Apply WG changes, remove core4 changes (need be reapplied later)

main/yubo-dev
Nuno 3 years ago
parent d0b82b596d
commit 0258f07880

@ -43,6 +43,7 @@
<value value="game_config" hardtext="uiGlobalSettings" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm" />
<value value="connection" hardtext="uiConnection" contexts="game" />
<value value="mp3_player" hardtext="uimwMP3Player" contexts="game" />
<value value="bg_downloader" hardtext="uimwBGDownloader" contexts="game" />
<value value="links" hardtext="uiLinks" contexts="game" />
<value value="debug_info" hardtext="uiDebug" contexts="game" />
<!-- r2ed specifics -->
@ -461,6 +462,7 @@
<instance template="container_window_list" />
</parameter>
</action>
<action name="fullmap" hardtext="uiShowFullMap" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed" />
<!-- in r2 virtual desktop are used for the different mode (edition, dm, test) -->
<action name="set_desktop" hardtext="uiSetDesktop" repeat="1" keyup="1" contexts="game">
<parameter hardtext="uiDesktopNumber">

@ -22,31 +22,55 @@ if ArkMissionCatalog == nil then
}
end
function ArkMissionCatalog:OpenWindow(urlA, urlB)
local winframe = WebBrowser:addWindow("ark_mission_catalog", "Mission Catalog", getUI(ArkMissionCatalog.window_id))
function ArkMissionCatalog:OpenWindow(urlA, urlB, dont_active)
ArkMissionCatalog.window_id = "ui:interface:encyclopedia"
local winframe = getUI(ArkMissionCatalog.window_id)
winframe.opened=true
winframe.active=true
winframe.w = 950
if dont_active ~= true then
winframe.active=true
end
ArkMissionCatalog.window = winframe
getUI(ArkMissionCatalog.window_id..":content:htmlA"):browse(urlA)
getUI("ui:interface:encyclopedia:content:htmlA"):browse(urlA)
local htmlb = getUI(ArkMissionCatalog.window_id..":content:htmlB")
if htmlb.home == "" then
htmlb.home = urlB
end
local htmlb = getUI("ui:interface:encyclopedia:content:htmlB")
htmlb.home = urlB
htmlb:browse("home")
end
function ArkMissionCatalog:OpenCat(url)
function ArkMissionCatalog:OpenCat(cat, url)
local ency = getUI("ui:interface:encyclopedia")
setOnDraw(ency, "")
ArkMissionCatalog.cat = cat
local htmlb = getUI(ArkMissionCatalog.window_id..":content:htmlB")
htmlb.home = url+"&continent="+getContinentSheet()
local htmlc = getUI(ArkMissionCatalog.window_id..":content:htmlC")
if cat == "title" then
ArkMissionCatalog.posxB = 180
ArkMissionCatalog.widthB = 240
ArkMissionCatalog.widthC = 530
ArkMissionCatalog.posxC = 405
local htmlB = getUI(ArkMissionCatalog.window_id..":content:htmlB")
local htmlC = getUI(ArkMissionCatalog.window_id..":content:htmlC")
htmlB.x = ArkMissionCatalog.posxB
htmlB.w = ArkMissionCatalog.widthB
htmlC.w = ArkMissionCatalog.widthC
htmlC.x = ArkMissionCatalog.posxC
htmlC.active = true
else
ArkMissionCatalog.widthB = 740
htmlb.w = ArkMissionCatalog.widthB
if htmlc then
htmlc.active = false
end
end
htmlb.home = url.."&continent="..getContinentSheet()
htmlb:browse("home")
setOnDraw(ency, "ArkMissionCatalog:autoResize()")
end
-- TODO: check removing fromUTF8
function ArkMissionCatalog:UpdateMissionTexts(win, id, text1, text2)
local w = win:find("ark_mission_"..id)
local text = ucstring()
@ -72,36 +96,59 @@ function ArkMissionCatalog:autoResize()
local ui = getUI(ArkMissionCatalog.window_id)
local htmlA = getUI(ArkMissionCatalog.window_id..":content:htmlA")
local htmlB = getUI(ArkMissionCatalog.window_id..":content:htmlB")
local htmlC = getUI(ArkMissionCatalog.window_id..":content:htmlC")
if ArkMissionCatalog.cat == "storyline" then
if ui.w < 784 then
if ArkMissionCatalog.cat == "storyline" then
if htmlC.active == false then
if ArkMissionCatalog.cat == "storyline" then
if ui.w < 784 then
local td30 = htmlB:find("storyline_content")
if td30 ~= nil then
td30.x = math.max(0, 200-784+ui.w)
ArkMissionCatalog.need_restore_td30 = true
end
end
else
if ArkMissionCatalog.need_restore_td30 then
local td30 = htmlB:find("storyline_content")
if td30 ~= nil then
td30.x = 200
ArkMissionCatalog.need_restore_td30 = false
else
if ArkMissionCatalog.need_restore_td30 then
local td30 = htmlB:find("storyline_content")
if td30 ~= nil then
td30.x = 200
ArkMissionCatalog.need_restore_td30 = false
end
end
end
end
end
if ui.w < 950 then
htmlA.w = math.max(60, 220-950+ui.w)
htmlB.x = math.max(35, 190-950+ui.w)
ArkMissionCatalog.need_restore = true
if ui.w < 950 then
htmlA.w = math.max(60, 220-950+ui.w)
htmlB.x = math.max(35, 190-950+ui.w)
ArkMissionCatalog.need_restore = true
else
if ArkMissionCatalog.need_restore then
htmlA.w = 220
htmlB.x = 190
ArkMissionCatalog.need_restore = false
end
end
else
if ArkMissionCatalog.need_restore then
htmlA.w = 220
htmlB.x = 190
ArkMissionCatalog.need_restore = false
if ui.w < 950 then
htmlA.w = math.max(68, 220-950+ui.w)
htmlB.x = math.max(35, ArkMissionCatalog.posxB-950+ui.w)
if htmlB:find("scroll_bar").h > 0 then
htmlC.x = math.max(80, ui.w-htmlC.w)
htmlB.w = math.max(62, ui.w-htmlA.w-htmlC.x+16)
else
htmlC.x = math.max(75, ui.w-htmlC.w-16)
htmlB.w = math.max(55, htmlC.x-htmlB.x+16)
end
ArkMissionCatalog.need_restore = true
else
if ArkMissionCatalog.need_restore then
htmlA.w = 220
htmlB.w = ArkMissionCatalog.widthB
htmlB.x = ArkMissionCatalog.posxB
htmlC.w = ArkMissionCatalog.widthC
htmlC.x = ArkMissionCatalog.posxC
ArkMissionCatalog.need_restore = false
end
end
end
end

@ -48,7 +48,7 @@ function bgdownloader:setProgressText(ucstr, color, progress, ellipsis)
local text = self:getProgressGroup():find("text")
local ellipsisTxt = self:getProgressGroup():find("ellipsis")
text.color = color
text.text = ucstr
text.uc_hardtext = ucstr
if ellipsis then
ellipsisTxt.hardtext = ellipsis
else
@ -60,7 +60,7 @@ function bgdownloader:setProgressText(ucstr, color, progress, ellipsis)
-- any current download to finish, otherwise connection may be lost)
self:setIcon("bgd_pause.tga")
ellipsisTxt.hardtext = ""
text.text = pausedText
text.uc_hardtext = pausedText
else
self:setIcon("")
local progressCtrl = self:getProgressBar()
@ -88,7 +88,7 @@ function bgdownloader:setPatchProgress(progress)
local progressDate = nltime.getLocalTime() / 500
local colValue = math.floor(230 + 24 * math.sin(progressDate))
local color = string.format("%d %d %d %d", colValue, colValue, colValue, 255)
self:setProgressText(concatString(i18n.get("uiBGD_Progress"), progressPercentText), color, progress, progressSymbol[progressPostfix + 1])
self:setProgressText(concatUCString(i18n.get("uiBGD_Progress"), ucstring(progressPercentText)), color, progress, progressSymbol[progressPostfix + 1])
end
------------------------------------------------------------------------------------------------------------
@ -110,7 +110,7 @@ function bgdownloader:setPatchError()
self:getProgressGroup().active = true
end
local errMsg = getPatchLastErrorMessage()
if errMsg == "" then
if errMsg == ucstring() then
self:setProgressText(i18n.get("uiBGD_PatchError"), "255 0 0 255", 0)
else
self:setProgressText(errMsg, "255 0 0 255", 0)

@ -22,31 +22,6 @@
<view type="bitmap" id="sep4" posref="BL BL" scale="true" sizeref="w" h="2" w="0" texture="W_line_hor.tga" y="-1" />
<view type="bitmap" id="sep4" posref="BL BL" scale="true" sizeref="w" h="2" w="0" texture="W_line_hor.tga" y="-1" />
</template>
<!-- a text with border -->
<template name="bc_border_text" posref="TM TM" posparent="parent" x="0" y="-20" w="-4">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="true" sizeref="w" w="#w">
<!--
<group id="text" posref="TL TL" x="4" y="-4" child_resize_h="true" sizeref="w" w="-8">
<view type="bitmap" id="bg" sizeref="hw" h="0" w="0" scale="true" texture="W_box_blank.tga"/>
<view type="text_id_formated" format="$t" id="text" textid="#text_id" multi_line="true" fontsize="12" shadow="true" global_color="false"/>
</group>
-->
<!-- the border -->
<!--
<instance template="thin_bc_border" posparent="text"/>
-->
</group>
</template>
<template name="bc_border_text2" posref="TM TM" posparent="parent" x="0" y="0" w="-4">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="true" w="#w">
<group id="text" posref="TL TL" x="4" y="-4" child_resize_h="true" sizeref="w" w="-8">
<view type="bitmap" id="bg" sizeref="hw" h="0" w="0" scale="true" texture="W_box_blank.tga" />
<view type="text_id_formated" format="$t" id="text" textid="#text_id" multi_line="true" fontsize="12" shadow="true" global_color="false" />
</group>
<!-- the border -->
<instance template="thin_bc_border" posparent="text" />
</group>
</template>
<!-- EXCHANGE slot -->
<style style="xchg_slot" type="sheet" onclick_r="open_help_auto" dragable="true" oncandrop="can_drop_to_exchange" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<!-- Basic container style -->
@ -135,14 +110,14 @@
<instance template="edit_box_widget" id="edit" posparent="intro" posref="TL TL" x="0" w="380" y="-24" h="12" text_x="0" text_y="0" text_ref="ML ML" fontsize="12" prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="32" onenter="" params="" enter_recover_focus="false" reset_focus_on_hide="true" max_historic="0" title="uiGuildNameWarning" tooltip="uiGuildNameWarning" entry_type="text" />
<view type="text" id="guild_name" posparent="edit" posref="TL BL" x="0" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiGuildName" />
<!-- DESCRIPTION -->
<instance template="edit_box_widget" id="desc" posref="BL TL" y="-24" posparent="edit" child_resize_h="true" w="380" multi_line="true" max_num_chars="200" onenter="" title="uiGuildDescWarning" tooltip="uiGuildDescWarning" />
<instance template="edit_box_widget" id="desc" posref="BL TL" multi_line="true" max_num_chars="200" y="-24" posparent="edit" child_resize_h="true" w="380" onenter="" title="uiGuildDescWarning" tooltip="uiGuildDescWarning" />
<view type="text" id="guild_desc" posparent="desc" posref="TL BL" x="0" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiGuildDescription" />
<!-- BLASON DESIGN -->
<instance template="box_widget" id="back" posparent="desc" posref="BM TM" w="300" h="120" x="0" y="-24" />
<!-- GUILD ICON -->
<ctrl type="sheet" id="blason" posref="TL TL" x="5" y="-18" posparent="back" nature="guild_flag" value="UI:TEMP:GUILD_CREATION" dragable="false" color="255 255 255 255" />
<view type="text" id="guild_blason" posref="TL BL" posparent="blason" x="0" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiGuildBlason" />
<!-- GUILD ICON DESIGNER -->
<!-- GUILD ICON Desinger -->
<view type="text" id="guild_blason_design" posref="TL BL" posparent="back" x="0" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiGuildBlasonDesign" />
<ctrl type="sheet" id="back_layer" posref="TL TL" x="100" y="-18" posparent="back" nature="guild_flag" value="UI:TEMP:GUILD:BACK" global_color="false" onclick_l="enter_modal" params_l="group=ui:interface:guild_flag_back" />
<view type="text" id="blason_back" posref="TL BL" posparent="back_layer" x="0" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiGuildBlasonBack" />
@ -298,7 +273,7 @@
<variable entry="UI:TEMP:TRADE_ITEM:QUALITY" type="sint64" value="0" />
<variable entry="UI:TEMP:TRADE_ITEM:QUANTITY" type="sint64" value="0" />
<variable entry="UI:TEMP:TRADE_ITEM:SLOT_TYPE" type="sint64" value="0" />
<variable entry="UI:TEMP:TRADE_ITEM:USER_COLOR" type="sint32" value="1" />
<variable entry="UI:TEMP:TRADE_ITEM:USER_COLOR" type="sint32" value="0" />
<variable entry="UI:TEMP:TRADE_ITEM:WEIGHT" type="sint32" value="0" />
<variable entry="UI:TEMP:TRADE_ITEM:NAMEID" type="sint32" value="0" />
<variable entry="UI:TEMP:TRADE_ITEM:INFO_VERSION" type="sint32" value="0" />
@ -313,7 +288,7 @@
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:QUALITY" type="sint32" value="0" size="64" />
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:QUANTITY" type="sint32" value="0" size="64" />
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:SLOT_TYPE" type="sint32" value="0" size="64" />
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:USER_COLOR" type="sint32" value="1" size="64" />
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:USER_COLOR" type="sint32" value="0" size="64" />
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:NAMEID" type="sint32" value="0" size="64" />
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:INFO_VERSION" type="sint32" value="0" size="64" />
<variable entry="UI:TEMP:TRADE_ITEM:BUILD_ITEMS:$i:ENCHANT" type="sint32" value="0" size="64" />
@ -329,22 +304,22 @@
</template>
<!-- Enable/disable resale -->
<!--
<proc id="click_resale_button">
<proc id="click_resale_button" >
<action handler="set" params="dblink=UI:TEMP:TRADE_ITEM:ENABLE_RESALE|value=not(@@UI:TEMP:TRADE_ITEM:ENABLE_RESALE)" />
<action handler="set_focus_margin" />
</proc>
<template name="resale_button" id="" posparent="parent" posref="TL TL" x="0" y="0" sizeref="w" w="0" h="14" text="">
</proc>
<template name="resale_button" id="" posparent="parent" posref="TL TL" x="0" y="0" sizeref="w" w="0" h="14" text="" >
<group id="#id" sizeref="w" w="0" h="20" x="#x" y="#y" posref="#posref" posparent="#posparent">
<ctrl type="button" id="but" button_type="toggle_button" x="8" y="0" posref="ML ML"
tx_normal="W_slot_on.tga" tx_pushed="W_opacity_on.tga"
global_color_normal="false" global_color_over="false" global_color_pushed="false"
click_when_pushed="true" onclick_l="proc" params_l="click_resale_button" />
tx_normal="W_slot_on.tga" tx_pushed="W_opacity_on.tga"
global_color_normal="false" global_color_over="false" global_color_pushed="false"
click_when_pushed="true" onclick_l="proc" params_l="click_resale_button" />
<view type="text" id="text" posparent="but" posref="MR ML" x="4" y="-3" fontsize="11" global_color="true" shadow="true" hardtext="#text" />
<link expr="@UI:TEMP:TRADE_ITEM:ENABLE_RESALE" target="but:pushed" />
</group>
</template>
</template>
-->
<!-- modal box to confirm destruction of the item -->
<group type="modal" id="bot_chat_destroy_confirm_modal" exit_click_out="true" posref="TL TL" x="-8" y="8" w="104" h="96" on_enter="botchat_confirm_destroy" options="skin_modal">
@ -368,7 +343,7 @@
<instance template="box_widget" id="box1" posref="TL TL" sizeref="w" w="-18" h="16" x="18" />
<view type="text" id="val1" posparent="box1" posref="MR MR" x="-3" y="0" color="135 243 28 255" shadow="true" fontsize="10" hardtext="" global_color="false" />
<ctrl type="tooltip" id="tt" instant_help="true" posref="TL TL" x="0" y="0" sizeref="wh" w="0" h="0" />
<link expr="getPriceWithFame(@#value,@#value_fame)" target="val1:hardtext" />
<link expr="getPriceWithFame(@#value,@#value_fame)" target="val1:uc_hardtext" />
<link expr="ifthenelse(eq(@UI:TEMP:TRADE_ITEM:IS_SELL_DLG,1),ifthenelse(eq(@#value,@#value_fame),localize('uittPriceWithFameEqual'),localize('uittPriceWithFameDiff')),'')" target="tt:tooltip" />
</group>
</template>
@ -378,7 +353,7 @@
<view type="bitmap" id="icone" posref="TL TL" texture="money_seve.tga" global_color="false" />
<instance template="box_widget" id="box1" posref="TL TL" sizeref="w" w="-18" h="16" x="18" />
<view type="text" id="val1" posparent="box1" posref="MR MR" x="-3" y="0" color="135 243 28 255" shadow="true" fontsize="10" hardtext="" global_color="false" />
<link expr="getBonusOnResale(@#value_high,@#value_low)" target="val1:hardtext" />
<link expr="getBonusOnResale(@#value_high,@#value_low)" target="val1:uc_hardtext" />
</group>
</template>
<!-- the modal -->
@ -550,8 +525,8 @@
<template name="temp_list_sell" id="" dbentry="" db_animal_status="">
<!-- PLAYER NAME -->
<!--
<view type="text_formated" id="player_name" posref="TL TL" x="4" y="-8" color="255 255 255 255" fontsize="14" shadow="true" format="$p"/>
-->
<view type="text_formated" id="player_name" posref="TL TL" x="4" y="-8" color="255 255 255 255" fontsize="14" shadow="true" format="$p"/>
-->
<!-- LIST OF ITEMS TO SELL -->
<!-- The H should be "42+hspace" * Number of rows. Setup list.max_h too below-->
<group type="list_sheet_trade" sizeref="w" x="2" y="0" w="0" h="%trade_slot_height" id="#id" posparent="parent" posref="TL TL" xitem="2" yitem="-2" xtext="46" ytext="-2" hspace="4" array="false" value="#dbentry" want_price="true" use_quantity="true" use_quality="true" dragable="false" use_slot_type_db_entry="false" nature="auto" onclick_l="sell_item" onclick_r="open_help_auto" over_color="%bot_chat_sheet_selection_normal" over_col_pushed="%bot_chat_sheet_selection_pushed" over_col_over="%bot_chat_sheet_selection_over" click_when_pushed="true" color="255 255 255 255" fontsize="8" shadow="true" multi_line="true" multi_line_space="0" multiply_price_by_quantity="true" db_animal_status="#db_animal_status" test_drop_or_sell="true" apply_fame_price_factor="true">
@ -565,8 +540,8 @@
<template name="temp_list_buy" id="" use_quantity="" filter_seller_type="none">
<!-- VENDOR NAME -->
<!--
<view type="text_formated" id="vendor_name" posref="TL TL" x="4" y="-8" color="255 255 255 255" fontsize="14" shadow="true" format="$b"/>
-->
<view type="text_formated" id="vendor_name" posref="TL TL" x="4" y="-8" color="255 255 255 255" fontsize="14" shadow="true" format="$b"/>
-->
<!-- LIST OF ITEMS TO BUY -->
<!-- The H should be "42+hspace" * Number of rows. Setup list.max_h too below-->
<group type="list_sheet_trade" sizeref="w" w="0" x="4" y="0" h="%trade_slot_height" id="#id" posparent="parent" posref="TL TL" xitem="2" yitem="-2" xtext="46" ytext="2" hspace="4" array="false" value="%trade" want_price="true" use_quantity="#use_quantity" use_quality="true" dragable="false" use_slot_type_db_entry="false" nature="auto" onclick_l="buy_item" onclick_r="open_help_auto" over_color="%bot_chat_sheet_selection_normal" over_col_pushed="%bot_chat_sheet_selection_pushed" over_col_over="%bot_chat_sheet_selection_over" click_when_pushed="true" color="255 255 255 255" fontsize="8" shadow="true" multi_line="true" multi_line_space="0" multiply_price_by_quantity="#use_quantity" filter_seller_type="#filter_seller_type">
@ -686,11 +661,11 @@
<define id="trade_slot_back_w" value="346" />
<define id="trade_slot_w" value="342" />
<!-- The Trade Page -->
<group id="bot_chat_trade" style="bot_chat_window" posref="BL TL" min_w="708" max_w="708" w="708" x="302" y="200" pop_max_h="700" max_h="2000" active="false" title="uiBotChatTrade" help_page="interf_bot_trade.html">
<group id="header_opened" child_resize_h="true" w="700" x="0" y="0" posref="TL TL">
<group id="bot_chat_trade" style="bot_chat_window" posref="BL TL" min_w="828" max_w="828" w="828" x="302" y="200" pop_max_h="700" max_h="2000" active="false" title="uiBotChatTrade" help_page="interf_bot_trade.html">
<group id="header_opened" child_resize_h="true" w="1000" x="0" y="0" posref="TL TL">
<instance template="bc_border_text" id="intro" text_id="SERVER:BOTCHAT:TRADE" />
<group id="trade_content" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="32" posref="BL TL" posparent="intro" y="0">
<instance template="box_widget" id="sell_back" posref="TL TL" w="%trade_slot_back_w" h="%trade_slot_back_h" x="0" y="-52" />
<instance template="box_widget" id="sell_back" posref="TL TL" w="464" h="%trade_slot_back_h" x="0" y="-52" />
<instance template="box_widget" id="buy_back" posref="TR TR" w="%trade_slot_back_w" h="%trade_slot_back_h" x="0" y="-52" />
<view type="text" id="sell_title" posparent="sell_back" posref="TL BL" x="0" y="32" color="255 255 255 255" fontsize="12" shadow="true" hardtext="uiSellTo" />
<view type="text" id="buy_title" posparent="buy_back" posref="TL BL" x="0" y="32" color="255 255 255 255" fontsize="12" shadow="true" hardtext="uiBuyFrom" />
@ -698,7 +673,7 @@
<view type="text_formated" id="vendor_name2" posparent="buy_title" posref="TR TL" x="0" y="0" color="255 255 255 255" global_color="false" fontsize="12" shadow="true" format="$s" />
<!-- **** SELL **** -->
<!-- GroupTab for SELL Inventory Selection -->
<group id="inventory_select_sell" w="%trade_slot_w" h="24" posref="TL TL" x="0" y="-24">
<group id="inventory_select_sell" w="460" h="24" posref="TL TL" x="0" y="-24">
<group type="tab" id="tab" child_resize_w="true" h="24" posref="TL TL">
<ctrl style="tab_button_new" id="tab0" x="0" posref="TL TL" hardtext="uitabBag" group="sell:bag_sell" />
<!-- MAX_INVENTORY_ANIMAL -->
@ -706,12 +681,18 @@
<ctrl style="tab_button_new" id="tab2" posparent="tab1" hardtext="uitabPacker1" group="sell:beast1_sell" />
<ctrl style="tab_button_new" id="tab3" posparent="tab2" hardtext="uitabPacker2" group="sell:beast2_sell" />
<ctrl style="tab_button_new" id="tab4" posparent="tab3" hardtext="uitabPacker3" group="sell:beast3_sell" />
<ctrl style="tab_button_new" id="tab5" posparent="tab4" hardtext="uiPATitleMount5" group="sell:beast4_sell" />
<ctrl style="tab_button_new" id="tab6" posparent="tab5" hardtext="uiPATitleMount6" group="sell:beast5_sell" />
<ctrl style="tab_button_new" id="tab7" posparent="tab6" hardtext="uiPATitleMount7" group="sell:beast6_sell" />
<!-- Hide the buttons if we don't own the associated animal -->
<!-- MAX_INVENTORY_ANIMAL -->
<link expr="isAnimalStatusPresent(@%pa_beast0:STATUS)" target="tab1:active" />
<link expr="isAnimalStatusPresent(@%pa_beast1:STATUS)" target="tab2:active" />
<link expr="isAnimalStatusPresent(@%pa_beast2:STATUS)" target="tab3:active" />
<link expr="isAnimalStatusPresent(@%pa_beast3:STATUS)" target="tab4:active" />
<link expr="isAnimalStatusPresent(@%pa_beast4:STATUS)" target="tab5:active" />
<link expr="isAnimalStatusPresent(@%pa_beast5:STATUS)" target="tab6:active" />
<link expr="isAnimalStatusPresent(@%pa_beast6:STATUS)" target="tab7:active" />
<!-- MAX_INVENTORY_ANIMAL -->
<link expr="switch(@%pa_beast0:TYPE, 'uitabPacker0', 'uitabInvPAMount0', 'uitabInvPAPacker0', 'uitabInvPADemon0')" target="tab1:hardtext" />
<link expr="switch(@%pa_beast1:TYPE, 'uitabPacker1', 'uitabInvPAMount1', 'uitabInvPAPacker1', 'uitabInvPADemon1')" target="tab2:hardtext" />
@ -721,7 +702,7 @@
<view type="bitmap" id="sep" posparent="tab" posref="BR BL" w="1000" h="1" scale="true" texture="blank.tga" color="166 166 166 255" />
</group>
<!-- SELL -->
<group id="sell" x="4" y="-54" child_resize_h="true" w="%trade_slot_w" posref="TL TL">
<group id="sell" x="4" y="-54" child_resize_h="true" w="460" posref="TL TL">
<!-- Those groups are show/hide according to GroupTab -->
<instance template="temp_list_sell" id="bag_sell" dbentry="%bag" db_animal_status="" />
<!-- MAX_INVENTORY_ANIMAL -->
@ -729,10 +710,13 @@
<instance template="temp_list_sell" id="beast1_sell" dbentry="%pa_bag1" db_animal_status="%pa_beast1:STATUS" />
<instance template="temp_list_sell" id="beast2_sell" dbentry="%pa_bag2" db_animal_status="%pa_beast2:STATUS" />
<instance template="temp_list_sell" id="beast3_sell" dbentry="%pa_bag3" db_animal_status="%pa_beast3:STATUS" />
<instance template="temp_list_sell" id="beast4_sell" dbentry="%pa_bag4" db_animal_status="%pa_beast4:STATUS" />
<instance template="temp_list_sell" id="beast5_sell" dbentry="%pa_bag5" db_animal_status="%pa_beast5:STATUS" />
<instance template="temp_list_sell" id="beast6_sell" dbentry="%pa_bag6" db_animal_status="%pa_beast6:STATUS" />
</group>
<!-- **** BUY **** -->
<!-- GroupTab for BUY Inventory Selection -->
<group id="inventory_select_buy" w="%trade_slot_w" h="24" posref="TM TL" x="0" y="-24">
<group id="inventory_select_buy" w="%trade_slot_w" h="24" posref="TM TL" x="60" y="-24">
<group type="tab" id="tab" child_resize_w="true" h="24" posref="TL TL">
<ctrl style="tab_button_new" id="tab0" x="0" posref="TL TL" hardtext="uitabBuyNpc" group="buy:general_buy" onclick_l="set" params_l="dblink=UI:VARIABLES:BOTCHAT:BUY_LIST_SELECTED|value=0" />
<ctrl style="tab_button_new" id="tab1" posparent="tab0" hardtext="uitabBuyResale" group="buy:resale_buy" onclick_l="set" params_l="dblink=UI:VARIABLES:BOTCHAT:BUY_LIST_SELECTED|value=0" />
@ -744,8 +728,8 @@
<group id="buy" child_resize_h="true" x="-4" y="-54" w="%trade_slot_w" posref="TR TR">
<!-- Those groups are show/hide according to GroupTab -->
<!--
<instance template="temp_list_buy" id="general_buy" use_quantity="true" filter_seller_type="npc_and_resale" />
-->
<instance template="temp_list_buy" id="general_buy" use_quantity="true" filter_seller_type="npc_and_resale" />
-->
<instance template="temp_list_buy" id="general_buy" use_quantity="true" filter_seller_type="npc" />
<instance template="temp_list_buy" id="resale_buy" use_quantity="true" filter_seller_type="resale" />
<instance template="temp_list_buy" id="player_buy" use_quantity="true" filter_seller_type="user" />
@ -856,7 +840,7 @@
</group>
</group>
<!-- ************************************** -->
<!-- * BOT CHAT PAGE FOR NEWS * -->
<!-- * BOT CHAT PAGE FOR NEWS * -->
<!-- ************************************** -->
<group id="bot_chat_news" style="bot_chat_window" posref="BL TL" min_w="320" max_w="320" w="320" x="352" y="200" pop_max_h="700" max_h="2000" active="false" title="uiBotChatNews">
<group id="header_opened" child_resize_h="true" w="288" x="16" y="0" posref="TL TL">
@ -887,8 +871,8 @@
<!-- accept next step -->
<!--
<group id="accept" posref="BR TR" posparent="mission_end_text" child_resize_h="true" child_resize_w="true">
<ctrl type="button" id="confirm_button" posref="TR TR" x="0" y="0" button_type="push_button" onclick_l="accept_next_step" tx_normal="w_answer_16_valid.tga" tx_pushed="w_answer_16_valid.tga" tx_over="W_button_16_over.tga" global_color_normal="false" global_color_pushed="false"/>
<view type="text" id="sell_text" posref="ML MR" posparent="confirm_button" x="-8" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiSell" active="false" global_color="false" />
<ctrl type="button" id="confirm_button" posref="TR TR" x="0" y="0" button_type="push_button" onclick_l="accept_next_step" tx_normal="w_answer_16_valid.tga" tx_pushed="w_answer_16_valid.tga" tx_over="W_button_16_over.tga" global_color_normal="false" global_color_pushed="false"/>
<view type="text" id="sell_text" posref="ML MR" posparent="confirm_button" x="-8" y="0" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiSell" active="false" global_color="false" />
</group>
-->
</group>
@ -949,11 +933,11 @@
<!-- * BOT CHAT PAGE FOR MISSIONS * -->
<!-- ******************************** -->
<!-- Mission Page is used for :
- Mission
- ZC Charge acquiring
- Building acquiring
- BotMaster Buy
- BotMaster Upgrade
- Mission
- ZC Charge acquiring
- Building acquiring
- BotMaster Buy
- BotMaster Upgrade
-->
<variable entry="UI:TEMP:MISSION:ICON" type="sint32" value="0" />
<variable entry="UI:TEMP:MISSION:MISSION_TYPE" type="sint32" value="0" />

@ -87,10 +87,10 @@
<command name="showonline" action="command" params="a showOnline $" />
<command name="showOnline" action="command" params="a showOnline $" />
<command name="loot" action="inv_temp_all" params="" />
<command name="setuiscale" action="set_ui_scale" params="scale=$" />
<command name="mapsearch" action="proc" params="map_search_show_set|+" />
<command name="mapsearch" action="proc" params="map_search_show" />
<!-- WebIG -->
<command name="go" action="browse" params="name=ui:interface:webig:content:html|url=home" />
<command name="webdev" action="browse" params="name=ui:interface:webig:content:html|url=http://localhost/index.html" />
<command name="setuiscale" action="set_ui_scale" params="scale=$" />
</interface_config>

@ -37,7 +37,7 @@
<action handler="music_player" params="pause" cond="eq(@UI:TEMP:MP3_PLAYING,0)" />
</proc>
<group type="modal" id="playlist" posparent="mp3_player" posref="BM TM" w="234" max_h="250" child_resize_h="true" child_resize_hmargin="10" options="layer0" mouse_pos="false" escapable="true" exit_click_out="true" on_active="" on_active_params="">
<view type="text" id="title" posref="TL TL" x="8" y="-8" hardtext="uiPlaylistTitle" shadow="true" color="255 255 255 255" fontsize="12" />
<view type="text" id="title" posref="TL TL" x="8" y="-8" hardtext="" shadow="true" color="255 255 255 255" fontsize="12" />
<ctrl type="button" id="close" button_type="push_button" posref="TR TR" x="-8" y="-8" tx_normal="w_win_close.tga" tx_pushed="w_win_close.tga" tx_over="W_button_14_over.tga" onclick_l="leave_modal" params_l="" />
<ctrl style="text_button_header" button_type="push_button" id="refresh" posparent="close" posref="ML MR" x="-4" y="0" hardtext="uiPlaylistRefresh" onclick_l="music_player" params_l="play_songs" />
<ctrl style="text_button_header" button_type="toggle_button" id="shuffle" posparent="refresh" posref="ML MR" x="-4" y="0" hardtext="S" onclick_l="proc" params_l="proc_mp3_toggle_shuffle" />
@ -78,13 +78,13 @@
<!-- Slots of Open/Playlist buttons -->
<view id="slot5" type="bitmap" posref="MR ML" posparent="volume_control" x="4" y="3" texture="mp3_button_slot.tga" />
<!--
<view id="slot6" type="bitmap" posref="TR TL" posparent="slot5" x="2" y="0" texture="mp3_button_slot.tga" />
<view id="slot6" type="bitmap" posref="TR TL" posparent="slot5" x="2" y="0" texture="mp3_button_slot.tga" />
-->
<!-- Open/Playlist buttons -->
<ctrl type="button" id="but_open" button_type="push_button" posref="MM MM" posparent="slot5" tx_normal="mp3_button_list.tga" tx_pushed="mp3_button_list.tga" tx_over="mp3_button_over.tga" onclick_l="enter_modal" params_l="group=ui:interface:playlist" tooltip="uiMP3Playlist" />
<!--
<ctrl type="button" id="but_list" button_type="push_button" posref="MM MM" posparent="slot6"
tx_normal="mp3_button_list.tga" tx_pushed="mp3_button_list.tga" tx_over="mp3_button_over.tga"
tx_normal="mp3_button_list.tga" tx_pushed="mp3_button_list.tga" tx_over="mp3_button_over.tga"
onclick_l="enter_modal" params_l="group=ui:interface:playlist" tooltip="uiMP3Playlist" />
-->
<!-- TOOLTIPS -->
@ -123,8 +123,8 @@
<action handler="set" cond="ne(@UI:SAVE:RADARZOOM,3)" params="dblink=UI:SAVE:RADARZOOM|value=add(@UI:SAVE:RADARZOOM,1)" icon="w_button_radar_moins.tga" />
</proc>
<proc id="radar_proc_zoom">
<action handler="set" params="target_property=ui:interface:compass:visuel:range:hardtext|value=switch(@0, 'uiRadarZoom0', 'uiRadarZoom1', 'uiRadarZoom2', 'uiRadarZoom3')" />
<action handler="set" params="target_property=ui:interface:compass:visuel:radar:world_size|value=switch(@0, 50.0, 100.0, 250.0, 500.0)" />
<action handler="set" params="target_property=ui:interface:compass:visuel:range:hardtext| value=switch(@0, 'uiRadarZoom0', 'uiRadarZoom1', 'uiRadarZoom2', 'uiRadarZoom3')" />
<action handler="set" params="target_property=ui:interface:compass:visuel:radar:world_size| value=switch(@0, 50.0, 100.0, 250.0, 500.0)" />
</proc>
<define id="landmark_menu_max_visible" value="25" />
<group id="compass_menu" type="menu_compas" extends="base_menu_with_color" posref="TL TL" x="0" y="0" mouse_pos="true" exit_click_b="true" force_inside_screen="true" compass="ui:interface:compass">
@ -239,9 +239,9 @@
<action id="zo" name="uimZoomOut" handler="proc" params="radar_proc_zoom_out" icon="arbo_open_first.tga" />
<separator />
<!--
<action id="lock_unlock" name="uimLockUnlock" handler="lock_unlock" cond="eq(@UI:VARIABLES:GC_POPUP, 1)"/>
<action id="help" name="uimHelp" handler="ic_help" cond="eq(@UI:VARIABLES:GC_HAS_HELP, 1)"/>
-->
<action id="lock_unlock" name="uimLockUnlock" handler="lock_unlock" cond="eq(@UI:VARIABLES:GC_POPUP, 1)"/>
<action id="help" name="uimHelp" handler="ic_help" cond="eq(@UI:VARIABLES:GC_HAS_HELP, 1)"/>
-->
</group>
<group id="compass" type="compas" movable="true" w="182" h="150" openable="false" resizer="false" header_active="false" right_button="false" group_onclick_r="active_menu" opened="false" options="compass" on_active="proc" on_active_params="compass_proc_active" on_deactive="proc" on_deactive_params="compas_proc_deactive" group_params_r="menu=ui:interface:compass_menu" north_color="255 255 255 255" selection_color="0 0 255 255" respawn_color="66 66 77 255" home_color="255 0 255 255" continent_landmark_color="0 255 0 255" mission_landmark_color="255 0 255 255" user_landmark_color="255 255 0 255" new_target_selected_color="255 0 0 255" help_page="interf_compass.html">
<group id="header_closed" x="0" y="0" w="166" h="156" posref="TL TL">
@ -258,7 +258,7 @@
<group id="mail" posref="BR BR" group_onclick_l="show_hide" group_params_l="mailbox" tooltip="uiMk_interaction5" w="32" h="24" x="-4" y="50">
<view id="envelop" type="bitmap" texture="mail.tga" global_color="false" />
<view type="text" id="mail_nb" posref="BR BR" x="0" y="0" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" hardtext="" />
<!-- <view type="text" id="mail_nb2" posparent="mail_nb" posref="BL BR" x="-2" y="0" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" hardtext="x" /> -->
<!-- <view type="text" id="mail_nb2" posparent="mail_nb" posref="BL BR" x="-2" y="0" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" hardtext="x" /> -->
</group>
<link expr="@UI:VARIABLES:MAIL_WAITING" target="mail:active" />
<!-- new guild forum message notifier -->
@ -320,10 +320,10 @@
<ctrl type="button" id="zoom_out" button_type="push_button" posref="BL BL" x="9" y="9"
tx_normal="w_button_radar_moins.tga" tx_pushed="w_button_radar_moins.tga" tx_over="W_button_14_over.tga"
color="255 255 255 255" col_pushed="255 255 255 255" col_over="255 255 255 255"
onclick_l="proc" params_l="radar_proc_zoom_out" render_layer="4" />
onclick_l="proc" params_l="radar_proc_zoom_out" render_layer="4" />
-->
<view id="radar" type="radar" texture_std="w_radar_point.tga" texture_missionlist="radar_mission_16.tga" texture_missionauto="radar_mission3_16.tga" texture_missionstep="radar_mission2_16.tga" mini_texture_missionlist="radar_mission_mini_16.tga" mini_texture_missionauto="radar_mission3_mini_16.tga" mini_texture_missionstep="radar_mission2_mini_16.tga" world_size="50.0" posparent="back" posref="MM MM" w="108" h="108" y="8" global_color="false" />
<!--
<!--
<link expr="ne(@UI:SAVE:RADARZOOM,0)" target="zoom_in:active" />
<link expr="ne(@UI:SAVE:RADARZOOM,3)" target="zoom_out:active" />
-->
@ -344,7 +344,7 @@
<group id="connection" type="container" title="uiConnectionTitle_short" title_opened="uiConnectionTitle" w="192" global_color="false" movable="true" active="false" openable="true" opened="true" resizer="false" header_color="UI:SAVE:WIN:COLORS:OPT" on_active="set" on_active_params="dblink=UI:VARIABLES:ISACTIVE:CONNECTION|value=1" on_deactive="set" on_deactive_params="dblink=UI:VARIABLES:ISACTIVE:CONNECTION|value=0" on_open="set" on_open_params="target_property=ui:interface:connection:w|value=192" on_close="set" on_close_params="target_property=ui:interface:connection:w|value=64">
<group id="header_closed" x="0" y="0" h="74" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color">
<!--
<group id="server_state" posref="TM TM" w="28" h="16" x="0">
<group id="server_state" posref="TM TM" w="28" h="16" x="0" >
<view type="text" id="server0" posref="ML ML" color="255 255 255 255" fontsize="10" shadow="true" global_color="false" hardtext="uiServerState0" />
<view type="text" id="server1" posref="ML ML" color="255 255 255 255" fontsize="10" shadow="true" global_color="false" hardtext="uiServerState1" />
<view type="text" id="server2" posref="ML ML" color="255 255 255 255" fontsize="10" shadow="true" global_color="false" hardtext="uiServerState2" />

