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ryzom-core/nel/src/3d/vertex_program.cpp

58 lines
1.5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2013 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std3d.h"
#include "nel/3d/vertex_program.h"
#include "nel/3d/driver.h"
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NL3D
{
// ***************************************************************************
CVertexProgram::CVertexProgram()
{
}
// ***************************************************************************
CVertexProgram::CVertexProgram(const char *nelvp)
{
CSource *source = new CSource();
source->Profile = IProgram::nelvp;
source->setSource(nelvp);
addSource(source);
}
// ***************************************************************************
CVertexProgram::~CVertexProgram ()
{
}
} // NL3D