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ryzom-core/code/nel/src/pacs/move_cell.h

114 lines
2.5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_MOVE_CELL_H
#define NL_MOVE_CELL_H
#include "nel/misc/types_nl.h"
namespace NLPACS
{
class CMoveElement;
/**
* Move cell
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
class CMoveCell
{
public:
/// Constructor
CMoveCell();
/// Update sorted lists for an element
void linkFirstX (CMoveElement *element)
{
linkX (NULL, element, _FirstX);
}
/// Update sorted lists for an element
void linkLastX (CMoveElement *element)
{
linkX (_LastX, element, NULL);
}
/*/// Update sorted lists for an element
void linkFirstY (CMoveElement *element)
{
linkY (NULL, element, _FirstY);
}
/// Update sorted lists for an element
void linkLastY (CMoveElement *element)
{
linkY (_LastY, element, NULL);
}*/
/// Update sorted lists for an element
void updateSortedLists (CMoveElement *element, uint8 worldImage);
// Link / unlink method
void unlinkX (CMoveElement *element);
// Link / unlink method
//void unlinkY (CMoveElement *element);
// Get first X
CMoveElement *getFirstX () const
{
return _FirstX;
}
// Get last X
CMoveElement *getLastX () const
{
return _LastX;
}
// Get root X
CMoveElement *getRootX ()
{
return _FirstX;
}
private:
// Link / unlink method
void linkX (CMoveElement *previous, CMoveElement *element, CMoveElement *next);
// Link / unlink method
//void linkY (CMoveElement *previous, CMoveElement *element, CMoveElement *next);
CMoveElement *_FirstX;
CMoveElement *_LastX;
/*CMoveElement *_FirstY;
CMoveElement *_LastY;*/
};
} // NLPACS
#endif // NL_MOVE_CELL_H
/* End of move_cell.h */