@ -1,13 +1,13 @@
<interface_config>
<root id="interface" x="0" y="0" w="800" h="600" active="true" />
<!-- This value is saved/loaded in the .icfg (default: 0).
It is used in combination with RESET_VER_* defines, to avoid loading old DB parts of .icfg
Increment it each time you want to force to reset some db vars, and add/replace the RESET_VER_* defines
of the variables you want to force
<!-- This value is saved/loaded in the .icfg (default: 0).
It is used in combination with RESET_VER_* defines, to avoid loading old DB parts of .icfg
Increment it each time you want to force to reset some db vars, and add/replace the RESET_VER_* defines
of the variables you want to force
-->
<define id="UI_DB_SAVE_VERSION" value="1" />
<!-- ****************************** -->
<!-- * WINDOWS COLORS * -->
<!-- * WINDOWS COLORS * -->
<!-- ****************************** -->
<variable entry="UI:SAVE:WIN:COLORS:PLA" type="rgba" value="167 205 107 255" />
<variable entry="UI:SAVE:WIN:COLORS:ANI" type="rgba" value="189 154 123 255" />
@ -62,11 +62,11 @@
<variable entry="UI:SAVE:R2_FORM:ROLLOVER_CONTAINER_ALPHA" type="sint32" value="0" />
<variable entry="UI:SAVE:R2_FORM:USE_GLOBAL_ALPHA_SETTINGS" type="bool" value="true" />
<!-- ****************************** -->
<!-- * ENTITIES COLORS * -->
<!-- * ENTITIES COLORS * -->
<!-- ****************************** -->
<variable entry="UI:SAVE:ENTITY:CONTEXT_HELP" type="bool" value="true" />
<!-- ****************************** -->
<!-- * ENTITIES COLORS * -->
<!-- * ENTITIES COLORS * -->
<!-- ****************************** -->
<variable entry="UI:SAVE:ENTITY:COLORS:DEAD" type="rgba" value="255 255 0 255" />
<variable entry="UI:SAVE:ENTITY:COLORS:USER" type="rgba" value="255 112 249 255" />
@ -94,13 +94,13 @@
<variable entry="UI:INTERFACE:ENTITY:COLORS:EG" type="rgba" value="98 225 240 255" />
<variable entry="UI:INTERFACE:ENTITY:COLORS:OBSERVER" type="rgba" value="248 68 7 255" />
<link expr="depends(@UI:SAVE:ENTITY:COLORS)" action="update_entities_color" params="" />
<!-- at .icfg load: don't load those variables if the define value is < UI_DB_SAVE_VERSION that is in the old .icfg
NB: replace the ':' of the db name with '_'
<!-- at .icfg load: don't load those variables if the define value is < UI_DB_SAVE_VERSION that is in the old .icfg
NB: replace the ':' of the db name with '_'
-->
<define id="RESET_VER_UI_SAVE_ENTITY_COLORS_TARGET" value="1" />
<define id="RESET_VER_UI_SAVE_ENTITY_COLORS_NPC" value="1" />
<!-- ****************************** -->
<!-- * INSCENE INTERFACE * -->
<!-- * INSCENE INTERFACE * -->
<!-- ****************************** -->
<variable entry="UI:SAVE:INSCENE:USER:GUILD_SYMBOL" type="bool" value="false" />
<variable entry="UI:SAVE:INSCENE:USER:NAME" type="bool" value="false" />
@ -169,7 +169,7 @@
<define id="armour_color_6" value="250 250 250 255" />
<define id="armour_color_7" value="80 80 120 255" />
<!-- ****************************** -->
<!-- * LANDMARK COLORS * -->
<!-- * LANDMARK COLORS * -->
<!-- ****************************** -->
<variable entry="UI:SAVE:LANDMARK:COLORS:MISC" type="rgba" value="255 0 255 255" />
<variable entry="UI:SAVE:LANDMARK:COLORS:TRIBE" type="rgba" value="180 180 180 255" />
@ -919,6 +919,8 @@ This MUST follow the Enum MISSION_DESC::TIconId
<param name="ctrl_sheet_greenify_color" value="140 255 140 150" />
<param name="ctrl_text_greenify_color" value="140 255 140 150" />
<param name="text_over_back_color" value="64 64 64 255" />
<!-- <param name="font"
value="basic.ttf" /> -->
<param name="font" value="ryzom.ttf" />
<param name="monospace_font" value="ryzom_monospace.ttf" />
<param name="add_coef_font" value="1" />
@ -1116,28 +1118,28 @@ This MUST follow the Enum MISSION_DESC::TIconId
<!-- index of the selected trade item in the vendor list-->
<define id="num_stackable_item_to_trade" value="%bot_chat_base:NUM_STACKABLE" />
<define id="max_num_stackable_item_to_trade" value="%bot_chat_base:MAX_NUM_STACKABLE" />
<!--<define id="bag1_touched" value="UI:BAG_TOUCHED:1"/>
<define id="bag2_touched" value="UI:BAG_TOUCHED:2"/>
<define id="bag3_touched" value="UI:BAG_TOUCHED:3"/>
<define id="bag4_touched" value="UI:BAG_TOUCHED:4"/>
<define id="bag5_touched" value="UI:BAG_TOUCHED:5"/>
<define id="bag6_touched" value="UI:BAG_TOUCHED:6"/>-->
<!--<define id="bag1_touched" value="UI:BAG_TOUCHED:1"/>
<define id="bag2_touched" value="UI:BAG_TOUCHED:2"/>
<define id="bag3_touched" value="UI:BAG_TOUCHED:3"/>
<define id="bag4_touched" value="UI:BAG_TOUCHED:4"/>
<define id="bag5_touched" value="UI:BAG_TOUCHED:5"/>
<define id="bag6_touched" value="UI:BAG_TOUCHED:6"/>-->
<define id="inventory_touched" value="UI:INVENTORY_TOUCHED" />
<!--<define id="bags_touched" value="UI:PLAYER_TOUCHED"/>
<define id="player_touched" value="UI:PLAYER_TOUCHED"/>
<define id="money_touched" value="UI:MONEY_TOUCHED"/>
<define id="bag1_open_value" value="UI:BAG_OPEN_VALUE:1"/>
<define id="bag2_open_value" value="UI:BAG_OPEN_VALUE:2"/>
<define id="bag3_open_value" value="UI:BAG_OPEN_VALUE:3"/>
<define id="bag4_open_value" value="UI:BAG_OPEN_VALUE:4"/>-->
<!--<define id="bags_touched" value="UI:PLAYER_TOUCHED"/>
<define id="player_touched" value="UI:PLAYER_TOUCHED"/>
<define id="money_touched" value="UI:MONEY_TOUCHED"/>
<define id="bag1_open_value" value="UI:BAG_OPEN_VALUE:1"/>
<define id="bag2_open_value" value="UI:BAG_OPEN_VALUE:2"/>
<define id="bag3_open_value" value="UI:BAG_OPEN_VALUE:3"/>
<define id="bag4_open_value" value="UI:BAG_OPEN_VALUE:4"/>-->
<define id="inventory_open_value" value="UI:INVENTORY_OPEN_VALUE" />
<!--<define id="bags_open_value" value="UI:PLAYER_OPEN_VALUE"/>
<define id="player_open_value" value="UI:PLAYER_OPEN_VALUE"/>
<define id="money_open_value" value="UI:MONEY_OPEN_VALUE"/>-->
<!--<define id="bags_open_value" value="UI:PLAYER_OPEN_VALUE"/>
<define id="player_open_value" value="UI:PLAYER_OPEN_VALUE"/>
<define id="money_open_value" value="UI:MONEY_OPEN_VALUE"/>-->
<!--
<define id="trade_item" value="UI:SELECTED_ITEM_SELECTION_GROUP"/>
<define id="selected_item_sheet_id" value="UI:SELECTED_ITEM_SHEET_ID" />
<define id="price_of_item_to_trade" value="%bot_chat_base:PRICE_OF_ITEM_TO_TRADE" />-->
<define id="trade_item" value="UI:SELECTED_ITEM_SELECTION_GROUP"/>
<define id="selected_item_sheet_id" value="UI:SELECTED_ITEM_SHEET_ID" />
<define id="price_of_item_to_trade" value="%bot_chat_base:PRICE_OF_ITEM_TO_TRADE" />-->
<!-- price of the item to sell, or -1 if it hasn't been received from server -->
<define id="money_proposal" value="UI:MONEY_PROPOSAL" />
<define id="can_valid_player_trade" value="UI:CAN_VALID_PLAYER_TRADE" />
@ -1148,33 +1150,33 @@ This MUST follow the Enum MISSION_DESC::TIconId
<!-- ********************** -->
<define id="set_base" value="LOCAL:INVENTORY" />
<!-- Sheathes -->
<!-- mgt of active sheath is special: must write in %ui_set_active but must read in %set_active
It's because Server Replication will write in %set_active. Since we need to put observers on %ui_set_active
to send msg to servers when the value change, %ui_set_active and %set_active MUST NOT be the same variable.
Else it will loops: receive SERVER:INVENTORY:ACTIVE_SHEAT, copies to LOCAL:INVENTORY:ACTIVE_SHEAT, and if different
from last time (possible due to lag!!) then activate observers and resend a msg to server!
<!-- mgt of active sheath is special: must write in %ui_set_active but must read in %set_active
It's because Server Replication will write in %set_active. Since we need to put observers on %ui_set_active
to send msg to servers when the value change, %ui_set_active and %set_active MUST NOT be the same variable.
Else it will loops: receive SERVER:INVENTORY:ACTIVE_SHEAT, copies to LOCAL:INVENTORY:ACTIVE_SHEAT, and if different
from last time (possible due to lag!!) then activate observers and resend a msg to server!
-->
<!--
<define id="ui_set_active" value="UI:INVENTORY:ACTIVE_SHEATH" />
<define id="set_active" value="%set_base:ACTIVE_SHEATH" />
<define id="set_nb" value="%set_base:NB_SHEATH" />
<define id="from_code_set0" value_from_code="getInventorySlot('sheath1')" />
<define id="from_code_set1" value_from_code="getInventorySlot('sheath2')" />
<define id="from_code_set2" value_from_code="getInventorySlot('sheath3')" />
<define id="from_code_set3" value_from_code="getInventorySlot('sheath4')" />
<define id="from_code_set4" value_from_code="getInventorySlot('sheath5')" />
<define id="from_code_set5" value_from_code="getInventorySlot('sheath6')" />
<define id="set0" value="%set_base:%from_code_set0" />
<define id="set1" value="%set_base:%from_code_set1" />
<define id="set2" value="%set_base:%from_code_set2" />
<define id="set3" value="%set_base:%from_code_set3" />
<define id="set4" value="%set_base:%from_code_set4" />
<define id="set5" value="%set_base:%from_code_set5" />
<define id="ui_set_active" value="UI:INVENTORY:ACTIVE_SHEATH" />
<define id="set_active" value="%set_base:ACTIVE_SHEATH" />
<define id="set_nb" value="%set_base:NB_SHEATH" />
<define id="from_code_set0" value_from_code="getInventorySlot('sheath1')" />
<define id="from_code_set1" value_from_code="getInventorySlot('sheath2')" />
<define id="from_code_set2" value_from_code="getInventorySlot('sheath3')" />
<define id="from_code_set3" value_from_code="getInventorySlot('sheath4')" />
<define id="from_code_set4" value_from_code="getInventorySlot('sheath5')" />
<define id="from_code_set5" value_from_code="getInventorySlot('sheath6')" />
<define id="set0" value="%set_base:%from_code_set0" />
<define id="set1" value="%set_base:%from_code_set1" />
<define id="set2" value="%set_base:%from_code_set2" />
<define id="set3" value="%set_base:%from_code_set3" />
<define id="set4" value="%set_base:%from_code_set4" />
<define id="set5" value="%set_base:%from_code_set5" />
-->
<define id="hand_r" value="%set_base:HAND:0" />
<define id="hand_l" value="%set_base:HAND:1" />
<define id="bag" value="%set_base:BAG" />
<!--<define id="bag_nb" value="%set_base:NB_BAG" />-->
<!--<define id="bag_nb" value="%set_base:NB_BAG" />-->
<define id="bag_bulk_max" value="SERVER:STATIC_DATA:BAG_BULK_MAX" />
<!-- Animals -->
<define id="pa" value="SERVER:PACK_ANIMAL" />
@ -1267,10 +1269,10 @@ This MUST follow the Enum MISSION_DESC::TIconId
<define id="max_room_invslot" value_from_code="getMaxRoomInvSlot()" />
<define id="max_guild_invslot" value_from_code="getMaxGuildInvSlot()" />
<define id="max_temp_invslot" value_from_code="getMaxTempInvSlot()" />
<!--<define id="from_code_harvest" value_from_code="getInventorySlot('harvest')"/>
<define id="harvest_inventory" value="%set_base:%from_code_harvest"/>
<define id="from_code_pickup" value_from_code="getInventorySlot('pickup')"/>
<define id="pickup_inventory" value="%set_base:%from_code_pickup"/>-->
<!--<define id="from_code_harvest" value_from_code="getInventorySlot('harvest')"/>
<define id="harvest_inventory" value="%set_base:%from_code_harvest"/>
<define id="from_code_pickup" value_from_code="getInventorySlot('pickup')"/>
<define id="pickup_inventory" value="%set_base:%from_code_pickup"/>-->
<!-- TEMP TEMP TEMP : we have to found an entry with gamedev for the temp inventory -->
<define id="temp_inv_dbentry" value="%set_base:TEMP" />
<define id="guild_inv_dbentry" value="SERVER:GUILD:INVENTORY" />
@ -1409,12 +1411,12 @@ This MUST follow the Enum MISSION_DESC::TIconId
<sheet_selection name="teleport_selection" texture="item_selection.tga" color="255 255 255 255" global_color="true" />
<sheet_selection name="mission_selection" texture="item_selection.tga" color="255 255 255 255" global_color="true" />
<!-- ****************************** -->
<!-- * CODE FILTERS * -->
<!-- * CODE FILTERS * -->
<!-- ****************************** -->
<!-- dummy for sheets not linked -->
<variable entry="UI:EMPTY:SHEET" type="sint64" value="0" />
<!-- ****************************** -->
<!-- * MISC * -->
<!-- * MISC * -->
<!-- ****************************** -->
<variable entry="UI:SAVE:SHOW_CLOCK" type="bool" value="false" />
<variable entry="UI:SAVE:SHOW_CLOCK_12H" type="bool" value="false" />
@ -1469,7 +1471,8 @@ This MUST follow the Enum MISSION_DESC::TIconId
<link expr="identity(ilinear(getLightLevel(), getRed(intToColor(@UI:SAVE:DAY_COLOR)), getRed(intToColor(@UI:SAVE:NIGHT_COLOR))), @UI:VARIABLES:CURRENT_TIME)" target="@UI:SAVE:COLOR:R" />
<link expr="identity(ilinear(getLightLevel(), getGreen(intToColor(@UI:SAVE:DAY_COLOR)), getGreen(intToColor(@UI:SAVE:NIGHT_COLOR))), @UI:VARIABLES:CURRENT_TIME)" target="@UI:SAVE:COLOR:G" />
<link expr="identity(ilinear(getLightLevel(), getBlue(intToColor(@UI:SAVE:DAY_COLOR)), getBlue(intToColor(@UI:SAVE:NIGHT_COLOR))), @UI:VARIABLES:CURRENT_TIME)" target="@UI:SAVE:COLOR:B" />
<!--<link expr="depends(@UI:VARIABLES:CURRENT_TIME)" action="set" params="dblink=UI:SAVE:COLOR:A|value=ilinear(getLightLevel(), @UI:SAVE:DAY_COLOR:A, @UI:SAVE:NIGHT_COLOR:A)" />-->
<!--<link expr="depends(@UI:VARIABLES:CURRENT_TIME)" action="set"
params="dblink=UI:SAVE:COLOR:A|value=ilinear(getLightLevel(), @UI:SAVE:DAY_COLOR:A, @UI:SAVE:NIGHT_COLOR:A)" />-->
<!-- The User Target Slot and UID -->
<variable entry="UI:VARIABLES:TARGET:UID" type="sint32" value="0" />
<variable entry="UI:VARIABLES:TARGET:SLOT" type="sint64" value="-1" />
@ -1497,6 +1500,9 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:SAVE:CHAT:FONT_SIZE" type="sint32" value="10" />
<variable entry="UI:SAVE:CHAT:MULTI_LINE_SPACE" type="sint32" value="0" />
<variable entry="UI:SAVE:CHAT:SHADOWED_TEXT" type="bool" value="true" />
<!-- ******************************* -->
<!-- * CHAT TRANSLATION PARAMETERS * -->
<!-- ******************************* -->
<variable entry="UI:SAVE:TRANSLATION:EN:INVERSE_DISPLAY" type="bool" value="false" />
<variable entry="UI:SAVE:TRANSLATION:EN:HIDE_FLAG" type="bool" value="false" />
<variable entry="UI:SAVE:TRANSLATION:FR:INVERSE_DISPLAY" type="bool" value="false" />
@ -1520,7 +1526,7 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:SAVE:TRANSLATION:SYSTEM:DISABLE" type="bool" value="false" />
<variable entry="UI:SAVE:TRANSLATION:REGION:DISABLE" type="bool" value="false" />
<!-- ****************************** -->
<!-- * CHAT COLORS * -->
<!-- * CHAT COLORS * -->
<!-- ****************************** -->
<variable entry="UI:SAVE:CHAT:COLORS:SPEAKER" type="rgba" value="220 220 50 255" />
<variable entry="UI:SAVE:CHAT:COLORS:SAY" type="rgba" value="255 255 255 255" />
@ -1715,6 +1721,7 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:VARIABLES:ISACTIVE:MACROS" type="sint32" value="0" />
<variable entry="UI:VARIABLES:ISACTIVE:ENCYCLOPEDIA" type="sint32" value="0" />
<variable entry="UI:VARIABLES:ISACTIVE:MP3PLAYER" type="sint32" value="0" />
<variable entry="UI:VARIABLES:ISACTIVE:BG_DOWNLOADER" type="sint32" value="0" />
<variable entry="UI:VARIABLES:ISACTIVE:COSMETICS" type="sint32" value="0" />
<variable entry="UI:VARIABLES:ISACTIVE:MILKO_PAD" type="sint32" value="0" />
<!-- ***************************** -->
@ -1734,7 +1741,7 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:SAVE:BOTCHAT_FILTER:ITEM_TYPE" type="sint32" value="%item_type_unknown" />
<variable entry="UI:SAVE:BOTCHAT_FILTER:RESET_ON_OPEN" type="sint32" value="1" />
<!-- ***************************** -->
<!-- * STRING CASE OPTION * -->
<!-- * STRING CASE OPTION * -->
<!-- ***************************** -->
<define id="case_normal" value="0" />
<define id="case_lower" value="1" />
@ -1761,7 +1768,7 @@ This MUST follow the Enum MISSION_DESC::TIconId
<define id="focus_color" value="0 128 255 255" />
<define id="bulk_color" value="215 185 75 255" />
<!-- ***************************** -->
<!-- * ITEM PART ICONS * -->
<!-- * ITEM PART ICONS * -->
<!-- ***************************** -->
<define id="item_part_icon_MpL" value="ICO_Blade.tga" />
<define id="item_part_icon_MpH" value="ICO_hammer.tga" />
@ -1792,7 +1799,7 @@ This MUST follow the Enum MISSION_DESC::TIconId
<!-- None, for item part selection -->
<define id="item_part_icon_" value="No_Action.tga" />
<!-- ***************************** -->
<!-- * PVP FACTION ICONS * -->
<!-- * PVP FACTION ICONS * -->
<!-- ***************************** -->
<define id="pvp_faction_icon_None" value="" />
<define id="pvp_faction_icon_Neutral" value="" />
@ -1803,13 +1810,13 @@ This MUST follow the Enum MISSION_DESC::TIconId
<define id="pvp_faction_icon_Tryker" value="faction_Tryker.tga" />
<define id="pvp_faction_icon_Zorai" value="faction_Zorai.tga" />
<!-- ******************************** -->
<!-- * BRICK FALGS * -->
<!-- * BRICK FALGS * -->
<!-- ******************************** -->
<define id="brick_flags_critical_hit" value="8" />
<define id="brick_flags_parry" value="16" />
<define id="brick_flags_dodge" value="32" />
<!-- ******************************** -->
<!-- * ITEM TYPE TO ITEM SHEET * -->
<!-- * ITEM TYPE TO ITEM SHEET * -->
<!-- ******************************** -->
<!-- Melee weapons -->
<define id="item_type_to_item_sheet_DAGGER" value="iccm1pd.sitem" />
@ -1865,14 +1872,14 @@ This MUST follow the Enum MISSION_DESC::TIconId
<define id="item_type_to_item_sheet_PENDANT" value="icfjp.sitem" />
<define id="item_type_to_item_sheet_RING" value="icfjr.sitem" />
<!--
<define id="item_type_to_item_sheet_CLEAVER" value="" />
<define id="item_type_to_item_sheet_SHEARS" value="" />
<define id="item_type_to_item_sheet_FISHINGPROD" value="" />
<define id="item_type_to_item_sheet_SEARAKE" value="" />
<define id="item_type_to_item_sheet_SPADE" value="" />
<define id="item_type_to_item_sheet_CATLEPROD" value="" />
<define id="item_type_to_item_sheet_STICK" value="" />
<define id="item_type_to_item_sheet_WHIP" value="" />
<define id="item_type_to_item_sheet_CLEAVER" value="" />
<define id="item_type_to_item_sheet_SHEARS" value="" />
<define id="item_type_to_item_sheet_FISHINGPROD" value="" />
<define id="item_type_to_item_sheet_SEARAKE" value="" />
<define id="item_type_to_item_sheet_SPADE" value="" />
<define id="item_type_to_item_sheet_CATLEPROD" value="" />
<define id="item_type_to_item_sheet_STICK" value="" />
<define id="item_type_to_item_sheet_WHIP" value="" />
-->
<!-- Tools -->
<define id="item_type_to_item_sheet_ArmorTool" value="itarmor.sitem" />
@ -1882,20 +1889,20 @@ This MUST follow the Enum MISSION_DESC::TIconId
<define id="item_type_to_item_sheet_JewelryTool" value="itjewel.sitem" />
<define id="item_type_to_item_sheet_ToolMaker" value="ittool.sitem" />
<!--
<define id="item_type_to_item_sheet_CAMPSFIRE" value="" />
<define id="item_type_to_item_sheet_CAMPSFIRE" value="" />
-->
<!-- Misc -->
<define id="item_type_to_item_sheet_MEKTOUB_PACKER_TICKET" value="iapd.sitem" />
<define id="item_type_to_item_sheet_MEKTOUB_MOUNT_TICKET" value="iasd.sitem" />
<define id="item_type_to_item_sheet_JOB_ELEMENT" value="rpjob_elementary.sitem" />
<!-- ************************ -->
<!-- * DYNAMIC CHAT * -->
<!-- * DYNAMIC CHAT * -->
<!-- ************************ -->
<define id="max_dyn_chan_per_player" value_from_code="getMaxDynChanPerPlayer()" />
<variable entry="UI:SAVE:ISDETACHED:DYNAMIC_CHAT$i" type="sint32" value="0" size="%max_dyn_chan_per_player" />
<variable entry="UI:SAVE:ISENABLED:DYNAMIC_CHAT$i" type="sint32" value="1" size="%max_dyn_chan_per_player" />
<!-- ************************ -->
<!-- * MUSIC from DB * -->
<!-- * MUSIC from DB * -->
<!-- ************************ -->
<!-- Mission musics -->
<define id="max_num_missions" value_from_code="getMaxNumMissions()" />
@ -1907,7 +1914,7 @@ This MUST follow the Enum MISSION_DESC::TIconId
</template>
<vector template="temp_music_for_mission" index="$i" _size="%max_num_missions" />
<!-- ************************ -->
<!-- * BAR MANAGER * -->
<!-- * BAR MANAGER * -->
<!-- ************************ -->
<!-- Bars Variables -->
<define id="max_animal" value_from_code="getMaxAnimal()" />

@ -56,7 +56,7 @@
<group id="content" x="0" y="0" sizeref="wh" w="0" h="0" posref="TL TL">
<group id="sbtree" posref="TL TL" sizeref="w3h" x="0" w="-14" y="-4" h="-4">
<group id="tree_list" type="tree" posref="TL TL" x="14" y="-4" col_over="255 255 255 48" col_select="255 255 255 80" max_sizeparent="parent" max_sizeref="wh" max_w="-10" max_h="-4">
<!--
<!--
<node id="album" name="uiEncyAlbum" handler="proc" params="ency_album" fontsize="11" y_decal="-1" >
<node id="theme" name="uiEncyTheme" handler="proc" params="ency_theme" fontsize="10" y_decal="-1" />
</node>
@ -93,7 +93,7 @@
<!--
<group id="reward_text" posref="BM TM" posparent="reward" x="0" y="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="4" >
<view type="bitmap" id="sep" posref="TL TL" scale="true" sizeref="w" h="2" texture="W_line_hor.tga" />
<view type="text_id" id="desc" posref="TL TL" sizeref="w" color="255 255 255 160" y="-8"
fontsize="12" shadow="true" multi_line="true" multi_line_space="0" />
</group>
@ -101,15 +101,15 @@
<!--
<group id="reward" posref="TM TM" x="0" y="-16" sizeref="w" w="0" h="44">
<view type="bitmap" id="sep" posref="TL TL" scale="true" sizeref="w" h="2" texture="W_line_hor.tga" />
<view style="ency_title2" type="text" id="icon" posref="MM MM" x="0" y="0" hardtext="WORK IN PROGRESS" />
</group>
<group id="reward_text" posref="BM TM" posparent="reward" x="0" y="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="4">
<view type="bitmap" id="sep" posref="TL TL" scale="true" sizeref="w" h="2" texture="W_line_hor.tga" />
<view type="text" id="reward_txt" posref="TL TL" sizeref="w" color="255 255 255 160" y="-8"
fontsize="12" shadow="true" multi_line="true" multi_line_space="0" hardtext="uiEncyExplanation" />
</group>
@ -189,21 +189,27 @@
<ctrl style="skin_scroll" id="scroll_bar_theme" align="T" target="theme" posparent="crop" posref="TL TR" x="-8" y="0" />
</group>
</group>
<group type="container" id="encyclopedia" active="false" w="950" h="700" pop_max_w="950" pop_max_h="700" pop_min_w="585" pop_min_h="120" header_color="UI:SAVE:WIN:COLORS:PLA" posref="TL TL" title="Mission Catalog" global_color="true" global_color_over="true" right_button="true" movable="true" lockable="true" openable="true" opened="true" resizer="true" active_savable="false">
<group type="container" id="encyclopedia" active="false" w="950" h="700" pop_max_w="950" pop_max_h="700" pop_min_w="621" pop_min_h="120" header_color="UI:SAVE:WIN:COLORS:PLA" posref="TL TL" title="Mission Catalog" global_color="true" global_color_over="true" right_button="true" movable="true" lockable="true" openable="true" opened="true" resizer="true" active_savable="false">
<group id="header_closed" x="0" y="0" w="120" h="16" posref="TL TL" on_active="lua" on_active_params="game:closeWindowHeader()"></group>
<group id="header_opened" x="0" y="0" w="950" h="16" posref="TL TL" on_active="lua" on_active_params="game:openWindowHeader()" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color">&gt;</group>
<group id="header_opened" x="0" y="0" w="950" h="16" posref="TL TL" on_active="lua" on_active_params="game:openWindowHeader()" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"></group>
<group id="content" x="0" y="0" w="0" h="0" posref="TL TL">
<group id="htmlA" type="html" posref="ML ML" url="http://app.ryzom.com" title_prefix="" sizeref="h" x="-16" y="0" w="220" h="0" background_color="0 0 0 0" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="16" h2_font_size="14" h3_font_size="13" h4_font_size="12" h5_font_size="11" h6_font_size="11" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="" home="" browse_next_time="false" timeout="0" form_text_area_group="edit_box_widget_multiline">
<group id="htmlA" type="html" posref="TL TL" url="http://app.ryzom.com" title_prefix="" sizeref="h" x="-16" y="0" w="220" h="49" background_color="0 0 0 0" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="16" h2_font_size="14" h3_font_size="13" h4_font_size="12" h5_font_size="11" h6_font_size="11" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="" home="" browse_next_time="false" timeout="0" form_text_area_group="edit_box_widget_multiline">
<group id="black" posref="BR BR" sizeref="hw" w="-16" h="0" inherit_gc_alpha="true" />
<view type="bitmap" id="black2" posparent="black" posref="MM MM" sizeref="wh" w="-2" h="-2" inherit_gc_alpha="true" scale="true" texture="blank.tga" global_color="false" color="255 255 255 0" />
<group type="list" id="text_list" fontsize="9" posref="TL TL" posparent="black" x="2" y="-2" space="0" sizeref="hw" w="-4" h="-4" maxelements="2000" />
<ctrl style="skin_scroll" id="scroll_bar" x="8" />
</group>
<group id="htmlB" type="html" posref="ML ML" url="http://app.ryzom.com" title_prefix="" sizeref="h" x="190" y="0" w="740" h="0" background_color="0 0 0 0" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="16" h2_font_size="14" h3_font_size="13" h4_font_size="12" h5_font_size="11" h6_font_size="11" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="" home="" browse_next_time="false" timeout="0" form_text_area_group="edit_box_widget_multiline">
<group id="htmlB" type="html" posref="TL TL" url="http://app.ryzom.com" title_prefix="" sizeref="h" x="190" y="0" w="740" h="49" background_color="0 0 0 255" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="16" h2_font_size="14" h3_font_size="13" h4_font_size="12" h5_font_size="11" h6_font_size="11" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="" home="" browse_next_time="false" timeout="0" form_text_area_group="edit_box_widget_multiline">
<group id="black" posref="BR BR" sizeref="hw" w="-16" h="0" inherit_gc_alpha="true" />
<view type="bitmap" id="black2" posparent="black" posref="MM MM" sizeref="wh" w="-2" h="-2" inherit_gc_alpha="true" scale="true" texture="blank.tga" global_color="false" color="255 255 255 0" />
<group type="list" id="text_list" fontsize="9" posref="TL TL" posparent="black" x="2" y="-2" space="0" sizeref="hw" w="-4" h="-4" maxelements="2000" />
<ctrl style="skin_scroll" id="scroll_bar" x="8" />
<ctrl style="skin_scroll" id="scroll_bar" posref="TR TL" posparent="text_list" x="-8" />
</group>
<group id="htmlC" type="html" posref="TL TL" url="http://app.ryzom.com" title_prefix="" sizeref="h" x="190" y="0" w="740" h="49" background_color="0 0 0 255" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="16" h2_font_size="14" h3_font_size="13" h4_font_size="12" h5_font_size="11" h6_font_size="11" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="" home="" browse_next_time="false" timeout="0" form_text_area_group="edit_box_widget_multiline">
<group id="black" posref="BR BR" sizeref="hw" w="-16" h="0" inherit_gc_alpha="true" />
<view type="bitmap" id="black2" posparent="black" posref="MM MM" sizeref="wh" w="-2" h="-2" inherit_gc_alpha="true" scale="true" texture="blank.tga" global_color="false" color="255 255 255 0" />
<group type="list" id="text_list" fontsize="9" posref="TL TL" posparent="black" x="2" y="-2" space="0" sizeref="hw" w="-4" h="-4" maxelements="2000" />
<ctrl style="skin_scroll" id="scroll_bar" posref="TR TL" posparent="text_list" x="-8" />
</group>
</group>
</group>

@ -289,8 +289,8 @@
<group id="hud" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4">
<!-- Entities Names -->
<view style="sgc_title" type="text" id="en" posref="TM TM" x="0" y="0" hardtext="uiHud" />
<!--<instance template="tgcw_checkbox" id="suc" text="uiShowUnderCursor" posref="TL TL" x="0" y="-20" />
<instance template="tgcw_checkbox" id="sta" text="uiShowTargeted" posref="BL TL" posparent="suc" x="0" y="-12" />-->
<!--<instance template="tgcw_checkbox" id="suc" text="uiShowUnderCursor" posref="TL TL" x="0" y="-20" />
<instance template="tgcw_checkbox" id="sta" text="uiShowTargeted" posref="BL TL" posparent="suc" x="0" y="-12" />-->
<instance template="tgcw_checkbox" id="swrc" text="uiSelectWithRClick" posref="TL TL" x="0" y="-20" />
<instance template="tgcw_checkbox" id="foa" text="uiFollowOnAtk" posref="BL TL" posparent="swrc" x="0" y="-12" />
<instance template="tgcw_checkbox" id="aos" text="uiAtkOnSelect" posref="BL TL" posparent="foa" x="0" y="-12" />
@ -653,8 +653,8 @@
<param ui="fx:bloom_gr:square_bloom:c" type="cfg" widget="boolbut" realtime="true" link="SquareBloom" preset="UI:TEMP:PRESET_FX" />
<param ui="fx:bloom_gr:density_bloom:c" type="cfg" widget="sbfloat_round" realtime="true" ui_view="fx:bloom_gr:density_bloom:c_res" link="DensityBloom" preset="UI:TEMP:PRESET_FX" />
<!--
<param ui="hud:suc:c" type="cfg" widget="boolbut" link="ShowNameUnderCursor" realtime="true"/>
<param ui="hud:sta:c" type="cfg" widget="boolbut" link="ShowNameSelected" realtime="true"/>
<param ui="hud:suc:c" type="cfg" widget="boolbut" link="ShowNameUnderCursor" realtime="true"/>
<param ui="hud:sta:c" type="cfg" widget="boolbut" link="ShowNameSelected" realtime="true"/>
-->
<param ui="hud:swrc:c" type="cfg" widget="boolbut" link="SelectWithRClick" realtime="true" />
<param ui="hud:foa:c" type="cfg" widget="boolbut" link="FollowOnAtk" realtime="true" />
@ -707,10 +707,10 @@
<param ui="chat_colors:cc_dyn6:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:6" realtime="true" />
<param ui="chat_colors:cc_dyn7:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:7" realtime="true" />
<!--
<param ui="chat_colors:cc_shout:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:SHOUT" realtime="true" />
<param ui="chat_colors:cc_civi:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:CIVILIZATION" realtime="true" />
<param ui="chat_colors:cc_terri:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:TERRITORY" realtime="true" />
-->
<param ui="chat_colors:cc_shout:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:SHOUT" realtime="true" />
<param ui="chat_colors:cc_civi:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:CIVILIZATION" realtime="true" />
<param ui="chat_colors:cc_terri:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:TERRITORY" realtime="true" />
-->
<param ui="chat_colors:enter_dontquit_cb:c" type="db" widget="boolbut" link="UI:SAVE:CHAT:ENTER_DONT_QUIT_CB" realtime="true" />
<param ui="chat_colors:save_channel_cb:c" type="db" widget="boolbut" link="UI:SAVE:CHAT:SAVE_CHANNEL" realtime="true" />
<param ui="chat_colors:auto_channel_cb:c" type="db" widget="boolbut" link="UI:SAVE:CHAT:AUTO_CHANNEL" realtime="true" />

@ -49,13 +49,12 @@
<action id="upgrade_rm" name="uimGcmUpgradeRM" handler="context_upgrade_rm" params="" />
<action id="outpost_bannish_player" name="uimGcmOutpostBanishPlayer" handler="outpost_ban_player" params="" />
<action id="outpost_bannish_guild" name="uimGcmOutpostBanishGuild" handler="outpost_ban_guild" params="" />
<!-- talk : engage conversation with player or ask news to a npc -->
<!-- interaction -->
<action id="talk" name="uimGcmTalk" handler="context_talk" params="" icon="r2_mini_activity_empty_chat.tga" />
<action id="news" name="uimGcmChat" handler="lua" params="game:TalkWithNpc(0)" icon="radar_mission3_16.tga" />
<action id="news_aggressive" name="uimGcmBullying" handler="lua" params="game:TalkWithNpc(1)" icon="bullying.tga" />
<action id="attack" name="uimGcmAttack" handler="context_attack" params="" icon="ico_blade.tga" />
<action id="info" name="uimGcmInfo" handler="open_title_help" params="from=target" icon="spe_status.tga" />
<!-- Action misc with selection -->
<action id="duel" name="uimGcmDuel" handler="context_duel" params="" icon="pvp_duel.tga" />
<action id="unduel" name="uimGcmUnDuel" handler="context_unduel" params="" icon="pvp_neutral.tga" />
<!-- <action id="pvp_challenge" name="uimGcmPvpChallenge" handler="context_pvp_challenge" params="" /> -->

@ -100,7 +100,7 @@ function GameR2Loading:setScenarioLanguage(header)
local lvlWidget = win:find("Language")
if header.Language then
local language = "uiR2ED"..header.Language
lvlWidget.hardtext = i18n.get(language)
lvlWidget.hardtext = i18n.get(language):toUtf8()
else
lvlWidget.hardtext = ""
end
@ -124,7 +124,7 @@ function GameR2Loading:setScenarioRingAccess(header)
local okButton = win:find("validate")
if getDbProp("SERVER:USER:IS_NEWBIE") == 1 and isPlayerFreeTrial() and not header.OtherCharAccess or header.OtherCharAccess ~= "RoSOnly" then
accessWidget.hardtext = i18n.get("uiR2EDLoadScenario_No")
accessWidget.hardtext = i18n.get("uiR2EDLoadScenario_No"):toUtf8()
okButton.frozen = true
end
@ -132,9 +132,9 @@ function GameR2Loading:setScenarioRingAccess(header)
self.RingAccess = game.checkRingAccess(header.RingPointLevel)
if self.RingAccess == true then
accessWidget.hardtext = i18n.get("uiR2EDLoadScenario_Yes")
accessWidget.hardtext = i18n.get("uiR2EDLoadScenario_Yes"):toUtf8()
else
accessWidget.hardtext = i18n.get("uiR2EDLoadScenario_No")
accessWidget.hardtext = i18n.get("uiR2EDLoadScenario_No"):toUtf8()
end
okButton.frozen = not self.RingAccess
@ -561,9 +561,9 @@ function GameR2Loading:getTreeTooltip()
local isInNoobLand = getDbProp("SERVER:USER:IS_NEWBIE")
if isInNoobLand == 1 and isPlayerFreeTrial() then
tree.tooltip = i18n.get("uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo")
tree.tooltip = i18n.get("uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo"):toUtf8()
else
tree.tooltip = i18n.get("uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo")
tree.tooltip = i18n.get("uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo"):toUtf8()
end
end

@ -61,13 +61,13 @@ function game:guildBuildInterface()
uiMember.name.hardtext = getGuildMemberName(i);
local memberGrade = getGuildMemberGrade(i);
if (memberGrade == 'Leader') then
uiMember.grade.text = i18n.get('uiGuildLeader');
uiMember.grade.uc_hardtext = i18n.get('uiGuildLeader');
elseif (memberGrade == 'HighOfficer') then
uiMember.grade.text = i18n.get('uiGuildHighOfficer');
uiMember.grade.uc_hardtext = i18n.get('uiGuildHighOfficer');
elseif (memberGrade == 'Officer') then
uiMember.grade.text = i18n.get('uiGuildOfficer');
uiMember.grade.uc_hardtext = i18n.get('uiGuildOfficer');
else
uiMember.grade.text = i18n.get('uiGuildMember');
uiMember.grade.uc_hardtext = i18n.get('uiGuildMember');
end
uiMemberList:addChild(uiMember);
end

@ -16,106 +16,146 @@
<proc id="guild_tell_member_proc">
<action handler="guild_tell_member" params="" />
</proc>
<proc id="select_guild_island">
<action handler="set" params="target='ui:interface:guild:w'|value=600" />
<action handler="lua" params="game:openGuildIsland('http://app.ryzom.com/app_guild/island.php?')" />
</proc>
<!-- ******************* -->
<!-- * TEMPLATE MEMBER * -->
<!-- ******************* -->
<group type="menu" id="menu_member" extends="base_menu" on_active="guild_member_menu_open">
<action id="sort" name="uimSort" handler="sort_guild_list" params="" />
<action id="sort" name="uimSort" handler="sort_guild_list" params="" icon="ico_automove.tga" />
<separator />
<action id="lead" name="uimGuildLeader" handler="guild_member_chg_to_leader" />
<action id="hiof" name="uimGuildHighOfficer" handler="guild_member_chg_to_high_officer" />
<action id="offi" name="uimGuildOfficer" handler="guild_member_chg_to_officer" />
<action id="memb" name="uimGuildMember" handler="guild_member_chg_to_member" />
<action id="kick" name="uimGuildKick" handler="guild_member_kick" />
<action id="lead" name="uimGuildLeader" handler="guild_member_chg_to_leader" icon="token_xl.tga" />
<action id="hiof" name="uimGuildHighOfficer" handler="guild_member_chg_to_high_officer" icon="token_choice.tga" />
<action id="offi" name="uimGuildOfficer" handler="guild_member_chg_to_officer" icon="token_fine.tga" />
<action id="memb" name="uimGuildMember" handler="guild_member_chg_to_member" icon="token_basic.tga" />
<action id="kick" name="uimGuildKick" handler="guild_member_kick" icon="r2ed_kicked_char.tga" />
</group>
<!--
<action id="recr" name="uimGuildRecruiter" handler="guild_member_chg_to_recruiter" />
<action id="bear" name="uimGuildBearer" handler="guild_member_chg_to_bearer" />
<action id="recr" name="uimGuildRecruiter" handler="guild_member_chg_to_recruiter" />
<action id="bear" name="uimGuildBearer" handler="guild_member_chg_to_bearer" />
-->
<template name="member_template" keep="true" posparent="parent" posref="TL TL" h="16" id="">
<group id="#id" w="294" h="#h" posparent="#posparent" posref="#posref" group_onclick_l="proc" group_params_l="guild_tell_member_proc" group_onclick_r="active_menu" group_params_r="menu=ui:interface:menu_member">
<view type="text" id="name" x="4" y="0" fontsize="12" shadow="true" case_mode="%case_normal" />
<view type="text" id="name" x="4" y="0" fontsize="12" shadow="true" case_mode="%case_first_word_letter_up" />
<view type="text" id="grade" x="158" y="0" fontsize="10" shadow="true" />
<view type="bitmap" id="online" x="-10" y="0" posref="MR MR" texture="w_online.tga" global_color="false" />
<view type="bitmap" id="online" x="-4" y="0" posref="MR MR" texture="w_online.tga" global_color="false" />
<ctrl type="tooltip" id="tt_online" posparent="online" posref="MR MR" x="0" y="0" sizeref="wh" w="0" h="0" tooltip="uittFriendsOnline" tooltip_parent="win" />
<!-- add team invite button -->
<ctrl type="button" id="invite_button" button_type="push_button" posref="MR MR" x="-20" tx_normal="team_invite.tga" tx_pushed="team_invite.tga" tx_over="W_button_14_over.tga" global_color_normal="false" global_color_over="false" global_color_pushed="false" onclick_l="lua" params_l="game:teamInviteFromGuild('#id')" tooltip="uimGcmInvit" tooltip_parent="win" />
</group>
</template>
<!-- **************** -->
<!-- * GUILD MAIN * -->
<!-- **************** -->
<group type="container" id="guild" title="uiGuildTitle" w="330" h="350" pop_max_h="700" resizer="false" global_color="false" header_color="UI:SAVE:WIN:COLORS:MEM" openable="false" opened="true" movable="true" active="false" savable="false" on_active="proc" on_active_params="guild_proc_active" on_deactive="proc" on_deactive_params="guild_proc_deactive">
<group type="container" id="guild" title="uiGuildTitle" w="340" h="350" pop_max_h="700" resizer="false" global_color="false" header_color="UI:SAVE:WIN:COLORS:MEM" openable="true" opened="true" movable="true" active="false" savable="false" on_active="proc" on_active_params="guild_proc_active" on_deactive="proc" on_deactive_params="guild_proc_deactive">
<group id="bstatus" x="0" y="0" h="0" value="" posref="TL TL">
<link expr="depends(@UI:VARIABLES:PING)" action="lua" params="game:updateGLinvB()" />
</group>
<group id="header_closed" x="0" y="0" h="12" posref="TL TL"></group>
<group id="header_opened" x="0" y="0" w="100" h="48" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color">
<group type="tab" id="guild_select" child_resize_w="true" h="24" posref="TL TL" x="0" y="-24">
<ctrl style="tab_button_new" id="tab0" x="0" posref="TL TL" group="content:tab_guild" hardtext="uiGuildTabGuild" onclick_r="" params_r="" onclick_l="set" params_l="target='ui:interface:guild:w'|value=330" />
<ctrl style="tab_button_new" id="tab1" posparent="tab0" group="content:tab_outpost" hardtext="uiGuildTabOutpost" onclick_r="" params_r="" onclick_l="set" params_l="target='ui:interface:guild:w'|value=450" />
<ctrl style="tab_button_new" id="tab0" x="0" posref="TL TL" group="content:tab_guild_info" hardtext="uiGuildTabGuild" onclick_r="" params_r="" onclick_l="set" params_l="target='ui:interface:guild:w'|value=340" />
<ctrl style="tab_button_new" id="tab1" posparent="tab0" group="content:tab_guild" hardtext="uiGuildMembers" onclick_r="" params_r="" onclick_l="set" params_l="target='ui:interface:guild:w'|value=330" />
<ctrl style="tab_button_new" id="tab2" posparent="tab1" group="content:tab_outpost" hardtext="uiGuildTabOutpost" onclick_r="" params_r="" onclick_l="set" params_l="target='ui:interface:guild:w'|value=450" />
<ctrl style="tab_button_new" id="tab3" posparent="tab2" group="content:tab_island" hardtext="uiGuildTabIsland" onclick_r="" params_r="" onclick_l="proc" params_l="select_guild_island" />
</group>
<view type="bitmap" id="sep" posparent="guild_select" posref="BR BL" sizeparent="parent" sizeref="w" w="0" h="1" scale="true" texture="blank.tga" color="166 166 166 255" />
</group>
<group id="content" posref="TL TL" x="0" y="0" w="0" h="0" child_resize_h="true" child_resize_hmargin="4">
<group id="tab_guild" posref="TL TL" x="0" y="0" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="8">
<group id="tab_guild_info" posref="TL TL" x="0" y="0" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="8">
<!-- LOGO & NAME -->
<ctrl type="sheet" id="blason" posref="TL TL" x="2" y="-8" nature="guild_flag" slot="false" value="SERVER:GUILD" dragable="false" color="255 255 255 255" />
<view type="text_id" id="name" posparent="blason" posref="TR TL" x="8" w="200" y="-2" h="20" shadow="true" global_color="false" fontsize="16" textid="SERVER:GUILD:NAME" dynamic_string="false" />
<!-- Age / Effectif -->
<view type="text_number" id="age" posparent="blason" posref="BR BL" x="8" y="0" fontsize="10" shadow="true" value="SERVER:GUILD:CREATION_DATE" positive="true" />
<view type="text_number" id="age" posparent="blason" posref="BR BL" x="8" y="-4" fontsize="10" shadow="true" value="SERVER:GUILD:CREATION_DATE" positive="true" />
<view type="text" id="days" posparent="age" posref="MR ML" x="2" y="0" fontsize="10" shadow="true" hardtext="uiGuildInfoAge" />
<view type="text" id="sep" posparent="days" posref="MR ML" x="2" y="0" fontsize="10" shadow="true" hardtext="/" />
<view type="text" id="member_count" posparent="sep" posref="MR ML" x="2" y="0" fontsize="10" shadow="true" value="" positive="true" />
<view type="text" id="members" posparent="member_count" posref="MR ML" x="2" y="0" fontsize="10" shadow="true" hardtext="uiGuildInfoEff" />
<view type="text" id="sep_2" posparent="members" posref="MR ML" x="2" y="0" fontsize="10" shadow="true" hardtext="/" />
<view type="text" id="member_count_online" posparent="sep_2" posref="MR ML" x="2" y="0" fontsize="10" shadow="true" value="" positive="true" />
<view type="text" id="members_online_text" posparent="member_count_online" posref="MR ML" x="2" y="0" fontsize="10" shadow="true" hardtext="uiGuildMemberOnline" />
<!-- DESCRIPTION -->
<view type="text" id="desc_title" posparent="blason" shadow="true" posref="BL TL" x="0" y="-6" fontsize="12" hardtext="uiGuildInfoDes" global_color="false" case_mode="%case_upper" />
<view type="text" id="desc_title" posparent="blason" shadow="true" posref="BL TL" x="0" y="-12" fontsize="12" hardtext="uiGuildInfoDes" global_color="false" case_mode="%case_upper" />
<view type="text_id" id="desc" posparent="desc_title" posref="BL TL" x="0" y="-2" shadow="true" fontsize="10" multi_line="true" multi_line_space="0" textid="SERVER:GUILD:DESCRIPTION" dynamic_string="false" />
<!-- HEADQUARTERS -->
<view type="text" id="head_title" posparent="desc" shadow="true" posref="BL TL" x="0" y="-4" fontsize="12" hardtext="uiGuildInfoHead" global_color="false" case_mode="%case_upper" />
<view type="text_id" id="head" posparent="head_title" posref="MR ML" x="0" y="-1" fontsize="10" shadow="true" hardtext="uiGuildInfoHead2" textid="SERVER:GUILD:VILLAGE" dynamic_string="true" />
<!--
<!--HEADQUARTERS
<view type="text"
id="head_title"
posparent="desc"
shadow="true"
posref="BL TL"
x="0"
y="-4"
fontsize="12"
hardtext="uiGuildInfoHead"
global_color="false"
case_mode="%case_upper" />
<view type="text_id"
id="head"
posparent="head_title"
posref="MR ML"
x="0"
y="-1"
fontsize="10"
shadow="true"
hardtext="uiGuildInfoHead2"
textid="SERVER:GUILD:VILLAGE"
dynamic_string="true" />
<view type="text" id="fame_title" posparent="head_title" shadow="true" posref="BL TL" x="0" y="-2" fontsize="12" hardtext="uiGuildInfoFame" global_color="false" case_mode="%case_upper" />
<view type="text_number" id="fame" posparent="fame_title" posref="MR ML" x="0" y="-1" fontsize="10" shadow="true" value="SERVER:GUILD:FAME" positive="false" />
-->
<!-- XP Score -->
<view type="text" id="XP_title" posparent="head_title" shadow="true" posref="BL TL" x="0" y="-2" fontsize="12" hardtext="uiGuildInfoScore" global_color="false" case_mode="%case_upper" />
<view type="text_number" id="xp" posparent="XP_title" posref="MR ML" x="0" y="-1" fontsize="10" shadow="true" value="SERVER:GUILD:XP" positive="true" />
<view type="text" id="XP_title" posparent="desc" shadow="true" posref="BL TL" x="0" y="-5" fontsize="12" hardtext="uiGuildInfoScore" global_color="false" case_mode="%case_upper" />
<view type="text_number" id="xp" posparent="XP_title" posref="MR ML" x="0" y="0" fontsize="10" shadow="true" value="SERVER:GUILD:XP" positive="true" />
<!-- Money -->
<instance template="argent" id="money" tooltip="uittGuildMoney" posparent="XP_title" posref="BL TL" x="0" y="-4" w="130" h="16" value="SERVER:GUILD:INVENTORY:MONEY" />
<!-- QUIT GUILD BUTTON -->
<ctrl style="text_button_16" id="quit_guild" posparent="money" posref="MR ML" x="10" y="0" hardtext="uiQuitGuild" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" global_color_normal="true" global_color_over="true" global_color_pushed="true" onclick_l="context_quit_guild" params_l="" />
<!-- invite to guild button -->
<ctrl style="text_button_16" id="invite" active="false" posparent="quit_guild" posref="MR ML" x="5" hardtext="uiInviteToRingSession" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" global_color_normal="true" global_color_over="true" global_color_pushed="true" onclick_l="add_contact_begin" params_l="group=ui:interface:add_guild" />
</group>
<group id="tab_guild" posref="TL TL" x="0" y="0" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="0">
<!-- MEMBERS LIST -->
<group id="list_member" posparent="money" posref="BL TL" x="0" y="-8" sizeparent="parent" sizeref="w" w="-8" h="208">
<view type="text" id="title" posref="TL TL" x="0" y="-5" fontsize="12" shadow="true" global_color="false" hardtext="uiGuildMembers" />
<group id="list_member" posref="TL TL" x="0" y="-8" sizeparent="parent" sizeref="w" w="-8" h="390">
<view type="text" id="title" posref="TL TL" x="15" y="-5" fontsize="12" shadow="true" global_color="false" hardtext="uiGuildMembers" />
<view type="text" id="rank" posref="TL TL" x="170" y="-8" fontsize="10" shadow="true" global_color="false" hardtext="uiGuildMemberRank" />
<view type="text" id="online" posref="TR TR" x="-10" y="-8" fontsize="10" shadow="true" global_color="false" hardtext="uiGuildMemberOnline" />
<group type="list" id="guild_members" posref="TL TL" x="12" y="-24" sizeref="h" h="-30" w="310" over="true" child_resize_hmargin="2"></group>
<group type="list" id="guild_members" posref="TL TL" x="12" y="-24" sizeref="h" h="-40" w="290" over="true" child_resize_hmargin="2"></group>
<ctrl style="skin_scroll" id="scroll_bar_guild" posref="TL TL" x="0" y="-24" target="guild_members" target_stepy="16" />
<group id="black" posref="TL TL" sizeparent="guild_members" x="0" y="2" sizeref="w" w="0" h="180" posparent="guild_members" inherit_gc_alpha="true" />
<group id="black" posref="TL TL" sizeparent="guild_members" x="0" y="2" sizeref="w" w="0" h="355" posparent="guild_members" inherit_gc_alpha="true" />
<instance template="inner_thin_border" posparent="black" inherit_gc_alpha="true" />
</group>
<!-- QUIT GUILD BUTTON -->
<ctrl style="text_button_16" id="quit_guild" posparent="list_member" posref="BR TR" x="0" y="-6" hardtext="uiQuitGuild" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" global_color_normal="true" global_color_over="true" global_color_pushed="true" onclick_l="context_quit_guild" params_l="" />
</group>
<group id="tab_outpost" posref="TL TL" x="0" y="0" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="0">
<instance template="t_outpost_manager" id="outpost_manager" />
</group>
<group id="tab_island" posref="TL TL" x="0" y="0" h="350" w="0" sizeref="w" child_resize_hmargin="0">
<group id="props" y="0" h="115" posref="TL TL" sizeref="w">
<instance template="webig_html" home="" browse_redo="" browse_undo="" browse_refresh="" bg_color="0 0 0 0" />
</group>
<group id="inv" y="-105" h="245" posref="TL TL" sizeref="w">
<instance template="webig_html" home="http://app.ryzom.com/app_arcc/index.php?action=mItem_DisplayGuildItems" browse_redo="" browse_undo="" browse_refresh="" bg_color="0 0 0 0" />
</group>
</group>
</group>
</group>
<tree node="guild" />
<!-- add a player to guild -->
<group type="modal" id="add_guild" exit_click_out="true" posref="MM MR" w="212" child_resize_h="true" child_resize_hmargin="14" options="skin_modal" on_active="set_keyboard_focus" on_active_params="target=ui:interface:add_guild:add_contact_eb:eb|select_all=false">
<view type="text" id="text" case_mode="%case_first_word_letter_up" posref="TL TL" x="8" y="-8" color="255 255 255 255" global_color="false" fontsize="12" shadow="true" hardtext="uimGcmGuildInvit" />
<instance template="edit_box_widget" id="add_contact_eb" posref="TL TL" x="6" y="-24" child_resize_h="true" w="200" onenter="lua:game:invToGuild()" max_num_chars="255" entry_type="playername" />
<instance template="button_ok_cancel" posparent="add_contact_eb" posref="BR TR" x="0" y="-2" onclick_ok="lua" onclick_ok_param="game:invToGuild()" onclick_cancel="leave_modal" onclick_cancel_param="" />
</group>
<!-- ***************** -->
<!-- * GUILD FORUM * -->
<!-- ***************** -->
<proc id="guild_forum_proc_active">
<action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:GUILD_FORUM|value=1" />
<action handler="set" cond="not(%is_guild_present)" params="target='ui:interface:guild_forum:active'|value=0" />
<action handler="browse" params="name=ui:interface:guild_forum:content:html|url=home|show=0" />
</proc>
<proc id="guild_forum_proc_deactive">
<action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:GUILD_FORUM|value=0" />
</proc>
<group type="menu" id="guild_forum_menu" extends="base_menu_with_color">
<action id="home" name="uiHOME" handler="browse" params="name=ui:interface:guild_forum:content:html|url=home" />
</group>
<group type="container" id="guild_forum" w="480" h="400" title="" global_color="false" open_button="false" force_open_out="true" header_color="UI:SAVE:WIN:COLORS:MEM" resizer="true" pop_min_w="220" pop_min_h="96" pop_max_w="2000" pop_max_h="1600" title_bar_open="false" lockable="true" openable="false" opened="true" movable="true" active="true" on_active="proc" on_active_params="guild_forum_proc_active" on_deactive="proc" on_deactive_params="guild_forum_proc_deactive">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"></group>
<group id="header_opened" x="0" y="0" w="480" h="13" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:guild_forum_menu"></group>
<group id="content" x="0" y="0" w="0" h="0" posref="TL TL">
<group type="forum_html" id="html" posref="TL TL" url="home" title_prefix="uiGuildForumTitle" sizeref="wh" x="0" y="0" w="0" h="0" background_color="0 0 0 255" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="20" h2_font_size="18" h3_font_size="16" h4_font_size="14" h5_font_size="12" h6_font_size="12" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="black2" browse_next_time="false" form_text_area_group="edit_box_widget_multiline">
<group type="html" id="html" posref="TL TL" url="home" title_prefix="uiGuildForumTitle" sizeref="wh" x="0" y="0" w="0" h="0" background_color="0 0 0 255" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="20" h2_font_size="18" h3_font_size="16" h4_font_size="14" h5_font_size="12" h6_font_size="12" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="black2" browse_next_time="false" form_text_area_group="edit_box_widget_multiline">
<group id="black" posref="BR BR" sizeref="hw" w="-10" h="-12" inherit_gc_alpha="true" />
<instance template="inner_thin_border" posparent="black" inherit_gc_alpha="true" />
<view type="bitmap" id="black2" posparent="black" posref="MM MM" sizeref="wh" w="-2" h="-2" inherit_gc_alpha="true" scale="true" texture="blank.tga" global_color="false" />
@ -161,9 +201,9 @@
<action handler="set_keyboard_focus" params="select_all=true|target=ui:interface:guild_inv_money:box1:eb" />
<action handler="enter_modal" params="group=ui:interface:guild_inv_money" />
</proc>
<!-- see what to do with that
on_active="proc" on_active_params="guild_inv_activated"
on_deactive="" on_deactive_params="" -->
<!-- see what to do with that
on_active="proc" on_active_params="guild_inv_activated"
on_deactive="" on_deactive_params="" -->
<group style="inv_container_guild" id="inv_guild" header_color="UI:SAVE:WIN:COLORS:TRADE" title="uitabInvGuild" on_close_button="set" on_close_button_params="dblink=UI:SAVE:INVENTORY_GUILD_WANT_POPUP|value=0">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL"></group>
<group id="header_opened" x="0" y="0" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color">
@ -221,7 +261,7 @@
<action id="home" name="uiHOME" handler="browse" params="name=ui:interface:webig:content:html|url=home" icon="building_state2.tga" />
</group>
<group type="container" id="webig" w="480" h="400" title="" global_color="false" open_button="false" force_open_out="true" header_color="UI:SAVE:WIN:COLORS:COM" resizer="true" pop_min_w="220" pop_min_h="96" pop_max_w="2000" pop_max_h="1600" title_bar_open="false" lockable="true" openable="true" opened="true" movable="true" active="true" on_active="proc" on_active_params="webig_proc_active" on_deactive="proc" on_deactive_params="webig_proc_deactive">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:webig_menu" on_active="lua" on_active_params="game:closeWebIGBrowserHeader()" />
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:webig_menu" on_active="lua" on_active_params="game:closeWebIGBrowserHeader()"></group>
<group id="header_opened" x="0" y="0" w="480" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:webig_menu" on_active="lua" on_active_params="game:openWebIGBrowserHeader()">
<!-- must be frozen by default cause no undo/redo at start -->
<ctrl style="text_button_header" button_type="push_button" id="browse_redo" posref="MR MR" x="-16" y="0" hardtext="uiBrowseRedoButton" tooltip="uittBrowseRedo" onclick_l="browse_redo" params_l="name=ui:interface:webig:content:html" frozen="true" />
@ -241,7 +281,7 @@
</group>
<tree node="webig" />
<group type="container" id="web_transactions" w="480" h="400" title="" global_color="false" open_button="false" force_open_out="true" header_color="UI:SAVE:WIN:COLORS:COM" resizer="true" pop_min_w="220" pop_min_h="96" pop_max_w="2000" pop_max_h="1600" title_bar_open="false" lockable="true" openable="false" opened="true" movable="true" active="true">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" />
<group id="header_closed" x="0" y="0" h="12" posref="TL TL"></group>
<group id="header_opened" x="0" y="0" w="480" h="16" posref="TL TL">
<!-- must be frozen by default cause no undo/redo at start -->
<ctrl style="text_button_header" button_type="push_button" id="browse_redo" posref="MR MR" x="-16" y="0" hardtext="uiBrowseRedoButton" tooltip="uittBrowseRedo" onclick_l="browse_redo" params_l="name=ui:interface:web_transactions:content:html" frozen="true" />
@ -261,7 +301,7 @@
</group>
<tree node="web_transactions" />
<group type="container" id="web_lua_action" w="480" h="400" title="" global_color="false" open_button="false" force_open_out="true" header_color="UI:SAVE:WIN:COLORS:COM" resizer="true" pop_min_w="220" pop_min_h="96" pop_max_w="2000" pop_max_h="1600" title_bar_open="false" lockable="true" openable="false" opened="true" movable="true" active="true">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" />
<group id="header_closed" x="0" y="0" h="12" posref="TL TL"></group>
<group id="header_opened" x="0" y="0" w="480" h="16" posref="TL TL">
<!-- must be frozen by default cause no undo/redo at start -->
<ctrl style="text_button_header" button_type="push_button" id="browse_redo" posref="MR MR" x="-16" y="0" hardtext="uiBrowseRedoButton" tooltip="uittBrowseRedo" onclick_l="browse_redo" params_l="name=ui:interface:web_lua_action:content:html" frozen="true" />

