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ryzom-core/code/nel/tools/pipeline/max/scene.cpp

162 lines
3.5 KiB
C++

/**
* \file scene.cpp
* \brief CScene
* \date 2012-08-18 19:25GMT
* \author Jan Boon (Kaetemi)
* CScene
*/
/*
* Copyright (C) 2012 by authors
*
* This file is part of RYZOM CORE PIPELINE.
* RYZOM CORE PIPELINE is free software: you can redistribute it
* and/or modify it under the terms of the GNU Affero General Public
* License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* RYZOM CORE PIPELINE is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with RYZOM CORE PIPELINE. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h>
#include "scene.h"
// STL includes
// NeL includes
// #include <nel/misc/debug.h>
#include <nel/misc/ucstring.h>
// Project includes
using namespace std;
// using namespace NLMISC;
namespace PIPELINE {
namespace MAX {
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
CScene::CScene()
{
}
CScene::~CScene()
{
}
std::string CScene::getClassName()
{
return "Scene";
}
void CScene::toString(std::ostream &ostream, const std::string &pad)
{
CStorageContainer::toString(ostream, pad);
}
void CScene::parse(uint16 version, TParseLevel level)
{
CStorageContainer::parse(version, level);
}
void CScene::clean()
{
CStorageContainer::clean();
}
void CScene::build(uint16 version)
{
CStorageContainer::build(version);
}
void CScene::disown()
{
CStorageContainer::disown();
}
IStorageObject *CScene::createChunkById(uint16 id, bool container)
{
if (container)
{
// Return the scene class container. There can be only one.
return new CSceneClassContainer();
}
return CStorageContainer::createChunkById(id, container);
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
CSceneClassContainer::CSceneClassContainer()
{
}
CSceneClassContainer::~CSceneClassContainer()
{
}
std::string CSceneClassContainer::getClassName()
{
return "SceneClassContainer";
}
void CSceneClassContainer::toString(std::ostream &ostream, const std::string &pad)
{
CStorageContainer::toString(ostream, pad);
}
void CSceneClassContainer::parse(uint16 version, TParseLevel level)
{
CStorageContainer::parse(version, level);
}
void CSceneClassContainer::clean()
{
CStorageContainer::clean();
}
void CSceneClassContainer::build(uint16 version)
{
CStorageContainer::build(version);
}
void CSceneClassContainer::disown()
{
CStorageContainer::disown();
}
IStorageObject *CSceneClassContainer::createChunkById(uint16 id, bool container)
{
if (container)
{
// TODO: Check the class registry.
// Return default unknown scene class.
return new CSceneClass();
}
return CStorageContainer::createChunkById(id, container);
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
} /* namespace MAX */
} /* namespace PIPELINE */
/* end of file */