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752 lines
22 KiB
C++
752 lines
22 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Includes
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//
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#include <nel/misc/types_nl.h>
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#include <vector>
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#include <nel/misc/vector.h>
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#include <nel/misc/matrix.h>
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#include <nel/misc/command.h>
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#include <nel/3d/u_material.h>
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#include <nel/3d/u_camera.h>
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#include <nel/3d/u_driver.h>
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#include <nel/3d/u_text_context.h>
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#include <nel/3d/u_texture.h>
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#include "camera.h"
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#include "snowballs_client.h"
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#include "commands.h"
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#include "mouse_listener.h"
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#include "entities.h"
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//
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// Namespaces
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//
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using namespace NLMISC;
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using namespace NL3D;
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using namespace std;
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namespace SBCLIENT {
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//
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// Variables
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//
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// These variables are automatically set with the config file
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static float RadarPosX, RadarPosY, RadarWidth, RadarHeight;
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static uint RadarMinDistance, RadarMaxDistance;
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static CRGBA RadarBackColor, RadarFrontColor, RadarSelfColor, RadarOtherColor, RadarPlaceColor;
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static float RadarEntitySize;
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static uint RadarFontSize;
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static float RadarLittlePosX, RadarLittlePosY, RadarLittleRadius;
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static NL3D::UMaterial RadarMaterial = NULL;
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uint RadarState;
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uint RadarDistance;
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//
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// Functions
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//
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// Structure for particular places
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struct RadarParticularPlace
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{
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RadarParticularPlace (float X, float Y, string Name) : x(X), y(Y), name(Name) { }
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float x, y;
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string name;
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};
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// Container for the particular places (automatically filled by the config file)
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vector<RadarParticularPlace> RadarParticularPlaces;
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/*********************************************************\
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displayRadar()
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\*********************************************************/
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void displayRadar ()
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{
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float xLeft = RadarPosX;
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float xRight = RadarPosX + RadarWidth;
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float yTop = RadarPosY + RadarHeight;
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float yBottom = RadarPosY;
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float xCenter = RadarPosX + RadarWidth/2.0f;
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float yCenter = RadarPosY + RadarHeight/2.0f;
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Driver->setMatrixMode2D11 ();
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// Background
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RadarMaterial.setColor(RadarBackColor);
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CQuad quad;
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quad.V0.set(xLeft,yBottom,0);
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quad.V1.set(xRight,yBottom,0);
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quad.V2.set(xRight,yTop,0);
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quad.V3.set(xLeft,yTop,0);
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Driver->drawQuad (quad, RadarMaterial);
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// Print radar's range
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TextContext->setHotSpot(UTextContext::TopRight);
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TextContext->setColor(RadarFrontColor);
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TextContext->setFontSize(RadarFontSize);
