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538 lines
13 KiB
C++
538 lines
13 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdligo.h"
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#include "nel/ligo/zone_region.h"
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using namespace NLMISC;
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using namespace std;
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namespace NLLIGO
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{
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string CZoneRegion::_StringOutOfBound;
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// ***************************************************************************
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// SZoneUnit
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// ***************************************************************************
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// ---------------------------------------------------------------------------
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CZoneRegion::SZoneUnit::SZoneUnit()
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{
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ZoneName = STRING_UNUSED;
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PosX = PosY = 0;
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Rot = Flip = 0;
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SharingMatNames[0] = STRING_UNUSED;
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SharingMatNames[1] = STRING_UNUSED;
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SharingMatNames[2] = STRING_UNUSED;
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SharingMatNames[3] = STRING_UNUSED;
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SharingCutEdges[0] = 0;
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SharingCutEdges[1] = 0;
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SharingCutEdges[2] = 0;
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SharingCutEdges[3] = 0;
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}
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// ---------------------------------------------------------------------------
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void CZoneRegion::SZoneUnit::serial (NLMISC::IStream &f)
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{
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f.xmlSerial (ZoneName, "NAME");
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f.xmlSerial (PosX, "X");
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f.xmlSerial (PosY, "Y");
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f.xmlSerial (Rot, "ROT");
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f.xmlSerial (Flip, "FLIP");
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for (uint32 i = 0; i < 4; ++i)
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{
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f.xmlSerial (SharingMatNames[i], "MAT_NAMES");
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f.xmlSerial (SharingCutEdges[i], "CUR_EDGES");
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}
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}
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// ---------------------------------------------------------------------------
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const CZoneRegion::SZoneUnit& CZoneRegion::SZoneUnit::operator=(const CZoneRegion::SZoneUnit&zu)
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{
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this->ZoneName = zu.ZoneName;
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this->PosX = zu.PosX;
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this->PosY = zu.PosY;
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this->Rot = zu.Rot;
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this->Flip = zu.Flip;
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for (uint32 i = 0; i < 4; ++i)
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{
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this->SharingMatNames[i] = zu.SharingMatNames[i];
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this->SharingCutEdges[i] = zu.SharingCutEdges[i];
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}
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return *this;
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}
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// ***************************************************************************
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// SZoneUnit2
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// ***************************************************************************
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// ---------------------------------------------------------------------------
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CZoneRegion::SZoneUnit2::SZoneUnit2()
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{
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DateLow = 0;
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DateHigh = 0;
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}
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// ---------------------------------------------------------------------------
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void CZoneRegion::SZoneUnit2::serial (NLMISC::IStream &f)
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{
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/*sint32 version =*/ f.serialVersion (0);
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SZoneUnit::serial (f);
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f.xmlSerial (DateLow, "LOW");
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f.xmlSerial (DateHigh, "HIGH");
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}
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// ---------------------------------------------------------------------------
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const CZoneRegion::SZoneUnit2& CZoneRegion::SZoneUnit2::operator=(const CZoneRegion::SZoneUnit2&zu)
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{
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this->ZoneName = zu.ZoneName;
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this->PosX = zu.PosX;
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this->PosY = zu.PosY;
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this->Rot = zu.Rot;
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this->Flip = zu.Flip;
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for (uint32 i = 0; i < 4; ++i)
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{
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this->SharingMatNames[i] = zu.SharingMatNames[i];
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this->SharingCutEdges[i] = zu.SharingCutEdges[i];
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}
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this->DateLow = zu.DateLow;
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this->DateHigh = zu.DateHigh;
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return *this;
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}
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// ---------------------------------------------------------------------------
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const CZoneRegion::SZoneUnit2& CZoneRegion::SZoneUnit2::operator=(const CZoneRegion::SZoneUnit&zu)
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{
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this->ZoneName = zu.ZoneName;
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this->PosX = zu.PosX;
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this->PosY = zu.PosY;
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this->Rot = zu.Rot;
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this->Flip = zu.Flip;
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for (uint32 i = 0; i < 4; ++i)
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{
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this->SharingMatNames[i] = zu.SharingMatNames[i];
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this->SharingCutEdges[i] = zu.SharingCutEdges[i];
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}
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this->DateLow = 0;
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this->DateHigh = 0;
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return *this;
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}
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// ***************************************************************************