@ -72,9 +72,10 @@
</group>
<!-- If necessary, not already displayed this session, and not avoided by user, show the warning -->
<!--
<link expr="and(@UI:VARIABLES:UNIVERSE_CHANEL_WARNING_WANTED,
not(@UI:VARIABLES:UNIVERSE_CHANEL_WARNING_DONE),
not(@UI:SAVE:UNIVERSE_CHANEL_WARNING_AVOID))" target="ui:interface:universe_chanel_warning:active" /> -->
<link expr="and(@UI:VARIABLES:UNIVERSE_CHANEL_WARNING_WANTED,
not(@UI:VARIABLES:UNIVERSE_CHANEL_WARNING_DONE),
not(@UI:SAVE:UNIVERSE_CHANEL_WARNING_AVOID))"
target="ui:interface:universe_chanel_warning:active" /> -->
<tree node="universe_chanel_warning"></tree>
<tree node="welcome_info"></tree>
<!--********************-->
@ -540,8 +541,8 @@
<!-- Main proc called by the game -->
<proc id="proc_stat_report">
<!--
<action handler="enter_modal" cond="eq(@UI:SAVE:AUTO_STAT_REPORT,0)" params="group=ui:interface:stat_report_message_box" />
<action handler="send_stat_report" cond="eq(@UI:SAVE:AUTO_STAT_REPORT,1)" />
<action handler="enter_modal" cond="eq(@UI:SAVE:AUTO_STAT_REPORT,0)" params="group=ui:interface:stat_report_message_box" />
<action handler="send_stat_report" cond="eq(@UI:SAVE:AUTO_STAT_REPORT,1)" />
-->
</proc>
<!-- Proc called by the always button -->
@ -569,16 +570,22 @@
<!-- ****************** -->
<group type="container" id="r2ed_web_admin" w="410" h="400" title="uiHelp" global_color="false" resizer="true" pop_min_w="100" pop_min_h="96" pop_max_w="2000" pop_max_h="1600" title_bar_open="false" open_button="false" force_open_out="true" lockable="true" openable="false" opened="true" movable="true" active="false">
<!--
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color">
</group>
<group id="header_closed" x="0" y="0" h="12" posref="TL TL"
group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color" >
</group>
<group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color">
<group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL"
group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color" >
<ctrl style="text_button_header" button_type="push_button" id="browse_redo" posref="MR MR" x="-16" y="0" hardtext="uiBrowseRedoButton" tooltip="uittBrowseRedo" onclick_l="browse_redo" params_l="name=ui:interface:r2ed_web_admin:admin_web_page" frozen="true" />
<ctrl style="text_button_header" button_type="push_button" id="browse_undo" posparent="browse_redo" posref="ML MR" x="-4" y="0" hardtext="uiBrowseUndoButton" tooltip="uittBrowseUndo" onclick_l="browse_undo" params_l="name=ui:interface:r2ed_web_admin:admin_web_page" frozen="true" />
</group>
<ctrl style="text_button_header" button_type="push_button" id="browse_redo" posref="MR MR" x="-16" y="0"
hardtext="uiBrowseRedoButton" tooltip="uittBrowseRedo" onclick_l="browse_redo"
params_l="name=ui:interface:r2ed_web_admin:admin_web_page" frozen="true" />
<ctrl style="text_button_header" button_type="push_button" id="browse_undo" posparent="browse_redo" posref="ML MR" x="-4" y="0"
hardtext="uiBrowseUndoButton" tooltip="uittBrowseUndo" onclick_l="browse_undo"
params_l="name=ui:interface:r2ed_web_admin:admin_web_page" frozen="true" />
</group>
-->
-->
<group id="header_closed" x="0" y="0" h="12" posref="TL TL"></group>
<group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL">
<ctrl style="text_button_header" button_type="push_button" id="browse_redo" posref="MR MR" x="-16" y="0" hardtext="uiBrowseRedoButton" tooltip="uittBrowseRedo" onclick_l="browse_redo" params_l="name=ui:interface:r2ed_web_admin:admin_web_page" frozen="true" />

@ -129,7 +129,7 @@ function game:displayMagicProtect(dbVal)
local uiText= ui.val;
-- set the text (percentage)
uiText.text= tostring(val) .. "%";
uiText.uc_hardtext= tostring(val) .. "%";
-- set color and global color according to maximum reached or not
if(val >= vMax) then
@ -223,7 +223,7 @@ function game:displayMagicResist(dbVal)
local uiText= ui.val;
-- set the text (final value)
uiText.text= tostring(val);
uiText.uc_hardtext= tostring(val);
-- set color and global color according to maximum reached or not
if(val >= vMax) then
@ -282,14 +282,14 @@ function game:onDrawNpcWebPage()
if(available) then
local ucUrl
if config.Local == 1 then
ucUrl = NicoMagicURL -- for test in local mode
ucUrl = ucstring(NicoMagicURL) -- for test in local mode
else
ucUrl = getDynString(self.NpcWebPage.UrlTextId);
end
-- browse
local uiStr= getUIId(getUICaller());
-- if the url
local utf8Url = ucUrl
local utf8Url = ucUrl:toUtf8()
local isRing = string.find(utf8Url, "ring_access_point=1") ~= nil
if isRing then
getUI("ui:interface:npc_web_browser").active = false
@ -340,7 +340,7 @@ end
function game:getOpenAppPageMessage()
local ucUrl = getDynString(self.NpcWebPage.UrlTextId)
local url = ucUrl
local url = ucUrl:toUtf8()
surl = url:split("&")
for i=1,#surl do
if surl[i]:sub(1, 12) == "open_message" then
@ -353,8 +353,12 @@ end
function game:onDbChangeAppPage()
if getDbProp("UI:VARIABLES:CURRENT_SERVER_TICK") > self.NpcWebPage.Timeout then
local npcName = getTargetName()
local message = ucstring()
local text = game:getOpenAppPageMessage()
displaySystemInfo(text, "AMB")
message:fromUtf8(text)
displaySystemInfo(message, "AMB")
removeOnDbChange(getUI("ui:interface:npc_web_browser"),"@UI:VARIABLES:CURRENT_SERVER_TICK")
end
end
@ -376,7 +380,7 @@ function game:startNpcWebPage()
removeOnDbChange(getUI("ui:interface:npc_web_browser"),"@UI:VARIABLES:CURRENT_SERVER_TICK")
end
local ucUrl = getDynString(self.NpcWebPage.UrlTextId)
local utf8Url = ucUrl
local utf8Url = ucUrl:toUtf8()
if utf8Url:sub(1, 4) == "http" then
runAH(nil, "browse", "name=ui:interface:npc_web_browser:content:html|url=release_wk.html|localize=1");
@ -643,30 +647,30 @@ function game:getPvpEffects()
fmt = i18n.get('uiPvPEffect_' .. getRegionByAlias(id) .. '_Bonus');
fmt = replacePvpEffectParam(fmt, param);
if (textBonus ~= '') then
textBonus = concatString(textBonus, '\n\n');
textBonus = concatUCString(textBonus, '\n\n');
end
textBonus = concatString(textBonus, fmt);
textBonus = concatUCString(textBonus, fmt);
else
hasMalus = true;
fmt = i18n.get('uiPvPEffect_' .. getRegionByAlias(id) .. '_Malus');
fmt = replacePvpEffectParam(fmt, param);
if (textMalus ~= '') then
textMalus = concatString(textMalus, '\n\n');
textMalus = concatUCString(textMalus, '\n\n');
end
textMalus = concatString(textMalus, fmt);
textMalus = concatUCString(textMalus, fmt);
end;
end
end
if (hasBonus) then
uiGroup.pvpEffectsBonusMalusInfo.text_format = i18n.get('uiPvpEffectBonus');
uiGroup.pvpEffectsBonusMalus.text_format = textBonus;
uiGroup.pvpEffectsBonusMalusInfo.uc_hardtext_format = i18n.get('uiPvpEffectBonus');
uiGroup.pvpEffectsBonusMalus.uc_hardtext_format = textBonus;
elseif (hasMalus) then
uiGroup.pvpEffectsBonusMalusInfo.text_format = i18n.get('uiPvpEffectMalus');
uiGroup.pvpEffectsBonusMalus.text_format = textMalus;
uiGroup.pvpEffectsBonusMalusInfo.uc_hardtext_format = i18n.get('uiPvpEffectMalus');
uiGroup.pvpEffectsBonusMalus.uc_hardtext_format = textMalus;
else
uiGroup.pvpEffectsBonusMalusInfo.text_format = '';
uiGroup.pvpEffectsBonusMalus.text_format = '';
uiGroup.pvpEffectsBonusMalusInfo.uc_hardtext_format = '';
uiGroup.pvpEffectsBonusMalus.uc_hardtext_format = '';
end
end
@ -709,7 +713,7 @@ function game:getAllegiancePoints()
text = findReplaceAll(text, '%faction', self:getFactionName(civ));
text = findReplaceAll(text, '%points', tostring(civPoints));
end
uiGroup.civ_allegiance_pts.text_format = text;
uiGroup.civ_allegiance_pts.uc_hardtext_format = text;
-- cult allegiance
if (cult == self.TPVPClan.None or cult == self.TPVPClan.Neutral) then
@ -719,7 +723,7 @@ function game:getAllegiancePoints()
text = findReplaceAll(text, '%faction', self:getFactionName(cult));
text = findReplaceAll(text, '%points', tostring(cultPoints));
end
uiGroup.cult_allegiance_pts.text_format = text;
uiGroup.cult_allegiance_pts.uc_hardtext_format = text;
end
------------------------------------------------------------------------------------------------------------
@ -727,7 +731,7 @@ function game:updateAllegiance(path, uiText)
local alleg = getDbProp(path);
local text = i18n.get('uiFameAllegiance' .. tostring(alleg) );
getUICaller()[uiText].text= text;
getUICaller()[uiText].uc_hardtext= text;
end
------------------------------------------------------------------------------------------------------------
@ -766,28 +770,28 @@ function game:tooltipDeltaValue(base, max)
local text;
if (val == 0) then
text = concatString('@{FFFF}', tostring(max));
text = concatUCString('@{FFFF}', tostring(max));
else
if (val > 0) then
-- bonus
text = concatString('@{FFFF}', tostring(max));
text = concatString(text, ' (');
text = concatString(text, tostring(base));
text = concatString(text, '@{0F0F}');
text = concatString(text, ' + ');
text = concatString(text, tostring(val));
text = concatString(text, '@{FFFF}');
text = concatString(text, ')');
text = concatUCString('@{FFFF}', tostring(max));
text = concatUCString(text, ' (');
text = concatUCString(text, tostring(base));
text = concatUCString(text, '@{0F0F}');
text = concatUCString(text, ' + ');
text = concatUCString(text, tostring(val));
text = concatUCString(text, '@{FFFF}');
text = concatUCString(text, ')');
else
-- malus
text = concatString('@{FFFF}', tostring(max));
text = concatString(text, ' (');
text = concatString(text, tostring(base));
text = concatString(text, '@{E42F}');
text = concatString(text, ' - ');
text = concatString(text, tostring(math.abs(val)));
text = concatString(text, '@{FFFF}');
text = concatString(text, ')');
text = concatUCString('@{FFFF}', tostring(max));
text = concatUCString(text, ' (');
text = concatUCString(text, tostring(base));
text = concatUCString(text, '@{E42F}');
text = concatUCString(text, ' - ');
text = concatUCString(text, tostring(math.abs(val)));
text = concatUCString(text, '@{FFFF}');
text = concatUCString(text, ')');
end
end
@ -1016,7 +1020,7 @@ function RingPlayerInfo:updateRRPSLevel(dbVal, tooltip)
local uiText= ui.val;
-- set the text
uiText.text= tostring(val)
uiText.uc_hardtext= tostring(val)
self:tooltipRRPs(dbVal, tooltip)
end
@ -1076,13 +1080,13 @@ end
function game:updateOrganization(path, uiOrgText, uiStatusText, uiPointsText)
local org = getDbProp(path.."1:VALUE")
getUICaller()[uiOrgText].hardtext = i18n.get('uiOrganization_' .. org)
getUICaller()[uiOrgText].uc_hardtext = i18n.get('uiOrganization_' .. org)
local status = getDbProp(path.."2:VALUE")
getUICaller()[uiStatusText].hardtext= status
getUICaller()[uiStatusText].uc_hardtext= status
local points = getDbProp(path.."3:VALUE")
getUICaller()[uiPointsText].hardtext= points
getUICaller()[uiPointsText].uc_hardtext= points
end
@ -1184,6 +1188,8 @@ end
function game:onMissionSelected(index)
disableModalWindow()
self:updateCurrMissionComboBox()
game.WebMissionLastDesc = {}
setOnDraw(getMissionWindow(), "game:ensureWebMissionVisibility()")
end
--------------------------------------------------------------------------------------------------------------
@ -1205,6 +1211,7 @@ function game:onMissionDBIndexChanged()
getUI("ui:interface:info_player_journal:content:mission_list:b_title" .. tostring(missionIndex)).pushed = true
getUI("ui:interface:mission_cb_menu:mission_list:b_title" .. tostring(missionIndex)).pushed = true
end
game:updateMissionWindowLayout()
end
--------------------------------------------------------------------------------------------------------------
@ -1284,6 +1291,179 @@ end
-- end
--end
function game:parseLangText(text)
if text == nil then
return ""
end
local final = ""
local work = ""
local translated = ""
local stext = text:split("[[]")
for k, v in pairs(stext) do
if string.sub(v, 3, 3) == "]" then
if string.sub(v, 1, 2):upper() == getClientCfg("LanguageCode"):upper() then
work = ""
translated = string.sub(v, 4)
elseif string.sub(v, 1, 2):upper() == "WK" and translated == "" then
work = string.sub(v, 4)
end
else
if k > 1 then
final = final .. "["
end
final = final .. v
end
end
return final .. work .. translated
end
function game:updateCapTooltip()
--local real_tooltip = "\n\n@{FFFC}Ceci est le @{6F6F}cap@{FFFC} sur lequel vous êtes actuellement fixé.\nCliquez pour obtenir plus d'@{6F6F}informations@{FFFC}.\n\nIl vous également possible de changer de cap en cliquant sur @{6F6F}Mettre le cap sur [...]@{FFFC} à chaque fois que l'option est disponible"
local real_tooltip = game:parseLangText(mission_real_tooltip)
getUI("ui:interface:info_player_journal:content:cap_group:cap_ctrl").tooltip = getUCtf8("@{FB0F}"..game.CapTitle.."\n@{FFFF}"..game.CapDesc..real_tooltip)
end
function game:setCapTitle(text)
game.CapTitle = game:parseLangText(text)
getUI("ui:interface:info_player_journal:content:cap_group:cap_title").uc_hardtext = getUCtf8(game.CapTitle)
game:updateCapTooltip()
end
function game:setCapDesc(text)
game.CapDesc = game:parseLangText(text)
getUI("ui:interface:info_player_journal:content:cap_group:cap_desc").uc_hardtext = getUCtf8(game.CapDesc)
game:updateCapTooltip()
end
function game:setCapIcon(icon)
getUI("ui:interface:info_player_journal:content:cap_group:cap_icon").texture = icon
end
function game:autoHideCapPopup()
if game.autoHideCapTimer == 0 then
alpha = nltime.getLocalTime() - game.autoHideCapStartTime
if alpha >= 254*5 then
setOnDraw(getUI("ui:interface:cap_popup"), "")
getUI("ui:interface:cap_popup").active=false
else
getUI("ui:interface:cap_popup").alpha=255-math.floor(alpha/5)
end
else
if game.autoHideCapStartTime + game.autoHideCapTimer < nltime.getLocalTime() then
game.autoHideCapStartTime = nltime.getLocalTime()
game.autoHideCapTimer = 0
end
end
end
function game:displayRpMessage(message, icon)
if icon == nil then
icon = "rpjob_roleplay.tga"
end
local htmlcode = [[
<body style="font-style: italic; font-weight: bold; color: white; background-position: center; background-image: url(pretty_notif.tga)">
<table width="100%" cellspacing="0" cellpadding="0">
<tr>
<td id="icon" align="center" width="750" valign="middle" height="30px"><img width="32px" src="]]..icon..[["/></td>
</tr><tr>
<tr>
<td align="center">]]..message..[[</td>
</tr>
</table>
</body>
]]
getUI("ui:interface:cap_popup:html"):renderHtml(htmlcode)
setTopWindow(getUI("ui:interface:cap_popup"))
getUI("ui:interface:cap_popup").alpha=255
getUI("ui:interface:cap_popup").y = getUI("ui:interface").h-170
getUI("ui:interface:cap_popup").x = math.floor(getUI("ui:interface").w / 2) - 400
getUI("ui:interface:cap_popup").active = true
game.autoHideCapStartTime = nltime.getLocalTime()
game.autoHideCapTimer = 3000
setOnDraw(getUI("ui:interface:cap_popup"), "game:autoHideCapPopup()")
end
function game:setCapProgress(value, text)
if value == nil then
getUI("ui:interface:info_player_journal:content:cap_group:cap_progress").active = false
getUI("ui:interface:info_player_journal:content:cap_group:cap_infos").x = 4
else
getUI("ui:interface:info_player_journal:content:cap_group:cap_progress").active = true
getUI("ui:interface:info_player_journal:content:cap_group:cap_infos").x = 72
if value >= 0 then
if value > 100 and game.CapNextUrl ~= "" then
getUI("ui:interface:web_transactions"):find("html"):browse(game.CapNextUrl)
else
setDbProp("UI:TEMP:CAP_PROGRESS", value)
end
end
end
if text ~= nil then
getUI("ui:interface:info_player_journal:content:cap_group:cap_infos").uc_hardtext = getUCtf8(text)
end
end
function game:openInfosUrl()
if game.CapInfosUrl == nil then
game:openMissionsCatalog()
elseif game.CapInfosUrl ~= "" then
getUI("ui:interface:web_transactions"):find("html"):browse(game.CapInfosUrl)
end
end
function game:setInfosUrl(url)
game.CapInfosUrl = url
end
function game:setNextUrl(url)
game.CapNextUrl = url
end
function setCap(channel, element, a, b)
if element == nil then
game.CapChannel = channel
game:setInfosUrl(a)
game:setNextUrl(b)
return
end
if channel ~= game.CapChannel then
return
end
if element == "t" then
game:setCapTitle(a)
elseif element == "d" then
game:setCapDesc(a)
elseif element == "i" then
game:setCapIcon(a)
elseif element == "p" then
game:setCapProgress(a, b)
elseif element == "u" then
game:setInfosUrl(a)
game:setNextUrl(b)
elseif element == "n" then
game:setNextUrl(a)
elseif element == "o" then
game:setInfosUrl(a)
elseif element == "r" then
game:displayRpMessage(a, b)
elseif element == "b" then
broadcast(a, b)
end
end
function game:openMissionsCatalog()
-- Setup this function in webig
end
--------------------------------------------------------------------------------------------------------------
function game:onMissionFinished(index)
self:updateCurrMissionComboBox()
@ -1306,46 +1486,41 @@ end
--------------------------------------------------------------------------------------------------------------
function game:updateMissionWindowLayout()
if not isInRingMode() then
local missionCB = getUI("ui:interface:info_player_journal:content:mission_combo")
local missionList = getUI("ui:interface:info_player_journal:content:mission_list")
local fake = getUI("ui:interface:info_player_journal:content:fake")
local sepBis = getUI("ui:interface:info_player_journal:content:separator_bis")
local desc = getUI("ui:interface:info_player_journal:content:desc")
local base = "ui:interface:info_player_journal:content:"
local missionCB = getUI(base.."mission_combo")
local missionList = getUI(base.."mission_list")
local fake = getUI(base.."fake")
local desc = getUI(base.."desc")
local separator = getUI(base.."separator")
local expanded
local popMinH
local win = getUI("ui:interface:info_player_journal")
if missionCB.active then
sepBis.active = false
missionList.active = false
separator.active = false
fake.sizeref=""
fake.y = -32
fake.h = 0
fake.y = 0
fake.h = 70
expanded = 0
desc.max_sizeref ="wh"
desc.max_h= -42
win.pop_min_h = 152 - win.content_y_offset
desc.max_h = -60
win.pop_min_h = 157 - win.content_y_offset
else
sepBis.active = true
missionList.active = true
fake.sizeref="wh5"
separator.active = true
fake.sizeref = "wh5"
fake.y = -8
fake.h = -42
fake.h = 0
expanded = 1
desc.max_sizeref ="wh5"
desc.max_h=16
win.pop_min_h = 152 - win.content_y_offset
desc.max_sizeref = "wh5"
desc.max_h = -5
win.pop_min_h = 157 - win.content_y_offset
end
local fixedEntry = getUI("ui:interface:info_player_journal:content:mission_fixed_entry")
fixedEntry:updateCoords()
desc.max_h = desc.max_h - fixedEntry.h
setDbProp("UI:SAVE:EXPAND_MISSION_LIST", expanded)
getUI("ui:interface:info_player_journal"):invalidateCoords()
win:invalidateCoords()
end
end
--------------------------------------------------------------------------------------------------------------
function game:onMissionJournalOpened()
local missionDesc = getUI("ui:interface:info_player_journal:content:desc")
@ -1366,9 +1541,6 @@ function game:onMissionJournalOpened()
self:updateMissionJournalHeader()
self:updateMissionWindowLayout()
self:updateMissionJournalFixedEntry()
end
--------------------------------------------------------------------------------------------------------------
@ -1378,10 +1550,10 @@ function game:updateMissionJournalHeader()
win.header_active = headerActive
win.right_button_enabled = headerActive
if headerActive then
win.title_opened = i18n.get("uiJournalTitle")
win.uc_title_opened = i18n.get("uiJournalTitle")
win.content_y_offset = 0
else
win.title_opened = ""
win.uc_title_opened = ucstring("")
win.content_y_offset = win.header_opened.h_real + 3
end
end
@ -1390,34 +1562,6 @@ end
--------------------------------------------------------------------------------------------------------------
function game:updateMissionJournalFixedEntry()
-- update fixed entry text
local fixedEntryRing = getUI("ui:interface:info_player_journal:no_available_missions:main:mission_fixed_entry")
local fixedEntryMain = getUI("ui:interface:info_player_journal:content:mission_fixed_entry")
fixedEntryRing.active = game.InGameDbInitialized and isInRingMode()
fixedEntryMain.active = game.InGameDbInitialized and not isInRingMode()
local id = "uiFixedMissionEntry"
if isPlayerNewbie() then
id = id .."_Newbie"
if isInRingMode() then
id = id .. "_R2"
end
if isPlayerFreeTrial() then
id = id .. "_Trial"
end
else
if isInRingMode() then
id = id .. "_R2"
else
id = id .. "_Mainland_" .. getUserRace()
end
end
fixedEntryMain.text = i18n.get(id)
fixedEntryRing.text = i18n.get(id)
self:updateMissionWindowLayout()
end
@ -1491,7 +1635,19 @@ function game:onInGameDbInitialized()
self:setCurrentMission(game.PrevSessionMission)
end
game:setInfoPlayerCharacterRace()
--
game:openChannels()
runAH(nil, "sort_tribefame", "")
local ency = getUI("ui:interface:encyclopedia")
setOnDraw(ency, "ArkMissionCatalog:startResize()")
end
function game:onWebIgReady()
-- Call init webig
getUI("ui:interface:web_transactions:content:html"):browse("home")
getUI("ui:interface:webig:content:html"):browse("home")
end
--------------------------------------------------------------------------------------------------------------
@ -1499,6 +1655,12 @@ end
function game:onFarTpStart()
debugInfo("game:onFarTpStart()")
--game:deinitWebIgApps()
--
if getDbProp("UI:SAVE:CHAT:SAVE_CHANNEL") > 0 then
game:saveChannel()
end
artefact:onClose()
end
--------------------------------------------------------------------------------------------------------------
@ -1513,7 +1675,12 @@ end
function game:onMainLoopEnd()
game.InGameDbInitialized = false
game:updateMissionJournalFixedEntry()
--
if getDbProp("UI:SAVE:CHAT:SAVE_CHANNEL") > 0 then
game:saveChannel()
end
artefact:onClose()
end
--------------------------------------------------------------------------------------------------------------
@ -1587,6 +1754,7 @@ function game:onNewMissionStepAdded(stepIndex)
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility0()")
else
end
game.WebMissionLastDesc = {}
end
function game:ensureLastMissionStepVisibility0()
@ -1617,6 +1785,7 @@ end
function game:ensureLastMissionStepVisibility1()
local missionWnd = getMissionWindow()
local missionIndex = getDbProp("UI:SAVE:MISSION_SELECTED")
local scrollBar = missionWnd:find("sv_desc")
--scrollBar.trackPos = 20000 -- move upward
--scrollBar:updateCoords()
@ -1630,7 +1799,7 @@ function game:ensureLastMissionStepVisibility1()
topStep = currStep
end
end
-- debugInfo("Found step : " .. topStep.hardtext)
if topStep == nil then
return
end
@ -1645,12 +1814,270 @@ function game:ensureLastMissionStepVisibility1()
--descWnd:invalidateCoords()
--descWnd:updateCoords()
setOnDraw(missionWnd, "")
game.WebMissionLastDesc = {}
setOnDraw(missionWnd, "game:ensureWebMissionVisibility()")
end
function game:ensureWebMissionVisibility()
local missionWnd = getMissionWindow()
local missionIndex = getDbProp("UI:SAVE:MISSION_SELECTED")
local scrollBar = missionWnd:find("sv_desc")
local descWnd = missionWnd:find("desc")
local maxNumSteps = getDefine("ipj_nb_goal")
local topStep
local haveWeb = false
for stepIndex = 0, maxNumSteps -1 do
local currStep = descWnd["step" .. tostring(stepIndex)]
if missionIndex < 15 then
dbPath = "SERVER:MISSIONS:" .. tostring(missionIndex) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
local stringID = getDbProp(dbPath)
local uctext = getDynString(stringID)
local text = uctext:toUtf8()
if text ~= "" and game.WebMissionLastDesc[stepIndex] ~= text then
game.WebMissionLastDesc[stepIndex] = text
if string.sub(text, 1, 4) == "@WEB" then
text = string.sub(text, 6)
haveWeb = true
local win = getUI(descWnd.id..":web:html")
for web, final_text in string.gmatch(text, "(.*)\n@@@\n(.*)") do
win:renderHtml(web)
currStep.hardtext = final_text
break
end
else
currStep.uc_hardtext = uctext
end
end
end
if (game.WebMissionLastDesc[stepIndex] ~= nil) and (string.sub(game.WebMissionLastDesc[stepIndex], 1, 4) == "@WEB") then
haveWeb = true
end
end
if haveWeb then
getUI(descWnd.id..":web").h = 56
else
getUI(descWnd.id..":web").h = 0
end
local base = "ui:interface:info_player_journal:content:"
local fake = getUI(base.."fake")
local missionCB = getUI(base.."mission_combo")
local missionL = getUI(base.."mission_list")
local desc = getUI(base.."desc")
local win = getUI("ui:interface:info_player_journal")
if missionCB.active then
fake.sizeref=""
fake.h = 70
else
if win.h > 200 then
desc.max_sizeref ="wh"
desc.max_h = -missionL.h + missionL.y
if win.h > 2*(missionL.h - missionL.y) then
fake.sizeref=""
fake.h = missionL.h - missionL.y - 7
else
fake.sizeref = "wh5"
fake.h = 0
end
else
fake.sizeref = "wh5"
fake.h = 0
desc.max_sizeref = "wh5"
desc.max_h = -5
end
end
end
--------------------------------------------------------------------------------------------------------------
-- This handler is triggered when a new mission has been added. In this case, we select the mission automatically
function game:onNewMissionAdded(missionIndex)
setOnDraw(missionWnd, "game:ensureWebMissionVisibility()")
debugInfo("Mission " .. missionIndex .. " has been added")
game.WebMissionLastDesc = {}
end
--------------------------------------------------------------------------------------------------------------
-- RPJOBS
function game:addRpJob(jobtype, id, value, rpjobs)
local base_path = "ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id..":rpjob_"..jobtype.."_infos_"..id
local group = getUI("ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id)
if (value == nil) then
group.active = false
else
local name = "rpjob_" .. string.format("%03d", value)
local sitem = name..".sitem"
if (rpjobs[sitem] == nil) then
group.active = false
else
group.active = true
local echelon_value = rpjobs[sitem][1]
local quantity = rpjobs[sitem][2]
local maxlevel = (echelon_value*6)-30
if (quantity > maxlevel) then
quantity = maxlevel
end
local base = getUI(base_path..":t")
base.hardtext = i18n.get(name):toUtf8()
local ui = getUI(base_path..":icon")
ui.texture = name..".tga"
local echelon = getUI(base_path..":echelon_value")
echelon.hardtext = tostring(echelon_value/10)
local bar = getUI(base_path..":bar3d:level")
local t = getUI(base_path..":bar3d:t")
if (echelon_value >= 60) then
bar.color = "255 0 0 255"
bar.w = "368"
t.hardtext = i18n.get("uiRpjobMaxLevel"):toUtf8()
t.color = "255 255 0 255"
else
bar.color = tostring(math.floor((105*quantity)/maxlevel)).." "..tostring(100+math.floor((155*quantity)/maxlevel)).." "..tostring(math.floor((105*quantity)/maxlevel)).." 255"
bar.w = tostring((368*quantity)/maxlevel)
t.hardtext = tostring(quantity).." / "..tostring(maxlevel)
t.color = tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." "..tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." "..tostring(255*math.floor(3*(maxlevel-quantity)/maxlevel)).." 255"
end
end
end
end
function game:getRPJobs()
rpjobs_advanced = {}
rpjobs_elementary = {}
rpjobs_roleplay = {}
rpjobs = {}
for i = 0, 499, 1 do
local sheet = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":SHEET")
if (sheet ~= 0) then
local name = getSheetName(sheet)
if (string.sub(name, 0, 6) == "rpjob_") then
local quality = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUALITY")
local quantity = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUANTITY")
if (name == "rpjob_advanced.sitem") then
table.insert(rpjobs_advanced, quality)
else
if (name == "rpjob_elementary.sitem") then
table.insert(rpjobs_elementary, quality)
else
if (name == "rpjob_roleplay.sitem") then
table.insert(rpjobs_roleplay, quality)
else
if rpjobs[name] == nil then
rpjobs[name] = {quality, quantity}
else
if rpjobs[name][1] < quality then
rpjobs[name] = {quality, quantity}
end
end
end
end
end
end
end
end
for id=1,2,1 do
game:addRpJob("advanced", id, rpjobs_advanced[id], rpjobs)
end
for id=1,3,1 do
game:addRpJob("elementary", id, rpjobs_elementary[id], rpjobs)
end
end
--------------------------------------------------------------------------------------------------------------
function game:setInfoPlayerCharacterRace()
getUI("ui:interface:info_player_skills:content:basics_skills:character_race_name").uc_hardtext = i18n.get("io"..getUserRace())
end
function game:arkTitlesAddClassics()
runAH(nil, "title_init_combobox", "")
local cb = getUI("ui:interface:info_player_skills:content:webinfos:title:player_title")
local ui = getUI("ui:interface:encyclopedia:content:htmlC")
local html = [[<body style="background-color: #0009">]]
local titles = {}
for i=0,cb:getNumTexts()-1 do
table.insert(titles, tostring(cb:getText(i)))
end
table.sort(titles)
for i,title in ipairs(titles) do
html = html .. [[<div class="ryzom-ui-grouptemplate" id="div_ark_title" style="template:title_template;id:div_ark_title:display_title;icon:ico_amber_ball.tga;text:]]
html = html .. title .. [[;titleid:]] .. title
html = html .. [[;color:255 255 255 255;enable:50;tooltip:"></div>]]
end
html = html .. [[<br/><br/><br/></body>]]
ui:renderHtml(html)
end
-- --------------------------------------------------------------------------------------------------------------
-- game.preInitTimer = 0
-- function game:preInitWebIgAppsLoop()
-- if game.preInitTimer == nil then game.preInitTimer = 0 end
-- game.preInitTimer = game.preInitTimer - 1
-- if (not game.preWebIgAppsInitialized) and game.preInitTimer < 0 then
-- debugInfo("initWebIgAppsLoop(): calling app_ig_preinit.php")
-- getUI("ui:interface:web_transactions:content:html"):browse("http://atys.ryzom.com/start/app_ig_preinit.php")
-- game.preInitTimer = getDbProp("UI:SAVE:WEBIG_RETRY_DELAY")
-- end
-- if game.preWebIgAppsInitialized then
-- debugInfo("preInitWebIgAppsLoop(): Calling removeOnDbChange()")
-- removeOnDbChange(getUI("ui:interface"), "@UI:VARIABLES:CURRENT_SERVER_TICK")
-- end
-- end
-- --------------------------------------------------------------------------------------------------------------
-- function game:preInitWebIgApps()
-- debugInfo("game:preInitWebIgApps()")
-- addOnDbChange(getUI("ui:interface"), "@UI:VARIABLES:CURRENT_SERVER_TICK", "game:preInitWebIgAppsLoop()")
-- end
-- --------------------------------------------------------------------------------------------------------------
-- game.postInitTimer = 0
-- function game:postInitWebIgAppsLoop()
-- if game.postInitTimer == nil then game.postInitTimer = 0 end
-- game.postInitTimer = game.postInitTimer - 1
-- if game.postInitTimer < 0 then
-- debugInfo("initWebIgAppsLoop(): calling app_ig_postinit.php")
-- getUI("ui:interface:web_transactions:content:html"):browse("http://atys.ryzom.com/start/app_ig_postinit.php")
-- game.postInitTimer = getDbProp("UI:SAVE:WEBIG_RETRY_DELAY")
-- end
-- if game.postWebIgAppsInitialized then
-- debugInfo("postInitWebIgAppsLoop(): Calling removeOnDbChange()")
-- removeOnDbChange(getUI("ui:interface:milko_pad"), "@UI:VARIABLES:CURRENT_SERVER_TICK")
-- end
-- end
-- --------------------------------------------------------------------------------------------------------------
-- function game:postInitWebIgApps()
-- debugInfo("game:postInitWebIgApps()")
-- addOnDbChange(getUI("ui:interface:milko_pad"), "@UI:VARIABLES:CURRENT_SERVER_TICK", "game:postInitWebIgAppsLoop()")
-- end
-- --------------------------------------------------------------------------------------------------------------
-- function game:deinitWebIgApps()
-- debugInfo("game:deinitWebIgApps()")
-- game.preWebIgAppsInitialized = nil
-- game.postWebIgAppsInitialized = nil
-- titleSetted = nil
-- end