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TextContext->printfAt(xRight-0.01f,yTop-0.01f,"%d m",RadarDistance);
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// Radar unit
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float stepV = 50.0f;
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float stepH = stepV*3.f/4.f;
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// Changing scale
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stepV = 0.8f*stepV/RadarDistance;
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stepH = 0.8f*stepH/RadarDistance;
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// Drawing radar's lines
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float gapV = stepV/2;
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float gapH = stepH/2;
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CLine line;
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RadarMaterial.setColor(RadarFrontColor);
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while(gapH<=RadarWidth/2.0)
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{
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// v lines
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line.V0.set(xCenter+gapH, yTop, 0);
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line.V1.set(xCenter+gapH, yBottom, 0);
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Driver->drawLine(line, RadarMaterial);
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//Driver->drawLine (xCenter+gapH,yTop,xCenter+gapH,yBottom,RadarFrontColor);
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line.V0.set(xCenter-gapH, yTop, 0);
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line.V1.set(xCenter-gapH, yBottom, 0);
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Driver->drawLine(line, RadarMaterial);
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//Driver->drawLine (xCenter-gapH,yTop,xCenter-gapH,yBottom,RadarFrontColor);
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gapH += stepH;
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}
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while(gapV<=RadarHeight/2.0)
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{
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// h lines
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line.V0.set(xLeft, yCenter+gapV, 0);
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line.V1.set(xRight, yCenter+gapV, 0);
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Driver->drawLine(line, RadarMaterial);
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//Driver->drawLine (xLeft,yCenter+gapV,xRight,yCenter+gapV,RadarFrontColor);
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line.V0.set(xLeft, yCenter-gapV, 0);
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line.V1.set(xRight, yCenter-gapV, 0);
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Driver->drawLine(line, RadarMaterial);
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//Driver->drawLine (xLeft,yCenter-gapV,xRight,yCenter-gapV,RadarFrontColor);
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gapV += stepV;
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}
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float scale = 1.0f;
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float xscreen = xCenter;
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float yscreen = yCenter;
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Driver->setFrustum (CFrustum(0.f, 1.0f, 0.f, 1.f, -1.f, 1.f, false));
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// distance between user and neighbour player
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float myPosx = Self->Position.x;
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float myPosy = Self->Position.y;
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// Quads size
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float radius = RadarEntitySize;
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// Arrow in center (user)
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RadarMaterial.setColor(RadarSelfColor);
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CTriangle triangle;
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triangle.V0.set(xscreen-2*radius, yscreen-2*radius, 0);
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triangle.V1.set(xscreen, yscreen-radius, 0);
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triangle.V2.set(xscreen, yscreen+2*radius, 0);
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Driver->drawTriangle(triangle, RadarMaterial);
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//Driver->drawTriangle(xscreen-2*radius,yscreen-2*radius, xscreen,yscreen-radius, xscreen,yscreen+2*radius, RadarSelfColor);
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triangle.V0.set(xscreen, yscreen-radius, 0);
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triangle.V1.set(xscreen+2*radius, yscreen-2*radius, 0);
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triangle.V2.set(xscreen, yscreen+2*radius, 0);
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Driver->drawTriangle(triangle, RadarMaterial);
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//Driver->drawTriangle(xscreen,yscreen-radius, xscreen+2*radius,yscreen-2*radius, xscreen,yscreen+2*radius, RadarSelfColor);
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TextContext->setColor(RadarOtherColor);
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RadarMaterial.setColor(RadarOtherColor);
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for(EIT eit=Entities.begin(); eit!=Entities.end(); eit++)
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{
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if((*eit).second.Type == CEntity::Other)
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{
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CVector playerPos = (*eit).second.Position;
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// position of neighbour
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float posx = playerPos.x;
