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ryzom-core/nel/include/nel/gui/variable_data.h

45 lines
1.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2014 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef VARIABLE_DATA_H
#define VARIABLE_DATA_H
#include "nel/misc/types_nl.h"
namespace NLGUI
{
struct VariableData
{
std::string entry;
std::string type;
std::string value;
uint32 size;
VariableData()
{
size = 0;
}
};
}
#endif