You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
166 lines
4.2 KiB
C++
166 lines
4.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
#ifndef CL_TIME_CLIENT_H
|
|
#define CL_TIME_CLIENT_H
|
|
|
|
|
|
/////////////
|
|
// INCLUDE //
|
|
/////////////
|
|
// Misc.
|
|
#include "nel/misc/types_nl.h"
|
|
#include "nel/misc/time_nl.h"
|
|
// Game Share
|
|
#include "game_share/time_weather_season/time_and_season.h"
|
|
#include "client_cfg.h"
|
|
|
|
///////////
|
|
// USING //
|
|
///////////
|
|
using NLMISC::TTime;
|
|
|
|
class CClientDate;
|
|
|
|
////////////
|
|
// GLOBAL //
|
|
////////////
|
|
extern sint64 T0; // Time for the last frame.
|
|
extern sint64 T1; // Time for the current frame.
|
|
extern sint64 TS; // Time since the really first Frame.
|
|
extern sint64 DT64; // Diff time with current and last frame in ms.
|
|
extern float DT; // Diff time with current and last frame in sec.
|
|
extern TTime TSend; // Next Time to send motions.
|
|
extern TTime DTSend; // Delta of time to generate the next time to send motions.
|
|
extern double TimeInSec; // Time for the current frame in second.
|
|
extern double FirstTimeInSec; // Game local origin time
|
|
|
|
|
|
extern TTime LCT;
|
|
extern TTime LocalTimeStep;
|
|
extern TTime CurrentPacketTime;
|
|
extern uint8 CurrentPacket;
|
|
extern uint8 LastPacketReceived;
|
|
|
|
extern NLMISC::TGameCycle LastGameCycle;
|
|
|
|
extern CRyzomTime RT;
|
|
|
|
extern CClientDate SmoothedClientDate;
|
|
|
|
///////////
|
|
// CLASS //
|
|
///////////
|
|
class CPacketInfos
|
|
{
|
|
public:
|
|
uint8 Num;
|
|
TTime Min;
|
|
TTime Max;
|
|
|
|
CPacketInfos() {}
|
|
CPacketInfos(uint8 num, TTime min, TTime max)
|
|
{
|
|
Num = num;
|
|
Min = min;
|
|
Max = max;
|
|
}
|
|
};
|
|
|
|
/** A representation of time in the client
|
|
* \author Nicolas Vizerie
|
|
* \author Nevrax France
|
|
* \date 2003
|
|
*/
|
|
class CClientDate
|
|
{
|
|
public:
|
|
sint32 Day;
|
|
float Hour;
|
|
CClientDate(sint32 day = 0, float hour = 0.f) : Day(day), Hour(hour) {}
|
|
};
|
|
|
|
// 'less' comparison between 2 dates
|
|
inline bool operator < (const CClientDate &lhs, const CClientDate &rhs)
|
|
{
|
|
if (lhs.Day != rhs.Day) return lhs.Day < rhs.Day;
|
|
return lhs.Hour < rhs.Hour;
|
|
}
|
|
// equality between 2 dates
|
|
inline bool operator == (const CClientDate &lhs, const CClientDate &rhs)
|
|
{
|
|
return lhs.Day == rhs.Day && lhs.Hour == rhs.Hour;
|
|
}
|
|
|
|
///////////////
|
|
// FUNCTIONS //
|
|
///////////////
|
|
void removePacketTime(uint8 numPacket);
|
|
///
|
|
void insertPacketTime(uint8 numPacket, TTime time);
|
|
void ackPacketTimeBefore(uint8 ackPacketNumber);
|
|
|
|
void removePacket(uint8 numPacket);
|
|
/// Insert the packet received information in a list.
|
|
void insertPacket(const CPacketInfos &packetInfos);
|
|
/// Return the sent time for a given packet or 0 if the packet is not found
|
|
TTime getSentPacketTime(uint8 numPacket);
|
|
|
|
// Initialize interface properties linked to the client time
|
|
void initClientTime();
|
|
|
|
// Release interface properties linked to the client time
|
|
void releaseClientTime();
|
|
|
|
// This update T0, T1, DT64, DT, TS & TimeInSec
|
|
void updateClientTime();
|
|
|
|
// update smoothed time (useful for sky animation)
|
|
void updateSmoothedTime();
|
|
|
|
inline NLMISC::TTime ryzomGetLocalTime()
|
|
{
|
|
return NLMISC::CTime::getLocalTime();
|
|
}
|
|
|
|
inline NLMISC::TTicks ryzomGetPerformanceTime()
|
|
{
|
|
return NLMISC::CTime::getPerformanceTime();
|
|
}
|
|
|
|
|
|
class CTickRange
|
|
{
|
|
public:
|
|
NLMISC::TGameCycle StartTick;
|
|
NLMISC::TGameCycle EndTick;
|
|
public:
|
|
CTickRange(NLMISC::TGameCycle startTick = 0, NLMISC::TGameCycle endTick = 0) : StartTick(startTick), EndTick(endTick) {}
|
|
void extend(const CTickRange &other)
|
|
{
|
|
StartTick = std::min(StartTick, other.StartTick);
|
|
EndTick = std::max(EndTick, other.EndTick);
|
|
}
|
|
bool isEmpty() const { return StartTick == EndTick; }
|
|
};
|
|
|
|
#endif // CL_TIME_CLIENT_H
|
|
|
|
/* End of time_client.h */
|