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ryzom-core/code/nel/tools/3d/tile_edit
kervala 671827225d Changed: French comments translated to English 12 years ago
..
PIC
Browse.cpp
Browse.h
CMakeLists.txt
DialogEditList.cpp
DialogEditList.h
DllEntry.cpp
GetVal.cpp
GetVal.h
Popup.cpp
Popup.h
ReadMe.txt
SelectionTerritoire.cpp
SelectionTerritoire.h
TileCtrl.cpp
TileCtrl.h Changed: French comments translated to English 12 years ago
TileList.cpp
TileList.h
TileView.cpp
TileView.h
View.cpp
View.h
ViewColumn.cpp
ViewColumn.h
choose_veget_set.cpp
choose_veget_set.h
cpu.cpp
cursor1.cur
custom.cpp
custom.h
nevraxpill.ico
resource.h
rot0.bmp
rot1.bmp
rot2.bmp
rot3.bmp
select_rotation.cpp
select_rotation.h
stdafx.cpp
stdafx.h
thread.h
thread_win32.cpp
thread_win32.h
tile32_32.bmp
tile_edit_exe.cpp
tile_edit_exe.h
tile_edit_exe.rc

ReadMe.txt

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).