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ryzom-core/ryzom/client/src/fix_season_data.cpp

45 lines
1.5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "nel/3d/u_instance.h"
#include "fix_season_data.h"
#include "game_share/time_weather_season/time_and_season.h"
#include "game_share/season_file_ext.h"
using namespace std;
using namespace NLMISC;
// ***************************************************************************
void SeasonPostfixTextureFilename (string &filename, EGSPD::CSeason::TSeason season)
{
string ext = CFile::getExtension(filename);
string name = CFile::getFilenameWithoutExtension(filename);
filename = CFile::getPath (filename);
filename += name;
filename += CSeasonFileExt::getExtension (season);
filename += ".";
filename += ext;
}
// ***************************************************************************