@ -5,7 +5,7 @@
<variable entry="UI:VARIABLES:TOTAL_MALUS_EQUIP" type="sint32" value="0" />
<variable entry="UI:VARIABLES:TOTAL_MAGIC_ABSORB" type="sint32" value="0" />
<!-- <variable entry="UI:VARIABLES:CDB_INIT_IN_PROGRESS" type="bool" value="1" /> -->
<!-- Link to compute the Total_Magic absorb, in local, according to
<!-- Link to compute the Total_Magic absorb, in local, according to
- jewels weared (=> EQUIP and BAG)
- absorb factor
- max baseskilllevel of the player
@ -26,7 +26,7 @@
<ctrl type="tooltip" id="tt" sizeref="wh" on_tooltip="lua:game:tooltipScore('#baseval', '#maxval','#tooltip')" />
</group>
</template>
<!-- Esquive and Parade specific -->
<!-- Dodge and Parry specific -->
<template name="tipc_scoreEP" posparent="parent" x="0" y="0" h="16" posref="TL TL" id="" sizeref="w" w="0" text="" val="" maxval="" baseval="" level="" mod="" tooltip="">
<group id="#id" posparent="#posparent" posref="#posref" w="#w" h="#h" x="#x" y="#y" sizeref="#sizeref">
<view type="text" id="t" posref="TL TL" y="0" color="255 255 255 255" fontsize="12" shadow="true" hardtext="#text" />
@ -95,7 +95,7 @@
<view type="bitmap" id="jauge_graph" posref="TL TL" texture="jauge.tga" color="#color" global_color="false" />
</group>
<view type="text" id="t" posref="TL TL" x="16" y="2" color="255 255 255 255" global_color="false" fontsize="10" shadow="true" hardtext="#text" />
<!--
<!--
<view type="text_number" id="max" posref="MR MR" x="-12" y="-2" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" value="#maxval" positive="true" />
<view type="text" id="sep" posparent="max" posref="TL TR" x="-1" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" hardtext="/" />
<view type="text_number" id="val" posparent="max" posref="TL TR" x="-10" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" value="#val" positive="true" />
@ -244,9 +244,6 @@
</group>
<instance template="inner_thin_border" posparent="black" inherit_gc_alpha="true" />
</group>
<!--
<instance template="faction_points_widget" id="fp" posref="TL TL" x="0" y="-555" />
-->
</group>
<group id="ring_skills" sizeref="wh" w="0" y="0" h="0" posref="TL TL">
<instance template="ecosystem_points_widget" id="ep" posref="TL TL" x="0" y="-10" />
@ -320,12 +317,12 @@
<view type="bitmap" id="p2" texture="blank.tga" posref="BL BL" scale="true" x="0" w="10" h="16" y="4" global_color="false" />
<view type="bitmap" id="p3" texture="blank.tga" posref="BL BL" scale="true" x="0" w="10" h="16" y="4" global_color="false" />
<view type="bitmap" id="p4" texture="blank.tga" posref="BL BL" scale="true" x="0" w="10" h="16" y="4" global_color="false" />
<!-- beautifull 3D bar look -->
<!-- beautiful 3D bar look -->
<group id="bar3d" posref="BL BL" x="0" y="4" w="0" h="16">
<view type="bitmap" id="bar" texture="fame_bar_3d.tga" scale="true" sizeref="w" x="0" w="0" h="16" global_color="false" />
</group>
<!-- Tooltips above the Bars -->
<!-- For now, the KOS system does not work, so pust instead no trade
<!-- For now, the KOS system does not work, so put instead no trade
<ctrl type="tooltip" id="ttp0" posref="BL BL" x="0" y="4" h="16" w="10" tooltip="uittFameKOS" />
-->
<ctrl type="tooltip" id="ttp0" posref="BL BL" x="0" y="4" h="16" w="10" tooltip="uittFameNoTrade" />
@ -533,7 +530,7 @@
<action handler="add_link" params="id=mission_wake_active|expr=and(eq(@UI:TEMP:MISSION_WAKE_BUTTON,1),ne(@UI:SAVE:MISSION_SELECTED,-1),or(eq(@SERVER:MISSIONS:@0:SLEEP,1)))|target=ui:interface:info_player_journal:content:desc:wake:active" />
<action handler="remove_link" params="id=mission_timer_link" />
<action handler="remove_link" params="id=mission_time2_link" />
<action handler="add_link" params="id=mission_timer_link|expr=secondsToTimeString(div(sub(@SERVER:MISSIONS:@0:END_DATE,@UI:VARIABLES:CURRENT_SERVER_TICK),10))|target=ui:interface:info_player_journal:content:desc:timer:t:hardtext" />
<action handler="add_link" params="id=mission_timer_link|expr=secondsToTimeString(div(sub(@SERVER:MISSIONS:@0:END_DATE,@UI:VARIABLES:CURRENT_SERVER_TICK),10))|target=ui:interface:info_player_journal:content:desc:timer:t:uc_hardtext" />
<action handler="add_link" params="id=mission_time2_link|expr=ne(@SERVER:MISSIONS:@0:END_DATE,0)|target=ui:interface:info_player_journal:content:desc:timer:active" />
<vector template="t_mission_proc_title_histo" _size="%ipj_nb_histo" nb="$i" />
<vector template="t_mission_proc_title_step" _size="%ipj_nb_goal" nb="$i" />
@ -583,7 +580,7 @@
<action handler="add_link" params="id=mission_wake_active|expr=and(eq(@UI:TEMP:MISSION_WAKE_BUTTON,1),ne(@UI:SAVE:MISSION_SELECTED,-1),or(eq(@SERVER:GROUP:MISSIONS:@0:SLEEP,1)))|target=ui:interface:info_player_journal:content:desc:wake:active" />
<action handler="remove_link" params="id=mission_timer_link" />
<action handler="remove_link" params="id=mission_time2_link" />
<action handler="add_link" params="id=mission_timer_link|expr=secondsToTimeString(div(sub(@SERVER:GROUP:MISSIONS:@0:END_DATE,@UI:VARIABLES:CURRENT_SERVER_TICK),10))|target=ui:interface:info_player_journal:content:desc:timer:t:hardtext" />
<action handler="add_link" params="id=mission_timer_link|expr=secondsToTimeString(div(sub(@SERVER:GROUP:MISSIONS:@0:END_DATE,@UI:VARIABLES:CURRENT_SERVER_TICK),10))|target=ui:interface:info_player_journal:content:desc:timer:t:uc_hardtext" />
<action handler="add_link" params="id=mission_time2_link|expr=ne(@SERVER:GROUP:MISSIONS:@0:END_DATE,0)|target=ui:interface:info_player_journal:content:desc:timer:active" />
<vector template="t_group_mission_proc_title_histo" _size="%ipj_nb_histo" nb="$i" />
<vector template="t_group_mission_proc_title_step" _size="%ipj_nb_goal" nb="$i" />
@ -617,7 +614,7 @@
<vector template="t_group_mission_title" posparent="%ipj_last_title" _size="%ipj_nb_group_mission" _firstpos="BL TL" _nextpos="BL TL" _xfirst="0" id="group_title$i" stepindex="$i" />
</group>
<!--
<ctrl style="skin_scroll" id="sv" posref="TL TL" x="4" y="-8" target="mission_list"/>
<ctrl style="skin_scroll" id="sv" posref="TL TL" x="4" y="-8" target="mission_list"/>
-->
</group>
<!-- bind lua observers to know when :
@ -672,7 +669,7 @@
<view type="text" id="no_selected_mission" active="false" x="4" y="0" posref="ML ML" fontsize="10" hardtext="uiClickToSelectAMission" />
<view type="text" id="no_available_mission" active="true" x="4" y="0" posref="ML ML" fontsize="10" hardtext="uiNoAvailableMission" />
</group>
<group id="mission_list" w="-32" active="false" posref="TL TL" x="12" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="2" max_sizeref="wh5" max_w="-12" max_h="-42">
<group id="mission_list" w="-32" active="false" posref="TL TL" x="6" y="-52" sizeref="w" child_resize_h="true" child_resize_hmargin="2" max_sizeref="wh5" max_w="-12" max_h="-42">
<vector template="t_mission_title" _size="%ipj_nb_mission" _firstpos="TL TL" _nextpos="BL TL" _xfirst="0" id="title$i" stepindex="$i" tooltip="uittMissionJournal" />
<vector template="t_group_mission_title" posparent="%ipj_last_title" _size="%ipj_nb_group_mission" _firstpos="BL TL" _nextpos="BL TL" _xfirst="0" id="group_title$i" stepindex="$i" tooltip="uittMissionJournal" />
<view type="text" id="no_selected_mission" active="false" x="4" y="0" posref="ML ML" fontsize="10" hardtext="uiClickToSelectAMission" />
@ -681,10 +678,6 @@
<ctrl style="skin_scroll" id="sv" posref="TL TL" x="0" y="-52" target="mission_list" target_stepy="18" />
<ctrl type="button" active="true" button_type="push_button" id="expand_mission_list" w="20" h="20" x="-1" y="-52" scale="true" color="192 192 192 255" tx_normal="Switch_Ratio.tga" col_over="255 255 255 225" tx_over="Switch_Ratio.tga" col_pushed="192 192 192 255" tx_pushed="Switch_Ratio.tga" posref="TR TR" tooltip="uittExpandMissionList" onclick_l="lua:game:expandMissionList()" />
<group id="fake" posref="TL TL" x="0" y="-40" sizeref="" w="0" h="42"></group>
<!--
<group id="fake" posref="TL TL" x="0" y="-4" h="0">
</group>
-->
<group id="separator" posref="BL TL" posparent="fake" sizeparent="parent" sizeref="w" w="0" h="8" x="0" y="-5">
<view type="bitmap" id="sep_lef" posref="TL TL" texture="Skin_Sep_L.tga" inherit_gc_alpha="false" />
<view type="bitmap" id="sep_mid" posref="MM MM" scale="true" sizeref="w" w="-16" h="4" texture="Skin_Sep_M.tga" inherit_gc_alpha="false" />
@ -704,9 +697,9 @@
<view type="bar" id="b" ultra_mini="true" posref="TL TL" color="255 255 255 255" value="UI:VARIABLES:CURRENT_SERVER_TICK" range="SERVER:MISSIONS:0:END_DATE" reference="SERVER:MISSIONS:0:BEGIN_DATE" />
<view type="text" id="t" posparent="b" posref="TR TL" x="4" color="255 255 255 255" fontsize="8" shadow="true" hardtext="" />
</group>
<view type="bitmap" id="bottom_sizer" posparent="web" posref="BL TL" x="5" y="-22" texture="blank.tga" color="0 0 0 0" scale="false" global_color="false" />
<view type="bitmap" id="bottom_sizer" x="5" posparent="web" posref="BL TL" y="-22" texture="blank.tga" color="0 0 0 0" scale="false" global_color="false" />
<view type="bitmap" id="mid_sep" posref="BL BL" y="4" posparent="bottom_sizer" sizeparent="parent" scale="true" sizeref="w" w="0" h="2" texture="W_line_hor.tga" />
<!-- old to recent -->
<!--zd old to recent -->
<!--
<vector template="t_mission_histo" posparent="bottom_sizer" _size="%ipj_nb_histo" _firstpos="BL TL" _nextpos="BL TL" _xfirst="0" id="histo$i" stepindex="$i" />
<vector template="t_mission_step" posparent="%ipj_last_histo" _size="%ipj_nb_goal" _firstpos="BL TL" _nextpos="BL TL" _xfirst="0" id="step$i" stepindex="$i" />
@ -737,6 +730,7 @@
<!-- update ui when one goes from start island to mainland -->
<link expr="depends(@SERVER:USER:IS_NEWBIE)" action="lua:game:onMissionJournalOpened()" />
<link expr="depends(@SERVER:USER:IS_TRIAL)" action="lua:game:onMissionJournalOpened()" />
<!--<link expr="depends(@LOCAL:INVENTORY:BAG)" action="lua:game:getRPJobs()" />-->
<!--***********************-->
<!--* POPUP MESSAGES *-->
<!--***********************-->
@ -772,10 +766,10 @@
<!-- Delta -->
<view type="text" id="delta" posparent="max" posref="TR TL" x="30" global_color="false" fontsize="10" shadow="true" color="255 0 0 255" />
</group>
<!--***********************-->
<!--* RPJOB TEMPLATES *-->
<!--***********************-->
</template>
<!--***********************-->
<!--* RPJOB TEMPLATES *-->
<!--***********************-->
<template h="48" id="" name="rpjob_title" posparent="parent" posref="TL TL" sizeref="w" suffix="" text="" tooltip="" val="" w="0" x="0" y="0">
<group h="#h" id="#id" posparent="#posparent" posref="#posref" sizeref="#sizeref" w="#w" x="#margin_x" y="#y">
<view global_color="false" id="icon" posref="TL TL" texture="#rpjob_icon" type="bitmap" x="4" y="-4" />
@ -800,7 +794,7 @@
<!--***********************-->
<!--* NPC WEB PAGE *-->
<!--***********************-->
<group type="container" id="npc_web_browser" w="480" h="400" title="???" global_color="false" header_color="UI:SAVE:WIN:COLORS:HELP" resizer="true" pop_min_w="220" pop_min_h="96" pop_max_w="2000" pop_max_h="1600" title_bar_open="false" open_button="false" force_open_out="true" lockable="true" openable="true" opened="true" movable="true" active="false" on_active="proc" on_active_params="npc_web_browser_proc_active" on_deactive="proc" on_deactive_params="npc_web_browser_proc_deactive" localize="false" active_savable="false">
<group type="container" id="npc_web_browser" w="480" h="400" title="???" global_color="false" open_button="false" force_open_out="true" header_color="UI:SAVE:WIN:COLORS:HELP" resizer="true" pop_min_w="220" pop_min_h="96" pop_max_w="2000" pop_max_h="1600" title_bar_open="false" lockable="true" openable="true" opened="true" movable="true" active="false" on_active="proc" on_active_params="npc_web_browser_proc_active" on_deactive="proc" on_deactive_params="npc_web_browser_proc_deactive" localize="false" active_savable="false">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color" on_active="lua" on_active_params="game:closeNpcWebBrowserHeader()"></group>
<group id="header_opened" x="0" y="0" w="480" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color" on_active="lua" on_active_params="game:openNpcWebBrowserHeader()">
<!-- must be frozen by default cause no undo/redo at start -->
@ -820,18 +814,19 @@
</group>
</group>
<tree node="npc_web_browser" />
<template name="ark_mission" w="45" keep="true" icon="blank.tga" tooltip="" text1="" text2="" text3="" text1_color="255 255 255 255" text2_color="255 255 255 255" text3_color="255 255 255 255" color="0 0 0 0" color_over="255 255 255 50" shadow="true" bg="w_slot_item.tga" params_l="" params_r="" x="0" y="0">
<group id="#id" posref="MM MM" w="0" h="45" x="0" y="0" sizeref="w">
<view type="bitmap" id="icon" posref="ML ML" x="2" y="0" texture="#icon" global_color="false" />
<view type="text" id="text1" x="48" y="-2" w="0" sizeref="w" posref="TL TL" color="#text1_color" shadow="#shadow" fontsize="10" hardtext="#text1" global_color="false" multi_line="true" />
<view type="text" id="text2" x="0" y="-2" w="0" sizeref="w" posparent="text1" color="#text2_color" posref="BL TL" shadow="#shadow" fontsize="10" hardtext="#text2" global_color="false" multi_line="false" />
<view type="text" id="text3" x="0" y="-2" w="0" sizeref="w" posparent="text2" color="#text3_color" posref="BL TL" shadow="#shadow" fontsize="10" hardtext="#text3" global_color="false" multi_line="false" />
<ctrl type="button" id="ctrl" button_type="push_button" global_color_normal="false" posref="ML ML" w="-1" x="1" y="0" tx_normal="blank.tga" tx_pushed="blank.tga" tx_over="blank.tga" scale="true" sizeref="w" h="44" tooltip="#tooltip" color="#color" col_over="#color_over" col_pushed="255 255 255 0" onclick_l="lua" params_l="#params_l" onclick_r="lua" params_r="#params_r" />
<template name="ark_mission" w="45" h="45" keep="true" icon="blank.tga" tooltip="" text1="" text2="" text3="" text1_color="255 255 255 255" text2_color="255 255 255 255" text3_color="255 255 255 255" color="255 255 255 255" color_over="255 255 255 50" shadow="true" bg="w_slot_item.tga" params_l="" params_r="" tx_over="blank.tga" icon_x="0" icon_y="0" text_x="4" text_y="0">
<group id="#id" posref="MM MM" w="0" h="#h" x="0" y="0" sizeref="w">
<view type="bitmap" id="back" posref="ML ML" x="0" y="0" h="#h" w="#w" scale="true" texture="#bg" color="#color" global_color="false" />
<view type="bitmap" id="icon" posref="ML ML" w="40" h="40" scale="true" x="4" y="0" render_layer="3" posparent="back" texture="#icon" global_color="false" />
<view type="text" id="text1" x="#text_x" y="#text_y" w="0" sizeref="#w" posparent="icon" posref="TR TL" color="#text1_color" shadow="#shadow" fontsize="10" hardtext="#text1" global_color="false" multi_line="true" />
<view type="text" id="text2" x="0" y="0" w="0" sizeref="w" posparent="text1" color="#text2_color" posref="BL TL" shadow="#shadow" fontsize="10" hardtext="#text2" global_color="false" multi_line="false" />
<view type="text" id="text3" x="0" y="0" w="0" sizeref="w" posparent="text2" color="#text3_color" posref="BL TL" shadow="#shadow" fontsize="10" hardtext="#text3" global_color="false" multi_line="false" />
<ctrl type="button" id="ctrl" button_type="push_button" global_color_normal="false" posref="ML ML" w="-6" x="1" y="0" tx_normal="#tx_over" tx_pushed="#bg" tx_over="#tx_over" scale="true" sizeref="w" h="44" tooltip="#tooltip" color="0 0 0 0" col_over="#color_over" col_pushed="255 255 255 0" onclick_l="lua" params_l="#params_l" onclick_r="lua" params_r="#params_r" />
</group>
</template>
<group type="container" id="ark_mission_catalog" active="false" w="950" h="700" pop_max_w="950" pop_max_h="700" pop_min_w="950" pop_min_h="700" header_color="UI:SAVE:WIN:COLORS:COM" posref="TL TL" title="Mission Catalog" global_color="true" global_color_over="true" right_button="true" movable="true" lockable="true" openable="true" opened="true" resizer="true" active_savable="false">
<group id="header_closed" x="0" y="0" w="120" h="16" posref="TL TL" on_active="lua" on_active_params="WebBrowser:saveWindowPop()" />
<group id="header_opened" x="0" y="0" w="950" h="16" posref="TL TL" on_active="lua" on_active_params="WebBrowser:restoreWindowPop()" />
<group id="header_closed" x="0" y="0" w="120" h="16" posref="TL TL" on_active="lua" on_active_params="WebBrowser:saveWindowPop()"></group>
<group id="header_opened" x="0" y="0" w="950" h="16" posref="TL TL" on_active="lua" on_active_params="WebBrowser:restoreWindowPop()"></group>
<group id="content" x="0" y="0" w="0" h="0" posref="TL TL">
<group id="htmlA" type="html" posref="ML ML" url="http://app.ryzom.com" title_prefix="" sizeref="h" x="-16" y="10" w="220" h="0" background_color="0 0 0 0" error_color="255 240 48 255" link_color="240 155 100 255" text_color="210 210 210 255" h1_color="255 255 255 255" h2_color="255 255 255 255" h3_color="255 255 255 255" h4_color="255 255 255 255" h5_color="255 255 255 255" h6_color="255 255 255 255" text_font_size="10" h1_font_size="16" h2_font_size="14" h3_font_size="13" h4_font_size="12" h5_font_size="11" h6_font_size="11" paragraph_begin_space="12" multi_line_space_factor="0.25" td_begin_space="0" li_begin_space="4" ul_begin_space="12" li_indent="-10" ul_indent="30" checkbox_bitmap_normal="w_slot_on.tga" checkbox_bitmap_pushed="w_opacity_on.tga" checkbox_bitmap_over="" background_bitmap_view="" home="" browse_next_time="false" timeout="0" form_text_area_group="edit_box_widget_multiline">
<group id="black" posref="BR BR" sizeref="hw" w="-16" h="-12" inherit_gc_alpha="true" />

@ -3,8 +3,8 @@
------------------------------------------------------------------------------------------------------------
-- create the game namespace without reseting if already created in an other file.
if (game==nil) then
game= {};
if (game == nil) then
game={}
end
if (game.ui_props == nil) then
@ -34,30 +34,30 @@ end
-- called when server send an invitaion we receive a text id containing the string to display (invitor name)
function game:onTeamInvation(textID)
local ui = getUI('ui:interface:join_team_proposal');
ui.content.inside.invitor_name.textid = textID;
ui.active = true;
setTopWindow(ui);
ui:center();
ui:blink(2);
local ui = getUI('ui:interface:join_team_proposal')
ui.content.inside.invitor_name.textid = textID
ui.active = true
setTopWindow(ui)
ui:center()
ui:blink(2)
end
------------------------------------------------------------------------------------------------------------
--
function game:teamInvitationAccept()
local ui = getUI('ui:interface:join_team_proposal');
ui.active = false;
sendMsgToServer('TEAM:JOIN');
local ui = getUI('ui:interface:join_team_proposal')
ui.active = false
sendMsgToServer('TEAM:JOIN')
end
------------------------------------------------------------------------------------------------------------
--
function game:teamInvitationRefuse()
local ui = getUI('ui:interface:join_team_proposal');
ui.active = false;
sendMsgToServer('TEAM:JOIN_PROPOSAL_DECLINE');
local ui = getUI('ui:interface:join_team_proposal')
ui.active = false
sendMsgToServer('TEAM:JOIN_PROPOSAL_DECLINE')
end
------------------------------------------------------------------------------------------------------------
@ -105,13 +105,13 @@ end
------------------------------------------------------------------------------------------------------------
--
function game:switchChatTab(dbEntry)
local db= 'UI:SAVE:ISENABLED:' .. dbEntry;
local val= getDbProp(db);
local db= 'UI:SAVE:ISENABLED:' .. dbEntry
local val= getDbProp(db)
-- switch value
if(val==0) then
setDbProp(db, 1);
setDbProp(db, 1)
else
setDbProp(db, 0);
setDbProp(db, 0)
end
end
@ -125,12 +125,12 @@ function game:updateEmoteMenu(prop, tooltip, tooltip_pushed, name, param)
if (key ~= nil and key ~= '') then
key = ' @{T25}@{2F2F}(' .. key .. ')';
text = concatString(text, key);
text = concatUCString(text, key);
end
-- if we don't do the full getUI, it doesn't work (don't understand why)
local uiQC= getUI("ui:interface:user_chat_emote_menu:quick_chat:" .. "qc" .. i);
uiQC.text_format= text;
uiQC.uc_hardtext_format= text;
end
end
@ -423,7 +423,7 @@ function game:updateTargetConsiderUI()
end
if impossible then
wgToolTip.tooltip = concatString(wgToolTip.tooltip, "\n", i18n.get("uittConsiderUnknownLevel"))
wgToolTip.tooltip = concatUCString(wgToolTip.tooltip, ucstring("\n"), i18n.get("uittConsiderUnknownLevel"))
end
end
@ -593,16 +593,16 @@ end
------------------------------------------------------------------------------------------------------------
--
function game:closeWebIGBrowserHeader()
local ui = getUI('ui:interface:webig');
local ui = getUI('ui:interface:webig')
-- save size
ui_webig_browser_h = ui.h;
ui_webig_browser_w = ui.w;
ui_webig_browser_h = ui.h
ui_webig_browser_w = ui.w
-- reduce window size
ui.pop_min_h = 32;
ui.h = 0;
ui.w = 150;
ui.pop_min_h = 32
ui.h = 0
ui.w = 150
end
------------------------------------------------------------------------------------------------------------
@ -685,7 +685,7 @@ end
local SavedUrl = "";
function game:chatUrl(url)
SavedUrl = url
runAH(nil, "active_menu", "menu=ui:interface:chat_uri_action_menu");
runAH(nil, "active_menu", "menu=ui:interface:chat_uri_action_menu")
end
function game:chatUrlCopy()
runAH(nil, "copy_to_clipboard", SavedUrl)

@ -28,7 +28,7 @@
<define id="force_level_8" value="consider_7.tga" />
<proc id="proc_target_changed">
<!-- Name -->
<action handler="set_target_name" params="slot=@@UI:VARIABLES:TARGET:SLOT|target=ui:interface:target:title| title=ui:interface:target:header_opened:target_title:hardtext" />
<action handler="set_target_name" params="slot=@@UI:VARIABLES:TARGET:SLOT|target=ui:interface:target:uc_title| title=ui:interface:target:header_opened:target_title:uc_hardtext" />
<!-- Region force & Force level of the creature/player -->
<!-- old consider system -->
<!--
@ -140,12 +140,12 @@
</template>
<group type="modal" id="add_contact" exit_click_out="true" posref="MM MR" w="212" child_resize_h="true" child_resize_hmargin="14" options="skin_modal" on_active="set_keyboard_focus" on_active_params="target=ui:interface:add_contact:add_contact_eb:eb|select_all=false">
<view type="text" id="text" posref="TL TL" x="8" y="-8" color="255 255 255 255" global_color="false" fontsize="12" shadow="true" hardtext="uiPeopleAddContact" />
<instance template="edit_box_widget" id="add_contact_eb" posref="TL TL" x="6" y="-24" child_resize_h="true" w="200" onenter="add_contact" max_num_bytes="255" entry_type="playername" />
<instance template="edit_box_widget" id="add_contact_eb" posref="TL TL" x="6" y="-24" child_resize_h="true" w="200" onenter="add_contact" max_num_chars="255" entry_type="playername" />
<instance template="button_ok_cancel" posparent="add_contact_eb" posref="BR TR" x="0" y="0" onclick_ok="add_contact" onclick_ok_param="" onclick_cancel="leave_modal" onclick_cancel_param="" />
</group>
<group type="modal" id="change_contact_group" exit_click_out="true" posref="MM MR" w="212" child_resize_h="true" child_resize_hmargin="14" options="skin_modal" on_active="set_keyboard_focus" on_active_params="target=ui:interface:change_contact_group:change_contact_group_eb:eb|select_all=false">
<view type="text" id="text" posref="TL TL" x="8" y="-8" color="255 255 255 255" global_color="false" fontsize="12" shadow="true" hardtext="uiPeopleChangeContactGroup" />
<instance template="edit_box_widget" id="change_contact_group_eb" posref="TL TL" x="6" y="-24" child_resize_h="true" w="200" onenter="change_contact_group" max_num_bytes="255" entry_type="text" />
<instance template="edit_box_widget" id="change_contact_group_eb" posref="TL TL" x="6" y="-24" child_resize_h="true" w="200" onenter="change_contact_group" max_num_chars="255" entry_type="text" />
<instance template="button_ok_cancel" posparent="change_contact_group_eb" posref="BR TR" x="0" y="0" onclick_ok="change_contact_group" onclick_ok_param="" onclick_cancel="leave_modal" onclick_cancel_param="" />
</group>
<!-- ***************** -->
@ -300,6 +300,7 @@
<group id="content" x="0" y="0" h="100" posref="TL TL">
<group id="cb" posref="TL TL" sizeref="wh" y="-4" w="0" h="-32">
<instance template="chat_box_mainchat" id="around" posref="TL TL" sizeref="wh" y="0" w="0" h="0" />
<ctrl style="text_button_16" id="clear_arround_info" posref="TR TR" active="false" posparent="around" x="-6" y="-9" wmargin="0" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" onclick_l="lua" params_l="runCommand('clear', getUICaller().id)" hardtext="clear around" />
<instance template="chat_box_mainchat" id="region" posref="TL TL" sizeref="wh" y="0" w="0" h="0" />
<instance template="chat_box_mainchat" id="team" posref="TL TL" sizeref="wh" y="0" w="0" h="0" />
<instance template="chat_box_mainchat" id="guild" posref="TL TL" sizeref="wh" y="0" w="0" h="0" />
@ -360,10 +361,13 @@
<proc id="universe_chat_proc_close">
<action handler="set" params="dblink=UI:SAVE:ISDETACHED:UNIVERSE_CHAT|value=0" />
</proc>
<!-- When the universe chat is activated, we must display a warning the first time
<!-- When the universe chat is activated, we must display a warning the first time
Must do it on the variable manipulation, not when the window is shown (because it is always shown/hid at start of game)
<link expr="@UI:SAVE:ISDETACHED:UNIVERSE_CHAT" cond="eq(@UI:SAVE:ISDETACHED:UNIVERSE_CHAT,1)" action="set" params="dblink=UI:VARIABLES:UNIVERSE_CHANEL_WARNING_WANTED|value=1" />
-->
<link expr="@UI:SAVE:ISDETACHED:UNIVERSE_CHAT"
cond="eq(@UI:SAVE:ISDETACHED:UNIVERSE_CHAT,1)"
action="set"
params="dblink=UI:VARIABLES:UNIVERSE_CHANEL_WARNING_WANTED|value=1" /> -->
<!-- *************** -->
<!-- * SYSTEM INFO * -->
<!-- *************** -->
@ -430,32 +434,35 @@
<link expr="eq(@SERVER:GROUP:LEADER_INDEX, #team_mate_index)" target="ttlead:active" />
<link expr="eq(@SERVER:GROUP:SUCCESSOR_INDEX, #team_mate_index)" target="ttsucc:active" />
</group>
<!--
<group id="header_opened" x="0" y="0" w="160" child_resize_h="true" child_resize_hmargin="4" posref="TL TL">
<view type="bar3" id="jauges" posref="TR TR" y="0" mini="true" x="-16" color1="%sta_color" value1="UI:VARIABLES:BARS:TEAM:#team_mate_index:STA" range1="UI:CONST:127" color2="%sap_color" value2="UI:VARIABLES:BARS:TEAM:#team_mate_index:SAP" range2="UI:CONST:127" color3="%hp_color" color3_negative="%hp_color_neg" value3="UI:VARIABLES:BARS:TEAM:#team_mate_index:HP" range3="UI:CONST:127" />
<!--
<group id="header_opened" x="0" y="0" w="160" child_resize_h="true" child_resize_hmargin="4" posref="TL TL" >
<view type="bar3" id="jauges" posref="TR TR" y="0" mini="true" x="-16"
color1="%sta_color" value1="UI:VARIABLES:BARS:TEAM:#team_mate_index:STA" range1="UI:CONST:127"
color2="%sap_color" value2="UI:VARIABLES:BARS:TEAM:#team_mate_index:SAP" range2="UI:CONST:127"
color3="%hp_color" color3_negative="%hp_color_neg" value3="UI:VARIABLES:BARS:TEAM:#team_mate_index:HP" range3="UI:CONST:127" />
<view type="bitmap" id="lead" posparent="jauges" posref="ML MR" x="-4" y="1" texture="w_leader.tga" global_color="false" />
<view type="bitmap" id="successor" posparent="jauges" posref="ML MR" x="-4" y="1" texture="w_leader.tga" global_color="false" color="255 255 255 128" active="false"/>
<ctrl type="tooltip" id="ttlead" tooltip="uittLead" instant_help="true" posparent="lead" posref="TL TL" x="0" y="0" sizeref="wh" w="0" h="0" />
<ctrl type="tooltip" id="ttsucc" tooltip="uittSuccessor" instant_help="true" posparent="successor" posref="TL TL" x="0" y="0" sizeref="wh" w="0" h="0" />
<! - chat box - >
<instance template="chat_box" id="cb" posref="TR TR" sizeref="w" y="-8" w="0" h="64" min_height="64" max_height="1600"/>
<instance template="edit_box_widget" id="ebw" posref="BR TR" y="0" posparent="cb" child_resize_h="true" sizeref="w" w="-10" onenter="contact_entry" backup_father_container_pos="true"/>
<! - links to display lead or successor - >
<link expr="eq(@SERVER:GROUP:LEADER_INDEX, #team_mate_index)" target="lead:active"/>
<link expr="eq(@SERVER:GROUP:SUCCESSOR_INDEX, #team_mate_index)" target="successor:active"/>
<link expr="eq(@SERVER:GROUP:LEADER_INDEX, #team_mate_index)" target="ttlead:active"/>
<link expr="eq(@SERVER:GROUP:SUCCESSOR_INDEX, #team_mate_index)" target="ttsucc:active"/>
</group>
</group>
-->
<!-- link to display the group when the team member is present -->
<link expr="ne(@SERVER:GROUP:#team_mate_index:NAME, 0)" target="active" />
<!-- links to display the name of the team mate -->
<link expr="depends(@SERVER:GROUP:#team_mate_index:NAME)" action="set_server_id" params="value=@SERVER:GROUP:#team_mate_index:NAME|target=title|remove_title=1" />
<link expr="depends(@SERVER:GROUP:#team_mate_index:NAME)" action="set_server_id" params="value=@SERVER:GROUP:#team_mate_index:NAME|target=uc_title|remove_title=1" />
<!-- links to change the name color if it is the target -->
<link expr="ifthenelse(eq(@SERVER:GROUP:#team_mate_index:UID,@UI:VARIABLES:TARGET:UID), '255 0 0 255', '255 255 255 255')" target="title_color" />
<!-- links to Open a Quick Help when a new team member comes. Only if the team_list window is not opeded -->
@ -480,6 +487,7 @@
<view type="bitmap" id="online" posref="MR MR" x="-4" texture="w_online.tga" global_color="false" />
<ctrl type="tooltip" id="tt_online" posparent="online" posref="MR MR" x="0" y="0" sizeref="wh" w="0" h="0" tooltip="uittFriendsOnline" tooltip_parent="win" />
<ctrl type="button" id="profile_button" button_type="push_button" posref="MR MR" x="-20" tx_normal="profile.tga" tx_pushed="profile.tga" tx_over="profile.tga" global_color_normal="false" global_color_over="false" global_color_pushed="false" onclick_l="open_title_help" params_l="from=contact" tooltip="uittContactInfo" tooltip_parent="win" />
<!-- add team invite button -->
<ctrl type="button" id="invite_button" button_type="push_button" posref="MR MR" x="-36" tx_normal="team_invite.tga" tx_pushed="team_invite.tga" tx_over="W_button_14_over.tga" global_color_normal="false" global_color_over="false" global_color_pushed="false" onclick_l="lua" params_l="game:teamInvite('#id')" tooltip="uimGcmInvit" tooltip_parent="win" />
<ctrl type="button" id="chat_button" button_type="push_button" posref="MR MR" x="-52" tx_normal="contact_chat.tga" tx_pushed="contact_chat.tga" tx_over="W_button_14_over.tga" global_color_normal="false" global_color_over="true" global_color_pushed="false" onclick_l="contact_direct_chat" tooltip="uittTell" tooltip_parent="win" />
<view type="bitmap" id="blocked" posref="MR MR" x="-64" texture="w_answer_16_cancel.tga" global_color="false" active="false" />
@ -489,8 +497,8 @@
<!-- group header in friend list -->
<template name="people_list_group_header" keep="true" active="true" movable="false" opened="true" id="system">
<group type="container" id="#id" w="252" active="#active" movable="#movable" opened="#opened" header_color="UI:SAVE:WIN:COLORS:COM" global_color="false" global_color_over="true">
<group id="header_closed" x="0" y="0" h="16" posref="TL TL" />
<group id="header_opened" x="0" y="0" h="16" posref="TL TL" />
<group id="header_closed" x="0" y="0" h="16" posref="TL TL"></group>
<group id="header_opened" x="0" y="0" h="16" posref="TL TL"></group>
</group>
</template>
<!-- when you want to directly chat with a friend -->
@ -586,21 +594,21 @@
<action id="leader" name="uimSetTeamLeader" handler="set_team_leader" params="" icon="r2_toolbar_group_small.tga" />
<action id="successor" name="uimSetSuccesor" handler="set_successor" params="" icon="r2_player_admin.tga" />
<!-- <action id="emote" name="uimEmotes" hanlder="" params="">
<action id="emote1" name="uimEmote1" handler="emote" params="emote_id=0"/>
<action id="emote2" name="uimEmote2" handler="emote" params="emote_id=1"/>
<action id="emote3" name="uimEmote3" handler="emote" params="emote_id=2"/>
<action id="emote4" name="uimEmote4" handler="emote" params="emote_id=3"/>
<action id="emote5" name="uimEmote5" handler="emote" params="emote_id=4"/>
<action id="emote6" name="uimEmote6" handler="emote" params="emote_id=5"/>
<action id="emote7" name="uimEmote7" handler="emote" params="emote_id=6"/>
<action id="emote1" name="uimEmote1" handler="emote" params="emote_id=0"/>
<action id="emote2" name="uimEmote2" handler="emote" params="emote_id=1"/>
<action id="emote3" name="uimEmote3" handler="emote" params="emote_id=2"/>
<action id="emote4" name="uimEmote4" handler="emote" params="emote_id=3"/>
<action id="emote5" name="uimEmote5" handler="emote" params="emote_id=4"/>
<action id="emote6" name="uimEmote6" handler="emote" params="emote_id=5"/>
<action id="emote7" name="uimEmote7" handler="emote" params="emote_id=6"/>
</action>-->
<!-- <action id="commands" name="uimCommands" hanlder="" params="">
<action id="command1" name="uimCommand1" handler="" params=""/>
<action id="command2" name="uimCommand2" handler="" params=""/>
<action id="command3" name="uimCommand3" handler="" params=""/>
<action id="command4" name="uimCommand4" handler="" params=""/>
<action id="command5" name="uimCommand5" handler="" params=""/>
<action id="command6" name="uimCommand6" handler="" params=""/>
<action id="command1" name="uimCommand1" handler="" params=""/>
<action id="command2" name="uimCommand2" handler="" params=""/>
<action id="command3" name="uimCommand3" handler="" params=""/>
<action id="command4" name="uimCommand4" handler="" params=""/>
<action id="command5" name="uimCommand5" handler="" params=""/>
<action id="command6" name="uimCommand6" handler="" params=""/>
</action>-->
<action id="target" name="uimTarget" handler="team_target" params="" icon="ico_aim.tga" />
<action id="compass" name="uimTeamCompass" handler="set_team_compas" params="compass=ui:interface:compass" icon="lm_user_pushed.tga" />
@ -630,26 +638,26 @@
<separator />
</group>
<group type="menu" id="friend_list_menu_offline_unblocked" extends="friend_list_menu">
<!-- <action id="block" name="uimBlock" handler="block_contact" params=""/> -->
<!-- <action id="block" name="uimBlock" handler="block_contact" params=""/> -->
</group>
<group type="menu" id="friend_list_menu_online_unblocked" extends="friend_list_menu">
<action id="remove" name="uimTell" handler="menu_tell_contact" params="" />
<!-- <action id="block" name="uimBlock" handler="block_contact" params=""/> -->
<!-- <action id="block" name="uimBlock" handler="block_contact" params=""/> -->
</group>
<group type="menu" id="friend_list_menu_online_abroad_unblocked" extends="friend_list_menu">
<action id="remove" name="uimTell" handler="menu_tell_contact" params="" />
<!-- <action id="block" name="uimBlock" handler="block_contact" params=""/> -->
<!-- <action id="block" name="uimBlock" handler="block_contact" params=""/> -->
</group>
<group type="menu" id="friend_list_menu_offline_blocked" extends="friend_list_menu">
<!-- <action id="block" name="uimUnBlock" handler="block_contact" params=""/> -->
<!-- <action id="block" name="uimUnBlock" handler="block_contact" params=""/> -->
</group>
<group type="menu" id="friend_list_menu_online_blocked" extends="friend_list_menu">
<action id="remove" name="uimTell" handler="tell_contact" params="" />
<!-- <action id="block" name="uimUnBlock" handler="block_contact" params=""/> -->
<!-- <action id="block" name="uimUnBlock" handler="block_contact" params=""/> -->
</group>
<group type="menu" id="friend_list_menu_online_abroad_blocked" extends="friend_list_menu">
<action id="remove" name="uimTell" handler="tell_contact" params="" />
<!-- <action id="block" name="uimUnBlock" handler="block_contact" params=""/> -->
<!-- <action id="block" name="uimUnBlock" handler="block_contact" params=""/> -->
</group>
<group type="menu" id="ignore_list_menu" extends="base_menu_with_color">
<action id="remove" name="uimRemove" handler="remove_contact" params="" />
@ -839,20 +847,20 @@
<!-- * SYSTEM INFOS * -->
<!-- ******************* -->
<!--
<group type="container" id="system_info" x="0" y="0" w="176" posref="TL TL" title="" title_opened="uiSystemInfoTitle">
<group type="container" id="system_info" x="0" y="0" w="176" posref="TL TL" title="" title_opened="uiSystemInfoTitle" >
<group id="header_closed" x="0" y="0" w="176" h="16" posref="TL TL">
<group id="pipo" posref="MR MR" sizeref="w" w="-24" h="16">
<group id="header_closed" x="0" y="0" w="176" h="16" posref="TL TL" >
<group id="pipo" posref="MR MR" sizeref="w" w="-24" h="16" >
<instance template="chat_box" id="cb" posref="BR BR" sizeref="w" w="12" h="28" min_height="28" max_height="28"/>
</group>
<view type="bitmap" id="logo" posparent="pipo" posref="TL TR" x="-2" texture="W_user_info.tga" />
</group>
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8">
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8" >
<instance template="chat_box" id="cb" posref="TR TR" sizeref="w" y="-4" w="-8" h="64" min_height="64" max_height="256"/>
</group>
<group id="content" x="0" y="0" w="168" h="0" posref="TL TL">
<group id="content" x="0" y="0" w="168" h="0" posref="TL TL" >
</group>
</group>
@ -861,17 +869,17 @@
<!-- * GUILD * -->
<!-- ********* -->
<!--
<group type="container" id="guild" x="" y="" w="176" posref="TR TR" title="uiGuildChat" title_opened="uiGuildChat">
<group type="container" id="guild" x="" y="" w="176" posref="TR TR" title="uiGuildChat" title_opened="uiGuildChat" >
<group id="header_closed" x="0" y="0" h="16" posref="TL TL">
<group id="header_closed" x="0" y="0" h="16" posref="TL TL" >
</group>
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8">
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8" >
<instance template="chat_box" id="cb" posref="TR TR" sizeref="w" y="-4" w="-8" h="64" min_height="64" max_height="256"/>
<instance template="edit_box_widget" id="ebw" posref="BR TR" y="-4" posparent="cb" child_resize_h="true" sizeref="w" w="-12" onenter="chat_box_entry" backup_father_container_pos="true"/>
</group>
<group id="content" x="0" y="0" h="0" posref="TL TL">
<group id="content" x="0" y="0" h="0" posref="TL TL" >
</group>
</group>
@ -880,19 +888,19 @@
<!-- * TEAM * -->
<!-- ******** -->
<!--
<group type="container" id="team" x="" y="" w="176" posref="TR TR" title="uiTeamChatTitle" title_opened="uiTeamChatTitle">
<group type="container" id="team" x="" y="" w="176" posref="TR TR" title="uiTeamChatTitle" title_opened="uiTeamChatTitle" >
<group id="header_closed" x="0" y="0" h="16" posref="TL TL">
<group id="header_closed" x="0" y="0" h="16" posref="TL TL" >
<view type="bitmap" id="lead" posref="TL TL" x="48" texture="w_leader.tga" global_color="false" />
</group>
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8">
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8" >
<view type="bitmap" id="lead" posref="TL TL" x="48" texture="w_leader.tga" global_color="false" />
<instance template="chat_box" id="cb" posref="TR TR" sizeref="w" y="-4" w="-8" h="64" min_height="64" max_height="256"/>
<instance template="edit_box_widget" id="ebw" posref="BR TR" y="-4" posparent="cb" child_resize_h="true" sizeref="w" w="-12" onenter="chat_box_entry" backup_father_container_pos="true"/>
</group>
<group id="content" x="0" y="0" h="0" posref="TL TL">
<group id="content" x="0" y="0" h="0" posref="TL TL" >
</group>
</group>
@ -901,17 +909,17 @@
<!-- * PARTY CHAT * -->
<!-- ************** -->
<!--
<group type="container" id="party" x="" y="" w="176" posref="TR TR" title="PARTY CHAT" title_opened="PARTY CHAT">
<group type="container" id="party" x="" y="" w="176" posref="TR TR" title="PARTY CHAT" title_opened="PARTY CHAT" >
<group id="header_closed" x="0" y="0" h="16" posref="TL TL">
<group id="header_closed" x="0" y="0" h="16" posref="TL TL" >
</group>
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8">
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8" >
<instance template="chat_box" id="cb" posref="TR TR" sizeref="w" y="-4" w="-8" h="64" min_height="64" max_height="256"/>
<instance template="edit_box_widget" id="ebw" posref="BR TR" y="-4" posparent="cb" child_resize_h="true" sizeref="w" w="-12" onenter="chat_box_entry" backup_father_container_pos="true"/>
</group>
<group id="content" x="0" y="0" h="0" posref="TL TL">
<group id="content" x="0" y="0" h="0" posref="TL TL" >
</group>
</group>
@ -920,16 +928,16 @@
<!-- * AROUND ME * -->
<!-- ************* -->
<!--
<group type="container" id="around" x="" y="" w="176" posref="TR TR" title="uiAroundMeTitle" title_opened="uiAroundMeTitle">
<group type="container" id="around" x="" y="" w="176" posref="TR TR" title="uiAroundMeTitle" title_opened="uiAroundMeTitle" >
<group id="header_closed" x="0" y="0" h="16" posref="TL TL">
<group id="header_closed" x="0" y="0" h="16" posref="TL TL" >
</group>
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8">
<group id="header_opened" x="0" y="0" w="176" h="64" posref="TL TL" child_resize_h="true" child_resize_hmargin="8" >
<instance template="chat_box" id="cb" posref="TR TR" sizeref="w" y="-4" w="-8" h="64" min_height="64" max_height="256"/>
</group>
<group id="content" x="0" y="0" h="0" posref="TL TL">
<group id="content" x="0" y="0" h="0" posref="TL TL" >
</group>
</group>
@ -950,15 +958,15 @@
<!-- * IGNORE LIST * -->
<!-- *************** -->
<!--
<group type="container" id="ignore" x="" y="" w="176" posref="TR TR" title="uiIgnoreList" title_opened="uiIgnoreList">
<group type="container" id="ignore" x="" y="" w="176" posref="TR TR" title="uiIgnoreList" title_opened="uiIgnoreList" >
<group id="header_closed" x="0" y="0" h="16" posref="TL TL">
<group id="header_closed" x="0" y="0" h="16" posref="TL TL" >
</group>
<group id="header_opened" x="0" y="0" w="176" h="20" posref="TL TL" child_resize_h="true" child_resize_hmargin="8">
<group id="header_opened" x="0" y="0" w="176" h="20" posref="TL TL" child_resize_h="true" child_resize_hmargin="8" >
</group>
<group id="content" x="0" y="0" h="0" posref="TL TL">
<group id="content" x="0" y="0" h="0" posref="TL TL" >
</group>
</group>
@ -988,18 +996,20 @@
<!-- * DEBUG CONSOLE * -->
<!-- ***************** -->
<!--
<group type="container" id="debug_console" w="320" title="uiDebugConsole" global_color="false" open_button="false" force_open_out="true" header_color="UI:SAVE:WIN:COLORS:HELP" title_bar_open="false" min_w="216" min_h="64" max_w="2000" max_h="1600" pop_max_w="2000" pop_max_h="1600" lockable="true" openable="false" opened="true" movable="true" resizer="true" active="true">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL">
<group type="container" id="debug_console" w="320" title="uiDebugConsole" global_color="false" open_button="false" force_open_out="true" header_color="UI:SAVE:WIN:COLORS:HELP"
title_bar_open="false" min_w="216" min_h="64" max_w="2000"
max_h="1600" pop_max_w="2000" pop_max_h="1600" lockable="true" openable="false" opened="true" movable="true" resizer="true" active="true">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL" >
</group>
<group id="header_opened" x="0" y="0" w="160" h="13" posref="TL TL" child_resize_h="true" child_resize_hmargin="8">
<group id="header_opened" x="0" y="0" w="160" h="13" posref="TL TL" child_resize_h="true" child_resize_hmargin="8" >
<instance template="chat_box" id="cb" posref="TR TR" sizeref="w" y="-8" w="0" h="64" min_height="64" max_height="1600"/>
<instance template="edit_box_widget" id="ebw" posref="BR TR" y="0" posparent="cb" child_resize_h="true" sizeref="w" w="-10" onenter="debug_console_entry" backup_father_container_pos="true"/>
</group>
<group id="content" x="0" y="0" h="0" posref="TL TL">
<group id="content" x="0" y="0" h="0" posref="TL TL" >
</group>
</group>
</group>
<tree node="debug_console">
</tree>