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// CZoneRegion
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// ***************************************************************************
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// ---------------------------------------------------------------------------
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CZoneRegion::CZoneRegion()
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{
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_StringOutOfBound = STRING_OUT_OF_BOUND;
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_MinX = _MinY = 0;
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_MaxX = _MaxY = -1;
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}
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// ---------------------------------------------------------------------------
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void CZoneRegion::serial (NLMISC::IStream &f)
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{
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f.xmlPush ("LAND");
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sint32 version = f.serialVersion (1);
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f.serialCheck ((uint32)'DNAL');
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f.xmlSerial (_MinX, "MIN_X");
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f.xmlSerial (_MinY, "MIN_Y");
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f.xmlSerial (_MaxX, "MAX_X");
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f.xmlSerial (_MaxY, "MAX_Y");
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if (version == 1)
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{
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f.serialCont (_Zones);
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}
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if (version == 0)
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{
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std::vector<SZoneUnit> vZonesTmp;
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f.serialCont (vZonesTmp);
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_Zones.resize (vZonesTmp.size());
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for (uint32 i = 0; i < vZonesTmp.size(); ++i)
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_Zones[i] = vZonesTmp[i];
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}
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f.xmlPop ();
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}
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// ---------------------------------------------------------------------------
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const string &CZoneRegion::getName (sint32 x, sint32 y) const
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return _StringOutOfBound;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].ZoneName;
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}
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}
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// ---------------------------------------------------------------------------
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uint8 CZoneRegion::getPosX (sint32 x, sint32 y) const
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return 0;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].PosX;
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}
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}
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// ---------------------------------------------------------------------------
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uint8 CZoneRegion::getPosY (sint32 x, sint32 y) const
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return 0;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].PosY;
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}
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}
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// ---------------------------------------------------------------------------
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uint8 CZoneRegion::getRot (sint32 x, sint32 y) const
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return 0;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].Rot;
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}
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}
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// ---------------------------------------------------------------------------
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uint8 CZoneRegion::getFlip (sint32 x, sint32 y) const
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return 0;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].Flip;
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}
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}
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// ---------------------------------------------------------------------------
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uint8 CZoneRegion::getCutEdge (sint32 x, sint32 y, uint8 pos) const
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return 0;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].SharingCutEdges[pos];
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}
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}
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// ---------------------------------------------------------------------------
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uint32 CZoneRegion::getDate (sint32 x, sint32 y, uint8 lowOrHigh) const // lowOrHigh == 0 -> low
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return 0;
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}
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else
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{
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if (lowOrHigh == 0)
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].DateLow;
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else
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].DateHigh;
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}
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}
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// ---------------------------------------------------------------------------
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void CZoneRegion::resize (sint32 newMinX, sint32 newMaxX, sint32 newMinY, sint32 newMaxY)
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{
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sint32 i, j;
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vector<SZoneUnit2> newZones;
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SZoneUnit2 zuTmp;
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newZones.resize ((1+newMaxX-newMinX)*(1+newMaxY-newMinY));
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sint32 newStride = 1+newMaxX-newMinX;
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sint32 Stride = 1+_MaxX-_MinX;
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for (j = newMinY; j <= newMaxY; ++j)
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for (i = newMinX; i <= newMaxX; ++i)
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{
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if ((i >= _MinX)&&(i <= _MaxX)&&(j >= _MinY)&&(j <= _MaxY))
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{
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newZones[(i-newMinX)+(j-newMinY)*newStride] = _Zones[(i-_MinX)+(j-_MinY)*Stride];
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}
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else
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{
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newZones[(i-newMinX)+(j-newMinY)*newStride] = zuTmp;
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}
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}
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_MinX = newMinX; _MaxX = newMaxX;
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_MinY = newMinY; _MaxY = newMaxY;
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_Zones = newZones;
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}
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// ---------------------------------------------------------------------------
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void CZoneRegion::basicSet (sint32 x, sint32 y, sint32 PosX, sint32 PosY, const std::string &ZoneName)
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{
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// Do we need to resize ?