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float posy = playerPos.y;
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// relative position
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posx = (posx-myPosx)*0.4f/RadarDistance;
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posy = (posy-myPosy)*0.4f/RadarDistance;
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float dist = (float) sqrt((posx*posx)+(posy*posy));
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// Display a quad to show a player
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float an;
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float az;
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float x;
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float y;
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az = MouseListener->getOrientation ();
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if(posx==0)
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{
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if(posy==0)
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{
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x = xscreen;
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y = yscreen;
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}
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else
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{
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if(posy>0)
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{
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x = (float) (xscreen - dist*cos(Pi-az)*3.f/4.f);
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y = (float) (yscreen - dist*sin(Pi-az));
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}
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else
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{
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x = (float) (xscreen - dist*cos(-az)*3.f/4.f);
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y = (float) (yscreen - dist*sin(-az));
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}
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}
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}
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else
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{
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an = (float) atan(posy/posx);
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if(posx<0) an = an + (float)Pi;
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x = (float) (xscreen - dist*cos(-Pi/2 + an-az)*3.f/4.f);
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y = (float) (yscreen - dist*sin(-Pi/2 + an-az));
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}
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// Players out of range are not displayed
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if(x<xLeft || x>xRight || y>yTop || y<yBottom) continue;
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TextContext->setColor(RadarOtherColor);
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quad.V0.set(x-radius, y+radius, 0);
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quad.V1.set(x+radius, y+radius, 0);
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quad.V2.set(x+radius, y-radius, 0);
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quad.V3.set(x-radius, y-radius, 0);
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Driver->drawQuad(quad, RadarMaterial);
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//Driver->drawQuad (x-radius,y-radius, x+radius,y+radius,RadarOtherColor);
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// Print his name
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TextContext->setFontSize(RadarFontSize);
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if(x>=xCenter)
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{
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if(y>=yCenter)
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{
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TextContext->setHotSpot(UTextContext::BottomLeft);
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TextContext->printfAt(x+2*radius, y+2*radius, (*eit).second.Name.c_str());
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}
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else
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{
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TextContext->setHotSpot(UTextContext::TopLeft);
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TextContext->printfAt(x+2*radius, y-2*radius, (*eit).second.Name.c_str());
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}
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}
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else
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{
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if(y>=yCenter)
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{
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TextContext->setHotSpot(UTextContext::BottomRight);
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TextContext->printfAt(x-2*radius, y+2*radius, (*eit).second.Name.c_str());
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}
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else
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{
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TextContext->setHotSpot(UTextContext::TopRight);
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TextContext->printfAt(x-2*radius, y-2*radius, (*eit).second.Name.c_str());
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}
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}
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}
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}
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// display particular places
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RadarMaterial.setColor(RadarPlaceColor);