@ -89,30 +89,30 @@
</group>
<view type="text" id="armTitle" posref="TL BL" posparent="armors" hardtext="uiArmorTitle" fontsize="10" y="2" shadow="true" />
<!--
<group id="hands" posparent="armors" x="8" y="0" w="86" h="42" posref="TR TL">
<group id="hands" posparent="armors" x="8" y="0" w="86" h="42" posref="TR TL" >
<ctrl type="sheet" id="handr" posref="TR TR" x="0" tx_noitem="hand_right.tga" selection_group="inventory_selection"
onclick_l="proc" params_l="inv_left_click_on_slot" tooltip="uittHandR"
menu_r="%self_item_modal_menu"
<ctrl type="sheet" id="handr" posref="TR TR" x="0" tx_noitem="hand_right.tga" selection_group="inventory_selection"
onclick_l="proc" params_l="inv_left_click_on_slot" tooltip="uittHandR"
menu_r="%self_item_modal_menu"
dragable="true"
ondrag="inv_drag" params_drag="from_slot" oncannotdrop="inv_cannot_drop"
oncandrop="inv_can_drop" ondrop="inv_drop"
item_slot="RIGHT_HAND" value="%hand_r" other_hand_slot="handl" auto_grayed="false" />
<ctrl type="sheet" id="handl" posref="TL TL" x="0" tx_noitem="hand_left.tga" selection_group="inventory_selection"
onclick_l="proc" params_l="inv_left_click_on_slot" tooltip="uittHandL"
menu_r="%self_item_modal_menu"
<ctrl type="sheet" id="handl" posref="TL TL" x="0" tx_noitem="hand_left.tga" selection_group="inventory_selection"
onclick_l="proc" params_l="inv_left_click_on_slot" tooltip="uittHandL"
menu_r="%self_item_modal_menu"
dragable="true"
ondrag="inv_drag" params_drag="from_slot" oncannotdrop="inv_cannot_drop"
oncandrop="inv_can_drop" ondrop="inv_drop"
item_slot="LEFT_HAND" value="%hand_l" other_hand_slot="handr" auto_grayed="false" />
<! - Must update some things when the item equipped change - >
<link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:SHEET)" action="phrase_update_from_hand" />
<link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:QUALITY)" action="phrase_update_from_hand" />
<link expr="depends(@%bag:[%hand_r:INDEX_IN_BAG-1]:ENCHANT)" action="phrase_update_from_hand" />
</group>
</group>
<view type="text" id="handTitle" posref="TL BL" posparent="hands" hardtext="uiHandsTitle" fontsize="10" shadow="true" />
-->
</group>
@ -225,6 +225,7 @@
<view type="text" id="autopact_vt" posref="BR MR" x="-23" y="10" hardtext="" />
</group>
<instance template="tinv_nbslots_bulk_weight" id="ibw" x="0" inv_branch="%bag" inv_bulk_max="%bag_bulk_max" />
<!-- y="-18" (because of webig buttons) messes filter icon placement (y should be "-16") -->
<instance template="tinv_item_list" id="iil" inv_branch_nb="%max_bag_invslot" y="-18" sizeref="wh" h="-16" inv_branch="%bag" inv_type="INV_BAG" />
<instance template="argent" id="money" posref="BL BL" x="4" y="2" value="%money" />
</group>
@ -260,11 +261,11 @@
</group>
<tree node="inventory" />
<!--
<anim id="anim_inventory_char_rotate" duration="30" disable_buttons="false" on_finish="proc" on_finish_params="inventory_char_rotate">
<track type="linear" target="inventory:content:char3d:char:rotz">
<anim id="anim_inventory_char_rotate" duration="30" disable_buttons="false" on_finish="proc" on_finish_params="inventory_char_rotate" >
<track type="linear" target="inventory:content:char3d:char:rotz">
<key time="0.0" value="0" />
<key time="30.0" value="360" />
</track>
</track>
</anim>
-->
<!-- *********************** -->
@ -275,7 +276,7 @@
<action handler="context_help_html" params="inventory" />
</proc>
<!-- Make the temp inventory modal parent on faber execution, so the faber can not be done if temp inventory opened
Same For Missions selection or Mission selection validation
Same For Missions selection or Mission selection validation
-->
<group id="temp_inventory" type="container" posref="MM MM" w="242" h="136" openable="false" opened="true" resizer="true" savable="true" right_button="false" movable="true" pop_min_w="243" pop_min_h="136" pop_max_w="242" pop_max_h="418" win_priority="%win_priority_high" on_active="proc" on_active_params="temp_inventory_activated" on_deactive="proc" on_deactive_params="restore_inventory_state" modal_parent="phrase_faber_execution|bot_chat_missions|bot_chat_accept_mission">
<group id="header_closed" x="0" y="0" h="12" posref="TL TL"></group>
@ -683,7 +684,7 @@
</group>
<tree node="defense" />
<!-- ********************************************************************* -->
<!-- ** CUSTOM TEXT EDITION AND DISPLAY ** -->
<!-- ** CUSTOM TEXT EDITION AND DISPLAY ** -->
<!-- ********************************************************************* -->
<!-- :NOTE: ids are groupName+"_suffix", change them with group name -->
<!-- element/type -->
@ -712,7 +713,7 @@
<action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:PHRASE_EDIT_CUSTOM|value=0" />
<action handler="on_close_edit_custom" />
</proc>
<group type="container" id="edit_custom" w="432" h="400" title="uiItemTextEdition" global_color="false" line_at_bottom="false" movable="true" active="false" opened="true" openable="false" resizer="true" savable="false" eader_color="UI:SAVE:WIN:COLORS:INFOS" on_active="proc" on_active_params="proc_phrase_edit_custom_opened" on_deactive="proc" on_deactive_params="proc_phrase_edit_custom_closed" pop_min_w="432" pop_min_h="128" pop_max_w="800" pop_max_h="600">
<group type="container" id="edit_custom" w="432" h="400" title="uiItemTextEdition" global_color="false" line_at_bottom="false" movable="true" active="false" opened="true" openable="false" resizer="true" savable="false" header_color="UI:SAVE:WIN:COLORS:INFOS" on_active="proc" on_active_params="proc_phrase_edit_custom_opened" on_deactive="proc" on_deactive_params="proc_phrase_edit_custom_closed" pop_min_w="432" pop_min_h="128" pop_max_w="800" pop_max_h="600">
<group id="header_closed" x="0" y="0" child_resize_w="true" h="16" posref="TL TL" />
<group id="header_opened" x="0" y="0" child_resize_w="true" h="16" posref="TL TL" />
<group id="content" x="0" y="0" sizeref="wh" w="0" h="0" posref="TL TL">
@ -721,8 +722,8 @@
<group id="scroll_text" posparent="crop" posref="TM TM" x="0" y="-4" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4" active="true">
<view type="bitmap" id="background" posref="TL TL" sizeref="w" x="0" y="-8" txtwidth="300" txtheight="360" texture="" global_color="false" render_layer="0" />
<view type="text" id="display" posref="TL TL" sizeref="w" color="255 255 255 160" x="2" y="-4" fontsize="12" shadow="true" multi_line="true" multi_line_space="0" />
<instance template="edit_box_widget_multiline" max_num_chars="1023" max_num_bytes="1023" max_num_return="50" id="edit_large" posref="TL TL" x="4" y="-8" sizeref="w" sizeref_eb="w" child_resize_h="true" w="-8" h="-30" text_x="0" text_y="0" text_ref="TL TL" fontsize="12" multi_line="true" enter_loose_focus="true" enter_recover_focus="false" prompt="" reset_focus_on_hide="true" want_return="true" active="false" render_layer="1" scale="false" />
<instance template="edit_box_widget_multiline" max_num_chars="255" max_num_bytes="255" max_num_return="16" id="edit_short" posref="TL TL" x="4" y="-8" sizeref="w" sizeref_eb="w" child_resize_h="true" w="-8" h="-30" text_x="0" text_y="0" text_ref="TL TL" fontsize="12" multi_line="true" enter_loose_focus="true" enter_recover_focus="false" prompt="" reset_focus_on_hide="true" want_return="true" active="false" render_layer="1" scale="false" />
<instance template="edit_box_widget_multiline" max_num_chars="1024" max_num_return="50" id="edit_large" posref="TL TL" x="4" y="-8" sizeref="w" sizeref_eb="w" child_resize_h="true" w="-8" h="-30" text_x="0" text_y="0" text_ref="TL TL" fontsize="12" multi_line="true" enter_loose_focus="true" enter_recover_focus="false" prompt="" reset_focus_on_hide="true" want_return="true" active="false" render_layer="1" scale="false" />
<instance template="edit_box_widget_multiline" max_num_chars="256" max_num_return="16" id="edit_short" posref="TL TL" x="4" y="-8" sizeref="w" sizeref_eb="w" child_resize_h="true" w="-8" h="-30" text_x="0" text_y="0" text_ref="TL TL" fontsize="12" multi_line="true" enter_loose_focus="true" enter_recover_focus="false" prompt="" reset_focus_on_hide="true" want_return="true" active="false" render_layer="1" scale="false" />
</group>
<ctrl style="skin_scroll" id="scroll_bar_theme" align="T" target="scroll_text" posparent="crop" posref="TL TR" x="-8" y="0" />
<view type="bitmap" id="sep" x="0" y="-2" posparent="crop" posref="BR TR" scale="true" h="2" sizeparent="parent" sizeref="w" texture="W_line_hor.tga" />

@ -1,15 +1,15 @@
<!-- ***************************
<!-- ***************************
-->
<!-- Ingame keyboard assignation
<!-- Ingame keyboard assignation
-->
<!-- ***************************
<!-- ***************************
-->
<interface_config>
<!-- keys.xml are loaded after user key defs. don't replace its key/action defs -->
<define id="key_def_no_replace" value="1" />
<!-- every action bound here must be kept in the Keys interface, even if the key is unbound -->
<define id="key_def_force_display" value="1" />
<!-- Move
<!-- Move
-->
<key name="KeyUP" action="forward" />
<key name="KeyDOWN" action="backward" />
@ -26,7 +26,7 @@
<key name="KeyNEXT" ctrl="1" action="camera_down" />
<key name="KeyPRIOR" shift="1" action="camera_foreward" />
<key name="KeyNEXT" shift="1" action="camera_backward" />
<!-- View
<!-- View
-->
<key name="KeyV" action="toggle_camera" />
<key name="KeyNUMPAD0" action="rear_view" />
@ -34,7 +34,7 @@
<key name="KeyNUMPAD2" action="camera_turn_right" />
<key name="KeyDECIMAL" action="camera_turn_center" />
<key name="KeyF5" shift="1" action="toggle_chat" />
<!-- Target
<!-- Target
-->
<key name="KeyF12" ctrl="0" action="no_target" />
<key name="KeyF10" ctrl="0" action="self_target" />
@ -49,7 +49,7 @@
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6" />
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7" />
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8" />
<!-- Desktop
<!-- Desktop
-->
<key name="KeyF1" action="set_desktop" params="0" />
<key name="KeyF2" action="set_desktop" params="1" />
@ -59,7 +59,7 @@
<key name="KeyF2" ctrl="1" shift="1" action="copy_to_desktop" params="1" />
<key name="KeyF3" ctrl="1" shift="1" action="copy_to_desktop" params="2" />
<key name="KeyF4" ctrl="1" shift="1" action="copy_to_desktop" params="3" />
<!-- Shortcuts
<!-- Shortcuts
-->
<key name="Key1" action="run_shortcut" params="00" />
<key name="Key2" action="run_shortcut" params="01" />
@ -134,7 +134,7 @@
<key name="Key8" menu="1" shift="1" action="talk_message" params="17" />
<key name="Key9" menu="1" shift="1" action="talk_message" params="18" />
<key name="Key0" menu="1" shift="1" action="talk_message" params="19" />
<!-- Misc
<!-- Misc
-->
<key name="KeyF7" shift="0" action="mount_unmount" />
<key name="KeyF10" shift="1" action="screen_shot" />
@ -148,17 +148,17 @@
<key name="KeyR" ctrl="1" action="reply_teller" />
<key name="KeyD" shift="1" action="toggle_dodge_parry" />
<!-- <key name="KeyO" shift="0" action="toggle_names" /> -->
<!-- Movie recorder
<!-- Movie recorder
-->
<key name="KeyF10" ctrl="1" shift="1" menu="1" action="toggle_camera_recorder" />
<key name="KeyF11" ctrl="1" shift="1" menu="1" action="camera_recorder_playback" />
<key name="KeyF12" ctrl="1" shift="1" menu="1" action="save_camera_record" />
<!-- Camera recorder
<!-- Camera recorder
-->
<key name="KeyF3" ctrl="1" action="toggle_movie_recorder" />
<key name="KeyF4" ctrl="1" shift="1" menu="1" action="replay_movie" />
<key name="KeyF5" ctrl="1" shift="1" menu="1" action="save_movie" />
<!-- Debug actions
<!-- Debug actions
-->
<key name="Key1" ctrl="1" menu="1" shift="1" action="command" params="mode 0 3" />
<key name="Key2" ctrl="1" menu="1" shift="1" action="command" params="mode 0 1" />
@ -195,7 +195,7 @@
<key name="Key8" ctrl="1" menu="1" action="toggle_3d_filter" params="7" />
<key name="Key9" ctrl="1" menu="1" action="toggle_3d_filter" params="8" />
<key name="Key0" ctrl="1" menu="1" action="toggle_3d_filter" params="9" />
<!-- Weather debug
<!-- Weather debug
-->
<key name="KeyADD" ctrl="1" menu="1" action="inc_time" />
<key name="KeySUBTRACT" ctrl="1" menu="1" action="dec_time" />
@ -217,12 +217,12 @@
<key name="KeyA" ctrl="1" shift="1" action="debug_ui_prev_element_under_mouse" />
<key name="KeyQ" ctrl="1" shift="1" action="debug_ui_inspect_element_under_mouse" />
<key name="KeyW" ctrl="1" shift="1" action="debug_ui_next_element_under_mouse" />
<!-- Sound debug
<!-- Sound debug
-->
<key name="KeyNUMPAD0" ctrl="1" menu="1" action="draw_sound" />
<key name="KeyPRIOR" ctrl="1" menu="1" action="inc_camera_height" />
<key name="KeyNEXT" ctrl="1" menu="1" action="dec_camera_height" />
<!-- Text edit
<!-- Text edit
-->
<key name="KeyLEFT" shift="1" action="edit_previous_char" context="edit" />
<key name="KeyLEFT" shift="1" menu="1" action="edit_select_previous_char" context="edit" />
@ -255,10 +255,10 @@
<key name="KeyTAB" action="edit_expand_or_cycle_tell" context="edit" />
<key name="KeyTAB" action="cycle_tell" />
<key name="KeyBACK" action="edit_back" context="edit" />
<!-- Interface
<!-- Interface
-->
<key name="KeyESCAPE" shift="1" action="close_help" />
<!-- Status
<!-- Status
-->
<key name="N/A" action="show_hide" params="player" />
<key name="N/A" action="show_hide" params="bonus_malus" />
@ -267,7 +267,7 @@
<key name="KeyG" action="show_hide" params="guild" />
<key name="KeyF" shift="1" action="show_hide" params="fame" />
<key name="KeyE" shift="1" action="show_hide" params="encyclopedia" />
<!-- Inventory
<!-- Inventory
-->
<key name="KeyI" action="show_hide" params="inventory" />
<key name="KeyB" action="show_hide" params="phrase_book" />
@ -279,7 +279,8 @@
<key name="N/A" action="show_hide" params="compass" />
<key name="KeyR" action="show_hide" params="radar" />
<key name="KeyM" action="show_hide" params="map" />
<!-- Communication
<key name="KeyM" ctrl="1" action="fullmap" params="" />
<!-- Communication
-->
<key name="N/A" action="show_hide" params="target" />
<key name="KeyF" action="show_hide" params="contact_list" />
@ -296,7 +297,7 @@
<!--
<key name="KeyS" shift="1" action="show_hide" params="r2ed_scenario_scores" />
-->
<!-- Options
<!-- Options
-->
<key name="KeyK" shift="0" action="show_hide" params="keys" />
<key name="N/A" action="show_hide" params="macros" />

@ -1,15 +1,15 @@
<!-- ***************************
<!-- ***************************
-->
<!-- Ingame keyboard assignation
<!-- Ingame keyboard assignation
-->
<!-- ***************************
<!-- ***************************
-->
<interface_config>
<!-- keys.xml are loaded after user key defs. don't replace its key/action defs -->
<define id="key_def_no_replace" value="1" />
<!-- every action bound here must be kept in the Keys interface, even if the key is unbound -->
<define id="key_def_force_display" value="1" />
<!-- Move
<!-- Move
-->
<key name="KeyW" action="forward" />
<key name="KeyS" action="backward" />
@ -24,7 +24,7 @@
<key name="KeyDELETE" action="toggle_run_walk" />
<key name="KeyPRIOR" ctrl="1" action="camera_up" />
<key name="KeyNEXT" ctrl="1" action="camera_down" />
<!-- View
<!-- View
-->
<key name="KeyV" action="toggle_camera" />
<key name="KeyNUMPAD0" action="rear_view" />
@ -32,7 +32,7 @@
<key name="KeyNUMPAD2" action="camera_turn_right" />
<key name="KeyDECIMAL" action="camera_turn_center" />
<key name="KeyF5" shift="1" action="toggle_chat" />
<!-- Target
<!-- Target
-->
<key name="KeyF12" ctrl="0" action="no_target" />
<key name="KeyF10" ctrl="0" action="self_target" />
@ -47,7 +47,7 @@
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6" />
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7" />
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8" />
<!-- Desktop
<!-- Desktop
-->
<key name="KeyF1" action="set_desktop" params="0" />
<key name="KeyF2" action="set_desktop" params="1" />
@ -57,7 +57,7 @@
<key name="KeyF2" ctrl="1" shift="1" action="copy_to_desktop" params="1" />
<key name="KeyF3" ctrl="1" shift="1" action="copy_to_desktop" params="2" />
<key name="KeyF4" ctrl="1" shift="1" action="copy_to_desktop" params="3" />
<!-- Shortcuts
<!-- Shortcuts
-->
<key name="Key1" action="run_shortcut" params="00" />
<key name="Key2" action="run_shortcut" params="01" />
@ -112,7 +112,7 @@
<key name="Key8" menu="1" shift="1" action="talk_message" params="17" />
<key name="Key9" menu="1" shift="1" action="talk_message" params="18" />
<key name="Key0" menu="1" shift="1" action="talk_message" params="19" />
<!-- Misc
<!-- Misc
-->
<key name="KeyF7" shift="0" action="mount_unmount" />
<key name="KeyF10" shift="1" action="screen_shot" />
@ -126,17 +126,17 @@
<key name="KeyR" ctrl="1" action="reply_teller" />
<key name="KeyD" shift="1" action="toggle_dodge_parry" />
<!-- <key name="KeyO" shift="0" action="toggle_names" /> -->
<!-- Movie recorder
<!-- Movie recorder
-->
<key name="KeyF10" ctrl="1" shift="1" menu="1" action="toggle_camera_recorder" />
<key name="KeyF11" ctrl="1" shift="1" menu="1" action="camera_recorder_playback" />
<key name="KeyF12" ctrl="1" shift="1" menu="1" action="save_camera_record" />
<!-- Camera recorder
<!-- Camera recorder
-->
<key name="KeyF3" ctrl="1" action="toggle_movie_recorder" />
<key name="KeyF4" ctrl="1" shift="1" menu="1" action="replay_movie" />
<key name="KeyF5" ctrl="1" shift="1" menu="1" action="save_movie" />
<!-- Debug actions
<!-- Debug actions
-->
<key name="Key1" ctrl="1" menu="1" shift="1" action="command" params="mode 0 3" />
<key name="Key2" ctrl="1" menu="1" shift="1" action="command" params="mode 0 1" />
@ -173,7 +173,7 @@
<key name="Key8" ctrl="1" menu="1" action="toggle_3d_filter" params="7" />
<key name="Key9" ctrl="1" menu="1" action="toggle_3d_filter" params="8" />
<key name="Key0" ctrl="1" menu="1" action="toggle_3d_filter" params="9" />
<!-- Weather debug
<!-- Weather debug
-->
<key name="KeyADD" ctrl="1" menu="1" action="inc_time" />
<key name="KeySUBTRACT" ctrl="1" menu="1" action="dec_time" />
@ -195,12 +195,12 @@
<key name="KeyA" ctrl="1" shift="1" action="debug_ui_prev_element_under_mouse" />
<key name="KeyQ" ctrl="1" shift="1" action="debug_ui_inspect_element_under_mouse" />
<key name="KeyW" ctrl="1" shift="1" action="debug_ui_next_element_under_mouse" />
<!-- Sound debug
<!-- Sound debug
-->
<key name="KeyNUMPAD0" ctrl="1" menu="1" action="draw_sound" />
<key name="KeyPRIOR" ctrl="1" menu="1" action="inc_camera_height" />
<key name="KeyNEXT" ctrl="1" menu="1" action="dec_camera_height" />
<!-- Text edit
<!-- Text edit
-->
<key name="KeyLEFT" shift="1" action="edit_previous_char" context="edit" />
<key name="KeyLEFT" shift="1" menu="1" action="edit_select_previous_char" context="edit" />
@ -233,10 +233,10 @@
<key name="KeyTAB" action="edit_expand_or_cycle_tell" context="edit" />
<key name="KeyTAB" action="cycle_tell" />
<key name="KeyBACK" action="edit_back" context="edit" />
<!-- Interface
<!-- Interface
-->
<key name="KeyESCAPE" shift="1" action="close_help" />
<!-- Status
<!-- Status
-->
<key name="N/A" action="show_hide" params="player" />
<key name="N/A" action="show_hide" params="bonus_malus" />
@ -245,7 +245,7 @@
<key name="KeyG" action="show_hide" params="guild" />
<key name="KeyF" shift="1" action="show_hide" params="fame" />
<key name="KeyE" shift="1" action="show_hide" params="encyclopedia" />
<!-- Inventory
<!-- Inventory
-->
<key name="KeyI" action="show_hide" params="inventory" />
<key name="KeyB" action="show_hide" params="phrase_book" />
@ -256,7 +256,8 @@
<key name="N/A" action="show_hide" params="compass" />
<key name="KeyR" action="show_hide" params="radar" />
<key name="KeyM" action="show_hide" params="map" />
<!-- Communication
<key name="KeyM" ctrl="1" action="fullmap" params="" />
<!-- Communication
-->
<key name="N/A" action="show_hide" params="target" />
<key name="KeyF" action="show_hide" params="contact_list" />
@ -272,7 +273,7 @@
<!--
<key name="KeyS" shift="1" action="show_hide" params="r2ed_scenario_scores" />
-->
<!-- Options
<!-- Options
-->
<key name="N/A" action="show_hide" params="keys" />
<key name="N/A" action="show_hide" params="macros" />

@ -100,6 +100,7 @@
<key name="KeyL" shift="1" action="toggle_light" />
<key name="KeyL" ctrl="1" menu="1" action="dec_hour" />
<key name="KeyM" action="show_hide" params="map" />
<key name="KeyM" ctrl="1" action="fullmap" params="" />
<key name="KeyM" shift="1" action="show_hide" params="mailbox" />
<key name="KeyM" ctrl="1" menu="1" action="weather_stats" />
<key name="KeyN" shift="1" action="show_hide" params="connection" />

@ -1,15 +1,15 @@
<!-- ***************************
<!-- ***************************
-->
<!-- Ingame keyboard assignation
<!-- Ingame keyboard assignation
-->
<!-- ***************************
<!-- ***************************
-->
<interface_config>
<!-- keys.xml are loaded after user key defs. don't replace its key/action defs -->
<define id="key_def_no_replace" value="1" />
<!-- every action bound here must be kept in the Keys interface, even if the key is unbound -->
<define id="key_def_force_display" value="1" />
<!-- Move
<!-- Move
-->
<key name="KeyZ" action="forward" />
<key name="KeyS" action="backward" />
@ -24,7 +24,7 @@
<key name="KeyDELETE" action="toggle_run_walk" />
<key name="KeyPRIOR" ctrl="1" action="camera_up" />
<key name="KeyNEXT" ctrl="1" action="camera_down" />
<!-- View
<!-- View
-->
<key name="KeyV" action="toggle_camera" />
<key name="KeyNUMPAD0" action="rear_view" />
@ -32,7 +32,7 @@
<key name="KeyNUMPAD2" action="camera_turn_right" />
<key name="KeyDECIMAL" action="camera_turn_center" />
<key name="KeyF5" shift="1" action="toggle_chat" />
<!-- Target
<!-- Target
-->
<key name="KeyF12" ctrl="0" action="no_target" />
<key name="KeyF10" ctrl="0" action="self_target" />
@ -47,7 +47,7 @@
<key name="KeyF6" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=6" />
<key name="KeyF7" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=7" />
<key name="KeyF8" ctrl="1" action="target_teammate_shortcut" params="indexInTeam=8" />
<!-- Desktop
<!-- Desktop
-->
<key name="KeyF1" action="set_desktop" params="0" />
<key name="KeyF2" action="set_desktop" params="1" />
@ -57,7 +57,7 @@
<key name="KeyF2" ctrl="1" shift="1" action="copy_to_desktop" params="1" />
<key name="KeyF3" ctrl="1" shift="1" action="copy_to_desktop" params="2" />
<key name="KeyF4" ctrl="1" shift="1" action="copy_to_desktop" params="3" />
<!-- Shortcuts
<!-- Shortcuts
-->
<key name="Key1" action="run_shortcut" params="00" />
<key name="Key2" action="run_shortcut" params="01" />
@ -112,7 +112,7 @@
<key name="Key8" menu="1" shift="1" action="talk_message" params="17" />
<key name="Key9" menu="1" shift="1" action="talk_message" params="18" />
<key name="Key0" menu="1" shift="1" action="talk_message" params="19" />
<!-- Misc
<!-- Misc
-->
<key name="KeyF7" shift="0" action="mount_unmount" />
<key name="KeyF10" shift="1" action="screen_shot" />
@ -126,17 +126,17 @@
<key name="KeyR" ctrl="1" action="reply_teller" />
<key name="KeyD" shift="1" action="toggle_dodge_parry" />
<!-- <key name="KeyO" shift="0" action="toggle_names" /> -->
<!-- Movie recorder
<!-- Movie recorder
-->
<key name="KeyF10" ctrl="1" shift="1" menu="1" action="toggle_camera_recorder" />
<key name="KeyF11" ctrl="1" shift="1" menu="1" action="camera_recorder_playback" />
<key name="KeyF12" ctrl="1" shift="1" menu="1" action="save_camera_record" />
<!-- Camera recorder
<!-- Camera recorder
-->
<key name="KeyF3" ctrl="1" action="toggle_movie_recorder" />
<key name="KeyF4" ctrl="1" shift="1" menu="1" action="replay_movie" />
<key name="KeyF5" ctrl="1" shift="1" menu="1" action="save_movie" />
<!-- Debug actions
<!-- Debug actions
-->
<key name="Key1" ctrl="1" menu="1" shift="1" action="command" params="mode 0 3" />
<key name="Key2" ctrl="1" menu="1" shift="1" action="command" params="mode 0 1" />
@ -173,7 +173,7 @@
<key name="Key8" ctrl="1" menu="1" action="toggle_3d_filter" params="7" />
<key name="Key9" ctrl="1" menu="1" action="toggle_3d_filter" params="8" />
<key name="Key0" ctrl="1" menu="1" action="toggle_3d_filter" params="9" />
<!-- Weather debug
<!-- Weather debug
-->
<key name="KeyADD" ctrl="1" menu="1" action="inc_time" />
<key name="KeySUBTRACT" ctrl="1" menu="1" action="dec_time" />
@ -195,12 +195,12 @@
<key name="KeyA" ctrl="1" shift="1" action="debug_ui_prev_element_under_mouse" />
<key name="KeyQ" ctrl="1" shift="1" action="debug_ui_inspect_element_under_mouse" />
<key name="KeyW" ctrl="1" shift="1" action="debug_ui_next_element_under_mouse" />
<!-- Sound debug
<!-- Sound debug
-->
<key name="KeyNUMPAD0" ctrl="1" menu="1" action="draw_sound" />
<key name="KeyPRIOR" ctrl="1" menu="1" action="inc_camera_height" />
<key name="KeyNEXT" ctrl="1" menu="1" action="dec_camera_height" />
<!-- Text edit
<!-- Text edit
-->
<key name="KeyLEFT" shift="1" action="edit_previous_char" context="edit" />
<key name="KeyLEFT" shift="1" menu="1" action="edit_select_previous_char" context="edit" />
@ -233,10 +233,10 @@
<key name="KeyTAB" action="edit_expand_or_cycle_tell" context="edit" />
<key name="KeyTAB" action="cycle_tell" />
<key name="KeyBACK" action="edit_back" context="edit" />
<!-- Interface
<!-- Interface
-->
<key name="KeyESCAPE" shift="1" action="close_help" />
<!-- Status
<!-- Status
-->
<key name="N/A" action="show_hide" params="player" />
<key name="N/A" action="show_hide" params="bonus_malus" />
@ -245,7 +245,7 @@
<key name="KeyG" action="show_hide" params="guild" />
<key name="KeyF" shift="1" action="show_hide" params="fame" />
<key name="KeyE" shift="1" action="show_hide" params="encyclopedia" />
<!-- Inventory
<!-- Inventory
-->
<key name="KeyI" action="show_hide" params="inventory" />
<key name="KeyB" action="show_hide" params="phrase_book" />
@ -256,7 +256,8 @@
<key name="N/A" action="show_hide" params="compass" />
<key name="KeyR" action="show_hide" params="radar" />
<key name="KeyM" action="show_hide" params="map" />
<!-- Communication
<key name="KeyM" ctrl="1" action="fullmap" params="" />
<!-- Communication
-->
<key name="N/A" action="show_hide" params="target" />
<key name="KeyF" action="show_hide" params="contact_list" />
@ -272,7 +273,7 @@
<!--
<key name="KeyS" shift="1" action="show_hide" params="r2ed_scenario_scores" />
-->
<!-- Options
<!-- Options
-->
<key name="N/A" action="show_hide" params="keys" />
<key name="N/A" action="show_hide" params="macros" />

@ -162,6 +162,7 @@
<leaf name="RM_CLASS_TYPE" type="I3" />
<leaf name="RM_FABER_STAT_TYPE" type="I5" />
<leaf name="PREREQUISIT_VALID" type="I1" />
<leaf name="RESALE_FLAG" type="I2" />
</branch>
</branch>
<leaf name="MONEY" type="I64" />
@ -179,7 +180,8 @@
<leaf name="ACCEPTED" type="I1" />
<leaf name="MONEY" type="I64" />
<branch name="GIVE">
<branch name="" count="8">
<branch name="" count="10">
<!-- Change in database.xml, player_trade.lua and NbExchangeSlots on server-->
<!-- Common Item Data -->
<leaf name="SHEET" type="I32" />
<leaf name="QUALITY" type="I10" />
@ -187,7 +189,7 @@
<leaf name="CREATE_TIME" type="I32" />
<leaf name="SERIAL" type="I32" />
<leaf name="USER_COLOR" type="I3" />
<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
<leaf name="WEIGHT" type="I16" />
<!-- weight. see DB_WEIGHT_SCALE-->
<leaf name="NAMEID" type="I32" />
@ -200,7 +202,8 @@
</branch>
</branch>
<branch name="RECEIVE">
<branch name="" count="8">
<branch name="" count="10">
<!-- Change in database.xml, player_trade.lua and NbExchangeSlots on server-->
<!-- Common Item Data -->
<leaf name="SHEET" type="I32" />
<leaf name="QUALITY" type="I10" />
@ -208,7 +211,7 @@
<leaf name="CREATE_TIME" type="I32" />
<leaf name="SERIAL" type="I32" />
<leaf name="USER_COLOR" type="I3" />
<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
<leaf name="WEIGHT" type="I16" />
<!-- weight. see DB_WEIGHT_SCALE-->
<leaf name="NAMEID" type="I32" />
@ -268,22 +271,22 @@
</branch>
<!-- NB this is not a copy of the server db, but the concatenation of all items pages -->
<!--
<branch name="ITEMS_FOR_MISSIONS">
<branch name="" count="512">
-->
<!--<leaf name="SHEET" type="I32"/>
<leaf name="QUALITY" type="I16"/>
<leaf name="WEIGHT" type="I16"/>
<leaf name="NAMEID" type="I32"/>
<leaf name="INFO_VERSION" type="I8"/>
-->
<branch name="ITEMS_FOR_MISSIONS">
<branch name="" count="512">
-->
<!--<leaf name="SHEET" type="I32"/>
<leaf name="QUALITY" type="I16"/>
<leaf name="WEIGHT" type="I16"/>
<leaf name="NAMEID" type="I32"/>
<leaf name="INFO_VERSION" type="I8"/>
-->
<!-- the same than for TRADING:x:SLOT_type -->
<!--
<leaf name="SLOT_TYPE" type="I2"/>
<leaf name="LOGIC_TEXT_ID" type="I32"/>
<leaf name="DESC_TEXT_ID" type="I32"/>
</branch>
</branch>-->
<leaf name="SLOT_TYPE" type="I2"/>
<leaf name="LOGIC_TEXT_ID" type="I32"/>
<leaf name="DESC_TEXT_ID" type="I32"/>
</branch>
</branch>-->
<!-- NB this is not a copy of the server db, but the concatenation of all mission -->
<branch name="CHOOSE_MISSIONS">
<branch name="" count="512">

@ -428,6 +428,8 @@ This MUST follow the Enum MISSION_DESC::TIconId
<param name="ctrl_sheet_gray_color" value="255 255 255 100" />
<param name="ctrl_sheet_redify_color" value="255 100 100 100" />
<param name="ctrl_text_redify_color" value="255 32 32 160" />
<!-- <param name="font"
value="basic.ttf" /> -->
<param name="font" value="ryzom.ttf" />
<param name="monospace_font" value="ryzom_monospace.ttf" />
<param name="add_coef_font" value="3" />
@ -486,12 +488,12 @@ This MUST follow the Enum MISSION_DESC::TIconId
<sheet_selection name="teleport_selection" texture="item_selection.tga" color="255 255 255 255" global_color="true" />
<sheet_selection name="mission_selection" texture="item_selection.tga" color="255 255 255 255" global_color="true" />
<!-- ****************************** -->
<!-- * CODE FILTERS * -->
<!-- * CODE FILTERS * -->
<!-- ****************************** -->
<!-- dummy for sheets not linked -->
<variable entry="UI:EMPTY:SHEET" type="sint64" value="0" />
<!-- ****************************** -->
<!-- * MISC * -->
<!-- * MISC * -->
<!-- ****************************** -->
<!-- set to true if the current header that called a menu was a popup container -->
<variable entry="UI:VARIABLES:GC_POPUP" type="sint64" value="0" />
@ -520,7 +522,7 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:SAVE:NIGHT_COLOR" type="rgba" value="255 255 255 255" />
<variable entry="UI:VARIABLES:FPS" type="sint64" value="30" />
<!-- ***************************** -->
<!-- * STRING CASE OPTION * -->
<!-- * STRING CASE OPTION * -->
<!-- ***************************** -->
<define id="case_normal" value="0" />
<define id="case_lower" value="1" />

@ -19,9 +19,6 @@
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-1" />
<instance template="log_box" id="window" y="-8" posref="MM MM" w="1024" h="768" color="0 0 0 0" />
<!--
<view type="bitmap" posref="MM MM" id="log" texture="launcher_log.tga" global_color="false" render_layer="-1" />
-->
<!--
<view type="bitmap" id="jena" posparent="window" posref="MR MR" x="-64" texture="log_jena.tga" global_color="false" render_layer="-1" />
-->
<!-- Login Edit_Boxes -->
@ -29,32 +26,7 @@
<view type="text" id="txt_pas" posparent="txt_log" posref="TM TM" hardtext="uiPassword" fontsize="10" y="-48" color="255 255 255 255" />
<instance template="edit_box_log" id="eb_login" posparent="txt_log" posref="BM TM" w="240" h="26" fontsize="12" x="0" y="-4" text_ref="BM BM" text_y="0" reset_focus_on_hide="false" max_historic="0" onenter="set_keyboard_focus" params="target=ui:login:checkpass:content:submit_gr:eb_password:eb|select_all=false" prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
<instance template="edit_box_log" id="eb_password" posparent="txt_pas" posref="BM TM" w="240" h="26" fontsize="12" x="0" y="-4" text_ref="BM BM" text_y="0" reset_focus_on_hide="false" max_historic="0" entry_type="password" onenter="on_login" params="" prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="60" color="135 243 28 255" />
<!--
<view type="text" id="tit_login" posparent="log" posref="TL BL" hardtext="uiLogin" fontsize="24" x="62" y="-166" color="208 212 182 255" />
<instance template="edit_box_widget_2" id="eb_login" posparent="log" posref="TM BM" w="292" h="48" fontsize="26" x="-4" y="-229"
text_ref="BM BM" text_y="0"
reset_focus_on_hide="false" max_historic="0"
onenter="set_keyboard_focus" params="target=ui:login:checkpass:content:submit_gr:eb_password:eb|select_all=false"
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="12" color="135 243 28 255" />
<view type="text" id="tit_password" posref="TL BL" posparent="log" hardtext="uiPassword" fontsize="24" x="62" y="-293" color="208 212 182 255" />
<instance template="edit_box_widget_2" id="eb_password" posparent="log" posref="TM BM" w="292" h="48" fontsize="26" x="0" y="-356"
text_ref="BM BM" text_y="0"
reset_focus_on_hide="false" max_historic="0" entry_type="password"
onenter="on_login" params=""
prompt="" enter_loose_focus="true" multi_line="false" max_num_chars="20" color="135 243 28 255" />
-->
<ctrl style="log_std_but" id="but_log" posparent="eb_password" posref="TM TM" y="-32" onclick_l="on_login" hardtext="uiOnConnect" />
<!--
<ctrl type="button" button_type="push_button" id="but_log" posref="BR BR" x="-304" y="157"
tx_normal="log_over.tga" tx_over="log_over.tga" tx_pushed="log_over.tga"
color="255 255 255 0" col_over="255 255 255 255" col_pushed="255 255 255 0"
onclick_l="on_login" render_layer="-1" />
<view type="text" id="txt_log" posparent="but_log" posref="MM MM" hardtext="uiOnLogin" shadow="true" fontsize="16" y="0" color="208 212 182 255" />
-->
<!-- Boxes Web Shortcuts
<instance template="server_box" id="web_win" posparent="eb_login" posref="BL TL" w="568" h="202" y="-24" /> -->
<!-- Create Account -->
@ -94,12 +66,6 @@
<!-- <ctrl style="log_std_but" id="but_game_configuration" posparent="lod_win" posref="TR TL" x="26" onclick_l="on_game_configuration" hardtext="uiGameConfiguration" /> -->
<!-- EXIT BUTTON -->
<ctrl style="log_button" id="but_exit" posparent="windows" posref="BR BR" y="6" onclick_l="login_quit" hardtext="uiExitLogin" />
<!--
<ctrl type="button" button_type="push_button" id="but_quit" posref="TR TR" x="-30" y="-30"
tx_normal="quit_over.tga" tx_over="quit_over.tga" tx_pushed="quit_over.tga"
color="255 255 255 0" col_over="255 255 255 255" col_pushed="255 255 255 0"
onclick_l="login_quit" />
-->
<!-- Textes -->
<view type="text" id="title_res" posparent="res_win" posref="TL BL" y="2" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGResolution" />
<view type="text" id="title_lod" posparent="lod_win" posref="TL BL" y="2" color="255 255 255 255" fontsize="10" shadow="true" hardtext="uiLOGLod" />
@ -433,7 +399,7 @@
-->
<!-- BACKGROUND -->
<!--
<view type="bitmap" posref="TL TL" id="bl" texture="launcher_bg.tga" global_color="false" render_layer="-2" />
<view type="bitmap" posref="TL TL" id="bl" texture="new_launcher_bg.tga" global_color="false" render_layer="-2" />
<instance template="log_box" id="window" y="-8" posref="MM MM" w="800" h="440" />
<instance template="html_text_button" id="back_to_login" text="BACK TO LOGIN" posparent="parent" posref="TL TL" y="-15"

@ -51,7 +51,7 @@
<view type="bitmap" id="r" texture="log_mod_r.tga" posref="MR MR" scale="true" sizeref="h" h="-16" w="8" render_layer="-1" />
</group>
</template>
<template name="edit_box_log" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" multi_line="false" x="0" y="0" w="0" h="0" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" on_focus="" on_focus_params="" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_chars="255" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="0" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" color="255 255 255 255">
<template name="edit_box_log" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" multi_line="false" x="0" y="0" w="0" h="0" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" on_focus="" on_focus_params="" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_chars="256" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="0" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" color="255 255 255 255">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" w="#w" h="#h">
<!-- frame -->
<view type="bitmap" id="bg" posref="MM MM" scale="true" sizeref="hw" w="-16" h="-16" texture="log_eb_m.tga" />
@ -197,7 +197,7 @@
<!-- ********************* -->
<!-- * EDIT BOX WIDGET * -->
<!-- ********************* -->
<template name="edit_box_widget" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_chars="255" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" color="255 255 255 255" render_layer="0" sizeref_eb="w">
<template name="edit_box_widget" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_chars="256" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" color="255 255 255 255" render_layer="0" sizeref_eb="w">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="#child_resize_h" sizeref="#sizeref" w="#w" h="#h" render_layer="#render_layer">
<group type="edit_box" sizeref="#sizeref_eb" w="-16" id="eb" posref="TL TL" x="8" y="-8" child_resize_h="#child_resize_h" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" max_num_chars="#max_num_chars" prompt="#prompt" enter_loose_focus="#enter_loose_focus" enter_recover_focus="#enter_recover_focus" entry_type="#entry_type" reset_focus_on_hide="#reset_focus_on_hide" menu_r="#menu_r" max_historic="#max_historic" want_return="#want_return" backup_father_container_pos="#backup_father_container_pos" render_layer="#render_layer">
<view type="bitmap" id="bg" scale="true" sizeref="hw" h="0" w="0" texture="log_eb_m.tga" inherit_gc_alpha="false" render_layer="#render_layer" />
@ -215,7 +215,7 @@
</group>
</template>
<!-- alternate look for edit box -->
<template name="edit_box_widget_2" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_chars="255" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" color="255 255 255 255">
<template name="edit_box_widget_2" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" multi_line="false" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_chars="256" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" color="255 255 255 255">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="#child_resize_h" sizeref="#sizeref" w="#w" h="#h">
<group type="edit_box" sizeref="w" w="-8" id="eb" posref="TL TL" x="4" y="-4" child_resize_h="true" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" max_num_chars="#max_num_chars" prompt="#prompt" enter_loose_focus="#enter_loose_focus" enter_recover_focus="#enter_recover_focus" entry_type="#entry_type" reset_focus_on_hide="#reset_focus_on_hide" menu_r="#menu_r" max_historic="#max_historic" want_return="#want_return" backup_father_container_pos="#backup_father_container_pos">
<view type="bitmap" id="bg" scale="true" sizeref="hw" h="0" w="0" texture="blank.tga" color="255 255 255 0" />
@ -439,7 +439,7 @@
<variable entry="UI:glob_var:help:$i:QUALITY" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:QUANTITY" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:SLOT_TYPE" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:USER_COLOR" type="sint32" value="1" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:USER_COLOR" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:ENCHANT" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:RM_CLASS_TYPE" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:RM_FABER_STAT_TYPE" type="sint32" value="0" size="%MAX_HELP_WINDOW" />

@ -115,6 +115,32 @@ function game:onLoadMap(map)
end
function game:openFullMap()
local ui = getUI("ui:interface:map")
if ui.active == false then
ui.active = true
end
if game.saveMapFull then
game.saveMapFull = false
ui.x = game.saveMapX
ui.y = game.saveMapY
ui.w = game.saveMapW
ui.h = game.saveMapH
else
game.saveMapFull = true
game.saveMapX = ui.x
game.saveMapY = ui.y
game.saveMapW = ui.w
game.saveMapH = ui.h
ui.x = 0
ui.y = 0
ui.w = getUI("ui:interface").w
ui.h = getUI("ui:interface").h
setTopWindow(ui)
end
end
-- register map overrride
-- game:setAltMap("fyros_map.tga", "fyros_map_sp.tga")

@ -260,8 +260,8 @@
<link expr="@UI:VARIABLES:OPEN_RESPAWN" target="ui:interface:respawn_map:active" />
<!-- Set the Open Flag when the delay has expired -->
<link expr="and(@UI:VARIABLES:OPEN_RESPAWN_AT_TIME, le(@UI:VARIABLES:OPEN_RESPAWN_AT_TIME, @UI:VARIABLES:CURRENT_TIME))" target="@UI:VARIABLES:OPEN_RESPAWN" />
<!--
Verify player mode. because at init, mode == 0, => the window won't be opened by default
<!--
Verify player mode. because at init, mode == 0, => the window won't be opened by default
If Dead, then start The Timing counter, else reset.
NB: must not test player Life Percent, because inc each time => counter started when the user is in "coma mode"
-->

@ -353,7 +353,7 @@ end
-- local text = self:getProgressGroup():find("text")
-- local ellipsisTxt = self:getProgressGroup():find("ellipsis")
-- text.color = color
-- text.text = ucstr
-- text.uc_hardtext = ucstr
-- if ellipsis then
-- ellipsisTxt.hardtext = ellipsis
-- else
@ -378,7 +378,7 @@ end
-- local progressDate = nltime.getLocalTime() / 500
-- local colValue = math.floor(230 + 24 * math.sin(progressDate))
-- local color = string.format("%d %d %d %d", colValue, colValue, colValue, 255)
-- self:setProgressText(concatString(i18n.get("uiBGD_Progress"), progressPercentText), color, progress, progressSymbol[progressPostfix + 1])
-- self:setProgressText(concatUCString(i18n.get("uiBGD_Progress"), ucstring(progressPercentText)), color, progress, progressSymbol[progressPostfix + 1])
--end
--
--function outgame:setPatchSuccess()

@ -313,10 +313,6 @@
<action handler="set" params="dblink=UI:TEMP:PANOPLYCOLOR|value=add(@UI:TEMP:PANOPLYCOLOR,1)" />
<action handler="proc" params="proc_change_armor_color" />
</proc>
<proc id="anim_perso_armor">
<action handler="set" params="dblink=UI:TEMP:PANOPLY|value=add(@UI:TEMP:PANOPLY,1)" />
<action handler="proc" params="proc_change_armor" />
</proc>
<!-- Test & Loop Cam Rotate -->
<proc id="CP_cam_rotate">
<action handler="anim_start" cond="eq(@UI:TEMP:ANIM,1)" params="anim=anim_CP_cam_rotate" />
@ -753,11 +749,10 @@
<action handler="set" params="target_property=ui:outgame:appear:3d_menu_5:char1:anim|value=4" />
<action handler="anim_start" params="anim=anim_refresh" />
<!-- Music playing -->
<!-- Play character creation music -->
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,0)" params="name=character creation fyros.ogg|async=1" />
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,1)" params="name=character creation matis.ogg|async=1" />
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,2)" params="name=character creation trykers.ogg|async=1" />
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,3)" params="name=character creation zorai.ogg|async=1" />
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,0)" params="name=Character Creation Fyros.ogg|async=1" />
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,1)" params="name=Character Creation Matis.ogg|async=1" />
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,2)" params="name=Character Creation Trykers.ogg|async=1" />
<action handler="play_music_outgame" cond="eq(@UI:TEMP:CHAR3D:PEOPLE,3)" params="name=Character Creation Zorai.ogg|async=1" />
</proc>
<!-- SELECT SEX -->
<proc id="proc_select_sex">
@ -1047,7 +1042,7 @@
<proc id="proc_appear_name_enter">
<action handler="reset_keyboard_focus" />
<action handler="play_sound" params="name=summary_enter_name" />
<action handler="ask_valid_name" params="target=ui:outgame:appear_name:eb:input_string|dblink=UI:TEMP:NAME_VALID" />
<action handler="ask_valid_name" params="target=ui:outgame:appear_name:eb:uc_input_string|dblink=UI:TEMP:NAME_VALID" />
</proc>
<proc id="proc_appear_name_cancel">
<action handler="leave_modal" />
@ -1587,12 +1582,6 @@
onover="play_sound" params_over="name=specie_but_over"
onclick_l="proc" params_l="anim_perso_color"/>
-->
<!--
<ctrl style="valid_txt_button" id="panoply_armor" posparent="play_anim" posref="TL TR" x="8" y="0"
hardtext="uiCP_Armor"
onover="play_sound" params_over="name=specie_but_over"
onclick_l="proc" params_l="anim_perso_armor"/>
-->
<ctrl style="valid_txt_button" id="finish_but" posref="BR BM" x="-112" y="36" hardtext="uiCP_Finish" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_finish" />
<ctrl style="valid_txt_button" id="abort_but" posparent="finish_but" posref="TM BM" y="4" hardtext="uiCP_Abort" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_abort" />
<!-- SKIN -->

