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69 lines
1.9 KiB
C
69 lines
1.9 KiB
C
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#error deprecated
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//
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//#ifndef CL_STARTING_ROLES_H
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//#define CL_STARTING_ROLES_H
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//
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//#include "game_share/jobs.h"
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//
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//
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//namespace NLGEORGES
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//{
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// class UFormElm;
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//}
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//
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//namespace NLMISC
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//{
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// class IProgressCallback;
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//}
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//
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//class CStartingRoleSheet;
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//
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//// ***************************************************************************
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///** Helper class to find set of starting roles
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// */
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//class CStartingRoleSet
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//{
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//public:
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// CStartingRoleSet();
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//
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// /// Init sheets for starting roles
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// void init (NLMISC::IProgressCallback &progress);
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//
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// /** Get a starting role depending on job
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// */
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// const CStartingRoleSheet *getStartingRole(JOBS::TJob) const;
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//private:
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// CStartingRoleSheet *_StartingRole[JOBS::NbJobs];
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//};
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//
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//
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//// global instance for starting skills
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//extern CStartingRoleSet StartingRoleSet;
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//
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//
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//
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//
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//
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//#endif
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