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for(uint i = 0; i < RadarParticularPlaces.size(); i++)
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{
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// relative position
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float posx = (RadarParticularPlaces[i].x-myPosx)*0.4f/RadarDistance;
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float posy = (RadarParticularPlaces[i].y-myPosy)*0.4f/RadarDistance;
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float dist = (float) sqrt((posx*posx)+(posy*posy));
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// Display a quad to show a player
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float an;
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float az;
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float x;
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float y;
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az = MouseListener->getOrientation ();
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if(posx==0)
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{
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if(posy==0)
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{
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x = xscreen;
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y = yscreen;
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}
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else
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{
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if(posy>0)
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{
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x = (float) (xscreen - dist*cos(Pi-az)*3.f/4.f);
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y = (float) (yscreen - dist*sin(Pi-az));
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}
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else
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{
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x = (float) (xscreen - dist*cos(-az)*3.f/4.f);
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y = (float) (yscreen - dist*sin(-az));
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}
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}
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}
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else
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{
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an = (float) atan(posy/posx);
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if(posx<0) an = an + (float)Pi;
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x = (float) (xscreen - dist*cos(-Pi/2 + an-az)*3.f/4.f);
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y = (float) (yscreen - dist*sin(-Pi/2 + an-az));
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}
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if(x<xLeft || x>xRight || y>yTop || y<yBottom)
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{
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continue;
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}
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triangle.V0.set(x-radius, y-radius, 0);
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triangle.V1.set(x+radius, y-radius, 0);
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triangle.V2.set(x, y+radius, 0);
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Driver->drawTriangle(triangle, RadarMaterial);
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//Driver->drawTriangle(x-radius,y-radius, x+radius,y-radius, x,y+radius, RadarPlaceColor);
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TextContext->setFontSize(RadarFontSize);
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TextContext->setColor(RadarPlaceColor);
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if(x>=xCenter)
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{
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if(y>=yCenter)
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{
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TextContext->setHotSpot(UTextContext::BottomLeft);
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TextContext->printfAt(x+2*radius, y+2*radius, RadarParticularPlaces[i].name.c_str());
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}
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else
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{
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TextContext->setHotSpot(UTextContext::TopLeft);
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TextContext->printfAt(x+2*radius, y-2*radius, RadarParticularPlaces[i].name.c_str());
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}
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}
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else
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{
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if(y>=yCenter)
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{
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TextContext->setHotSpot(UTextContext::BottomRight);
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TextContext->printfAt(x-2*radius, y+2*radius, RadarParticularPlaces[i].name.c_str());
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}
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else
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{
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TextContext->setHotSpot(UTextContext::TopRight);
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TextContext->printfAt(x-2*radius, y-2*radius, RadarParticularPlaces[i].name.c_str());
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}
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}
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}
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}
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/*********************************************************\