@ -11,6 +11,8 @@
<param name="ctrl_sheet_gray_color" value="255 255 255 128" />
<param name="ctrl_sheet_redify_color" value="255 100 100 128" />
<param name="ctrl_text_redify_color" value="255 32 32 160" />
<!-- <param name="font"
value="basic.ttf" /> -->
<param name="font" value="ryzom.ttf" />
<param name="monospace_font" value="ryzom_monospace.ttf" />
<param name="add_coef_font" value="0" />

@ -460,8 +460,7 @@
<!-- Continue or Restart Default Outgame Music
MUST PLAY IT NOT ASYNCLY, else it don't works well during loading
-->
<!-- Play character selection music -->
<!-- <action handler="play_music_outgame" params="async=0" /> -->
<action handler="play_music_outgame" params="async=0" />
</proc>
<proc id="proc_location_finish2">
<action handler="copy" params="dbdst=UI:TEMP:CHAR3D:DEST|dbsrc=UI:TEMP:LOCCLICKDEST" />

@ -1,9 +1,7 @@
<interface_config>
<root id="outgame" x="0" y="0" w="800" h="600" active="false" />
<lua file="out_v2_select.lua" />
<!--
<lua file="bg_downloader.lua" />
-->
<!-- <lua file="bg_downloader.lua" /> -->
<!-- *********************** -->
<!-- * CHARACTER SELECTION * -->
<!-- *********************** -->
@ -57,8 +55,7 @@
<!-- Continue or Restart Default Outgame Music
MUST PLAY IT NOT ASYNCLY, else it don't works well during loading
-->
<!-- Play character selection music -->
<!-- <action handler="play_music_outgame" params="async=0" /> -->
<action handler="play_music_outgame" params="async=0" />
</proc>
<proc id="charsel_disable_buttons">
<action handler="set" params="target_property=ui:outgame:charsel:but_slot0:active|value=0" />
@ -109,7 +106,7 @@
<action handler="set" params="target_property=ui:outgame:charsel:slot@0:cam:fov | value=switch(@UI:TEMP:CHARSLOT@0:PEOPLE, 21, 22, 20, 23)" />
<action handler="set" params="target_property=ui:outgame:charsel:slot@0:cam:posz|value=add(0.06,getprop('ui:outgame:charsel:slot@0:char:headz'))" />
<action handler="set" params="target_property=ui:outgame:charsel:slot@0:cam:tgtz|value=add(0.06,getprop('ui:outgame:charsel:slot@0:char:headz'))" />
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@0))" params="prop=name|target=ui:outgame:charsel:but_slot@0:hardtext|slot=@0" />
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@0))" params="prop=name|target=ui:outgame:charsel:but_slot@0:uc_hardtext|slot=@0" />
</proc>
<proc id="proc_charsel_initslot_empty">
<action handler="set" params="target_property=ui:outgame:charsel:slot@0:active|value=0" />
@ -139,12 +136,6 @@
<action handler="set" params="target_property=ui:outgame:charsel:char3d:env:name | value=switch(@UI:TEMP:CHAR3D:PEOPLE, 'outgame_fyros.ig', 'outgame_matis.ig', 'outgame_tryker.ig', 'outgame_zorai.ig')" />
<action handler="set" params="target_property=ui:outgame:charsel:char3d:cam:fov | value=switch(@UI:TEMP:CHAR3D:PEOPLE, 60, 60, 60, 60)" />
<action handler="set" params="target_property=ui:outgame:charsel:3d_select:y | value=switch(@0, 0, -153, -306, -459, -612)" />
<!-- Play character selection music -->
<action handler="play_music_outgame" cond="and(eq(@UI:TEMP:CHAR3D:PEOPLE,0),not(isCharSelSlotEmpty(@0)))" params="name=character creation fyros.ogg|async=1" />
<action handler="play_music_outgame" cond="and(eq(@UI:TEMP:CHAR3D:PEOPLE,1),not(isCharSelSlotEmpty(@0)))" params="name=character creation matis.ogg|async=1" />
<action handler="play_music_outgame" cond="and(eq(@UI:TEMP:CHAR3D:PEOPLE,2),not(isCharSelSlotEmpty(@0)))" params="name=character creation trykers.ogg|async=1" />
<action handler="play_music_outgame" cond="and(eq(@UI:TEMP:CHAR3D:PEOPLE,3),not(isCharSelSlotEmpty(@0)))" params="name=character creation zorai.ogg|async=1" />
<action handler="play_music_outgame" cond="isCharSelSlotEmpty(@0)" params="async=1" />
<action handler="proc" params="proc_charsel_infos2" />
</proc>
<proc id="proc_charsel_play">
@ -343,10 +334,9 @@
<ctrl style="menu_button" id="but_slot2" posref="BL TL" posparent="but_slot1" y="-3" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_charsel_clickslot|2" />
<ctrl style="menu_button" id="but_slot3" posref="BL TL" posparent="but_slot2" y="-3" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_charsel_clickslot|3" />
<ctrl style="menu_button" id="but_slot4" posref="BL TL" posparent="but_slot3" y="-3" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_charsel_clickslot|4" />
<!-- UI 'commented out' for future purpose -->
<!--
<group id="bgd_progress" posref="BM BM" w="430" h="75" x="85" y="65" active="true">
<instance template="outgame_black_back" id="border"/>
<group id="bgd_progress" posref="BM BM" w="430" h="75" x="85" y="65" active="true">
<instance template="outgame_black_back" id="border"/>
<view type="text" id="text" active="true" y="-10" posref="TM TM" hardtext="" fontsize="13" color="255 255 255 255"/>
<view type="bitmap" id="bm" active="false" y="1" x="-1" texture="W_answer_16_valid.tga" posparent="text" posref="ML MR"/>
<view type="text" id="ellipsis" active="true" y="0" posref="BR BL" posparent="text" hardtext="" fontsize="13" color="255 255 255 255"/>
@ -354,17 +344,16 @@
<group type="combo_box" id="prio" sizeref="w" w="64" x="0" y="-8" child_resize_h="true" child_resize_hmargin="6" linked_to_db="false"
posparent="progress"
posref="BM TM"
posref="BM TM"
on_change="lua:bgdownloader:onChangePriority()" on_change_params=""
tooltip="uiBGD_PriorityTooltip"
global_color="false"
>
<instance template="combo_box_def1" tooltip="uiBGD_PriorityTooltip"/>
>
<instance template="combo_box_def1" tooltip="uiBGD_PriorityTooltip"/>
<combo_text name="uiBGD_Paused" />
<combo_text name="uiBGD_LowPriority" />
<combo_text name="uiBGD_NormalPriority" />
<combo_text name="uiBGD_NormalPriority" />
</group>
</group>
-->
<!--***************-->
@ -388,11 +377,6 @@
onclick_l="proc" params_l="proc_charsel_play"/>
-->
<ctrl style="valid_txt_button" id="play_but" posref="BR BM" x="-112" y="56" hardtext="uiCharSel_Play" onover="play_sound" params_over="name=specie_but_over" onclick_l="lua" params_l="outgame:launchGame()" />
<!--
<ctrl style="valid_txt_button" id="edit_session_but" posref="BR BM" x="-112" y="36" hardtext="uiLaunchEditor"
onover="play_sound" params_over="name=specie_but_over"
onclick_l="proc" params_l="proc_charsel_edit_menu"/>
-->
<ctrl style="valid_txt_button" id="del_but" posref="BR BL" x="-794" y="56" hardtext="uiCharSel_Del" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_charsel_del" />
<link expr="and(not(isCharSelSlotInRingSession(@UI:TEMP:CHARSELSLOT)), not(isCharSelSlotEmpty(@UI:TEMP:CHARSELSLOT)))" target="play_but:active,edit_session_but:active,del_but:active" />
<ctrl style="valid_txt_button" id="create_new_but" posref="BR BM" x="-112" y="56" hardtext="uiCharSel_CreateNew" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_charsel_create_new" />
@ -463,17 +447,17 @@
<ctrl style="valid_txt_button" id="cancel" posref="TM BM" posparent="submit" x="0" y="4" hardtext="uiCP_Delete_no" onover="play_sound" params_over="name=specie_but_over" onclick_l="proc" params_l="proc_charsel_new_scenario_warning_cancel" />
</group>
<options name="menu_back">
<param name="tx_tl" value="w_modal_tl.tga" />
<param name="tx_t" value="w_modal_t.tga" />
<param name="tx_tr" value="w_modal_tr.tga" />
<param name="tx_l" value="w_modal_l.tga" />
<param name="tx_r" value="w_modal_r.tga" />
<param name="tx_blank" value="w_modal_blank.tga" />
<param name="tx_bl" value="w_modal_bl.tga" />
<param name="tx_b" value="w_modal_b.tga" />
<param name="tx_br" value="w_modal_br.tga" />
<param name="tx_tl" value="CM_TL.tga" />
<param name="tx_t" value="CM_T.tga" />
<param name="tx_tr" value="CM_TR.tga" />
<param name="tx_l" value="CM_L.tga" />
<param name="tx_r" value="CM_R.tga" />
<param name="tx_blank" value="CM_M.tga" />
<param name="tx_bl" value="CM_BL.tga" />
<param name="tx_b" value="CM_B.tga" />
<param name="tx_br" value="CM_BR.tga" />
</options>
<group type="menu" id="r2ed_editor_menu" options="menu_back" space="0" color="255 255 255 255" fontsize="16" shadow="true" shadow_color="0 0 0 255" shadow_color_over="0 0 0 255" color_over="0 0 0 255" color_grayed="255 255 255 128" shadow_color_grayed="0 0 0 255" highlight_over="255 255 255 128" mouse_pos="false">
<group type="menu" id="r2ed_editor_menu" options="menu_back" text_y="0" color="255 255 255 255" fontsize="16" shadow="true" shadow_color="0 0 0 255" shadow_color_over="0 0 0 255" color_over="0 0 0 255" color_grayed="255 255 255 128" shadow_color_grayed="0 0 0 255" highlight_over="255 255 255 128" mouse_pos="false">
<action id="new_scenario" name="uiR2EDNewScenario" handler="proc" params="proc_charsel_new_scenario_warning" />
<action id="new_scenario" name="uiR2EDEditScenario" handler="proc" params="proc_charsel_edit_scenario" />
</group>

@ -11,6 +11,8 @@
<param name="ctrl_sheet_gray_color" value="255 255 255 128" />
<param name="ctrl_sheet_redify_color" value="255 100 100 128" />
<param name="ctrl_text_redify_color" value="255 32 32 160" />
<!-- <param name="font"
value="outgame.ttf" /> -->
<param name="font" value="ryzom.ttf" />
<param name="monospace_font" value="ryzom_monospace.ttf" />
<param name="add_coef_font" value="3" />

@ -84,11 +84,11 @@
<action handler="set" params="dblink=UI:SELECTED_SLOT|@0" />
</proc>
<proc id="proc_select_init_right_screen">
<action handler="get_slot" params="prop=title |target=ui:outgame:character_selection:titles:title_txt:hardtext|slot=@UI:NEW_SELECTED_SLOT" />
<!-- <action handler="get_slot" params="prop=job |target=ui:outgame:character_selection:titles:job_txt:hardtext|slot=@UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" params="prop=level |target=ui:outgame:character_selection:titles:level_txt:hardtext|slot=@UI:NEW_SELECTED_SLOT" />-->
<action handler="get_slot" params="prop=title |target=ui:outgame:character_selection:titles:title_txt:uc_hardtext|slot=@UI:NEW_SELECTED_SLOT" />
<!-- <action handler="get_slot" params="prop=job |target=ui:outgame:character_selection:titles:job_txt:uc_hardtext|slot=@UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" params="prop=level |target=ui:outgame:character_selection:titles:level_txt:uc_hardtext|slot=@UI:NEW_SELECTED_SLOT" />-->
<action handler="get_slot" params="prop=pos |target=ui:outgame:character_selection:titles:pos_txt:textid|slot=@UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" params="prop=name |target=ui:outgame:character_selection:titles:name_txt:hardtext|slot=@UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" params="prop=name |target=ui:outgame:character_selection:titles:name_txt:uc_hardtext|slot=@UI:NEW_SELECTED_SLOT" />
<action handler="reset_camera" params="target=ui:outgame:character_selection:char3d:cam" />
<action handler="set_db_from_slot" params="dblink=UI:TEMP:CHAR3D|slot=@UI:NEW_SELECTED_SLOT" />
<action handler="proc" params="proc_charsel_init3d" />
@ -121,11 +121,11 @@
used to change at the end of full_to_full_1 anim the 3D view of the character and launch the second part
-->
<proc id="proc_click_slot2">
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=title |target=ui:outgame:character_selection:titles:title_txt:hardtext|dbslot=UI:NEW_SELECTED_SLOT" />
<!-- <action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=job |target=ui:outgame:character_selection:titles:job_txt:hardtext|dbslot=UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=level |target=ui:outgame:character_selection:titles:level_txt:hardtext|dbslot=UI:NEW_SELECTED_SLOT" />-->
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=title |target=ui:outgame:character_selection:titles:title_txt:uc_hardtext|dbslot=UI:NEW_SELECTED_SLOT" />
<!-- <action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=job |target=ui:outgame:character_selection:titles:job_txt:uc_hardtext|dbslot=UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=level |target=ui:outgame:character_selection:titles:level_txt:uc_hardtext|dbslot=UI:NEW_SELECTED_SLOT" />-->
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=pos |target=ui:outgame:character_selection:titles:pos_txt:textid|dbslot=UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=name |target=ui:outgame:character_selection:titles:name_txt:hardtext|dbslot=UI:NEW_SELECTED_SLOT" />
<action handler="get_slot" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="prop=name |target=ui:outgame:character_selection:titles:name_txt:uc_hardtext|dbslot=UI:NEW_SELECTED_SLOT" />
<action handler="reset_camera" cond="not(isCharSelSlotEmpty(@UI:NEW_SELECTED_SLOT))" params="target=ui:outgame:character_selection:char3d:cam" />
<action handler="set_db_from_slot" params="dblink=UI:TEMP:CHAR3D|slot=@UI:SELECTED_SLOT" />
<action handler="proc" params="proc_charsel_init3d" />

@ -130,11 +130,11 @@
<proc id="proc_sum_enter_name">
<action handler="reset_keyboard_focus" />
<action handler="play_sound" params="name=summary_enter_name" />
<action handler="ask_valid_name" params="target=ui:outgame:summary:eb:input_string|dblink=UI:TEMP:VALID" />
<action handler="ask_valid_name" params="target=ui:outgame:summary:eb:uc_input_string|dblink=UI:TEMP:VALID" />
</proc>
<!-- proc_sum_enter_name2 is called after the server reception of VALID look at SERVER_RECEIVED_VALID -->
<proc id="proc_sum_enter_name2">
<action handler="set" params="target_property=ui:outgame:summary:input_txt:hardtext|value=getprop('ui:outgame:summary:eb:input_string')" />
<action handler="set" params="target_property=ui:outgame:summary:input_txt:uc_hardtext|value=getprop('ui:outgame:summary:eb:uc_input_string')" />
<action handler="disp_info" params="str='isPeopleActive(@UI:TEMP:CHAR3D:PEOPLE) = '|val=isPeopleActive(@UI:TEMP:CHAR3D:PEOPLE)" />
<action handler="disp_info" params="str='isCareerActive(@UI:TEMP:CHAR3D:CAREER) = '|val=isCareerActive(@UI:TEMP:CHAR3D:CAREER)" />
<action handler="disp_info" params="str='@UI:TEMP:CHAR3D:CAREER = '|val=@UI:TEMP:CHAR3D:CAREER" />

@ -63,9 +63,9 @@
<!-- ********************* -->
<!-- * EDIT BOX WIDGET * -->
<!-- ********************* -->
<template name="edit_box_widget" posref="TL TL" text_x="0" text_ref="BL BL" child_resize_h="true" multi_line="true" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" max_num_chars="255" max_num_bytes="0" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="12">
<template name="edit_box_widget" posref="TL TL" text_x="0" text_ref="BL BL" child_resize_h="true" multi_line="true" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" max_num_chars="256" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="12">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="#child_resize_h" sizeref="#sizeref" w="#w" h="#h">
<group type="edit_box" sizeref="w" w="-8" id="eb" posref="TL TL" x="4" y="-4" child_resize_h="true" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" max_num_chars="#max_num_chars" max_num_bytes="#max_num_bytes" prompt="#prompt" enter_loose_focus="#enter_loose_focus" entry_type="#entry_type" reset_focus_on_hide="#reset_focus_on_hide" menu_r="#menu_r" max_historic="#max_historic">
<group type="edit_box" sizeref="w" w="-8" id="eb" posref="TL TL" x="4" y="-4" child_resize_h="true" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" max_num_chars="#max_num_chars" prompt="#prompt" enter_loose_focus="#enter_loose_focus" entry_type="#entry_type" reset_focus_on_hide="#reset_focus_on_hide" menu_r="#menu_r" max_historic="#max_historic">
<view type="bitmap" id="bg" scale="true" sizeref="hw" h="0" w="0" texture="W_box_blank.tga" />
<view id="edit_text" type="text" x="#text_x" posref="#text_ref" multi_line="#multi_line" fontsize="#fontsize" shadow="true" hardtext="" global_color="false" />
</group>

@ -45,7 +45,7 @@ end
function game:outpostDisplayTimeZone(uiLocal)
local tz= getDbProp('UI:SAVE:OUTPOST:TIME_ZONE');
local uiGroup= getUICaller();
uiGroup[uiLocal].text= 'GMT ' .. string.format('%+d', tz);
uiGroup[uiLocal].uc_hardtext= 'GMT ' .. string.format('%+d', tz);
end
------------------------------------------------------------------------------------------------------------
@ -57,7 +57,7 @@ function game:outpostAdjustHour(uiLocal, prop)
-- add time zone and clamp hour
h = math.fmod(h + tz + 24, 24);
uiGroup[uiLocal].text = string.format('%02d:00', h);
uiGroup[uiLocal].uc_hardtext = string.format('%02d:00', h);
end
------------------------------------------------------------------------------------------------------------
@ -220,9 +220,9 @@ function game:outpostInfoOnDraw()
-- readable form
if (status == self.OutpostEnums.Peace) then
uiGroup.Env.Timer.text= '';
uiGroup.Env.Timer.uc_hardtext= '';
else
uiGroup.Env.Timer.text= '(' .. runFct('secondsToTimeString', timeSec) .. ')';
uiGroup.Env.Timer.uc_hardtext= '(' .. runFct('secondsToTimeString', timeSec) .. ')';
end
end
@ -448,7 +448,7 @@ end
function game:outpostDisplayStatusInfo(statusExpr, id)
local uiGroup = getUICaller();
local text = self:outpostGetStatusInfo(statusExpr, -1, 'no');
uiGroup[id].text_format = text;
uiGroup[id].uc_hardtext_format = text;
end
------------------------------------------------------------------------------------------------------------
@ -487,7 +487,7 @@ function game:outpostChangeRoundLvlThreshold()
local val= getDbProp(path .. ':ROUND_LVL_THRESHOLD');
-- setup text
uiGroup.outpost_lvl_thre.text= tostring(val);
uiGroup.outpost_lvl_thre.uc_hardtext= tostring(val);
end
@ -504,9 +504,9 @@ function game:outpostChangeRoundLvlMaxAtt()
-- setup text (only relevant when attack period has begun)
if(status>=self.OutpostEnums.AttackRound) then
uiGroup.outpost_lvl_max_att.text= tostring(val);
uiGroup.outpost_lvl_max_att.uc_hardtext= tostring(val);
else
uiGroup.outpost_lvl_max_att.text= '- ';
uiGroup.outpost_lvl_max_att.uc_hardtext= '- ';
end
end
@ -524,9 +524,9 @@ function game:outpostChangeRoundLvlMaxDef()
-- setup text (only relevant in War)
if(status>=self.OutpostEnums.DefenseRound) then
uiGroup.outpost_lvl_max_def.text= tostring(val);
uiGroup.outpost_lvl_max_def.uc_hardtext= tostring(val);
else
uiGroup.outpost_lvl_max_def.text= '- ';
uiGroup.outpost_lvl_max_def.uc_hardtext= '- ';
end
end
@ -546,9 +546,9 @@ function game:outpostChangeRoundLvlCur()
-- setup text (only in a Attack/Defense Round)
if(self:outpostIsStatusWarRound(status)) then
uiGroup.outpost_lvl_cur.text= tostring(val);
uiGroup.outpost_lvl_cur.uc_hardtext= tostring(val);
else
uiGroup.outpost_lvl_cur.text= '- ';
uiGroup.outpost_lvl_cur.uc_hardtext= '- ';
end
end
@ -569,9 +569,9 @@ function game:outpostChangeRoundId()
-- setup text (only in a Attack/Defense Round)
if(self:outpostIsStatusWarRound(status)) then
uiGroup.outpost_round_cur.text= tostring(val) .. ' / ' .. tostring(maxRound);
uiGroup.outpost_round_cur.uc_hardtext= tostring(val) .. ' / ' .. tostring(maxRound);
else
uiGroup.outpost_round_cur.text= '- ';
uiGroup.outpost_round_cur.uc_hardtext= '- ';
end
end
@ -607,7 +607,7 @@ function game:outpostPvpJoinTimerOnDraw()
-- replace in str
local text= i18n.get('uiOutpostJoinPVPTimer');
text= findReplaceAll(text, "%time", tostring(timeSec));
uiGroup.Env.Timer.text_format= text;
uiGroup.Env.Timer.uc_hardtext_format= text;
end

@ -103,7 +103,7 @@
<!-- active the line if the outpost slot is here, and if for the correct list -->
<link expr="and(ne(@SERVER:GUILD:OUTPOST:O#index:SHEET,0), eq(@SERVER:GUILD:OUTPOST:O#index:OWNED,#owned))" target="#id:active" />
<!-- name of the outpost -->
<link expr="getOutpostName(@SERVER:GUILD:OUTPOST:O#index:SHEET)" target="#id:name:hardtext" />
<link expr="getOutpostName(@SERVER:GUILD:OUTPOST:O#index:SHEET)" target="#id:name:uc_hardtext" />
<!-- if the player has the rights to modify outposts let him destroy an outpost -->
<!-- the outpost must also be owned by the guild, and the guild must be able to delete the oupost -->
<link expr="and( ne(@SERVER:USER:OUTPOST_ADMIN,0), ne(@SERVER:GUILD:OUTPOST:CANDEL,0), ne(#owned,0) )" target="#id:del:active" />
@ -258,12 +258,12 @@
<group id="global_state" sizeref="w" w="0" child_resize_h="true" posparent="sep_gs" posref="BL TL" x="0" y="-10">
<!-- NAME -->
<view type="text" id="outpost_name" posref="TM TM" x="0" y="0" global_color="false" fontsize="12" shadow="true" />
<link expr="getOutpostName(@#outpost_db:SHEET)" target="outpost_name:hardtext" />
<link expr="getOutpostName(@#outpost_db:SHEET)" target="outpost_name:uc_hardtext" />
<!-- LEVEL -->
<view style="outpost_title" id="title_level" posparent="parent" posref="TL TL" x="0" y="-20" hardtext="uiOutpostLevel" />
<instance template="text_tt" posparent="title_level" tooltip="uittOutpostLevel" />
<view style="outpost_value_R" id="outpost_level" posparent="title_level" />
<link expr="@#outpost_db:LEVEL" target="outpost_level:hardtext" />
<link expr="@#outpost_db:LEVEL" target="outpost_level:uc_hardtext" />
<!-- OWNER: GUILD/TRIBE -->
<view style="outpost_title" id="title_owner" posparent="title_level" hardtext="uiOutpostOwner" />
<instance template="text_tt" posparent="title_owner" tooltip="uittOutpostOwner" />
@ -340,12 +340,12 @@
<view style="outpost_title" id="title_att_period" posparent="title_def_hour" hardtext="uiOutpostAttPeriod" case_mode="%case_normal" />
<instance template="text_tt" posparent="title_att_period" tooltip="uittOutpostAttPeriod" />
<view style="outpost_value_RC2" id="outpost_att_period" posparent="title_att_period" />
<link expr="getOutpostPeriod(@#outpost_db:TIME_RANGE_ATT, @#outpost_db:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, @#outpost_db:STATUS, 1)" target="outpost_att_period:hardtext" />
<link expr="getOutpostPeriod(@#outpost_db:TIME_RANGE_ATT, @#outpost_db:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, @#outpost_db:STATUS, 1)" target="outpost_att_period:uc_hardtext" />
<!-- ACTUAL DEFENDER PERIOD -->
<view style="outpost_title" id="title_def_period" posparent="title_att_period" hardtext="uiOutpostDefPeriod" case_mode="%case_normal" />
<instance template="text_tt" posparent="title_def_period" tooltip="uittOutpostDefPeriod" />
<view style="outpost_value_RC2" id="outpost_def_period" posparent="title_def_period" />
<link expr="getOutpostPeriod(@#outpost_db:TIME_RANGE_DEF, @#outpost_db:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, @#outpost_db:STATUS, 0)" target="outpost_def_period:hardtext" />
<link expr="getOutpostPeriod(@#outpost_db:TIME_RANGE_DEF, @#outpost_db:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, @#outpost_db:STATUS, 0)" target="outpost_def_period:uc_hardtext" />
<!-- TIME ZONE SELECTION -->
<instance template="t_outpost_time_zone_selector" id="time_zone_selector" posparent="title_def_period" />
</group>
@ -382,9 +382,9 @@
<!-- active the line if the squad slot is here -->
<link expr="ne(@%outpost_selected:SQUADS:SP#index:SHEET, 0)" target="#id:active" />
<!-- name of the squad -->
<link expr="getSquadName(@%outpost_selected:SQUADS:SP#index:SHEET)" target="#id:name:hardtext" />
<link expr="getSquadName(@%outpost_selected:SQUADS:SP#index:SHEET)" target="#id:name:uc_hardtext" />
<!-- squad cost -->
<link expr="getSquadCost(@%outpost_selected:SQUADS:SP#index:SHEET)" target="#id:cost:hardtext" />
<link expr="getSquadCost(@%outpost_selected:SQUADS:SP#index:SHEET)" target="#id:cost:uc_hardtext" />
</template>
<!-- a training squad of the outpost -->
<template name="t_training_squad_line" id="" index="" posref="BL TL" posparent="parent" x="0">
@ -400,14 +400,14 @@
<!-- active the line if the squad slot is here -->
<link expr="ne(@%outpost_selected:SQUADS:T#index:SHEET, 0)" target="#id:active" />
<!-- name of the squad -->
<link expr="getSquadName(@%outpost_selected:SQUADS:T#index:SHEET)" target="#id:name:hardtext" />
<link expr="getSquadName(@%outpost_selected:SQUADS:T#index:SHEET)" target="#id:name:uc_hardtext" />
<!-- squad cost -->
<link expr="getSquadCost(@%outpost_selected:SQUADS:T#index:SHEET)" target="#id:cost:hardtext" />
<link expr="getSquadCost(@%outpost_selected:SQUADS:T#index:SHEET)" target="#id:cost:uc_hardtext" />
<!-- clickable only if allowed rights -->
<link expr="ne(@SERVER:USER:OUTPOST_ADMIN,0)" target="#id:select:active" />
<link expr="eq(@SERVER:USER:OUTPOST_ADMIN,0)" target="#id:spawn:frozen" />
<!-- spawn pos button -->
<link expr="add(@%outpost_selected:SQUADS:T#index:SPAWN,1)" target="#id:spawn:hardtext" />
<link expr="add(@%outpost_selected:SQUADS:T#index:SPAWN,1)" target="#id:spawn:uc_hardtext" />
</template>
<!-- A list of Spawned Squads -->
<template name="t_squad_list" id="" x="0" y="0" posparent="parent" posref="TL TL" squad_template="" firstindex="0" header="" tooltip="">
@ -436,8 +436,8 @@
<ctrl type="sheet" id="building_sheet" nature="outpost_building" posref="TL TL" x="18" y="-5" value="UI:DUMMY" onclick_r="open_help_auto" />
<view type="text" id="building_name" posparent="building_sheet" posref="TR TL" x="5" y="-4" color="255 255 255 255" fontsize="10" shadow="true" hardtext="" multi_line="true" multi_line_space="0" />
<view type="text" id="building_desc" posparent="building_name" posref="BL TL" x="0" y="-4" color="255 255 255 255" fontsize="10" shadow="true" hardtext="" multi_line="true" multi_line_space="0" />
<link expr="getOutpostBuildingName(@%outpost_selected:BUILDINGS:#index:SHEET)" target="building_name:hardtext" />
<link expr="getOutpostBuildingDesc(@%outpost_selected:BUILDINGS:#index:SHEET)" target="building_desc:hardtext" />
<link expr="getOutpostBuildingName(@%outpost_selected:BUILDINGS:#index:SHEET)" target="building_name:uc_hardtext" />
<link expr="getOutpostBuildingDesc(@%outpost_selected:BUILDINGS:#index:SHEET)" target="building_desc:uc_hardtext" />
<link expr="@UI:TEMP:OUTPOST:SELECTION" action="lua:game:outpostUpdateBuildingSheet(#index)" />
</group>
</template>
@ -473,7 +473,7 @@
<view type="bitmap" id="sep_doc" posref="TL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="0" texture="W_line_hor.tga" />
<view type="text" id="explain_edit" posparent="sep_doc" posref="BL TL" x="0" y="-10" global_color="true" shadow="true" hardtext="" fontsize="10" multi_line="true" multi_line_space="0" />
<!-- Different Doc wether attacking or defending -->
<link expr="localize(ifthenelse(@%outpost_selected:OWNED, 'uiOutpostSquadEditDef', 'uiOutpostSquadEditAtt'))" target="explain_edit:hardtext_format" />
<link expr="localize(ifthenelse(@%outpost_selected:OWNED, 'uiOutpostSquadEditDef', 'uiOutpostSquadEditAtt'))" target="explain_edit:uc_hardtext_format" />
<!-- Current Round -->
<view type="bitmap" id="sep_cur" posparent="explain_edit" posref="BL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="-8" texture="W_line_hor.tga" sizeparent="parent" />
<view type="text" id="cur_round" posparent="sep_cur" posref="BL TL" x="0" y="-10" global_color="false" shadow="true" hardtext="uiOutpostSSquad" case_mode="%case_upper" />
@ -493,7 +493,7 @@
<group id="capital_selector" posparent="capital" posref="BL TL" x="0" y="-4" sizeref="w" sizeparent="parent" child_resize_h="true" w="0" h="0" child_resize_hmargin="2">
<view style="outpost_title" id="cap_text" posparent="parent" posref="TL TL" x="0" y="-2" hardtext="uiOutpostCapitalHeader" case_mode="%case_normal" />
<ctrl style="text_button_16" id="cap_but" posparent="cap_text" posref="MR ML" x="8" y="1" hardtext="0" onclick_l="lua:game:outpostSelectSquadCapitalOpen()" text_color_normal="255 255 255 255" text_color_over="255 255 255 255" text_color_pushed="255 255 255 255" />
<link expr="@%outpost_selected:SQUAD_CAPITAL" target="cap_but:hardtext" />
<link expr="@%outpost_selected:SQUAD_CAPITAL" target="cap_but:uc_hardtext" />
<link expr="eq(@SERVER:USER:OUTPOST_ADMIN,0)" target="cap_but:frozen" />
<link expr="ifthenelse(eq(@SERVER:USER:OUTPOST_ADMIN,0), localize('uiOutpostCapitalEditKO'), localize('uiOutpostCapitalEditOK'))" target="cap_but:tooltip" />
</group>
@ -502,13 +502,13 @@
<group id="buildings" x="0" y="-36" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="0" posref="TL TL">
<view type="bitmap" id="sep_building" posref="TL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="0" texture="W_line_hor.tga" />
<view type="text" id="outpost_name" posref="TM TM" x="0" y="-12" global_color="false" fontsize="12" shadow="true" />
<link expr="getOutpostName(@%outpost_selected:SHEET)" target="outpost_name:hardtext" />
<link expr="getOutpostName(@%outpost_selected:SHEET)" target="outpost_name:uc_hardtext" />
<view type="text" id="building_info" posparent="parent" posref="TL TL" x="0" y="-50" global_color="false" fontsize="12" shadow="true" hardtext="uiOutpostBuildingInfoNotOwned" />
<instance template="t_outpost_building" id="building1" index="0" posparent="parent" posref="TL TL" y="-64" />
<instance template="t_outpost_building" id="building2" index="1" posparent="building1" posref="BL TL" />
<instance template="t_outpost_building" id="building3" index="2" posparent="building2" posref="BL TL" />
<instance template="t_outpost_building" id="building4" index="3" posparent="building3" posref="BL TL" />
<link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), localize('uiOutpostBuildingInfoNotOwned'), localize('uiOutpostBuildingInfoOwned'))" target="building_info:hardtext" />
<link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), localize('uiOutpostBuildingInfoNotOwned'), localize('uiOutpostBuildingInfoOwned'))" target="building_info:uc_hardtext" />
<link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), 0, 1)" target="building1:active" />
<link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), 0, 1)" target="building2:active" />
<link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), 0, 1)" target="building3:active" />
@ -553,11 +553,11 @@
<group id="content" x="0" y="0" w="0" h="0" child_resize_h="true" child_resize_hmargin="8" posref="TL TL">
<!-- NAME -->
<view type="text" id="outpost_name" posref="TM TM" x="0" y="-8" global_color="false" fontsize="12" shadow="true" />
<link expr="getOutpostName(@SERVER:OUTPOST_SELECTED:SHEET)" target="outpost_name:hardtext" />
<link expr="getOutpostName(@SERVER:OUTPOST_SELECTED:SHEET)" target="outpost_name:uc_hardtext" />
<!-- WAR COST -->
<view style="outpost_title" id="title_war_cost" posparent="parent" posref="TL TL" x="0" y="-30" hardtext="uiOutpostWarCost" />
<view style="outpost_value_R" id="outpost_war_cost" posparent="title_war_cost" />
<link expr="@SERVER:OUTPOST_SELECTED:WARCOST" target="outpost_war_cost:hardtext" />
<link expr="@SERVER:OUTPOST_SELECTED:WARCOST" target="outpost_war_cost:uc_hardtext" />
<view style="outpost_value_B" id="outpost_war_cost_desc" posparent="title_war_cost" hardtext="uiOutpostWarCostDesc" fontsize="10" />
<!-- TIME SETUP -->
<group id="war_schedule" sizeparent="parent" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="2" posparent="outpost_war_cost_desc" posref="BL TL" x="-8" y="-10">
@ -573,7 +573,7 @@
<instance template="text_tt" posparent="title_att_period" tooltip="uittOutpostAttPeriod" />
<view style="outpost_value_B" id="outpost_att_period" posparent="title_att_period" />
<!-- NB: emulate war for this text (don't want to display N/A) -->
<link expr="getOutpostPeriod(@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TIME_RANGE_ATT, @SERVER:OUTPOST_SELECTED:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, %outpost_status_WarDeclaration, 1)" target="outpost_att_period:hardtext" />
<link expr="getOutpostPeriod(@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TIME_RANGE_ATT, @SERVER:OUTPOST_SELECTED:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, %outpost_status_WarDeclaration, 1)" target="outpost_att_period:uc_hardtext" />
<!-- Relevant only if ACK received -->
<link expr="@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_RECEIVED" target="outpost_att_period:active" />
<!-- TIME ZONE SELECTION -->
@ -652,9 +652,9 @@
<!-- active the line if the squad slot is here -->
<link expr="ne(@%outpost_selected:SQUAD_SHOP:#index:SHEET, 0)" target="#id:active,#id_select:active" />
<!-- squad name -->
<link expr="getSquadName(@%outpost_selected:SQUAD_SHOP:#index:SHEET)" target="#id:name:hardtext" />
<link expr="getSquadName(@%outpost_selected:SQUAD_SHOP:#index:SHEET)" target="#id:name:uc_hardtext" />
<!-- squad cost -->
<link expr="getSquadCost(@%outpost_selected:SQUAD_SHOP:#index:SHEET)" target="#id:cost:hardtext" />
<link expr="getSquadCost(@%outpost_selected:SQUAD_SHOP:#index:SHEET)" target="#id:cost:uc_hardtext" />
</template>
<group style="container_modal" id="squad_shop" w="520" h="270" resizer="false" openable="false" title="uiOutpostSquadShopTitle" savable="false" global_color="false" opened="true" movable="true" active="false" header_color="UI:SAVE:WIN:COLORS:MEM" modal_parent="outpost">
<group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"></group>
@ -674,7 +674,7 @@
<view type="text" id="title_desc" posref="TL TL" x="300" y="-8" hardtext="uiOutpostDescription" global_color="false" />
<instance template="text_tt" posparent="title_desc" tooltip="uittOutpostSquadDesc" />
<view type="text" id="squad_desc" posref="TL TL" x="300" y="-26" multi_line="true" multi_line_space="0" line_maxw="200" fontsize="10" />
<link expr="ifthenelse(eq(@UI:TEMP:OUTPOST:SQUAD_TO_BUY,-1), '', getSquadDesc(@%outpost_selected:SQUAD_SHOP:[UI:TEMP:OUTPOST:SQUAD_TO_BUY]:SHEET))" target="squad_desc:hardtext" />
<link expr="ifthenelse(eq(@UI:TEMP:OUTPOST:SQUAD_TO_BUY,-1), '', getSquadDesc(@%outpost_selected:SQUAD_SHOP:[UI:TEMP:OUTPOST:SQUAD_TO_BUY]:SHEET))" target="squad_desc:uc_hardtext" />
<!-- SET / CANCEL -->
<instance template="button_ok_cancel" posref="BR BR" x="-8" y="4" onclick_ok="proc" onclick_ok_param="ss_proc_set_squad" ok_text="uiOutpostSetSquad" tooltip_ok="uittOutpostSetSquad" onclick_cancel="hide" onclick_cancel_param="ui:interface:squad_shop" cancel_text="uittCancel" />
<link expr="eq(@UI:TEMP:OUTPOST:SQUAD_TO_BUY,-1)" target="ok_cancel:ok:frozen" />

@ -283,19 +283,23 @@
<variable entry="UI:PHRASE:FABER:MP_SELECT:$i:SHEET" type="sint32" value="0" size="%phrase_faber_selection_max" />
<variable entry="UI:PHRASE:FABER:MP_SELECT:$i:QUALITY" type="sint32" value="0" size="%phrase_faber_selection_max" />
<variable entry="UI:PHRASE:FABER:MP_SELECT:$i:QUANTITY" type="sint32" value="0" size="%phrase_faber_selection_max" />
<variable entry="UI:PHRASE:FABER:MP_SELECT:$i:USER_COLOR" type="sint32" value="1" size="%phrase_faber_selection_max" />
<variable entry="UI:PHRASE:FABER:MP_SELECT:$i:USER_COLOR" type="sint32" value="0" size="%phrase_faber_selection_max" />
<variable entry="UI:PHRASE:FABER:MP_SELECT:$i:WEIGHT" type="sint32" value="0" size="%phrase_faber_selection_max" />
<!-- Define varaibles for the mp selected array-->
<template name="phrase_faber_def_build_mps" index="" id="">
<variable entry="UI:PHRASE:FABER:MP_BUILD:#index:$i:SHEET" type="sint32" value="0" size="%phrase_faber_max_mp_slot" />
<variable entry="UI:PHRASE:FABER:MP_BUILD:#index:$i:QUALITY" type="sint32" value="0" size="%phrase_faber_max_mp_slot" />
<variable entry="UI:PHRASE:FABER:MP_BUILD:#index:$i:QUANTITY" type="sint32" value="0" size="%phrase_faber_max_mp_slot" />
<variable entry="UI:PHRASE:FABER:MP_BUILD:#index:$i:USER_COLOR" type="sint32" value="1" size="%phrase_faber_max_mp_slot" />
<variable entry="UI:PHRASE:FABER:MP_BUILD:#index:$i:USER_COLOR" type="sint32" value="0" size="%phrase_faber_max_mp_slot" />
<variable entry="UI:PHRASE:FABER:MP_BUILD:#index:$i:WEIGHT" type="sint32" value="0" size="%phrase_faber_max_mp_slot" />
</template>
<vector template="phrase_faber_def_build_mps" id="yoyo_pipo_faber$i" index="$i" _size="%phrase_faber_max_item_req" _firstpos="TL TL" _xfirst="0" _nextpos="TR TL" _yfirst="0" />
<!-- Define varaibles for the plan selection -->
<variable entry="UI:PHRASE:FABER:FABER_PLAN:SHEET" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:FABER_PLAN:HP_BUFF" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:FABER_PLAN:SAP_BUFF" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:FABER_PLAN:STA_BUFF" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:FABER_PLAN:FOCUS_BUFF" type="sint32" value="0" />
<!-- Define varaibles for the Mp Quantity setup -->
<variable entry="UI:PHRASE:FABER:MP_QUANTITY:$i:SELECTED" type="sint32" value="0" size="%phrase_faber_max_item_req" />
<variable entry="UI:PHRASE:FABER:MP_QUANTITY:$i:REQUIRED" type="sint32" value="0" size="%phrase_faber_max_item_req" />
@ -303,7 +307,7 @@
<variable entry="UI:PHRASE:FABER:STACK_SELECT:SHEET" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:STACK_SELECT:QUALITY" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:STACK_SELECT:QUANTITY" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:STACK_SELECT:USER_COLOR" type="sint32" value="1" />
<variable entry="UI:PHRASE:FABER:STACK_SELECT:USER_COLOR" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:STACK_SELECT:WEIGHT" type="sint32" value="0" />
<!-- declare the dummy mp stack selection value -->
<variable entry="UI:PHRASE:FABER:STACK_SELECT:CUR_QUANTITY" type="sint32" value="0" />
@ -312,7 +316,7 @@
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:SHEET" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:QUALITY" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:QUANTITY" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:USER_COLOR" type="sint32" value="1" />
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:USER_COLOR" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:LOCKED" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:WEIGHT" type="sint32" value="0" />
<variable entry="UI:PHRASE:FABER:RESULT_ITEM:NAMEID" type="sint32" value="0" />
@ -335,7 +339,7 @@
<action handler="phrase_faber_select_mp_quantity" />
</proc>
<group type="modal" id="phrase_faber_mp_quantity" exit_click_out="true" posref="TL TL" w="185" h="100" x="-35" y="85" on_enter="phrase_faber_select_mp_quantity" options="skin_modal">
<view type="text" id="text" posref="TL TL" x="4" y="-4" color="255 255 255 255" fontsize="12" shadow="true" global_color="false" hardtext="SELECT QUANTITY" />
<view type="text" id="text" posref="TL TL" x="4" y="-4" color="255 255 255 255" fontsize="12" shadow="true" global_color="false" hardtext="uiSelectQuantity" />
<ctrl type="sheet" id="sheet" onclick_r="open_help_auto" value="UI:PHRASE:FABER:STACK_SELECT" posref="MM MM" x="-26" y="0" use_quantity="false" />
<view type="text" id="x" posparent="sheet" posref="MR MM" x="8" y="0" color="255 255 255 255" fontsize="12" shadow="true" hardtext="X" />
<instance template="edit_box_widget" id="edit" entry_type="positive_integer" text_ref="TR TR" text_y="-1" fontsize="12" posparent="sheet" posref="MR ML" x="16" y="0" text_x="-2" w="32" prompt="" enter_loose_focus="false" multi_line="false" max_num_chars="3" onchange="editbox_number" onchange_params="value=UI:PHRASE:FABER:STACK_SELECT:CUR_QUANTITY|update_text=false|value=UI:PHRASE:FABER:STACK_SELECT:MAX_QUANTITY" onenter="phrase_faber_select_mp_quantity" max_historic="0" />
@ -416,6 +420,19 @@
<view type="text" id="name" posparent="item_result" posref="TR TL" x="4" y="0" fontsize="10" multi_line="false" line_maxw="340" hardtext="uittFaberItemResult" over_extend_view_text="true" />
<view type="text" id="desc" posparent="name" posref="BL TL" x="0" y="0" fontsize="8" multi_line="false" line_maxw="340" hardtext="..." over_extend_view_text="true" />
<link expr="@UI:PHRASE:FABER:RESULT_ITEM:SHEET" action="lua:game:updatePhraseFaberPreview('UI:PHRASE:FABER:RESULT_ITEM:SHEET')" />
<!-- buffs -->
<view type="bitmap" id="hp_icon" posref="TR TR" x="-2" y="-2" scale="true" w="16" h="16" texture="ico_heal.tga" />
<view type="bitmap" id="sap_icon" posparent="hp_icon" posref="BR TR" x="0" y="0" scale="true" w="16" h="16" texture="ico_sap.tga" />
<view type="bitmap" id="sta_icon" posparent="sap_icon" posref="BR TR" x="0" y="0" scale="true" w="16" h="16" texture="ico_stamina.tga" />
<view type="bitmap" id="focus_icon" posparent="sta_icon" posref="BR TR" x="0" y="0" scale="true" w="16" h="16" texture="ico_focus.tga" />
<view type="text_number" id="hp_text" posparent="hp_icon" posref="ML MR" x="0" y="0" fontsize="10" shadow="true" value="UI:PHRASE:FABER:FABER_PLAN:HP_BUFF" global_color="true" />
<view type="text_number" id="sap_text" posparent="sap_icon" posref="ML MR" x="0" y="0" fontsize="10" shadow="true" value="UI:PHRASE:FABER:FABER_PLAN:SAP_BUFF" global_color="true" />
<view type="text_number" id="sta_text" posparent="sta_icon" posref="ML MR" x="0" y="0" fontsize="10" shadow="true" value="UI:PHRASE:FABER:FABER_PLAN:STA_BUFF" global_color="true" />
<view type="text_number" id="focus_text" posparent="focus_icon" posref="ML MR" x="0" y="0" fontsize="10" shadow="true" value="UI:PHRASE:FABER:FABER_PLAN:FOCUS_BUFF" global_color="true" />
<link expr="ne(@UI:PHRASE:FABER:FABER_PLAN:HP_BUFF, 0)" target="hp_icon:active,hp_text:active" />
<link expr="ne(@UI:PHRASE:FABER:FABER_PLAN:SAP_BUFF, 0)" target="sap_icon:active,sap_text:active" />
<link expr="ne(@UI:PHRASE:FABER:FABER_PLAN:STA_BUFF, 0)" target="sta_icon:active,sta_text:active" />
<link expr="ne(@UI:PHRASE:FABER:FABER_PLAN:FOCUS_BUFF, 0)" target="focus_icon:active,focus_text:active" />
<!-- Stat Preview -->
<vector template="template_mp_faber_stat" id="stat$i" _size="%MAX_STAT_MP_CRAFT" _firstpos="BL TL" _xfirst="0" _yfirst="-6" _nextpos="BL TL" />
</group>
@ -444,7 +461,7 @@
<group id="name_cost" w="120" h="26" posparent="ctrl_phrase" posref="TR TL" x="2" y="-1">
<!-- NAME. Get the Name spell -->
<view type="text" id="spell_name" posref="TL TL" y="-1" w="120" h="10" shadow="true" fontsize="10" global_color="false" />
<link expr="getSPhraseName(@SERVER:EXECUTE_PHRASE:LINK:#index:PHRASE)" target="spell_name:hardtext" />
<link expr="getSPhraseName(@SERVER:EXECUTE_PHRASE:LINK:#index:PHRASE)" target="spell_name:uc_hardtext" />
<!-- COSTS (HP, SAP, STA) -->
<!--
<view type="text" id="costs" posparent="spell" posref="BR BL" x="2" y="0" shadow="true" fontsize="8" hardtext="uiLinksCosts" />

