\..\nel\src\3d.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Project: "driver_direct3d"=..\..\nel\src\3d\driver\direct3d\driver_direct3d.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Project: "driver_opengl"=..\..\nel\src\3d\driver\opengl\driver_opengl.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
}}}
###############################################################################
Project: "misc"=..\..\nel\src\misc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "zviewer"=.\zviewer.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name 3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name misc
End Project Dependency
Begin Project Dependency
Project_Dep_Name net
End Project Dependency
Begin Project Dependency
Project_Dep_Name driver_direct3d
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

@ -1,524 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="zviewer"
ProjectGUID="{9D37DAF5-9DCD-4763-A141-BBC5853F8FBE}"
RootNamespace="zviewer"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="DebugFast|Win32"
OutputDirectory=".\DebugFast"
IntermediateDirectory=".\DebugFast"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\DebugFast/zviewer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../nel/include"
PreprocessorDefinitions="_CONSOLE;WIN32;_DEBUG"
StringPooling="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\DebugFast/zviewer.pch"
AssemblerListingLocation=".\DebugFast/"
ObjectFile=".\DebugFast/"
ProgramDataBaseFileName=".\DebugFast/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231_D.lib odbc32.lib odbccp32.lib"
OutputFile=".\DebugFast/zviewer.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\DebugFast/zviewer.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/zviewer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="../../nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/zviewer.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype219MT.lib odbc32.lib odbccp32.lib"
OutputFile=".\Release/zviewer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libcmt.lib"
ProgramDatabaseFile=".\Release/zviewer.pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="ReleaseDebug|Win32"
OutputDirectory=".\ReleaseDebug"
IntermediateDirectory=".\ReleaseDebug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\ReleaseDebug/zviewer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories="../../nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\ReleaseDebug/zviewer.pch"
AssemblerListingLocation=".\ReleaseDebug/"
ObjectFile=".\ReleaseDebug/"
ProgramDataBaseFileName=".\ReleaseDebug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype219MT.lib odbc32.lib odbccp32.lib"
OutputFile=".\ReleaseDebug/zviewer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\ReleaseDebug/zviewer.pdb"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/zviewer.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Zm200 "
Optimization="0"
AdditionalIncludeDirectories="../../nel/include"
PreprocessorDefinitions="_CONSOLE;WIN32;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/zviewer.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1036"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="freetype231_D.lib odbc32.lib odbccp32.lib"
OutputFile=".\Debug/zviewer.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/zviewer.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="move_listener.cpp"
>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseDebug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="move_listener.h"
>
</File>
<File
RelativePath=".\nevraxpill.ico"
>
</File>
<File
RelativePath=".\resource.h"
>
</File>
<File
RelativePath="zviewer.cfg"
>
</File>
<File
RelativePath="zviewer.cpp"
>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseDebug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\zviewer.rc"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
Loading…
Cancel
Save