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displayLittleRadar()
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\*********************************************************/
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void displayLittleRadar()
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{
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float radius = RadarLittleRadius;
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float xLeft = RadarLittlePosX - radius*3.f/4.f;
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float yBottom = RadarLittlePosY - radius;
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float xRight = RadarLittlePosX + radius*3.f/4.f;
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float yTop = RadarLittlePosY + radius;
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Driver->setMatrixMode2D11 ();
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// Background
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RadarMaterial.setColor(RadarBackColor);
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CQuad quad;
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quad.V0.set(xLeft,yBottom,0);
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quad.V1.set(xRight,yBottom,0);
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quad.V2.set(xRight,yTop,0);
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quad.V3.set(xLeft,yTop,0);
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//Driver->drawQuad (xLeft,yBottom,xRight,yTop,RadarBackColor);
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Driver->drawQuad(quad, RadarMaterial);
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// Print radar's range
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TextContext->setHotSpot(UTextContext::MiddleBottom);
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TextContext->setColor(RadarFrontColor);
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TextContext->setFontSize(RadarFontSize);
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TextContext->printfAt(xLeft+radius*3.f/4.f,yTop+0.01f,"%d m",RadarDistance);
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// Radar unit
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float stepV = 50.0f;
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float stepH = stepV*3.f/4.f;
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// Changing scale
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stepV = radius*stepV/RadarDistance;
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stepH = radius*stepH/RadarDistance;
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// Drawing radar's lines
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// h lines
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RadarMaterial.setColor(RadarFrontColor);
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CLine line;
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line.V0.set(xLeft, yTop, 0);
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line.V1.set(xRight, yTop, 0);
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Driver->drawLine(line, RadarMaterial);
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line.V0.set(xLeft, yBottom+radius, 0);
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line.V1.set(xRight, yBottom+radius, 0);
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Driver->drawLine(line, RadarMaterial);
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line.V0.set(xLeft, yBottom, 0);
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line.V1.set(xRight, yBottom, 0);
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Driver->drawLine(line, RadarMaterial);
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//Driver->drawLine (xLeft, yTop, xRight, yTop, RadarFrontColor);
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//Driver->drawLine (xLeft, yBottom+radius,xRight, yBottom+radius, RadarFrontColor);
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//Driver->drawLine (xLeft, yBottom, xRight, yBottom, RadarFrontColor);
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// v lines (assuming 4:3 screen)
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line.V0.set(xLeft, yTop, 0);
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line.V1.set(xLeft, yBottom, 0);
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Driver->drawLine(line, RadarMaterial);
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line.V0.set(xLeft + radius*0.75f, yTop, 0);
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line.V1.set(xLeft + radius*0.75f, yBottom, 0);
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Driver->drawLine(line, RadarMaterial);
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line.V0.set(xRight, yTop, 0);
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line.V1.set(xRight, yBottom, 0);
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Driver->drawLine(line, RadarMaterial);
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//Driver->drawLine (xLeft, yTop, xLeft, yBottom, RadarFrontColor);
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//Driver->drawLine (xLeft+radius*3.f/4.f, yTop, xLeft+radius*3.f/4.f, yBottom, RadarFrontColor);
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//Driver->drawLine (xRight, yTop, xRight, yBottom, RadarFrontColor);
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float scale = 1.0f;
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float xscreen = xLeft + radius*3.f/4.f;
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float yscreen = yBottom + radius;
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Driver->setFrustum (CFrustum(0.f, 1.0f, 0.f, 1.f, -1.f, 1.f, false));
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// distance between user and neighbour player
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float myPosx = Self->Position.x;
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float myPosy = Self->Position.y;
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// Quads size
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float entitySize = RadarEntitySize/2.0f;