@ -329,7 +329,7 @@ function game:playerTTPvp()
elseif(buttonMode==1 and buttonPushed) then
text = i18n.get('uittPvPModeTagOnChange');
else
text = "";
text = ucstring();
end
-- timer
if(buttonTimer) then
@ -338,7 +338,7 @@ function game:playerTTPvp()
local tempsString = game:formatTime( pvpServerTagTimer - currentServerTick );
local timeFmt= i18n.get('uittPvPTagTimer');
timeFmt= findReplaceAll(timeFmt, '%temps', tempsString);
text= concatString(text, timeFmt);
text= concatUCString(text, timeFmt);
end
end
@ -367,12 +367,12 @@ end
function game:bonusMalusSetText(ui, slot, fmt)
local uiTextGroup= ui["text" .. tostring(slot) ];
if(uiTextGroup) then
uiTextGroup.shade0.text_format= fmt;
uiTextGroup.shade1.text_format= fmt;
uiTextGroup.shade2.text_format= fmt;
uiTextGroup.shade3.text_format= fmt;
uiTextGroup.text.text_format= fmt;
uiTextGroup.text2.text_format= fmt;
uiTextGroup.shade0.uc_hardtext_format= fmt;
uiTextGroup.shade1.uc_hardtext_format= fmt;
uiTextGroup.shade2.uc_hardtext_format= fmt;
uiTextGroup.shade3.uc_hardtext_format= fmt;
uiTextGroup.text.uc_hardtext_format= fmt;
uiTextGroup.text2.uc_hardtext_format= fmt;
end
end
@ -822,7 +822,7 @@ function game:setPhraseTooltipCarac(ttWin, name, value, textValue)
icon.active = true
text.active = true
if textValue ~= nil then
text.text = textValue
text.uc_hardtext = textValue
else
text.hardtext = tostring(value)
end
@ -835,9 +835,9 @@ function game:timeInSecondsToReadableTime(regenTime)
local minutes = math.fmod(math.floor(regenTime / 60), 60)
local hours = math.floor(regenTime / 3600)
local result = ""
if seconds > 0 then result = concatString(tostring(seconds), i18n.get("uittSecondsShort")) end
if minutes > 0 then result = concatString(tostring(minutes), i18n.get("uittMinutesShort"), result) end
if hours > 0 then result = concatString(tostring(hours), i18n.get("uittHoursShort"), result) end
if seconds > 0 then result = concatUCString(tostring(seconds), i18n.get("uittSecondsShort")) end
if minutes > 0 then result = concatUCString(tostring(minutes), i18n.get("uittMinutesShort"), result) end
if hours > 0 then result = concatUCString(tostring(hours), i18n.get("uittHoursShort"), result) end
return result
end
@ -849,12 +849,15 @@ function game:setPhraseTooltipPowerRegenTime(ttWin, regenTimeInTicks)
text.active = false
else
text.active = true
text.text_single_line_format = concatString(i18n.get("uittRegenTime"), game:timeInSecondsToReadableTime(math.floor((regenTimeInTicks + 9) * 0.1)))
text.uc_hardtext_single_line_format = concatUCString(i18n.get("uittRegenTime"), game:timeInSecondsToReadableTime(math.floor((regenTimeInTicks + 9) * 0.1)))
text:invalidateCoords()
ttWin:invalidateCoords()
end
end
local EmptyUCString = ucstring()
------------------------------------------------------------------------------------------------------------
-- called by C++ code when the tooltip of a phrase is about to be displayed
function game:updatePhraseTooltip(phrase)
@ -862,12 +865,12 @@ function game:updatePhraseTooltip(phrase)
local ttWin = getUI("ui:interface:action_context_help")
local text = phrase:getName()
if not text then
text = ""
if not text or text == EmptyUCString then
text = ucstring("")
end
local desc = phrase:getDesc()
if desc and desc ~= "" then
if desc and desc ~= EmptyUCString then
local str = tostring(desc)
local charFound = false
for k = 1, string.len(str) do
@ -877,22 +880,22 @@ function game:updatePhraseTooltip(phrase)
end
end
if charFound then
text = concatString(text, "\n@{CCCF}", desc)
text = concatUCString(text, "\n@{CCCF}", desc)
end
else
text = concatString(text, "@{CCCF}")
text = concatUCString(text, "@{CCCF}")
end
-- IMPORTANT : the following getters on 'phrase' take in account the 'total action malus' for the timebeing
self:setPhraseTooltipCarac(ttWin, "hp_cost", phrase:getHpCost())
self:setPhraseTooltipCarac(ttWin, "sta_cost", phrase:getStaCost())
self:setPhraseTooltipCarac(ttWin, "sap_cost", phrase:getSapCost())
self:setPhraseTooltipCarac(ttWin, "focus_cost", phrase:getFocusCost())
self:setPhraseTooltipCarac(ttWin, "cast_time", phrase:getCastTime(), concatString(string.format("%.1f", phrase:getCastTime()), i18n.get("uittSeconds")))
self:setPhraseTooltipCarac(ttWin, "cast_time", phrase:getCastTime(), concatUCString(string.format("%.1f", phrase:getCastTime()), i18n.get("uittSeconds")))
local castRange = phrase:getCastRange()
if not phrase:isMagicPhrase() then
castRange = 0
end
self:setPhraseTooltipCarac(ttWin, "cast_range", castRange, concatString(tostring(castRange), i18n.get("uittMeters")))
self:setPhraseTooltipCarac(ttWin, "cast_range", castRange, concatUCString(tostring(castRange), i18n.get("uittMeters")))
-- if the phrase is a power / aura, then we may want to display its regen time in the tooltip
if phrase:isPowerPhrase() then
setOnDraw(ttWin, "game:updatePowerPhraseTooltip()")
@ -906,7 +909,7 @@ function game:updatePhraseTooltip(phrase)
successRateText.active = false
else
successRateText.active = true
successRateText.text_single_line_format = concatString(i18n.get("uittSuccessRate"), tostring(successRate), " %")
successRateText.uc_hardtext_single_line_format = concatUCString(i18n.get("uittSuccessRate"), tostring(successRate), " %")
end
local disableTimeText = ttWin:find("disable_time")
@ -916,7 +919,7 @@ function game:updatePhraseTooltip(phrase)
disableTimeText.active = false
else
disableTimeText.active = true
disableTimeText.text_single_line_format = concatString(i18n.get("uittDisableTime"), game:timeInSecondsToReadableTime(disableTime / 10))
disableTimeText.uc_hardtext_single_line_format = concatUCString(i18n.get("uittDisableTime"), game:timeInSecondsToReadableTime(disableTime / 10))
end
else
disableTimeText.active = false
@ -951,9 +954,9 @@ end
------------------------------------------------------------------------------------------------------------
-- called by C++ code when the tooltip of a buff item is about to be displayed
function game:updateBuffItemTooltip(buffItem)
local ttWin = getUI("ui:interface:buff_item_context_help")
local ttWin = getUI("ui:interface:buff_item_context_help")
local item = buffItem:getItemInfo()
local text = buffItem:getName()
local text = buffItem:getName()
self:setPhraseTooltipCarac(ttWin, "hp_buff", item.HpBuff)
self:setPhraseTooltipCarac(ttWin, "sta_buff", item.StaBuff)
@ -970,7 +973,8 @@ function game:updateBuffItemTooltip(buffItem)
ttWin:find("durability_max").hardtext = item.HpMax
end
updateTooltipCoords()
updateTooltipCoords()
return text
end
@ -1006,12 +1010,12 @@ function game:updatePhraseFaberPreview(dbPath)
local name = ui:find("name")
if (name ~= nil) then
ui:find("name").hardtext = getSheetLocalizedName(sheet)
ui:find("name").uc_hardtext = getSheetLocalizedName(sheet)
end
local desc = ui:find("desc")
if (desc ~= nil) then
ui:find("desc").hardtext = getSheetLocalizedDesc(sheet)
ui:find("desc").uc_hardtext = getSheetLocalizedDesc(sheet)
end
end

@ -23,11 +23,11 @@
<proc id="player_active">
<action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:PLAYER|value=1" />
<!--
<action handler="set" params="target_property=ui:interface:player:char3d:char:anim|value=0" />
<action handler="set" params="target_property=ui:interface:player:char3d:cam:posz|value=add(0.15,getprop('ui:interface:player:char3d:char:headz'))" />
<action handler="set" params="target_property=ui:interface:player:char3d:cam:tgtz|value=add(0.15,getprop('ui:interface:player:char3d:char:headz'))" />
<action handler="anim_start" params="anim=anim_refresh_player" />
-->
<action handler="set" params="target_property=ui:interface:player:char3d:char:anim|value=0" />
<action handler="set" params="target_property=ui:interface:player:char3d:cam:posz|value=add(0.15,getprop('ui:interface:player:char3d:char:headz'))" />
<action handler="set" params="target_property=ui:interface:player:char3d:cam:tgtz|value=add(0.15,getprop('ui:interface:player:char3d:char:headz'))" />
<action handler="anim_start" params="anim=anim_refresh_player" />
-->
</proc>
<proc id="player_cam_position">
<action handler="set" params="target_property=ui:interface:player:char3d:cam:posz|value=add(0.12,getprop('ui:interface:player:char3d:char:headz'))" />
@ -240,8 +240,8 @@
<action id="unseat" name="uimUnmount" handler="beast_order" params="order=unmount|beast_index=@UI:BEAST_SELECTED" icon="mektoub_unmount.tga" />
</group>
<!-- temp variable to store the animal selected
0: All animals
1 to 5: Pack animals
0: All animals
1 to 5: Pack animals
-->
<variable entry="UI:BEAST_SELECTED" type="sint64" value="0" />
<group type="container" id="animal_global" w="236" h="96" title="uiAnimalsTitle" opened="true" openable="false" resizer="false" movable="true" active="false" pop_min_h="62" pop_max_h="512" min_w="236" max_w="236" on_active="set" on_active_params="dblink=UI:VARIABLES:ISACTIVE:ANIMAL_GLOBAL|value=1" on_deactive="set" on_deactive_params="dblink=UI:VARIABLES:ISACTIVE:ANIMAL_GLOBAL|value=0" global_color="false" global_color_over="true" header_color="UI:SAVE:WIN:COLORS:ANI" help_page="interf_animals.html">
@ -261,7 +261,7 @@
<action handler="set" params="dblink=UI:BEAST_SELECTED|value=@0" />
<!-- If ALL MENU, display the menu. Only if some animal present -->
<!-- MAX_INVENTORY_ANIMAL -->
<action cond="and(eq(@0,0), or( isAnimalStatusPresent(@%pa_beast0:STATUS), isAnimalStatusPresent(@%pa_beast1:STATUS), isAnimalStatusPresent(@%pa_beast2:STATUS), isAnimalStatusPresent(@%pa_beast3:STATUS) ) )" handler="active_menu" params="menu=ui:interface:animal_menu_all" />
<action cond="and(eq(@0,0), or( isAnimalStatusPresent(@%pa_beast0:STATUS), isAnimalStatusPresent(@%pa_beast1:STATUS), isAnimalStatusPresent(@%pa_beast2:STATUS), isAnimalStatusPresent(@%pa_beast3:STATUS), isAnimalStatusPresent(@%pa_beast4:STATUS), isAnimalStatusPresent(@%pa_beast5:STATUS), isAnimalStatusPresent(@%pa_beast6:STATUS) ) )" handler="active_menu" params="menu=ui:interface:animal_menu_all" />
<!-- If SINGLE MENU, display the menu -->
<action cond="ne(@0,0)" handler="active_menu" params="menu=ui:interface:animal_menu" />
</proc>

@ -0,0 +1,32 @@
-- In this file we define functions that serves for player windows
local base = "ui:interface:player_trade:header_opened";
local slots = 10; -- Change in local_database.xml, database.xml and NbExchangeSlots on server
------------------------------------------------------------------------------------------------------------
-- create the game namespace without reseting if already created in an other file.
if (game==nil) then
game= {};
end
------------------------------------------------------------------------------------------------------------
-- Update weight and bulk indicator in trade window for receive side
function game:updateReceiveBulkAndWeight()
getUI(base .. ":receive:bulk_txt").hardtext = tostring(getBulk("RECEIVE"));
getUI(base .. ":receive:weight_txt").hardtext = tostring(getWeight("RECEIVE"));
end
-- Update weight and bulk indicator in trade window for give side
function game:updateGiveBulkAndWeight()
getUI(base .. ":give:bulk_txt").hardtext = tostring(getBulk("GIVE"));
getUI(base .. ":give:weight_txt").hardtext = tostring(getWeight("GIVE"));
end
function getWeight(inventory)
local weight = runExpr("getItemsWeight('LOCAL:EXCHANGE:"..inventory.."', 0," .. slots .. ")");
return math.floor(weight * 100) / 100;
end
function getBulk(inventory)
local bulk = runExpr("getItemsBulk('LOCAL:EXCHANGE:"..inventory.."', 0," .. slots .. ")");
return math.floor(bulk * 100) / 100;
end

@ -1,5 +1,6 @@
<interface_config>
<root id="interface" x="0" y="0" w="800" h="600" active="true" />
<lua file="player_trade.lua" />
<!-- some initialisations to do when the player trade window is opened -->
<proc id="open_player_trade">
<!-- reset the price that the player proposes -->
@ -35,8 +36,8 @@
<group type="list_sheet_filter_exchangeable" id="list" posref="TL TL" value="%bag" wspace="2" hspace="2" array="false" x="0" y="0" child_resize_h="true" child_resize_w="true" child_resize_wmargin="4" child_resize_hmargin="4" display_empty_slot="true" squarify="true" onclick_l="put_bag_item_to_exchange" onclick_r="open_help_auto" lmargin="4" rmargin="4" tmargin="4" bmargin="4" column_max="16" auto_grayed="true" maxitem="%max_bag_invslot"></group>
</group>
<!-- Interface for trade between players -->
<group id="player_trade" type="container" x="400" y="650" w="196" h="417" pop_max_h="438" title="uiTrade2Player" global_color="false" on_active="proc" on_active_params="open_player_trade" active="false" openable="false" opened="true" movable="true" resizer="false" header_color="UI:SAVE:WIN:COLORS:TRADE" escapable="true" on_escape="end_exchange" on_close_button="end_exchange">
<group id="header_opened" w="184" h="410" posref="TL TL">
<group id="player_trade" type="container" x="258" y="650" w="262" h="407" pop_max_h="428" title="uiTrade2Player" global_color="false" on_active="proc" on_active_params="open_player_trade" active="false" openable="false" opened="true" movable="true" resizer="false" header_color="UI:SAVE:WIN:COLORS:TRADE" escapable="true" on_escape="end_exchange" on_close_button="end_exchange">
<group id="header_opened" w="250" h="400" posref="TL TL">
<!-- 1/ TITLE & INTRO -->
<!--
<view type="text" id="text" posref="TL TL" x="16" y="-8" color="255 255 255 255" fontsize="12" shadow="true" hardtext="uiTrade2Player" global_color="false" />
@ -47,12 +48,32 @@
onclick_l="end_exchange" tooltip="uittClose" />
-->
<!-- 3/ RECEIVING -->
<instance template="box_widget" id="receive_back" posref="TM TM" w="184" h="176" x="0" y="-19" />
<view type="text" id="receive_text" posref="TL TL" posparent="receive_back" x="4" y="-4" color="255 255 255 255" fontsize="11" shadow="true" hardtext="uiOtherGive" global_color="true" />
<group id="receive" posref="TM TM" x="0" y="-18" posparent="receive_back" w="174" h="156">
<instance template="box_widget" id="receive_back" posref="TM TM" w="250" h="171" x="0" y="-19" />
<view type="text" id="receive_text" posref="TL TL" posparent="receive_back" x="15" y="-14" color="255 255 255 255" fontsize="11" shadow="true" hardtext="uiOtherGive" global_color="true" />
<group id="receive" posref="TM TM" x="15" y="-28" posparent="receive_back" w="250" h="146">
<!-- Items received (inventories:exchange_proposition in the database) -->
<group id="received_items" posref="TL TL" x="0" y="-6" h="86" w="218">
<!-- 10 sheets that can't be drag and dropped -->
<ctrl type="sheet" id="slot0" value="%exchange_receive:0" posparent="parent" posref="TL TL" x="0" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot1" value="%exchange_receive:1" posparent="slot0" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot2" value="%exchange_receive:2" posparent="slot1" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot3" value="%exchange_receive:3" posparent="slot2" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot4" value="%exchange_receive:4" posparent="slot3" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot5" value="%exchange_receive:5" posparent="slot0" posref="BL TL" x="0" y="-2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot6" value="%exchange_receive:6" posparent="slot5" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot7" value="%exchange_receive:7" posparent="slot6" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot8" value="%exchange_receive:8" posparent="slot7" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot9" value="%exchange_receive:9" posparent="slot8" posref="TR TL" x="2" onclick_r="open_help_auto" />
</group>
<!-- Money received -->
<view type="text" id="money_r" posref="TL TL" x="0" y="0" color="255 255 255 128" fontsize="10" shadow="true" hardtext="uiMoneyTitle" />
<instance template="argent" id="money_received" posref="TL TL" x="0" y="-12" value="%exchange_receive_money" />
<instance template="argent" id="money_received" posref="BL TL" x="0" y="-14" w="130" h="16" posparent="received_items" tooltip="uittMoneyTradeOffer" value="%exchange_receive_money" />
<view type="text" id="bulk_txt" posref="BR TR" y="-7" x="0" posparent="received_items" color="255 255 255 255" global_color="false" shadow="true" fontsize="10" />
<instance template="text_tt" tooltip="uittBulkExchangeReceive" posparent="bulk_txt" />
<view type="bitmap" id="bulk" posref="ML MR" x="-4" y="0" scale="true" h="12" w="12" posparent="bulk_txt" texture="animal_inventory.tga" global_color="false" />
<view type="text" id="weight_txt" posparent="bulk_txt" posref="BR TR" y="0" x="0" color="255 255 255 255" global_color="false" shadow="true" fontsize="10" />
<instance template="text_tt" tooltip="uittWeightExchangeReceive" posparent="weight_txt" />
<view type="bitmap" id="weight" posref="ML MR" x="0" y="0" scale="true" h="12" w="12" posparent="weight_txt" texture="W_weight.tga" global_color="false" />
<link expr="depends(@%exchange_receive)" action="lua:game:updateReceiveBulkAndWeight()" />
<!--
<instance template="thunes" id="money_received" posref="TL TL" x="0" y="-12"
value_1="%money_offer_from_other:SMALL_SEED"
@ -61,27 +82,27 @@
value_4="%money_offer_from_other:VERY_BIG_SEED"
/>
-->
<!-- Items received (inventories:exchange_proposition in the database) -->
<group id="received_items" posref="BL TL" posparent="money_received" x="0" y="-16" h="86" w="174">
<!-- 8 sheets that can't be drag and dropped -->
<ctrl type="sheet" id="slot0" value="%exchange_receive:0" posparent="parent" posref="TL TL" x="0" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot1" value="%exchange_receive:1" posparent="slot0" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot2" value="%exchange_receive:2" posparent="slot1" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot3" value="%exchange_receive:3" posparent="slot2" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot4" value="%exchange_receive:4" posparent="slot0" posref="BL TL" x="0" y="-2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot5" value="%exchange_receive:5" posparent="slot4" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot6" value="%exchange_receive:6" posparent="slot5" posref="TR TL" x="2" onclick_r="open_help_auto" />
<ctrl type="sheet" id="slot7" value="%exchange_receive:7" posparent="slot6" posref="TR TL" x="2" onclick_r="open_help_auto" />
</group>
<view type="text" id="items_r" posref="TL BL" posparent="received_items" x="0" y="0" color="255 255 255 128" fontsize="10" shadow="true" hardtext="uiItems" />
</group>
<!-- 4/ YOU GIVE -->
<instance template="box_widget" id="give_back" posref="BM TM" posparent="receive_back" w="184" h="176" x="0" y="-18" />
<view type="text" id="give_text" posref="TL TL" posparent="give_back" x="4" y="-4" color="255 255 255 255" fontsize="11" shadow="true" hardtext="uiPlayerGive" global_color="true" />
<group id="give" posref="TM TM" posparent="give_back" x="0" y="-18" w="174" h="156">
<instance template="box_widget" id="give_back" posref="BM TM" posparent="receive_back" w="250" h="171" x="0" y="-18" />
<view type="text" id="give_text" posref="TL TL" posparent="give_back" x="15" y="-14" color="255 255 255 255" fontsize="11" shadow="true" hardtext="uiPlayerGive" global_color="true" />
<group id="give" posref="TM TM" posparent="give_back" x="15" y="-28" w="250" h="156">
<!-- Items to give -->
<group id="given_items" posref="TL TL" x="0" y="-6" h="86" w="218">
<!-- 10 sheets that can't be drag and dropped -->
<ctrl type="sheet" id="slot0" onclick_r="open_help_auto" value="%exchange_give:0" oncandrop="can_drop_to_exchange" dragable="true" posparent="parent" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TL TL" x="0" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot1" onclick_r="open_help_auto" value="%exchange_give:1" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot0" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot2" onclick_r="open_help_auto" value="%exchange_give:2" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot1" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot3" onclick_r="open_help_auto" value="%exchange_give:3" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot2" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot4" onclick_r="open_help_auto" value="%exchange_give:4" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot3" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot5" onclick_r="open_help_auto" value="%exchange_give:5" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot0" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="BL TL" x="0" y="-2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot6" onclick_r="open_help_auto" value="%exchange_give:6" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot5" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot7" onclick_r="open_help_auto" value="%exchange_give:7" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot6" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot8" onclick_r="open_help_auto" value="%exchange_give:8" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot7" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot9" onclick_r="open_help_auto" value="%exchange_give:9" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot8" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
</group>
<!-- Money to give -->
<view type="text" id="money_r" posref="TL TL" x="0" y="0" color="255 255 255 128" fontsize="10" shadow="true" hardtext="uiMoneyTitle" />
<instance template="argent" id="money_given" posref="TL TL" x="0" y="-12" value="%money_proposal" />
<instance template="argent" id="money_given" posref="BL TL" x="0" y="-14" w="130" h="16" posparent="given_items" tooltip="uittMoneyTradeOffer" value="%money_proposal" />
<!-- <instance template="thunes" id="money_given" posref="TL TL" x="0" y="-12"
value_1="%money_proposal_1"
value_2="%money_proposal_2"
@ -90,24 +111,14 @@
/>
-->
<!-- Set money -->
<view type="bitmap" id="sep" posparent="money_given" posref="TR TL" x="2" y="-2" scale="true" h="36" w="2" texture="W_line_ver.tga" />
<!-- Set money -->
<ctrl type="button" id="choose_money" button_type="push_button" posparent="sep" posref="BR BL" y="0" x="4" tx_normal="w_button_edit.tga" tx_pushed="w_button_edit.tga" tx_over="W_button_16_over.tga" onclick_l="enter_modal" params_l="group=ui:interface:money_choose_dialog" tooltip="uittSetMoney" />
<!-- Reset money -->
<ctrl type="button" id="reset_money" button_type="push_button" posparent="choose_money" posref="TL BL" y="1" x="0" tx_normal="w_button_reset.tga" tx_pushed="w_button_reset.tga" tx_over="W_button_16_over.tga" onclick_l="proc" params_l="reset_money_quantity" tooltip="uittClearMoney" />
<!-- Items to give -->
<group id="given_items" posref="BL TL" posparent="money_given" x="0" y="-32" h="86" w="174">
<!-- 8 sheets that can't be drag and dropped -->
<ctrl type="sheet" id="slot0" onclick_r="open_help_auto" value="%exchange_give:0" oncandrop="can_drop_to_exchange" dragable="true" posparent="parent" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TL TL" x="0" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot1" onclick_r="open_help_auto" value="%exchange_give:1" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot0" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot2" onclick_r="open_help_auto" value="%exchange_give:2" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot1" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot3" onclick_r="open_help_auto" value="%exchange_give:3" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot2" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot4" onclick_r="open_help_auto" value="%exchange_give:4" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot0" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="BL TL" x="0" y="-2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot5" onclick_r="open_help_auto" value="%exchange_give:5" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot4" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot6" onclick_r="open_help_auto" value="%exchange_give:6" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot5" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
<ctrl type="sheet" id="slot7" onclick_r="open_help_auto" value="%exchange_give:7" oncandrop="can_drop_to_exchange" dragable="true" posparent="slot6" ondrop="proc" params_drop="drop_item" oncannotdrop="put_exchange_item_to_bag" posref="TR TL" x="2" selection_group="inventory_selection" onclick_l="exchange_left_click_on_slot" />
</group>
<view type="text" id="items_r" posref="TL BL" posparent="given_items" x="0" y="0" color="255 255 255 128" fontsize="10" shadow="true" hardtext="uiItems" />
<ctrl type="button" id="choose_money" button_type="push_button" posparent="money_given" posref="BR BL" y="0" x="4" tx_normal="w_button_edit.tga" tx_pushed="w_button_edit.tga" tx_over="W_button_16_over.tga" onclick_l="enter_modal" params_l="group=ui:interface:money_choose_dialog" tooltip="uittSetMoney" />
<view type="text" id="bulk_txt" posref="BR TR" y="-7" x="0" posparent="given_items" color="255 255 255 255" global_color="false" shadow="true" fontsize="10" />
<instance template="text_tt" tooltip="uittBulkExchangeGive" posparent="bulk_txt" />
<view type="bitmap" id="bulk" posref="ML MR" x="-4" y="0" scale="true" h="12" w="12" posparent="bulk_txt" texture="animal_inventory.tga" global_color="false" />
<view type="text" id="weight_txt" posparent="bulk_txt" posref="BR TR" y="0" x="0" color="255 255 255 255" global_color="false" shadow="true" fontsize="10" />
<instance template="text_tt" tooltip="uittWeightExchangeGive" posparent="weight_txt" />
<view type="bitmap" id="weight" posref="ML MR" x="0" y="0" scale="true" h="12" w="12" posparent="weight_txt" texture="W_weight.tga" global_color="false" />
<link expr="depends(@%exchange_give)" action="lua:game:updateGiveBulkAndWeight()" />
</group>
<!-- 5/ VALIDATIONS -->
<group id="validation" posparent="receive_back" w="40" h="20" posref="BM TM" x="0" y="1">
@ -146,7 +157,7 @@
</group>
<!-- link to connect the activation of this dialog to the database entry that given the signal to start -->
<link expr="@%exchange_begun" action="player_trade_start" target="player_trade:active" />
<link expr="depends(@%exchange_text)" action="set_server_string" params="value=@%exchange_text|target=ui:interface:player_trade:title" />
<link expr="depends(@%exchange_text)" action="set_server_string" params="value=@%exchange_text|target=ui:interface:player_trade:uc_title" />
<!-- ************************************* -->
<!-- * MONEY SELECTION FOR PLAYER TRADE * -->
<!-- ************************************* -->
@ -197,7 +208,7 @@
<!-- init the trade invitation modal box -->
<proc id="init_invitation_box">
<!-- set the name of the player that propose the invitation -->
<action handler="set_server_string" params="value=@@%other_player_name_id|target=other_player_name:hardtext" />
<action handler="set_server_string" params="value=@@%other_player_name_id|target=other_player_name:uc_hardtext" />
</proc>
<!-- INVITATION TO TRADE -->
<!--<group type="modal" id="accept_trade_invitation" posref="MM MM" w="192" h="56"

@ -569,7 +569,7 @@
<group id="mission_tag_label" h="20" w="120" x="0" y="0" posref="TL TL" posparent="parent">
<view type="text" id="type_label_text" posref="BL BL" x="0" y="0" color="255 255 255 255" global_color="true" fontsize="12" shadow="true" hardtext="uiR2EDScenarioMissionTag" />
</group>
<instance template="edit_box_widget" id="mission_tag_eb" posref="MR ML" x="0" posparent="mission_tag_label" w="200" onenter="lua" negative_filter='' fontsize="12" params="r2.ScenarioWindow:onScenarioMissionTagChanged()" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:onScenarioMissionTagChanged()" reset_focus_on_hide="true" max_num_chars="32" />
<instance template="edit_box_widget" id="mission_tag_eb" posref="MR ML" x="0" posparent="mission_tag_label" w="200" onenter="lua" negative_filter='"{}[]' fontsize="12" params="r2.ScenarioWindow:onScenarioMissionTagChanged()" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:onScenarioMissionTagChanged()" reset_focus_on_hide="true" max_num_chars="32" />
</group>
<ctrl style="text_button_16" id="reset_ed" posparent="mission_tag" posref="BL TL" y="-4" wmargin="8" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" onclick_l="lua" params_l="if r2 and r2.acts then r2.acts.deleteOldScenario=true end runCommand('resetEditor')" hardtext="reset editor" />
<ctrl style="text_button_16" id="reset_ed_and_reload_ui" posparent="reset_ed" posref="BL TL" y="-4" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" onclick_l="lua" params_l="if r2 and r2.acts then r2.acts.deleteOldScenario=true end runCommand('resetEditorAndReloadUI')" hardtext="reset editor and reload ui" />
@ -651,7 +651,7 @@
<group type="container" id="r2ed_editbox_test" w="150" title="uiR2EDTableTest" global_color="false" line_at_bottom="false" movable="true" opened="true" openable="false" resizer="true" header_color="UI:SAVE:WIN:COLORS:OPT" pop_min_w="150" pop_min_h="150" pop_max_w="800" pop_max_h="600" active="false">
<group id="content" x="0" y="0" sizeref="wh" w="0" h="0" posref="TL TL">
<group id="enclosing" sizeref="wh" w="-16" h="0" posref="TL TL">
<instance template="edit_box_widget" text_y="-1" posref="TL TL" sizeref="w" w="-8" fontsize="14" x="0" reset_focus_on_hide="true" negative_filter='' child_resize_hmargin="4" max_historic="0" y="-2" onchange="" onchange_params="" prompt="" enter_loose_focus="true" color="255 255 255 255" onenter="proc" params="" id="eb" text_ref="TL TL" entry_type="text" multi_line="true" max_num_chars="1024" />
<instance template="edit_box_widget" text_y="-1" posref="TL TL" sizeref="w" w="-8" fontsize="14" x="0" reset_focus_on_hide="true" negative_filter='"{}[]' child_resize_hmargin="4" max_historic="0" y="-2" onchange="" onchange_params="" prompt="" enter_loose_focus="true" color="255 255 255 255" onenter="proc" params="" id="eb" text_ref="TL TL" entry_type="text" multi_line="true" max_num_chars="1024" />
</group>
</group>
</group>
@ -925,7 +925,7 @@ text_y="-2"
<view type="text" id="name_text" posref="TL TL" x="2" y="0" color="255 255 255 255" global_color="true" fontsize="#fontsize" shadow="true" hardtext="#hardtext" />
</group>
<!-- edit box -->
<group type="edit_box" id="edit_box_group" sizeref="w" posparent="label" posref="BL TL" x="0" y="-2" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" on_focus_lost="#on_focus_lost" on_focus_lost_params="#on_focus_lost_params" negative_filter='' max_num_chars="#max_num_chars" prompt="" enter_loose_focus="true" entry_type="#entry_type" reset_focus_on_hide="true" menu_r="">
<group type="edit_box" id="edit_box_group" sizeref="w" posparent="label" posref="BL TL" x="0" y="-2" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" on_focus_lost="#on_focus_lost" on_focus_lost_params="#on_focus_lost_params" negative_filter='"{}[]' max_num_chars="#max_num_chars" prompt="" enter_loose_focus="true" entry_type="#entry_type" reset_focus_on_hide="true" menu_r="">
<instance template="box_widget" id="back_edit_box" posref="TL TL" sizeref="w" h="20" />
<view type="text" id="edit_text" x="4" y="-5" posref="TL TL" multi_line="false" fontsize="10" shadow="true" hardtext="" global_color="false" />
</group>
@ -1632,7 +1632,7 @@ text_y="-2"
<action handler="lua" params="r2.setFeatureDisplayHelp()" />
<action handler="set" params="target='ui:interface:feature_help:active'|value=0" />
</proc>
<group type="container" id="feature_help" w="370" pop_min_w="370" pop_max_w="370" h="550" pop_min_h="550" pop_max_h="550" title="" global_color="false" header_color="UI:SAVE:WIN:COLORS:R2_FEATURE_HELP" title_bar_open="false" open_button="false" force_open_out="true" right_button="false" lockable="true" openable="false" opened="true" movable="true" active="false" savable="true">
<group type="container" id="feature_help" w="370" pop_min_w="370" pop_max_w="370" h="550" pop_min_h="550" pop_max_h="550" title="" global_color="false" header_color="UI:SAVE:WIN:COLORS:R2_FEATURE_HELP" uc_title="" title_bar_open="false" open_button="false" force_open_out="true" right_button="false" lockable="true" openable="false" opened="true" movable="true" active="false" savable="true">
<group id="header_closed" x="0" y="0" child_resize_w="true" h="12" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"></group>
<group id="header_opened" x="0" y="0" w="370" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"></group>
<group id="content" x="0" y="0" posref="TL TL" w="0" h="0" sizeref="w">

@ -350,7 +350,7 @@
<group id="title_label" h="20" w="70" x="0" y="0" posref="TL TL" posparent="parent">
<view type="text" id="type_label_text" posref="BL BL" x="0" y="0" color="255 255 255 255" global_color="true" fontsize="12" shadow="true" hardtext="uiR2EDScenarioTitle" />
</group>
<instance template="edit_box_widget" id="title_eb" posref="MR ML" x="0" posparent="title_label" w="200" onenter="lua" negative_filter='' fontsize="12" params="r2.ScenarioWindow:onTitleChanged()" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:onTitleChanged()" reset_focus_on_hide="true" max_num_chars="32" tooltip="uiR2EDScenarioTitleTooltip" tooltip_parent="win" />
<instance template="edit_box_widget" id="title_eb" posref="MR ML" x="0" posparent="title_label" w="200" onenter="lua" negative_filter='"{}[]' fontsize="12" params="r2.ScenarioWindow:onTitleChanged()" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:onTitleChanged()" reset_focus_on_hide="true" max_num_chars="32" tooltip="uiR2EDScenarioTitleTooltip" tooltip_parent="win" />
</group>
<!-- SCENARIO NOTES -->
<group id="scenario_notes" x="0" y="-15" sizeparent="parent" sizeref="wh" w="0" h="-270" posparent="title" posref="BL TL">
@ -361,7 +361,7 @@
<instance template="box_widget" id="back" sizeref="wh" w="0" h="0" />
</group>
<group id="crop_desc" posparent="back_small_description" posref="TL TL" x="4" y="-4" sizeref="wh" w="-4" h="-12" />
<group type="edit_box" id="small_description" posparent="crop_desc" posref="TL TL" x="0" y="0" sizeref="w" negative_filter='' child_resize_h="true" w="-15" child_resize_hmargin="10" max_sizeparent="crop_desc" max_sizeref="h" max_h="-4" want_return="true" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:setScenarioNotes() r2.ScenarioWindow:cancelFocusOnText()" max_num_bytes="255" max_num_return="20">
<group type="edit_box" id="small_description" posparent="crop_desc" posref="TL TL" x="0" y="0" sizeref="w" negative_filter='"{}[]' child_resize_h="true" w="-15" child_resize_hmargin="10" max_sizeparent="crop_desc" max_sizeref="h" max_h="-4" want_return="true" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:setScenarioNotes() r2.ScenarioWindow:cancelFocusOnText()" max_num_chars="256" max_num_return="20">
<view type="text" id="edit_text" x="4" y="-1" posref="TL TL" multi_line="true" fontsize="12" shadow="true" hardtext="" global_color="false" />
</group>
<ctrl style="skin_scroll" id="small_description_scroll" align="B" target="small_description" posparent="crop_desc" posref="TR TL" x="-12" y="0" />
@ -445,7 +445,7 @@
<instance template="box_widget" id="back" sizeref="wh" w="0" h="0" />
</group>
<group id="crop_desc" posparent="back_small_description" posref="TL TL" x="4" y="-4" sizeref="wh" w="-4" h="-12" />
<group type="edit_box" id="small_description" posparent="crop_desc" posref="TL TL" x="0" y="0" sizeref="w" child_resize_h="true" w="-15" child_resize_hmargin="10" max_sizeparent="crop_desc" max_sizeref="h" max_h="-4" want_return="true" max_num_bytes="255" max_num_return="20" onenter="" params="" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:setActNotes() r2.ScenarioWindow:cancelFocusOnText()">
<group type="edit_box" id="small_description" posparent="crop_desc" posref="TL TL" x="0" y="0" sizeref="w" child_resize_h="true" w="-15" child_resize_hmargin="10" max_sizeparent="crop_desc" max_sizeref="h" max_h="-4" want_return="true" max_num_chars="256" max_num_return="20" onenter="" params="" on_focus_lost="lua" on_focus_lost_params="r2.ScenarioWindow:setActNotes() r2.ScenarioWindow:cancelFocusOnText()">
<view type="text" id="edit_text" x="4" y="-1" posref="TL TL" multi_line="true" fontsize="12" shadow="true" hardtext="" global_color="false" />
</group>
<ctrl style="skin_scroll" id="small_description_scroll" align="B" target="small_description" posparent="crop_desc" posref="TR TL" x="-12" y="0" />
@ -467,7 +467,7 @@
</group>
<!-- modal to choose quantity for plot items -->
<group type="modal" id="r2ed_choose_plot_item_quantity" exit_click_out="true" posref="TL TL" w="155" h="80" options="skin_modal" on_enter="lua" on_enter_params="r2.DMGift:onValidateQuantity()">
<view type="text" id="text" posref="TL TL" x="4" y="-4" color="255 255 255 255" fontsize="12" shadow="true" global_color="false" hardtext="SELECT QUANTITY" />
<view type="text" id="text" posref="TL TL" x="4" y="-4" color="255 255 255 255" fontsize="12" shadow="true" global_color="false" hardtext="uiSelectQuantity" />
<ctrl type="sheet" id="sheet" onclick_r="open_help_auto" value="LOCAL:R2:CURR_PLOT_ITEM" posref="MM MM" x="-26" y="0" use_quantity="false" use_quality="false" />
<view type="text" id="x" posparent="sheet" posref="MR MM" x="8" y="0" color="255 255 255 255" fontsize="12" shadow="true" hardtext="X" />
<instance template="edit_box_widget" id="edit" entry_type="positive_integer" text_ref="TR TR" text_y="-1" fontsize="12" posparent="sheet" posref="MR ML" x="16" y="0" text_x="-2" w="32" prompt="" enter_loose_focus="false" multi_line="false" max_num_chars="3" onenter="lua" params="r2.DMGift:onValidateQuantity()" max_historic="0" />
@ -499,7 +499,7 @@
</group>
</group>
<!-- title update -->
<link expr="depends(@%dm_gift_text)" action="set_server_string" params="value=@%dm_gift_text|target=ui:interface:r2ed_dm_gift:title" />
<link expr="depends(@%dm_gift_text)" action="set_server_string" params="value=@%dm_gift_text|target=ui:interface:r2ed_dm_gift:uc_title" />
<tree node="r2ed_dm_gift"></tree>
<group type="container" id="r2ed_scenario_filter" title="uiR2EDScenarioFilters" global_color="false" line_at_bottom="false" movable="true" active="false" opened="true" openable="false" resizer="true" header_color="UI:SAVE:WIN:COLORS:R2_SCENARIO_FILTER" on_close="" on_close_params="" on_deactive="" on_deactive_params="" pop_min_w="300" pop_min_h="270" w="300" h="270" pop_max_w="300" pop_max_h="270">
<group id="content" x="0" y="0" sizeref="wh" w="0" h="0" posref="TL TL">

@ -451,7 +451,7 @@
<!-- ************ -->
<!-- MISC -->
<!-- ************ -->
<action handler="lua" params="getUI('ui:interface:keys').title = i18n.get('uiKeysTitle')" />
<action handler="lua" params="getUI('ui:interface:keys').uc_title = i18n.get('uiKeysTitle')" />
<action handler="lua" params="local w = getUI('ui:interface:r2ed_toolbar_window', false) if w then w.active = (r2~=nil and r2.Mode~=nil and r2.Mode=='Test') end" />
<!-- reenable missions, possibly hidden after a ring session -->
<action handler="lua:game:updateMissionJournalMode()" />