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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sint32 newMinX = (x<_MinX?x:_MinX), newMinY = (y<_MinY?y:_MinY);
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sint32 newMaxX = (x>_MaxX?x:_MaxX), newMaxY = (y>_MaxY?y:_MaxY);
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resize (newMinX, newMaxX, newMinY, newMaxY);
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}
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sint32 stride = (1+_MaxX-_MinX); // Nb to go to next line
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_Zones[(x-_MinX)+(y-_MinY)*stride].ZoneName = ZoneName;
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_Zones[(x-_MinX)+(y-_MinY)*stride].PosX = (uint8)PosX;
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_Zones[(x-_MinX)+(y-_MinY)*stride].PosY = (uint8)PosY;
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}
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// ---------------------------------------------------------------------------
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void SPiece::rotFlip (uint8 rot, uint8 flip)
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{
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uint8 nTmp;
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sint32 i, j;
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if (flip == 1)
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{
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for (j = 0; j < h; ++j)
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for (i = 0; i < (w/2); ++i)
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{
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nTmp = Tab[i+j*w];
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Tab[i+j*w] = Tab[(w-1-i)+j*w];
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Tab[(w-1-i)+j*w] = nTmp;
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}
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}
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if (rot == 1)
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{
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vector<uint8> TabDest;
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TabDest.resize (Tab.size());
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for (j = 0; j < h; ++j)
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for (i = 0; i < w; ++i)
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TabDest[j+i*h] = Tab[i+(h-1-j)*w];
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Tab = TabDest;
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i = w;
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w = h;
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h = i;
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}
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if (rot == 2)
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{
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for (j = 0; j < (h/2); ++j)
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for (i = 0; i < w; ++i)
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{
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nTmp = Tab[i+j*w];
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Tab[i+j*w] = Tab[(w-1-i)+(h-1-j)*w];
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Tab[(w-1-i)+(h-1-j)*w] = nTmp;
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}
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if ((h/2)*2 != h)
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{
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j = (h/2);
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for (i = 0; i < (w/2); ++i)
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{
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nTmp = Tab[i+j*w];
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Tab[i+j*w] = Tab[(w-1-i)+j*w];
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Tab[(w-1-i)+j*w] = nTmp;
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}
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}
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}
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if (rot == 3)
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{
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vector<uint8> TabDest;
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TabDest.resize (Tab.size());
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for (j = 0; j < h; ++j)
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for (i = 0; i < w; ++i)
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TabDest[j+i*h] = Tab[w-1-i+j*w];
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Tab = TabDest;
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i = w;
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w = h;
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h = i;
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}
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}
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// ***************************************************************************
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std::string CZoneRegion::getSharingMatNames (sint32 x, sint32 y, uint edge)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return _StringOutOfBound;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].SharingMatNames[edge];
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}
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}
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// ***************************************************************************
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uint8 CZoneRegion::getSharingCutEdges (sint32 x, sint32 y, uint edge)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return 0xff;
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}
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else
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{
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return _Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].SharingCutEdges[edge];
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}
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}
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// ***************************************************************************
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bool CZoneRegion::setName (sint32 x, sint32 y, const std::string &newValue)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return false;
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}
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else
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{
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_Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].ZoneName = newValue;
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return true;
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}
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}
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// ***************************************************************************
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bool CZoneRegion::setPosX (sint32 x, sint32 y, uint8 newValue)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return false;
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}
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else
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{
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_Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].PosX = newValue;
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return true;
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}
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}
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// ***************************************************************************
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bool CZoneRegion::setPosY (sint32 x, sint32 y, uint8 newValue)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return false;
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}
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else
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{
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_Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].PosY = newValue;
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return true;
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}
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}
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// ***************************************************************************
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bool CZoneRegion::setRot (sint32 x, sint32 y, uint8 newValue)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return false;
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}
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else
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{
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_Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].Rot = newValue;
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return true;
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}
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}
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// ***************************************************************************
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bool CZoneRegion::setFlip (sint32 x, sint32 y, uint8 newValue)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return false;
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}
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else
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{
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_Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].Flip = newValue;
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return true;
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}
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}
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// ***************************************************************************
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bool CZoneRegion::setSharingMatNames (sint32 x, sint32 y, uint edge, const std::string &newValue)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return false;
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}
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else
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{
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_Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].SharingMatNames[edge] = newValue;
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return true;
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}
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}
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// ***************************************************************************
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bool CZoneRegion::setSharingCutEdges (sint32 x, sint32 y, uint edge, uint8 newValue)
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{
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if ((x < _MinX) || (x > _MaxX) ||
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(y < _MinY) || (y > _MaxY))
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{
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return false;
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}
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else
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{
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_Zones[(x-_MinX)+(y-_MinY)*(1+_MaxX-_MinX)].SharingCutEdges[edge] = newValue;
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return true;
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}
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}
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// ***************************************************************************
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} // namespace NLLIGO
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