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TextContext->setColor(RadarOtherColor);
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for(EIT eit=Entities.begin(); eit!=Entities.end(); eit++)
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{
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if((*eit).second.Type == CEntity::Other)
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{
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CVector playerPos = (*eit).second.Position;
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// position of neighbour
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float posx = playerPos.x;
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float posy = playerPos.y;
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// relative position
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posx = (posx-myPosx)*radius/RadarDistance;
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posy = (posy-myPosy)*radius/RadarDistance;
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float dist = (float) sqrt((posx*posx)+(posy*posy));
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// Display a quad to show a player
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float an;
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float az;
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float x;
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float y;
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az = MouseListener->getOrientation ();
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if(posx==0)
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{
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if(posy==0)
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{
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x = xscreen;
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y = yscreen;
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}
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else
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{
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if(posy>0)
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{
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x = (float) (xscreen - dist*cos(Pi-az)*3.f/4.f);
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y = (float) (yscreen - dist*sin(Pi-az));
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}
|
|
else
|
|
{
|
|
x = (float) (xscreen - dist*cos(-az)*3.f/4.f);
|
|
y = (float) (yscreen - dist*sin(-az));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
an = (float) atan(posy/posx);
|
|
if(posx<0) an = an + (float)Pi;
|
|
x = (float) (xscreen - dist*cos(-Pi/2 + an-az)*3.f/4.f);
|
|
y = (float) (yscreen - dist*sin(-Pi/2 + an-az));
|
|
}
|
|
|
|
// Players out of range are not displayed
|
|
if(x<xLeft || x>xRight || y>yTop || y<yBottom) continue;
|
|
|
|
TextContext->setColor(RadarOtherColor);
|
|
|
|
quad.V0.set(x-entitySize, y+entitySize, 0);
|
|
quad.V1.set(x+entitySize, y+entitySize, 0);
|
|
quad.V2.set(x+entitySize, y-entitySize, 0);
|
|
quad.V3.set(x-entitySize, y-entitySize, 0);
|
|
RadarMaterial.setColor(RadarOtherColor);
|
|
Driver->drawQuad(quad, RadarMaterial);
|
|
//Driver->drawQuad (x-entitySize,y-entitySize,x+entitySize,y+entitySize,RadarOtherColor);
|
|
}
|
|
}
|
|
|
|
|
|
// display particular places
|
|
CTriangle triangle;
|
|
for(uint i = 0; i < RadarParticularPlaces.size(); i++)
|
|
{
|
|
// relative position
|
|
float posx = (RadarParticularPlaces[i].x-myPosx)*radius/RadarDistance;
|
|
float posy = (RadarParticularPlaces[i].y-myPosy)*radius/RadarDistance;
|
|
|
|
float dist = (float) sqrt((posx*posx)+(posy*posy));
|
|
|
|
// Display a quad to show a player
|
|
float an;
|
|
float az;
|
|
float x;
|
|
float y;
|
|
az = MouseListener->getOrientation ();
|
|
if(posx==0)
|
|
{
|
|
if(posy==0)
|
|
{
|
|
x = xscreen;
|
|
y = yscreen;
|
|
}
|
|
else
|
|
{
|
|
if(posy>0)
|
|
{
|
|
x = (float) (xscreen - dist*cos(Pi-az)*3.f/4.f);
|
|
y = (float) (yscreen - dist*sin(Pi-az));
|
|
}
|
|
else
|
|
{
|
|
x = (float) (xscreen - dist*cos(-az)*3.f/4.f);
|
|
y = (float) (yscreen - dist*sin(-az));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
an = (float) atan(posy/posx);
|
|
if(posx<0) an = an + (float)Pi;
|
|
x = (float) (xscreen - dist*cos(-Pi/2 + an-az)*3.f/4.f);
|
|
y = (float) (yscreen - dist*sin(-Pi/2 + an-az));
|
|
}
|
|
|
|
|
|
if(x<xLeft || x>xRight || y>yTop || y<yBottom)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
triangle.V0.set(x-entitySize, y-entitySize, 0);
|
|
triangle.V1.set(x+entitySize, y-entitySize, 0);
|
|
triangle.V2.set(x, y+entitySize, 0);
|
|
RadarMaterial.setColor(RadarPlaceColor);
|
|
Driver->drawTriangle(triangle, RadarMaterial);
|
|
//Driver->drawTriangle(x-entitySize,y-entitySize, x+entitySize,y-entitySize, x,y+entitySize, RadarPlaceColor);
|
|
}
|
|
}
|
|
|
|
void cbUpdateRadar (CConfigFile::CVar &var)
|
|
{
|
|
if (var.Name == "RadarPosX") RadarPosX = var.asFloat ();
|
|
else if (var.Name == "RadarPosY") RadarPosY = var.asFloat ();
|
|
else if (var.Name == "RadarWidth") RadarWidth = var.asFloat ();
|
|
else if (var.Name == "RadarHeight") RadarHeight = var.asFloat ();
|
|
else if (var.Name == "RadarBackColor") RadarBackColor.set (var.asInt(0), var.asInt(1), var.asInt(2), var.asInt(3));
|
|
else if (var.Name == "RadarFrontColor") RadarFrontColor.set (var.asInt(0), var.asInt(1), var.asInt(2), var.asInt(3));
|
|
else if (var.Name == "RadarSelfColor") RadarSelfColor.set (var.asInt(0), var.asInt(1), var.asInt(2), var.asInt(3));
|
|
else if (var.Name == "RadarOtherColor") RadarOtherColor.set (var.asInt(0), var.asInt(1), var.asInt(2), var.asInt(3));
|
|
else if (var.Name == "RadarPlaceColor") RadarPlaceColor.set (var.asInt(0), var.asInt(1), var.asInt(2), var.asInt(3));
|
|
else if (var.Name == "RadarEntitySize") RadarEntitySize = var.asFloat ();
|
|
else if (var.Name == "RadarState") RadarState = var.asInt ();
|
|
else if (var.Name == "RadarDistance") RadarDistance = var.asInt ();
|
|
else if (var.Name == "RadarMinDistance") RadarMinDistance = var.asInt ();