@ -200,7 +200,7 @@ end
--***********************************************************************
function RingAccessPoint:initScenarioTypes()
for k = 0, 6 do
self.ScenarioTypeToUtf8[k] = i18n.get("uiRAP_ST_" .. tostring(k))
self.ScenarioTypeToUtf8[k] = i18n.get("uiRAP_ST_" .. tostring(k)):toUtf8()
end
end
@ -227,33 +227,38 @@ function RingAccessPoint:getColumn(name)
return getUI("ui:interface:ring_sessions:content:main:enclosing:columns:getw:column_group:" .. name .. ":values")
end
--***********************************************************************
function RingAccessPoint:getSelectList()
return getUI("ui:interface:ring_sessions:content:main:enclosing:columns:getw:select")
--return getUI("ui:interface:checkpass:content:enclosing:select")
end
local scratchUCStr = ucstring()
--***********************************************************************
function RingAccessPoint:newTemplate(name, cache)
local group
if #cache ~= 0 then
group = cache[#cache]
table.remove(cache, #cache)
if table.getn(cache) ~= 0 then
group = cache[table.getn(cache)]
table.remove(cache, table.getn(cache))
else
group = createGroupInstance(name, "", {})
end
return group
end
local lineFeed = "\n"
local lineEnd = ". "
local lineFeed = ucstring("\n")
local lineEnd = ucstring(". ")
--***********************************************************************
-- build a new text group from utf8 text
function RingAccessPoint:newTextLabel(value)
local group = self:newTemplate("rap_text", self.TextCache)
local str = findReplaceAll(value, lineFeed, lineEnd)
group:find("t").text_single_line_format = str
scratchUCStr:fromUtf8(value)
scratchUCStr = findReplaceAll(scratchUCStr, lineFeed, lineEnd)
group:find("t").uc_hardtext_single_line_format = scratchUCStr
return group
end
@ -261,14 +266,15 @@ end
-- build a new text group from utf8 text
function RingAccessPoint:newCenteredTextLabel(value)
local group = self:newTemplate("rap_text_centered", self.CenteredTextCache)
group:find("t").text_single_line_format = value
scratchUCStr:fromUtf8(value)
group:find("t").uc_hardtext_single_line_format = scratchUCStr
return group
end
--***********************************************************************
function RingAccessPoint:newNumberLabel(value)
local group = self:newTemplate("rap_number", self.NumberCache)
group:find("t").text_single_line_format = tostring(value)
group:find("t").uc_hardtext_single_line_format = tostring(value)
return group
end
@ -318,7 +324,7 @@ function RingAccessPoint:addLine(line)
local level = line.Level-1
if level >= 0 and level <= 5 then
self:getColumn("level"):addChild(self:newNumberLabel(i18n.get("uiRAP_Level" .. tostring(level))))
self:getColumn("level"):addChild(self:newNumberLabel(i18n.get("uiRAP_Level" .. tostring(level)):toUtf8()))
else
self:getColumn("level"):addChild(self:newNumberLabel("?"))
end
@ -327,7 +333,7 @@ function RingAccessPoint:addLine(line)
if self.LangToTex[line.Language] ~= nil then
self:getColumn("language"):addChild(self:newBitmap(self.LangToTex[line.Language]))
elseif i18n.hasTranslation("uiR2ED" .. line.Language) then
self:getColumn("language"):addChild(self:newCenteredTextLabel(i18n.get("uiR2ED" .. line.Language)))
self:getColumn("language"):addChild(self:newCenteredTextLabel(i18n.get("uiR2ED" .. line.Language):toUtf8()))
else
self:getColumn("language"):addChild(self:newCenteredTextLabel(line.Language))
end
@ -455,10 +461,10 @@ function RingAccessPoint:fill(list)
self:putInCache()
--
-- ("***********************")
--debugInfo("TextCache size = " .. #self.TextCache)
--debugInfo("CenteredTextCache size = " .. #self.CenteredTextCache)
--debugInfo("NumberCache size = " .. #self.NumberCache)
--debugInfo("BitmapCache size = " .. #self.BitmapCache)
--debugInfo("TextCache size = " .. table.getn(self.TextCache))
--debugInfo("CenteredTextCache size = " .. table.getn(self.CenteredTextCache))
--debugInfo("NumberCache size = " .. table.getn(self.NumberCache))
--debugInfo("BitmapCache size = " .. table.getn(self.BitmapCache))
--self:clear()
self.CurrList = list
self.CurrActiveList = {}
@ -521,7 +527,7 @@ function RingAccessPoint:setMessage(msg, color)
-- The version below set the msg in the middle of the window
--local errorTxt = self:getWindow():find("errorMsg")
errorTxt.text = msg
errorTxt.uc_hardtext = msg
errorTxt.color = color
errorTxt.active=true
--self:getWindow():invalidateCoords()
@ -549,7 +555,7 @@ end
function RingAccessPoint:sort(list)
local sortDir = self.SortDir
local function sorter(lhs, rhs)
for k = 1, #sortDir do
for k = 1, table.getn(sortDir) do
if lhs[sortDir[k].Var] ~= rhs[sortDir[k].Var] then
if sortDir[k].Up then
return not sortDir[k].Cmp(lhs[sortDir[k].Var], rhs[sortDir[k].Var])
@ -571,7 +577,7 @@ function RingAccessPoint:headerLeftClick(down, criterion)
parent.tup.active = not down
-- insert
local sortDir = self.SortDir
for k = 1, #sortDir do
for k = 1, table.getn(sortDir) do
if sortDir[k].Var == criterion then
sortDir[k].Up = not sortDir[k].Up
table.insert(sortDir, 1, sortDir[k])
@ -625,20 +631,20 @@ function RingAccessPoint:onLineSessionTooltip()
local activeLine = self.CurrActiveList[self:getSelectList():getElementIndex(getUICaller().parent) + 1]
local contextHelpText
if self:isInvited(activeLine.Flags) then
contextHelpText = i18n.get("uiRAP_HowToJoin")
contextHelpText = i18n.get("uiRAP_HowToJoin"):toUtf8()
else
contextHelpText = i18n.get("uiRAP_HowToBeInvited")
contextHelpText = i18n.get("uiRAP_HowToBeInvited"):toUtf8()
end
local desc = activeLine.Desc
if desc=="" then desc="-" end
contextHelpText = contextHelpText .. "\n\n@{6F6F}" .. i18n.get("uiR2EDProp_LoadScenario_Description") .. " : @{FFFF}" .. desc .. "\n\n"
contextHelpText = contextHelpText .. "\n\n@{6F6F}" .. i18n.get("uiR2EDProp_LoadScenario_Description"):toUtf8() .. " : @{FFFF}" .. ucstring(desc):toUtf8() .. "\n\n"
local rateFun = "@{6F6F}" .. i18n.get("uiRAP_RateFun") .. " : @{FFFF}"
local rateDiff = "@{6F6F}" .. i18n.get("uiRAP_RateDifficulty") .. " : @{FFFF}"
local rateAccess = "@{6F6F}" .. i18n.get("uiRAP_RateAccessibility") .. " : @{FFFF}"
local rateOrig = "@{6F6F}" .. i18n.get("uiRAP_RateOriginality") .. " : @{FFFF}"
local rateDirection = "@{6F6F}" .. i18n.get("uiRAP_RateDirection") .. " : @{FFFF}"
local rateFun = "@{6F6F}" .. i18n.get("uiRAP_RateFun"):toUtf8() .. " : @{FFFF}"
local rateDiff = "@{6F6F}" .. i18n.get("uiRAP_RateDifficulty"):toUtf8() .. " : @{FFFF}"
local rateAccess = "@{6F6F}" .. i18n.get("uiRAP_RateAccessibility"):toUtf8() .. " : @{FFFF}"
local rateOrig = "@{6F6F}" .. i18n.get("uiRAP_RateOriginality"):toUtf8() .. " : @{FFFF}"
local rateDirection = "@{6F6F}" .. i18n.get("uiRAP_RateDirection"):toUtf8() .. " : @{FFFF}"
if activeLine.NbRating>0 then
rateFun = rateFun .. tostring(math.min(100, activeLine.RateFun)) .. "/100"
@ -647,11 +653,11 @@ function RingAccessPoint:onLineSessionTooltip()
rateOrig = rateOrig .. tostring(math.min(100, activeLine.RateOriginality)) .. "/100"
rateDirection = rateDirection .. tostring(math.min(100, activeLine.RateDirection)) .. "/100"
else
rateFun = rateFun .. i18n.get("uiRAP_NoRate")
rateDiff = rateDiff .. i18n.get("uiRAP_NoRate")
rateAccess = rateAccess .. i18n.get("uiRAP_NoRate")
rateOrig = rateOrig .. i18n.get("uiRAP_NoRate")
rateDirection = rateDirection .. i18n.get("uiRAP_NoRate")
rateFun = rateFun .. i18n.get("uiRAP_NoRate"):toUtf8()
rateDiff = rateDiff .. i18n.get("uiRAP_NoRate"):toUtf8()
rateAccess = rateAccess .. i18n.get("uiRAP_NoRate"):toUtf8()
rateOrig = rateOrig .. i18n.get("uiRAP_NoRate"):toUtf8()
rateDirection = rateDirection .. i18n.get("uiRAP_NoRate"):toUtf8()
end
-- contextHelpText = contextHelpText .. rateFun .. "\n"
@ -660,7 +666,9 @@ function RingAccessPoint:onLineSessionTooltip()
-- contextHelpText = contextHelpText .. rateOrig .. "\n"
-- contextHelpText = contextHelpText .. rateDirection .. "\n"
setContextHelpText(contextHelpText)
local uc_contextHelpText = ucstring()
uc_contextHelpText:fromUtf8(contextHelpText)
setContextHelpText(uc_contextHelpText)
end
@ -716,9 +724,10 @@ end
--***********************************************************************
function RingAccessPoint:onTell()
--debugInfo("tell to owner of session" .. self.SelectedSessionId)
player = self:getSessionFromId(self.SelectedSessionId).Owner
player = ucstring()
player:fromUtf8(self:getSessionFromId(self.SelectedSessionId).Owner)
tell(player, i18n.get("uiRAP_AskForInvite"))
displaySystemInfo(concatString(i18n.get("uiRAP_TellSentTo"), player), "BC")
displaySystemInfo(concatUCString(i18n.get("uiRAP_TellSentTo"), player), "BC")
end
--***********************************************************************
@ -906,7 +915,7 @@ function RingAccessPoint:onDraw()
-- refreshText.active = false
--else
-- refreshText.active = true
-- refreshText.text = waitText
-- refreshText.uc_hardtext = waitText
--end
end
else

@ -45,24 +45,24 @@ function game.RingAccessPointFilter:init()
local levelCB = filterScenarioWnd:find("level"):find("combo_box")
assert(levelCB)
levelCB:resetTexts()
levelCB:addText(i18n.get("uiScenarioLevel_Any"))
levelCB:addText("1-50")
levelCB:addText("51-100")
levelCB:addText("101-150")
levelCB:addText("151-200")
levelCB:addText("201-250")
levelCB:addText(ucstring(i18n.get("uiScenarioLevel_Any")))
levelCB:addText(ucstring("1-50"))
levelCB:addText(ucstring("51-100"))
levelCB:addText(ucstring("101-150"))
levelCB:addText(ucstring("151-200"))
levelCB:addText(ucstring("201-250"))
levelCB.selection = 0
local genreCB = filterScenarioWnd:find("genre"):find("combo_box")
assert(genreCB)
genreCB:resetTexts()
genreCB:addText(i18n.get("uiScenarioOrient_Any"))
genreCB:addText(i18n.get("uiScenarioOrient_NewbieTraining"))
genreCB:addText(i18n.get("uiScenarioOrient_StoryTelling"))
genreCB:addText(i18n.get("uiScenarioOrient_Mistery"))
genreCB:addText(i18n.get("uiScenarioOrient_HackSlash"))
genreCB:addText(i18n.get("uiScenarioOrient_GuildTraining"))
genreCB:addText(i18n.get("uiScenarioOrient_Other"))
genreCB:addText(ucstring(i18n.get("uiScenarioOrient_Any")))
genreCB:addText(ucstring(i18n.get("uiScenarioOrient_NewbieTraining")))
genreCB:addText(ucstring(i18n.get("uiScenarioOrient_StoryTelling")))
genreCB:addText(ucstring(i18n.get("uiScenarioOrient_Mistery")))
genreCB:addText(ucstring(i18n.get("uiScenarioOrient_HackSlash")))
genreCB:addText(ucstring(i18n.get("uiScenarioOrient_GuildTraining")))
genreCB:addText(ucstring(i18n.get("uiScenarioOrient_Other")))
genreCB.selection = 0
local name = filterScenarioWnd:find("name"):find("edit_box_group")
@ -85,10 +85,10 @@ function game.RingAccessPointFilter:getURLParameters()
local filterScenarioWnd = self:getWnd()
assert(filterScenarioWnd)
local owner = filterScenarioWnd:find("owner"):find("edit_box_group").input_string
local owner = filterScenarioWnd:find("owner"):find("edit_box_group").uc_input_string
local level = self.LevelToURLParam[filterScenarioWnd:find("level"):find("combo_box").selection]
local orientation = self.OrientationToURLParam[filterScenarioWnd:find("genre"):find("combo_box").selection]
local name = filterScenarioWnd:find("name"):find("edit_box_group").input_string
local name = filterScenarioWnd:find("name"):find("edit_box_group").uc_input_string
local charSlot = getCharSlot()
local result = string.format("&owner=%s&level=%s&orientation=%s&name=%s&charSlot=%u", encodeURLUnicodeParam(owner), level, orientation, encodeURLUnicodeParam(name), charSlot)
@ -107,12 +107,12 @@ function game.RingAccessPointFilter:validate()
end
local ucUrl
if config.Local == 1 then
ucUrl = NicoMagicURL -- for test in local mode
ucUrl = ucstring(NicoMagicURL) -- for test in local mode
else
ucUrl = getDynString(game.NpcWebPage.UrlTextId)
end
debugInfo(tostring(ucUrl))
local utf8Url = ucUrl
local utf8Url = ucUrl:toUtf8()
local browser = getUI("ui:interface:npc_web_browser"):find("html")
-- when in ring mode, add the parameters ourselves. 60 second is the timout for zope....
browseNpcWebPage(getUIId(browser), utf8Url .. self:getURLParameters(), false, 60)

@ -307,7 +307,7 @@
<tree node="ring_chars_tracking" />
<group type="modal" id="invite_character" exit_click_out="true" posref="MM MR" w="212" child_resize_h="true" child_resize_hmargin="8" options="skin_modal" on_active="" on_active_params="">
<view type="text" id="text" case_mode="%case_first_word_letter_up" posref="TL TL" x="6" y="-4" color="255 255 255 255" global_color="false" fontsize="14" shadow="true" hardtext="uiPeopleAddContact" />
<instance template="edit_box_widget" id="add_contact_eb" posref="TL TL" x="6" y="-24" child_resize_h="true" w="200" onenter="add_contact" max_num_bytes="255" entry_type="playername" />
<instance template="edit_box_widget" id="add_contact_eb" posref="TL TL" x="6" y="-24" child_resize_h="true" w="200" onenter="add_contact" max_num_chars="255" entry_type="playername" />
<instance template="button_ok_cancel" posparent="add_contact_eb" posref="BR TR" x="0" y="-4" onclick_ok="r2ed_invite_character" onclick_ok_param="" onclick_cancel="leave_modal" onclick_cancel_param="" />
</group>
<!-- **************************************************************************************************************** -->
@ -411,7 +411,7 @@
<instance template="box_widget" id="back" sizeref="wh" w="0" h="0" />
</group>
<group id="crop_desc" posparent="back_small_description" posref="TL TL" x="4" y="-4" sizeref="wh" w="-20" h="-12" />
<group type="edit_box" id="edit_small_description" posparent="crop_desc" posref="TL TL" x="0" y="0" sizeref="w" child_resize_h="true" w="0" child_resize_hmargin="10" max_sizeparent="crop_desc" max_sizeref="h" max_h="-4" want_return="true" onenter="" params="" on_focus_lost="" on_focus_lost_params="" reset_focus_on_hide="true" max_num_bytes="255">
<group type="edit_box" id="edit_small_description" posparent="crop_desc" posref="TL TL" x="0" y="0" sizeref="w" child_resize_h="true" w="0" child_resize_hmargin="10" max_sizeparent="crop_desc" max_sizeref="h" max_h="-4" want_return="true" onenter="" params="" on_focus_lost="" on_focus_lost_params="" reset_focus_on_hide="true" max_num_chars="256">
<view type="text" id="edit_text" x="4" y="-1" posref="TL TL" multi_line="true" fontsize="12" shadow="true" hardtext="" global_color="false" />
</group>
<ctrl style="skin_scroll" id="small_description_scroll" align="B" target="edit_small_description" posparent="crop_desc" posref="TR TL" x="5" y="0" />

@ -6,10 +6,10 @@ if (game==nil) then
end
------------------------------------------------------------------------------------------------------------
--
--
function game:getMilkoTooltipWithKey(prop, tooltip, tooltip_pushed, name, param)
local tt
-- Check if button is toggled and choose the good tooltip
if (prop ~= '' and tooltip_pushed ~= '') then
local db = getDbProp(prop)
@ -21,20 +21,20 @@ function game:getMilkoTooltipWithKey(prop, tooltip, tooltip_pushed, name, param)
else
tt = tooltip;
end
-- Get key shortcut
local text = i18n.get(tt)
local key = runExpr('getKey(\'' .. name .. '\',\'' .. param .. '\',1)')
if (key ~= nil and key ~= '') then
key = ' @{2F2F}(' .. key .. ')'
text = concatString(text, key)
text = concatUCString(text, key)
end
setContextHelpText(text)
end
function game:taskbarDisableTooltip(ui)
local uiGroup = getUI(ui)
disableContextHelpForControl(uiGroup)
end
end

@ -28,7 +28,7 @@
<!-- the big button is used to restore the current specific mode -->
<ctrl type="button" id="#id" button_type="radio_button" posparent="#posparent" x="#x" y="#y" posref="#posref" tx_normal="#texture" tx_pushed="#texture" tx_over="W_button_28_over.tga" color="255 255 255 128" col_pushed="255 255 255 255" click_when_pushed="true" onclick_l="proc" params_l="tb_setdesktop|#desk_value" global_color_pushed="false" onlongclick_l="proc" params_longclick_l="tb_open_gestion_windows" />
<!-- the arrow button open a modal to select the new specific mode -->
<!--<ctrl type="button" id="arrow_up#id" button_type="push_button" posparent="#id" posref="TR TL" y="0"
<!--<ctrl type="button" id="arrow_up#id" button_type="push_button" posparent="#id" posref="TR TL" y="0"
tx_normal="W_mode_choice.tga" tx_pushed="W_mode_choice.tga" tx_over="W_button_mode_over.tga"
color="255 255 255 128" col_pushed="255 255 255 255"
onclick_l="enter_modal" params_l="group=#onlist_modal" />-->
@ -61,11 +61,6 @@
<action handler="reselect_character" />
<action handler="leave_modal" />
</proc>
<proc id="quit_dialog_launch_editor">
<action handler="leave_modal" />
<!-- must leave modal first because 'launch game' may pop a message box in some cases if patching was uncomplete -->
<action handler="launch_game" params="slot=ingame_auto|edit_mode=1" />
</proc>
<!-- the modal (formerly: h="60") -->
<define id="quit_button_delta_y" value="-4" />
<group type="modal" id="quit_dialog" exit_click_out="false" mouse_pos="false" posref="MM MM" child_resize_w="true" child_resize_wmargin="16" child_resize_h="true" child_resize_hmargin="16" win_priority="%win_priority_highest" on_enter="proc" options="skin_modal" y="20" on_enter_params="quit_dialog_ryzom" on_active="configure_quit_dialog_box" on_active_params="">
@ -403,7 +398,7 @@
<!-- Ring -->
<!--
<instance template="mk_icon_text" id="sys8" hardtext="uiMk_interaction8" posparent="sys7" posref="BL TL"
onclick_l="show_hide" params_l="r2ed_ring_window" tooltip="uiMk_interaction8"
onclick_l="show_hide" params_l="r2ed_ring_window" tooltip="uiMk_interaction8"
tx_normal="tb_ring_window.tga" tx_pushed="tb_ring_window.tga" c="%color_yellow"/>
-->
</group>
@ -420,6 +415,11 @@
<instance template="mk_icon_text" id="sys5" hardtext="uiMk_system5" posparent="sys4" posref="BL TL" onclick_l="show_hide" params_l="connection" tooltip="uiMk_system5" tx_normal="tb_connection.tga" tx_pushed="tb_connection.tga" c="%color_beige" />
<!-- Mp3 player -->
<instance template="mk_icon_text" id="sys6" hardtext="uiMk_system6" posparent="sys5" posref="BL TL" onclick_l="show_hide" params_l="mp3_player" tooltip="uiMk_system6" tx_normal="mp3.tga" tx_pushed="mp3.tga" c="%color_beige" />
<!-- Background downloader
<instance template="mk_icon_text" id="sys7" hardtext="uiMk_system8" posparent="sys6" posref="BL TL"
onclick_l="show_hide" params_l="bg_downloader" tooltip="uiMk_system8"
tx_normal="bg_downloader.tga" tx_pushed="bg_downloader.tga" c="%color_beige" />
-->
</group>
<group style="mk_sub_menu" id="milko_help" modal_parent="milko_pad" child_resize_h="true" child_resize_hmargin="8">
<!-- Help -->
@ -444,8 +444,8 @@
<view type="bitmap" id="#id" posparent="#posparent" x="#x" y="#y" posref="#posref" texture="w_slot_win_menu.tga" />
<view type="bitmap" id="back#id" posparent="#id" x="1" y="0" posref="ML ML" texture="M_back.tga" global_color="false" />
<!--
<ctrl type="button" id="icon#id" button_type="toggle_button" posparent="#id" x="1" y="0" posref="ML ML"
tx_normal="none.tga" tx_pushed="none.tga" tx_over="W_button_32_over.tga"
<ctrl type="button" id="icon#id" button_type="toggle_button" posparent="#id" x="1" y="0" posref="ML ML"
tx_normal="none.tga" tx_pushed="none.tga" tx_over="W_button_32_over.tga"
color="255 255 255 128" col_pushed="255 255 255 255" col_over="255 255 255 255"
global_color_normal="false" global_color_over="true" global_color_pushed="false"
click_when_pushed="true" onclick_l="proc" params_l="wlm_active#nb" />
@ -469,7 +469,7 @@
<template name="win_button" id="" posparent="parent" posref="TL TL" x="0" y="0" sizeref="w" w="0" h="14" pushflag="" win_name="">
<group id="#id" sizeref="w" w="0" h="14" x="#x" y="#y" posref="#posref" posparent="#posparent">
<ctrl type="button" id="but" button_type="toggle_button" x="8" y="0" posref="ML ML" tx_normal="W_slot_on.tga" tx_pushed="W_opacity_on.tga" color="#color" col_pushed="#color" col_over="#color" global_color_normal="false" global_color_over="false" global_color_pushed="false" click_when_pushed="true" onclick_l="show_hide" params_l="#win_name" />
<view type="text_formated" id="text" posparent="but" posref="MR ML" x="4" y="-3" fontsize="11" global_color="false" color="#color" shadow="true" format="#text" />
<view type="text" id="text" posparent="but" posref="MR ML" x="4" y="-3" fontsize="11" global_color="false" color="#color" shadow="true" hardtext="#text" />
<view type="text" id="key" posref="MR MR" x="-8" y="-2" fontsize="8" global_color="false" color="#color" shadow="true" hardtext="uiNotAssigned" />
<link expr="@#pushflag" target="but:pushed" />
<link expr="ifthenelse(eq(@#pushflag,1), makeRGB(255,255,255), intToColor(@#color))" target="text:color_rgba,key:color_rgba" />
@ -480,7 +480,7 @@
<group id="#id" sizeref="w" w="0" h="14" x="#x" y="#y" posref="#posref" posparent="#posparent">
<view type="bitmap" id="back" x="8" texture="W_slot_on.tga" color="#color_grayed" posref="ML ML" global_color="false" />
<ctrl type="button" id="but" button_type="toggle_button" x="8" y="0" posref="ML ML" active="false" tx_normal="W_slot_on.tga" tx_pushed="W_opacity_on.tga" color="#color" col_pushed="#color" col_over="#color" global_color_normal="false" global_color_over="false" global_color_pushed="false" click_when_pushed="true" onclick_l="show_hide" params_l="#win_name" />
<view type="text_formated" id="text" posparent="back" posref="MR ML" x="4" y="-3" fontsize="11" global_color="false" color="#color_grayed" shadow="true" format="#text" />
<view type="text" id="text" posparent="back" posref="MR ML" x="4" y="-3" fontsize="11" global_color="false" color="#color_grayed" shadow="true" hardtext="#text" />
<view type="text" id="key" posref="MR MR" x="-8" y="0" fontsize="8" global_color="false" color="#color_grayed" shadow="true" hardtext="CTRL+SHIFT+ALT+NUMPADD" />
<link expr="@#pushflag" target="but:pushed" />
<link expr="not(#test_grayed)" target="but:active" />
@ -519,7 +519,7 @@
<instance template="win_button" id="invent" color="UI:SAVE:WIN:COLORS:INV" text="uimwInventory" posparent="hands2" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:INVENTORY" win_name="inventory" />
<instance template="win_button" id="action_book" color="UI:SAVE:WIN:COLORS:INV" text="uiPhraseBookTitle" posparent="invent" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:ACTIONS" win_name="phrase_book" />
<instance template="win_button" id="links" color="UI:SAVE:WIN:COLORS:INV" text="uiLinksTitle" posparent="action_book" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:LINKS" win_name="links" />
<!--
<!--
<instance template="win_button" id="defense" color="UI:SAVE:WIN:COLORS:INV" text="uiDefenseTitle" posparent="links" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:DEFENSE" win_name="defense" />
-->
@ -537,7 +537,7 @@
-->
<instance template="win_button_grayed" id="guild_forum" color="UI:SAVE:WIN:COLORS:MEM" text="uimwGuildForum" posparent="guild" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:GUILD_FORUM" win_name="guild_forum" color_grayed="UI:SAVE:WIN:COLORS:MEM_GRAYED" test_grayed="not(%is_guild_present)" />
<instance template="win_button_grayed" id="team_list" color="UI:SAVE:WIN:COLORS:MEM" text="uimwTeamList" posparent="guild_forum" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:TEAM_LIST" win_name="team_list" color_grayed="UI:SAVE:WIN:COLORS:MEM_GRAYED" test_grayed="not(%is_team_present)" />
<!--
<!--
<instance template="win_button" id="team_chat" color="UI:SAVE:WIN:COLORS:MEM" text="uimwTeamChat" posparent="team_list" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:TEAM_CHAT" win_name="team_chat" />
-->
@ -584,6 +584,8 @@
<instance template="win_button" id="connection" color="UI:SAVE:WIN:COLORS:OPT" text="uimwConnection" posparent="macros" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:CONNECTION" win_name="connection" />
<instance template="win_button" id="mp3" color="UI:SAVE:WIN:COLORS:OPT" text="uimwMP3Player" posparent="connection" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:MP3PLAYER" win_name="mp3_player" />
<instance template="win_button" id="mp" color="UI:SAVE:WIN:COLORS:OPT" text="uimwTaskBar" posparent="mp3" posref="BL TL" x="0" y="-4" pushflag="UI:VARIABLES:ISACTIVE:MILKO_PAD" win_name="milko_pad" />
<!-- <instance template="win_button" id="bg_downloader" color="UI:SAVE:WIN:COLORS:OPT" text="uimwBGDownloader" posparent="mp3" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:BG_DOWNLOADER" win_name="bg_downloader" /> -->
<!--<instance template="win_button" id="cosm" color="UI:SAVE:WIN:COLORS:OPT" text="uimwCosmetics" posparent="mp3" posref="BL TL" x="0" y="-4"
pushflag="UI:VARIABLES:ISACTIVE:COSMETICS" win_name="cosmetics" />-->
</group>

@ -216,8 +216,6 @@ function webig:openUrl(url)
getUI("ui:interface:web_transactions"):find("html"):browse(url)
end
--assert(nil, "RELOADABLE SCRIPT")

@ -226,4 +226,12 @@
<view type="text" id="text" color="#color_text" global_color="false" fontsize="#fontsize" shadow="#shadow" posref="MM MM" hardtext="#text" />
</group>
</template>
<template name="title_template" keep="true" color="255 0 0 200" icon="" text="" tooltip="" titleid="" enable="true">
<group id="#id" posref="MM MM" w="500" h="25">
<view type="bitmap" id="check" overlay="3" active="true" x="9" posref="ML ML" texture="ency_step_slot.tga" color="255 255 255 255" global_color="false" />
<view type="bitmap" id="finished" active="true" x="9" posref="ML ML" texture="#icon" color="255 255 255 255" global_color="false" />
<ctrl type="button" id="ctrl" button_type="push_button" tooltip="#tooltip" global_color_normal="false" global_color_over="false" global_color_pushed="false" posref="MM MM" x="0" y="0" w="510" h="60" tx_normal="blank.tga" tx_pushed="blank.tga" tx_over="blank.tga" scale="true" color="0 0 0 0" col_over="255 120 0 #enable" col_pushed="255 255 255 #enable" onclick_l="lua" params_l="activeTitle([[#titleid]])" />
<view type="text" id="text" x="30" color="#color" global_color="true" fontsize="12" shadow="true" posref="ML ML" hardtext="#text" />
</group>
</template>
</interface_config>

@ -4,6 +4,31 @@
<interface_config>
<root id="interface" x="0" y="0" w="800" h="600" active="true" />
<proc id="proc_nothing"></proc>
<!-- a text with border -->
<template name="bc_border_text" keep="true" posref="TM TM" posparent="parent" x="0" y="-20" w="-4">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="true" sizeref="w" w="#w">
<!--
<group id="text" posref="TL TL" x="4" y="-4" child_resize_h="true" sizeref="w" w="-8">
<view type="bitmap" id="bg" sizeref="hw" h="0" w="0" scale="true" texture="W_box_blank.tga"/>
<view type="text_id_formated" format="$t" id="text" textid="#text_id" multi_line="true" fontsize="12" shadow="true" global_color="false"/>
</group>
-->
<!-- the border -->
<!--
<instance template="thin_bc_border" posparent="text"/>
-->
</group>
</template>
<template name="bc_border_text2" keep="true" posref="TM TM" posparent="parent" x="0" y="0" w="-4">
<group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="true" w="#w">
<group id="text" posref="TL TL" x="4" y="-4" child_resize_h="true" sizeref="w" w="-8">
<view type="bitmap" id="bg" sizeref="hw" h="0" w="0" scale="true" texture="W_box_blank.tga" />
<view type="text_id_formated" format="$t" id="text" textid="#text_id" multi_line="true" fontsize="12" shadow="true" global_color="false" />
</group>
<!-- the border -->
<instance template="thin_bc_border" posparent="text" />
</group>
</template>
<!-- template for border inside of a group -->
<template name="inner_thin_border_group" posparent="parent" keep="true" inherit_gc_alpha="false" posref="BL BL" w="0" h="0">
<group id="itb" posparent="#posparent" sizeref="hw" w="#w" h="#h" posref="#posref">
@ -320,16 +345,16 @@
<!-- * ITEM MENU * -->
<!-- ************** -->
<proc id="move_to_bag">
<action handler="move_item" params="to=lists|nblist=1| listsheet0=ui:interface:inventory:content:bag:iil:bag_icons" />
<action handler="move_item" params="to=lists|nblist=1|listsheet0=ui:interface:inventory:content:bag:iil:bag_icons" />
</proc>
<proc id="move_to_pa">
<action handler="move_item" params="to=lists|nblist=1| listsheet0=ui:interface:inventory:content:pa@0:iil:bag_icons" />
<action handler="move_item" params="to=lists|nblist=1|listsheet0=ui:interface:inventory:content:pa@0:iil:bag_icons" />
</proc>
<proc id="move_to_room">
<action handler="move_item" params="to=lists|nblist=1| listsheet0=ui:interface:inventory:content:room:iil:bag_icons" />
<action handler="move_item" params="to=lists|nblist=1|listsheet0=ui:interface:inventory:content:room:iil:bag_icons" />
</proc>
<proc id="move_to_guild">
<action handler="move_item" params="to=lists|nblist=1| listsheet0=ui:interface:inventory:content:guild:iil:bag_icons" />
<action handler="move_item" params="to=lists|nblist=1|listsheet0=ui:interface:inventory:content:guild:iil:bag_icons" />
</proc>
<!-- item menu when we are in bags (do not modify hierarchy or ids if you do not modify the code) -->
<group type="menu" id="item_menu_in_bag" extends="base_menu" on_deactive="item_menu_deactivate" on_active="item_menu_check">
@ -363,7 +388,7 @@
<separator />
<action id="destroy" name="uimDestroy" handler="proc" params="destroy_item_proc" icon="r2_toolbar_kill_small.tga" />
<separator />
<action id="item_group" name="uimGroup" />
<action id="item_group" name="uimGroup" icon="r2_toolbar_customize_look_small.tga" />
<!-- Will be activated and populated in code -->
<group type="menu" id="item_group_menu" extends="base_menu"></group>
</group>
@ -641,9 +666,9 @@
<!-- ********************* -->
<!-- * EDIT BOX WIDGET * -->
<!-- ********************* -->
<template name="edit_box_widget" active="true" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" child_resize_hmargin="0" multi_line="false" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_bytes="0" max_num_chars="255" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" clear_on_escape="false" color="255 255 255 255" continuous_text_update="false" bg_texture="W_box_blank.tga" on_focus_lost="" on_focus_lost_params="" max_float_prec="5" tooltip="" tooltip_parent="" negative_filter="" render_layer="0">
<template name="edit_box_widget" active="true" posref="TL TL" text_x="0" text_y="0" text_ref="BL BL" child_resize_h="true" child_resize_hmargin="0" multi_line="false" x="0" y="0" w="0" h="0" sizeref="" id="eb" posparent="parent" onenter="chat_box_entry" params="" reset_focus_on_hide="true" enter_loose_focus="true" prompt="&gt;" enter_recover_focus="true" max_num_chars="255" menu_r="" onchange="" onchange_params="" entry_type="text" keep="true" max_historic="40" fontsize="10" shadow="true" shadow_x="1" shadow_y="1" shadow_color="0 0 0 255" shadow_outline="false" backup_father_container_pos="false" want_return="false" clear_on_escape="false" color="255 255 255 255" continuous_text_update="false" bg_texture="W_box_blank.tga" on_focus_lost="" on_focus_lost_params="" max_float_prec="5" tooltip="" tooltip_parent="" negative_filter="" render_layer="0">
<group id="#id" active="#active" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_h="#child_resize_h" child_resize_hmargin="#child_resize_hmargin" sizeref="#sizeref" w="#w" h="#h" render_layer="#render_layer">
<group type="edit_box" sizeref="w" w="-8" id="eb" posref="TL TL" x="4" y="-4" child_resize_h="true" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" max_num_bytes="#max_num_bytes" max_num_chars="#max_num_chars" prompt="#prompt" enter_loose_focus="#enter_loose_focus" enter_recover_focus="#enter_recover_focus" entry_type="#entry_type" reset_focus_on_hide="#reset_focus_on_hide" menu_r="#menu_r" max_historic="#max_historic" want_return="#want_return" clear_on_escape="#clear_on_escape" backup_father_container_pos="#backup_father_container_pos" on_focus_lost="#on_focus_lost" on_focus_lost_params="#on_focus_lost_params" max_float_prec="#max_float_prec" tooltip="#tooltip" tooltip_parent="#tooltip_parent" negative_filter="#negative_filter" render_layer="#render_layer">
<group type="edit_box" sizeref="w" w="-8" id="eb" posref="TL TL" x="4" y="-4" child_resize_h="true" onenter="#onenter" params="#params" onchange="#onchange" onchange_params="#onchange_params" max_num_chars="#max_num_chars" prompt="#prompt" enter_loose_focus="#enter_loose_focus" enter_recover_focus="#enter_recover_focus" entry_type="#entry_type" reset_focus_on_hide="#reset_focus_on_hide" menu_r="#menu_r" max_historic="#max_historic" want_return="#want_return" clear_on_escape="#clear_on_escape" backup_father_container_pos="#backup_father_container_pos" on_focus_lost="#on_focus_lost" on_focus_lost_params="#on_focus_lost_params" max_float_prec="#max_float_prec" tooltip="#tooltip" tooltip_parent="#tooltip_parent" negative_filter="#negative_filter" render_layer="#render_layer">
<view type="bitmap" id="bg" scale="true" sizeref="hw" h="0" w="0" texture="#bg_texture" inherit_gc_alpha="true" render_layer="#render_layer" />
<view id="edit_text" type="text" continuous_update="#continuous_text_update" x="#text_x" y="#text_y" posref="#text_ref" multi_line="#multi_line" multi_line_space="0" fontsize="#fontsize" color="#color" shadow="#shadow" shadow_x="#shadow_x" shadow_y="#shadow_y" shadow_color="#shadow_color" shadow_outline="#shadow_outline" hardtext="" global_color="false" render_layer="#render_layer" />
</group>
@ -689,7 +714,7 @@
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:SHEET" type="sint32" value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:QUANTITY" type="sint32" value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:QUALITY" type="sint32" value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:USER_COLOR" type="sint32" value="1" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:USER_COLOR" type="sint32" value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:WEIGHT" type="sint32" value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:NAMEID" type="sint32" value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:INFOVERSION" type="sint32" value="0" />
@ -698,7 +723,7 @@
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:RM_FABER_STAT_TYPE" type="sint32" value="0" />
<!-- the modal -->
<group type="modal" id="stack_dialog" exit_click_out="true" posref="TL TL" w="155" h="80" options="skin_modal" on_enter="proc" on_enter_params="stack_dialog_ok">
<view type="text" id="text" posref="TL TL" x="4" y="-4" color="255 255 255 255" fontsize="12" shadow="true" global_color="false" hardtext="SELECT QUANTITY" />
<view type="text" id="text" posref="TL TL" x="4" y="-4" color="255 255 255 255" fontsize="12" shadow="true" global_color="false" hardtext="uiSelectQuantity" />
<ctrl type="sheet" id="sheet" onclick_r="open_help_auto" value="UI:VARIABLES:STACK_SELECTED:DSPSLOT" posref="MM MM" x="-26" y="0" use_quantity="false" />
<view type="text" id="x" posparent="sheet" posref="MR MM" x="8" y="0" color="255 255 255 255" fontsize="12" shadow="true" hardtext="X" />
<instance template="edit_box_widget" id="edit" entry_type="positive_integer" text_ref="TR TR" text_y="0" fontsize="12" posparent="sheet" posref="MR ML" x="16" y="0" text_x="-2" w="32" prompt="" enter_loose_focus="false" multi_line="false" max_num_chars="3" onchange="editbox_number" onchange_params="value=UI:VARIABLES:STACK_SELECTED:CUR_QUANTITY|update_text=false" onenter="proc" params="stack_dialog_ok" max_historic="0" />
@ -959,7 +984,7 @@
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:SHEET" type="sint64" value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:QUANTITY" type="sint64" value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:QUALITY" type="sint64" value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:USER_COLOR" type="sint64" value="1" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:USER_COLOR" type="sint64" value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:LOCKED" type="sint64" value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:WEIGHT" type="sint64" value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:NAMEID" type="sint64" value="0" />
@ -1203,7 +1228,7 @@
<variable entry="UI:glob_var:help:$i:QUALITY" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:QUANTITY" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:SLOT_TYPE" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:USER_COLOR" type="sint32" value="1" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:USER_COLOR" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:NAMEID" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:INFO_VERSION" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:ENCHANT" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
@ -1227,7 +1252,7 @@
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:QUALITY" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:QUANTITY" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:SLOT_TYPE" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:USER_COLOR" type="sint32" value="1" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:USER_COLOR" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:NAMEID" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:INFO_VERSION" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:ENCHANT" type="sint32" value="0" size="%MAX_HELP_WINDOW" />
@ -1309,7 +1334,6 @@
<!-- Item is in auto mode -->
<ctrl type="sheet" id="ctrl_slot" use_slot_type_db_entry="true" nature="auto" value="UI:glob_var:help:#index" posref="TR TR" x="-4" y="-10" use_quantity="true" />
<view type="text_id" id="creator" posparent="ctrl_slot" posref="BR TR" y="-2" dynamic_string="false" fontsize="12" />
<view type="text" id="creator_header" posparent="creator" posref="ML MR" fontsize="12" hardtext="uiCreatorHeader" active="false" />
<!-- the scroll text (with only one text) -->
<group id="scroll_text" sizeref="w" posref="TL TL" w="0" y="-6" child_resize_h="true" child_resize_hmargin="8">
<instance template="inner_thin_border_group" />

@ -1,62 +1,62 @@
a.code { color: #4444EE; font-weight: normal; text-decoration: none; }
a.coderef { color: #4444EE; font-weight: normal; }
a:link { color: #0066CC; text-decoration: none; }
a:visited { color: #436976; text-decoration: none; }
a.code{ color: #436976; font-weight: normal; text-decoration: none; }
a.coderef{ color: #436976; font-weight: normal; }
a.qindex{ font-weight: normal; white-space: nowrap; }
a.qindex:hover, a.qindexref:hover { background-color: #DDDDFF; text-decoration: none; }
a.qindexhl, a.qindexrefhl { background-color: #6666CC; color: #FFFFFF; font-weight: bold; text-decoration: none; }
a.qindexhl:hover, a.qindexrefhl:hover { background-color: #6666CC; text-decoration: none; }
a.qindexref{ }
a:hover { color: #B52010; color: #B52010; text-decoration: underline; text-decoration: underline; }
a.el, a.qindex, a.qindexref, a.el { font-weight: bold; text-decoration: none; }
/* this is repeated to fix a difference in browser rendering, perhaps should be set for each class of <a> */
body { background: #FFFFFF; color: #000000; margin-left: 20px; margin-right: 20px; }
body { background: #FFFFFF; color: #000000; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 70%; margin: 0; }
caption, a.elref, a.elref, caption { font-weight: bold; }
div.ah { background-color: #000000; color: #FFFFFF; font-weight: bold; margin-bottom: 3px; margin-top: 3px; }
div.ah{ background: #000000; color: #FFFFFF; font-weight: bold; margin-bottom: 3px; margin-top: 3px; }
div.footer{ background: #B0C2D7; border: 1px solid #436976; color: #000000; font-style: normal; margin-top: 5em; padding-bottom: 3px; text-align: center; }
div.fragment { background-color: #F5F5F5; border: 1px solid #CCCCCC; margin: 4px; padding-left: 4px; width: 98%; }
div.fragment{ background: #FFFFCC; border: 1px solid #CCCCCC; margin-left: 2em; margin-right: 2em; }
pre { font-size: 120%; margin:2px 1px 3px 1px; }
div.groupheader { font-weight: bold; margin-bottom: 6px; margin-left: 16px; margin-top: 12px; }
div.groupheader{ border-bottom: 1px solid #557E8C; font-weight: bold; margin-bottom: 6px; margin-left: 16px; margin-top: 12px; }
div.grouptext{ font-style: italic; margin-left: 16px; }
div.header{ background: #B0C2D7; border: 1px solid #436976; color: #000000; font-style: normal; margin-bottom: 1em; padding-bottom: 3px; padding-left: 10px; text-align: left; text-transform: lowercase; }
div.header a, div.footer a{ color: #436976; font-weight: bold; white-space: nowrap; }
div.header a {margin-right: 1em; }
div.header a:visited, div.footer a:visited { color: #436976; font-weight: bold; }
div.header a:hover, div.footer a:hover { color: #B52010; font-weight: bold; text-decoration: none; }
div.index { padding-right: 10px; text-align: right; }
div.maindox { margin: 2%; width: 96%; }
div.nav { float: left; }
div.qindex { background-color: #EEEEFF; border: 4px solid #EEEEFF; margin-bottom: 2px; text-align: center; width: 100%; }
dl.el { margin-left: -1cm; }
font.charliteral, span.charliteral { color: #008080; }
font.comment, span.comment { color: #800000; }
font.keyword, span.keyword { color: #008000; }
font.keywordflow, span.keywordflow { color: #E08000; }
font.keywordtype, span.keywordtype { color: #604020; }
font.preprocessor, span.preprocessor { color: #806020; }
font.stringliteral, span.stringliteral { color: #002080; }
h1{ font-size: 220%; text-align: center; }
h2{ border-bottom: 2px solid #557E8C; font-size: 170%; }
hr { border: 1px solid #000000; }
img.formuladsp { }
img.formulainl { vertical-align: middle; }
p.formuladsp { text-align: center; }
td { font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 70%; }
td.indexkey{ background: #EEEEFF; font-weight: bold; margin: 2px 0px; padding: 2px 10px; }
td.indexvalue{ background: #EEEEFF; font-style: italic; margin: 2px 0px; padding: 2px 10px; }
td.md{ font-weight: bold; }
td.mdname, td.mdname1 { color: #FF9900; font-weight: bold; }
tr.memlist { background-color: #F0F0F0; }
ul { list-style-type: square; }
.mdescleft { background-color: #FAFAFA; border-bottom: 1px none #E0E0E0; border-left: 1px none #E0E0E0; border-right: 1px none #E0E0E0; border-top: 1px none #E0E0E0; margin: 0px; padding-left: 8px; }
.mdescright { background-color: #FAFAFA; border-bottom: 1px none #E0E0E0; border-left: 1px none #E0E0E0; border-right: 1px none #E0E0E0; border-top: 1px none #E0E0E0; font-style: italic; margin: 0px; padding-bottom: 0px; padding-left: 4px; padding-right: 8px; }
.mdrow { padding: 8px 20px; }
.mdtable { background: #EEEEEE; border: 1px solid #CCCCCC; }
.memitemleft { background-color: #FAFAFA; border-top-color: #FFFFFF; border-top-style: solid; border-top-width: 2px; font-family: Geneva, Arial, Helvetica, sans-serif; font-size: 12px; margin: 4px; padding: 1px 0px 0px 8px; }
.memitemright { background-color: #FAFAFA; border-top-color: #FFFFFF; border-top-style: solid; border-top-width: 2px; font-family: Geneva, Arial, Helvetica, sans-serif; font-size: 13px; margin: 4px; padding: 1px 0px 0px 8px; }
a.code { color: #4444EE; font-weight: normal; text-decoration: none; }
a.coderef { color: #4444EE; font-weight: normal; }
a:link { color: #0066CC; text-decoration: none; }
a:visited { color: #436976; text-decoration: none; }
a.code{ color: #436976; font-weight: normal; text-decoration: none; }
a.coderef{ color: #436976; font-weight: normal; }
a.qindex{ font-weight: normal; white-space: nowrap; }
a.qindex:hover, a.qindexref:hover { background-color: #DDDDFF; text-decoration: none; }
a.qindexhl, a.qindexrefhl { background-color: #6666CC; color: #FFFFFF; font-weight: bold; text-decoration: none; }
a.qindexhl:hover, a.qindexrefhl:hover { background-color: #6666CC; text-decoration: none; }
a.qindexref{ }
a:hover { color: #B52010; color: #B52010; text-decoration: underline; text-decoration: underline; }
a.el, a.qindex, a.qindexref, a.el { font-weight: bold; text-decoration: none; }
/* this is repeated to fix a difference in browser rendering, perhaps should be set for each class of <a> */
body { background: #FFFFFF; color: #000000; margin-left: 20px; margin-right: 20px; }
body { background: #FFFFFF; color: #000000; font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 70%; margin: 0; }
caption, a.elref, a.elref, caption { font-weight: bold; }
div.ah { background-color: #000000; color: #FFFFFF; font-weight: bold; margin-bottom: 3px; margin-top: 3px; }
div.ah{ background: #000000; color: #FFFFFF; font-weight: bold; margin-bottom: 3px; margin-top: 3px; }
div.footer{ background: #B0C2D7; border: 1px solid #436976; color: #000000; font-style: normal; margin-top: 5em; padding-bottom: 3px; text-align: center; }
div.fragment { background-color: #F5F5F5; border: 1px solid #CCCCCC; margin: 4px; padding-left: 4px; width: 98%; }
div.fragment{ background: #FFFFCC; border: 1px solid #CCCCCC; margin-left: 2em; margin-right: 2em; }
pre { font-size: 120%; margin:2px 1px 3px 1px; }
div.groupheader { font-weight: bold; margin-bottom: 6px; margin-left: 16px; margin-top: 12px; }
div.groupheader{ border-bottom: 1px solid #557E8C; font-weight: bold; margin-bottom: 6px; margin-left: 16px; margin-top: 12px; }
div.grouptext{ font-style: italic; margin-left: 16px; }
div.header{ background: #B0C2D7; border: 1px solid #436976; color: #000000; font-style: normal; margin-bottom: 1em; padding-bottom: 3px; padding-left: 10px; text-align: left; text-transform: lowercase; }
div.header a, div.footer a{ color: #436976; font-weight: bold; white-space: nowrap; }
div.header a {margin-right: 1em; }
div.header a:visited, div.footer a:visited { color: #436976; font-weight: bold; }
div.header a:hover, div.footer a:hover { color: #B52010; font-weight: bold; text-decoration: none; }
div.index { padding-right: 10px; text-align: right; }
div.maindox { margin: 2%; width: 96%; }
div.nav { float: left; }
div.qindex { background-color: #EEEEFF; border: 4px solid #EEEEFF; margin-bottom: 2px; text-align: center; width: 100%; }
dl.el { margin-left: -1cm; }
font.charliteral, span.charliteral { color: #008080; }
font.comment, span.comment { color: #800000; }
font.keyword, span.keyword { color: #008000; }
font.keywordflow, span.keywordflow { color: #E08000; }
font.keywordtype, span.keywordtype { color: #604020; }
font.preprocessor, span.preprocessor { color: #806020; }
font.stringliteral, span.stringliteral { color: #002080; }
h1{ font-size: 220%; text-align: center; }
h2{ border-bottom: 2px solid #557E8C; font-size: 170%; }
hr { border: 1px solid #000000; }
img.formuladsp { }
img.formulainl { vertical-align: middle; }
p.formuladsp { text-align: center; }
td { font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: 70%; }
td.indexkey{ background: #EEEEFF; font-weight: bold; margin: 2px 0px; padding: 2px 10px; }
td.indexvalue{ background: #EEEEFF; font-style: italic; margin: 2px 0px; padding: 2px 10px; }
td.md{ font-weight: bold; }
td.mdname, td.mdname1 { color: #FF9900; font-weight: bold; }
tr.memlist { background-color: #F0F0F0; }
ul { list-style-type: square; }
.mdescleft { background-color: #FAFAFA; border-bottom: 1px none #E0E0E0; border-left: 1px none #E0E0E0; border-right: 1px none #E0E0E0; border-top: 1px none #E0E0E0; margin: 0px; padding-left: 8px; }
.mdescright { background-color: #FAFAFA; border-bottom: 1px none #E0E0E0; border-left: 1px none #E0E0E0; border-right: 1px none #E0E0E0; border-top: 1px none #E0E0E0; font-style: italic; margin: 0px; padding-bottom: 0px; padding-left: 4px; padding-right: 8px; }
.mdrow { padding: 8px 20px; }
.mdtable { background: #EEEEEE; border: 1px solid #CCCCCC; }
.memitemleft { background-color: #FAFAFA; border-top-color: #FFFFFF; border-top-style: solid; border-top-width: 2px; font-family: Geneva, Arial, Helvetica, sans-serif; font-size: 12px; margin: 4px; padding: 1px 0px 0px 8px; }
.memitemright { background-color: #FAFAFA; border-top-color: #FFFFFF; border-top-style: solid; border-top-width: 2px; font-family: Geneva, Arial, Helvetica, sans-serif; font-size: 13px; margin: 4px; padding: 1px 0px 0px 8px; }

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