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ryzom-core/code/nel
dfighter1985 9306bd71e6 Added GUI code for multi/sub-material.
--HG--
branch : gsoc2013-dfighter
12 years ago
..
doc Fixed EOL issues and added .hgeol file. 13 years ago
include Shader can now be set for the rendering pass, using the shader combo box in MaterialWidget. 12 years ago
resources initial version 15 years ago
samples Changed: Typo fixes (thanks to Vagrant!) 12 years ago
src Shaders are now loaded/saved/deleted from the disk. 12 years ago
tools Added GUI code for multi/sub-material. 12 years ago
AUTHORS initial version 15 years ago
CMakeLists.txt Fixed: #1493 MultiArch support 12 years ago
COPYING initial version 15 years ago
ChangeLog initial version 15 years ago
INSTALL initial version 15 years ago
NEWS initial version 15 years ago
README Fixed: #841 set the good agpl header 15 years ago
nel-config.in Changed: Typo fixes (thanks to Vagrant!) 12 years ago

README

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Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information