|
|
else if (var.Name == "RadarMaxDistance") RadarMaxDistance = var.asInt ();
|
|
else if (var.Name == "RadarParticularPlaces")
|
|
{
|
|
RadarParticularPlaces.clear ();
|
|
for (uint i = 0; i < var.size(); i += 3)
|
|
{
|
|
RadarParticularPlaces.push_back (RadarParticularPlace(var.asFloat(i), var.asFloat(i+1), var.asString(i+2)));
|
|
}
|
|
}
|
|
else if (var.Name == "RadarFontSize") RadarFontSize = var.asInt ();
|
|
else if (var.Name == "RadarLittlePosX") RadarLittlePosX = var.asFloat ();
|
|
else if (var.Name == "RadarLittlePosY") RadarLittlePosY = var.asFloat ();
|
|
else if (var.Name == "RadarLittleRadius") RadarLittleRadius = var.asFloat ();
|
|
else nlwarning ("Unknown variable update %s", var.Name.c_str());
|
|
}
|
|
|
|
void initRadar ()
|
|
{
|
|
ConfigFile->setCallback ("RadarPosX", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarPosY", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarWidth", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarHeight", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarBackColor", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarFrontColor", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarSelfColor", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarOtherColor", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarPlaceColor", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarEntitySize", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarState", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarDistance", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarMinDistance", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarMaxDistance", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarParticularPlaces", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarFontSize", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarLittlePosX", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarLittlePosY", cbUpdateRadar);
|
|
ConfigFile->setCallback ("RadarLittleRadius", cbUpdateRadar);
|
|
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarPosX"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarPosY"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarWidth"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarHeight"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarFrontColor"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarBackColor"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarSelfColor"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarOtherColor"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarPlaceColor"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarEntitySize"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarState"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarDistance"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarMinDistance"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarMaxDistance"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarParticularPlaces"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarFontSize"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarLittlePosX"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarLittlePosY"));
|
|
cbUpdateRadar (ConfigFile->getVar ("RadarLittleRadius"));
|
|
|
|
RadarMaterial = Driver->createMaterial ();
|
|
RadarMaterial.initUnlit ();
|
|
RadarMaterial.setBlendFunc (UMaterial::srcalpha, UMaterial::invsrcalpha);
|
|
RadarMaterial.setBlend(true);
|
|
}
|
|
|
|
void updateRadar ()
|
|
{
|
|
if (RadarDistance > RadarMaxDistance) RadarDistance = RadarMaxDistance;
|
|
else if (RadarDistance < RadarMinDistance) RadarDistance = RadarMinDistance;
|
|
|
|
switch (RadarState)
|
|
{
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
displayRadar ();
|
|
break;
|
|
case 2:
|
|
displayLittleRadar();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void releaseRadar ()
|
|
{
|
|
ConfigFile->setCallback ("RadarPosX", NULL);
|
|
ConfigFile->setCallback ("RadarPosY", NULL);
|
|
ConfigFile->setCallback ("RadarWidth", NULL);
|
|
ConfigFile->setCallback ("RadarHeight", NULL);
|
|
ConfigFile->setCallback ("RadarBackColor", NULL);
|
|
ConfigFile->setCallback ("RadarFrontColor", NULL);
|
|
ConfigFile->setCallback ("RadarSelfColor", NULL);
|
|
ConfigFile->setCallback ("RadarOtherColor", NULL);
|
|
ConfigFile->setCallback ("RadarPlaceColor", NULL);
|
|
ConfigFile->setCallback ("RadarEntitySize", NULL);
|
|
ConfigFile->setCallback ("RadarState", NULL);
|
|
ConfigFile->setCallback ("RadarDistance", NULL);
|
|
ConfigFile->setCallback ("RadarMinDistance", NULL);
|
|
ConfigFile->setCallback ("RadarMaxDistance", NULL);
|
|
ConfigFile->setCallback ("RadarParticularPlaces", NULL);
|
|
ConfigFile->setCallback ("RadarFontSize", NULL);
|
|
ConfigFile->setCallback ("RadarLittlePosX", NULL);
|
|
ConfigFile->setCallback ("RadarLittlePosY", NULL);
|
|
ConfigFile->setCallback ("RadarLittleRadius", NULL);
|
|
Driver->deleteMaterial(RadarMaterial); RadarMaterial = NULL;
|
|
}
|
|
|
|
NLMISC_COMMAND(go,"change position of the player with a player name or location","<player_name>|<location_name>")
|
|
{
|
|
// check args, if there s not the right number of parameter, return bad
|
|
if (args.size() == 1)
|
|
{
|
|
bool gotoplayer = true;
|
|
|
|
vector<RadarParticularPlace>::iterator itpp;
|
|
for(itpp = RadarParticularPlaces.begin(); itpp != RadarParticularPlaces.end(); itpp++)
|
|
{
|
|
if((*itpp).name==args[0])
|
|
{
|
|
string cmd = "goto " + toString ((*itpp).x) + " " + toString ((*itpp).y);
|
|
ICommand::execute (cmd, CommandsLog);
|
|
|
|
gotoplayer = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(gotoplayer)
|
|
{
|
|
EIT itre;
|
|
for(itre=Entities.begin(); itre!=Entities.end(); itre++)
|
|
{
|
|
if((*itre).second.Type != CEntity::Snowball)
|
|
{
|
|
if((*itre).second.Name == args[0])
|
|
{
|
|
string cmd = "goto " + toString ((*itre).second.Position.x) + " " + toString ((*itre).second.Position.y);
|
|
ICommand::execute (cmd, CommandsLog);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
return false;
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
} /* namespace SBCLIENT */
|
|
|
|
/* end of file */
|