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75 lines
1.5 KiB
INI
75 lines
1.5 KiB
INI
// By default, use WIN displayer
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WindowStyle = "WIN";
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PathsNoRecurse =
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{
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"data_leveldesign/leveldesign/Game_elem", // for sheet_id.bin
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};
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// set to 0 if you want to use the admin system
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DontUseAES = 1;
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DontUseNS = 1;
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DontUseTS = 1;
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// where to save specific shard data (ie: player backup)
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SaveFilesDirectory = "";
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NegFiltersDebug += { "NET", "ADMIN", "MIRROR", "NC", "PATH" };
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NegFiltersInfo += { "NET", "SERVICE", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate", "addSearchPath", "Executing command", "GUSNET" };
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NegFiltersWarning += { "LNETL", "CT_LRC" };
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FontName = "Lucida Console";
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FontSize = 9;
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// If the update loop is too slow, a thread will produce an assertion.
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// By default, the value is set to 10 minutes.
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// Set to 0 for no assertion.
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UpdateAssertionThreadTimeout = 0;
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DefaultMaxExpectedBlockSize = 200000000; // 200 M !
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DefaultMaxSentBlockSize = 200000000; // 200 M !
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// how to sleep between to network update
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// 0 = pipe
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// 1 = usleep
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// 2 = nanosleep
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// 3 = sched_yield
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// 4 = nothing
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UseYieldMethod = 0;
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StartCommands +=
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{
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""
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// ,"modulesAdd gushub 44748"
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// ,"modulesAdd gusnet localhost:44748"
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,"modulesAdd gusnet 213.208.119.219:44748"
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,"modulesAdd em"
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// ,"modulesAdd ee enx ais egs ios"
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};
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Users +=
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{
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""
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,"sadge abc def"
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,"ravna uvwxyz"
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};
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DisplayedVariables +=
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{
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""
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,"EventName"
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,""
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,"ActiveShard"
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,""
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// ,"@SetEvent|emWinSetEvent"
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,"@NewEvent|emWinNewEvent"
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,"@Login|emWinLogin"
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,"@Upload|emWinUpload"
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,""
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,"@View Installed Event|emPeek"
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,"@Unload Installed Event|emUnload"
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};
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